diff --git a/static/docs/.nojekyll b/static/docs/.nojekyll new file mode 100644 index 0000000000000000000000000000000000000000..8b137891791fe96927ad78e64b0aad7bded08bdc --- /dev/null +++ b/static/docs/.nojekyll @@ -0,0 +1 @@ + diff --git a/static/docs/404.html b/static/docs/404.html new file mode 100644 index 0000000000000000000000000000000000000000..b12a511fa1e33d297108ae1b1de59e6496fd51e4 --- /dev/null +++ b/static/docs/404.html @@ -0,0 +1,122 @@ + + + + + + + +Page not found (404) • torch + + + + + + + + + + Skip to contents + + +
+
+
+ +Content not found. Please use links in the navbar. + +
+
+ + + +
+ + + + + + + diff --git a/static/docs/CONTRIBUTING.html b/static/docs/CONTRIBUTING.html new file mode 100644 index 0000000000000000000000000000000000000000..a1398d8046bc8d3247c897b445aa754bda0237e9 --- /dev/null +++ b/static/docs/CONTRIBUTING.html @@ -0,0 +1,160 @@ + +Contributing to torch • torch + Skip to contents + + +
+
+
+ +
+ +

This outlines how to propose a change to torch. For more detailed info about contributing to this, and other tidyverse packages, please see the development contributing guide.

+
+

Fixing typos

+

You can fix typos, spelling mistakes, or grammatical errors in the documentation directly using the GitHub web interface, as long as the changes are made in the source file. This generally means you’ll need to edit roxygen2 comments in an .R, not a .Rd file. You can find the .R file that generates the .Rd by reading the comment in the first line.

+

See also the Documentation section.

+
+
+

Filing bugs

+

If you find a bug in torch please open an issue here. Please, provide detailed information on how to reproduce the bug. It would be great to also provide a reprex.

+
+
+

Feature requests

+

Feel free to open issues here and add the feature-request tag. Try searching if there’s already an open issue for your feature-request, in this case it’s better to comment or upvote it intead of opening a new one.

+
+
+

Examples

+

We welcome contributed examples. feel free to open a PR with new examples. The examples should be placed in the vignettes/examples folder.

+

The examples should be an .R file and a .Rmd file with the same name that just renders the code.

+

See mnist-mlp.R and mnist-mlp.Rmd

+

One must be able to run the example without manually downloading any dataset/file. You should also add an entry to the _pkgdown.yaml file.

+
+
+

Code contributions

+

We have many open issues in the github repo if there’s one item that you want to work on, you can comment on it and ask for directions.

+
+

Code style

+
  • New R code should follow the tidyverse style guide. You can use the styler package to apply these styles, or simply run tools/style.sh script, which also formats the code and removes whitespaces. Please don’t restyle code that has nothing to do with your PR.

  • +
  • New C/C++ code should follow Google style guide. You can use the clang-format to apply these styles, or simply run tools/style.sh script, which also formats the code and removes whitespaces. Please don’t restyle code that has nothing to do with your PR.

  • +
  • We use roxygen2, with Markdown syntax, to build all documentation for the package.

  • +
  • We use testthat for unit tests. Contributions with test cases included are easier to accept.

  • +
+
+

Requirements

+
  • R installation
  • +
  • R Tools for compilation (only on Windows)
  • +
  • The devtools package
  • +
  • CMake to compile lantern binaries
  • +
+
+

Workflow

+

We use devtools as the toolchain for development, but a few steps must be done before setiing up.

+

The first time you clone the repository, you must run:

+
+source("tools/buildlantern.R")
+

This will compile Lantern binaries and download LibTorch and copy the binaries to deps folder in the working directory.

+

This command must be run everytime you modify lantern code. ie. code that lives in lantern/src.

+

You can the run

+
+devtools::load_all()
+

To load torch and test interactively. Or

+
+devtools::test()
+

To run the test suite.

+
+
+
+

Documentation

+

We use roxygen2 to generate the documentation. IN order to update the docs, edit the file in the R directory. To regenerate and preview the docs, use the custom tools/document.R script, as we need to patch roxygen2 to avoid running the examples on CRAN.

+
+
+ +
+ + +
+ + + + + + + diff --git a/static/docs/LICENSE-text.html b/static/docs/LICENSE-text.html new file mode 100644 index 0000000000000000000000000000000000000000..3341b1f8d3c481ed253b5c8de3c0d0708416644a --- /dev/null +++ b/static/docs/LICENSE-text.html @@ -0,0 +1,100 @@ + +License • torch + Skip to contents + + +
+
+
+ +
YEAR: 2020
+COPYRIGHT HOLDER: Daniel Falbel
+
+ +
+ + +
+ + + + + + + diff --git a/static/docs/LICENSE.html b/static/docs/LICENSE.html new file mode 100644 index 0000000000000000000000000000000000000000..7104ff86f44bd0e4de460e6fe7d70f4faf63611b --- /dev/null +++ b/static/docs/LICENSE.html @@ -0,0 +1,104 @@ + +MIT License • torch + Skip to contents + + +
+
+
+ +
+ +

Copyright (c) 2020 Daniel Falbel

+

Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the “Software”), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:

+

The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.

+

THE SOFTWARE IS PROVIDED “AS IS”, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

+
+ +
+ + +
+ + + + + + + diff --git a/static/docs/articles/distributions.html b/static/docs/articles/distributions.html new file mode 100644 index 0000000000000000000000000000000000000000..978c6f4f04e2dc50439c2f38634adf62b0bb3232 --- /dev/null +++ b/static/docs/articles/distributions.html @@ -0,0 +1,302 @@ + + + + + + + + +Distributions • torch + + + + + + + + + + + Skip to contents + + +
+ + + +
+
+ + + +
+library(torch)
+torch_manual_seed(1) # setting seed for reproducibility
+

This vignette showcases the basic functionality of distributions in torch. Currently the distributions modules are considered ‘work in progress’ and are still experimental features in the torch package. You can see the progress in this link.

+

The distributions modules in torch are modelled after PyTorch’s distributions module which in turn is based on the TensorFlow Distributions package.

+

This vignette is based in the TensorFlow’s distributions tutorial.

+
+

Basic univariate distributions +

+

Let’s start and create a new instance of a normal distribution:

+
+n <- distr_normal(loc = 0, scale = 1)
+n
+#> torch_Normal ()
+

We can draw samples from it with:

+
+n$sample()
+#> torch_tensor
+#> -0.2807
+#> [ CPUFloatType{1} ]
+

or, draw multiple samples:

+
+n$sample(3)
+#> torch_tensor
+#> -1.6389
+#> -0.0983
+#>  1.1163
+#> [ CPUFloatType{3,1} ]
+

We can evaluate the log probability of values:

+
+n$log_prob(0)
+#> torch_tensor
+#> -0.9189
+#> [ CPUFloatType{1} ]
+log(dnorm(0)) # equivalent R code
+#> [1] -0.9189385
+

or, evaluate multiple log probabilities:

+
+n$log_prob(c(0, 2, 4))
+#> torch_tensor
+#> -0.9189
+#> -2.9189
+#> -8.9189
+#> [ CPUFloatType{3} ]
+
+
+

Multiple distributions +

+

A distribution can take a tensor as it’s parameters:

+
+b <- distr_bernoulli(probs = torch_tensor(c(0.25, 0.5, 0.75)))
+b
+#> torch_Bernoulli ()
+

This object represents 3 independent Bernoulli distributions, one for each element of the tensor.

+

We can sample a single observation:

+
+b$sample()
+#> torch_tensor
+#>  0
+#>  1
+#>  1
+#> [ CPUFloatType{3} ]
+

or, a batch of n observations:

+
+b$sample(6)
+#> torch_tensor
+#>  0  1  0
+#>  0  0  1
+#>  0  0  1
+#>  0  1  1
+#>  0  0  1
+#>  0  0  1
+#> [ CPUFloatType{6,3} ]
+
+
+

Using distributions within models +

+

The log_prob method of distributions can be differentiated, thus, distributions can be used to train models in torch.

+

Let’s implement a Gaussian linear model, but first let’s simulate some data

+
+x <- torch_randn(100, 1)
+y <- 2*x + 1 + torch_randn(100, 1)
+

and plot:

+ +

+

We can now define our model:

+
+GaussianLinear <- nn_module(
+  initialize = function() {
+    # this linear predictor will estimate the mean of the normal distribution
+    self$linear <- nn_linear(1, 1)
+    # this parameter will hold the estimate of the variability
+    self$scale <- nn_parameter(torch_ones(1))
+  },
+  forward = function(x) {
+    # we estimate the mean
+    loc <- self$linear(x)
+    # return a normal distribution
+    distr_normal(loc, self$scale)
+  }
+)
+
+model <- GaussianLinear()
+

We can now train our model with:

+
+opt <- optim_sgd(model$parameters, lr = 0.1)
+
+for (i in 1:100) {
+  opt$zero_grad()
+  d <- model(x)
+  loss <- torch_mean(-d$log_prob(y))
+  loss$backward()
+  opt$step()
+  if (i %% 10 == 0)
+    cat("iter: ", i, " loss: ", loss$item(), "\n")
+}
+#> iter:  10  loss:  1.809854 
+#> iter:  20  loss:  1.606322 
+#> iter:  30  loss:  1.46065 
+#> iter:  40  loss:  1.399433 
+#> iter:  50  loss:  1.39078 
+#> iter:  60  loss:  1.390136 
+#> iter:  70  loss:  1.390089 
+#> iter:  80  loss:  1.390086 
+#> iter:  90  loss:  1.390085 
+#> iter:  100  loss:  1.390085
+

We can see the parameter estimates with:

+
+model$parameters
+#> $linear.weight
+#> torch_tensor
+#>  1.9772
+#> [ CPUFloatType{1,1} ][ requires_grad = TRUE ]
+#> 
+#> $linear.bias
+#> torch_tensor
+#>  1.0390
+#> [ CPUFloatType{1} ][ requires_grad = TRUE ]
+#> 
+#> $scale
+#> torch_tensor
+#>  0.9716
+#> [ CPUFloatType{1} ][ requires_grad = TRUE ]
+

and quickly compare with the glm() function:

+
+summary(glm(as.numeric(y) ~ as.numeric(x)))
+#> 
+#> Call:
+#> glm(formula = as.numeric(y) ~ as.numeric(x))
+#> 
+#> Deviance Residuals: 
+#>     Min       1Q   Median       3Q      Max  
+#> -2.5311  -0.6277  -0.1177   0.5544   3.3037  
+#> 
+#> Coefficients:
+#>               Estimate Std. Error t value Pr(>|t|)    
+#> (Intercept)    1.03900    0.09844   10.55   <2e-16 ***
+#> as.numeric(x)  1.97723    0.09392   21.05   <2e-16 ***
+#> ---
+#> Signif. codes:  0 '***' 0.001 '**' 0.01 '*' 0.05 '.' 0.1 ' ' 1
+#> 
+#> (Dispersion parameter for gaussian family taken to be 0.963191)
+#> 
+#>     Null deviance: 521.260  on 99  degrees of freedom
+#> Residual deviance:  94.393  on 98  degrees of freedom
+#> AIC: 284.02
+#> 
+#> Number of Fisher Scoring iterations: 2
+
+
+
+ + + + +
+ + + + + + + diff --git a/static/docs/articles/distributions_files/accessible-code-block-0.0.1/empty-anchor.js b/static/docs/articles/distributions_files/accessible-code-block-0.0.1/empty-anchor.js new file mode 100644 index 0000000000000000000000000000000000000000..ca349fd6a570108bde9d7daace534cd651c5f042 --- /dev/null +++ b/static/docs/articles/distributions_files/accessible-code-block-0.0.1/empty-anchor.js @@ -0,0 +1,15 @@ +// Hide empty tag within highlighted CodeBlock for screen reader accessibility (see https://github.com/jgm/pandoc/issues/6352#issuecomment-626106786) --> +// v0.0.1 +// Written by JooYoung Seo (jooyoung@psu.edu) and Atsushi Yasumoto on June 1st, 2020. + +document.addEventListener('DOMContentLoaded', function() { + const codeList = document.getElementsByClassName("sourceCode"); + for (var i = 0; i < codeList.length; i++) { + var linkList = codeList[i].getElementsByTagName('a'); + for (var j = 0; j < linkList.length; j++) { + if (linkList[j].innerHTML === "") { + linkList[j].setAttribute('aria-hidden', 'true'); + } + } + } +}); diff --git a/static/docs/articles/distributions_files/figure-html/unnamed-chunk-11-1.png b/static/docs/articles/distributions_files/figure-html/unnamed-chunk-11-1.png new file mode 100644 index 0000000000000000000000000000000000000000..de95616d7007ab2dbc45af945a615d417cb91277 Binary files /dev/null and b/static/docs/articles/distributions_files/figure-html/unnamed-chunk-11-1.png differ diff --git a/static/docs/articles/examples/basic-autograd.html b/static/docs/articles/examples/basic-autograd.html new file mode 100644 index 0000000000000000000000000000000000000000..28775aaacf41d3fe38916748f5cea754f71a0a2a --- /dev/null +++ b/static/docs/articles/examples/basic-autograd.html @@ -0,0 +1,151 @@ + + + + + + + + +basic-autograd • torch + + + + + + + + + + + Skip to contents + + +
+ + + +
+
+ + + +
+library(torch)
+
+# creates example tensors. x requires_grad = TRUE tells that
+# we are going to take derivatives over it.
+x <- torch_tensor(3, requires_grad = TRUE)
+y <- torch_tensor(2)
+
+# executes the forward operation x^2
+o <- x^2
+
+# computes the backward operation for each tensor that is marked with
+# requires_grad = TRUE
+o$backward()
+
+# get do/dx = 2 * x (at x = 3)
+x$grad
+
## torch_tensor
+##  6
+## [ CPUFloatType{1} ]
+
+
+ + + + +
+ + + + + + + diff --git a/static/docs/articles/examples/basic-autograd_files/accessible-code-block-0.0.1/empty-anchor.js b/static/docs/articles/examples/basic-autograd_files/accessible-code-block-0.0.1/empty-anchor.js new file mode 100644 index 0000000000000000000000000000000000000000..ca349fd6a570108bde9d7daace534cd651c5f042 --- /dev/null +++ b/static/docs/articles/examples/basic-autograd_files/accessible-code-block-0.0.1/empty-anchor.js @@ -0,0 +1,15 @@ +// Hide empty tag within highlighted CodeBlock for screen reader accessibility (see https://github.com/jgm/pandoc/issues/6352#issuecomment-626106786) --> +// v0.0.1 +// Written by JooYoung Seo (jooyoung@psu.edu) and Atsushi Yasumoto on June 1st, 2020. + +document.addEventListener('DOMContentLoaded', function() { + const codeList = document.getElementsByClassName("sourceCode"); + for (var i = 0; i < codeList.length; i++) { + var linkList = codeList[i].getElementsByTagName('a'); + for (var j = 0; j < linkList.length; j++) { + if (linkList[j].innerHTML === "") { + linkList[j].setAttribute('aria-hidden', 'true'); + } + } + } +}); diff --git a/static/docs/articles/examples/basic-nn-module.html b/static/docs/articles/examples/basic-nn-module.html new file mode 100644 index 0000000000000000000000000000000000000000..82a6a5861e93d3043c100a82cdc552eb4c6e7f4d --- /dev/null +++ b/static/docs/articles/examples/basic-nn-module.html @@ -0,0 +1,205 @@ + + + + + + + + +basic-nn-module • torch + + + + + + + + + + + Skip to contents + + +
+ + + +
+
+ + + +
+library(torch)
+
+# creates example tensors. x requires_grad = TRUE tells that
+# we are going to take derivatives over it.
+dense <- nn_module(
+  clasname = "dense",
+  # the initialize function tuns whenever we instantiate the model
+  initialize = function(in_features, out_features) {
+
+    # just for you to see when this function is called
+    cat("Calling initialize!")
+
+    # we use nn_parameter to indicate that those tensors are special
+    # and should be treated as parameters by `nn_module`.
+    self$w <- nn_parameter(torch_randn(in_features, out_features))
+    self$b <- nn_parameter(torch_zeros(out_features))
+
+  },
+  # this function is called whenever we call our model on input.
+  forward = function(x) {
+    cat("Calling forward!")
+    torch_mm(x, self$w) + self$b
+  }
+)
+
+model <- dense(3, 1)
+
## Calling initialize!
+
+# you can get all parameters
+model$parameters
+
## $w
+## torch_tensor
+## -1.5142
+##  0.5371
+## -2.1216
+## [ CPUFloatType{3,1} ][ requires_grad = TRUE ]
+## 
+## $b
+## torch_tensor
+##  0
+## [ CPUFloatType{1} ][ requires_grad = TRUE ]
+
+# or individually
+model$w
+
## torch_tensor
+## -1.5142
+##  0.5371
+## -2.1216
+## [ CPUFloatType{3,1} ][ requires_grad = TRUE ]
+
+model$b
+
## torch_tensor
+##  0
+## [ CPUFloatType{1} ][ requires_grad = TRUE ]
+
+# create an input tensor
+x <- torch_randn(10, 3)
+y_pred <- model(x)
+
## Calling forward!
+
+y_pred
+
## torch_tensor
+## -3.5633
+##  0.2356
+##  0.8124
+##  1.0558
+##  0.6703
+## -2.9113
+## -3.8835
+##  1.8210
+##  4.3455
+##  0.8677
+## [ CPUFloatType{10,1} ][ grad_fn = <AddBackward0> ]
+
+
+ + + + +
+ + + + + + + diff --git a/static/docs/articles/examples/basic-nn-module_files/accessible-code-block-0.0.1/empty-anchor.js b/static/docs/articles/examples/basic-nn-module_files/accessible-code-block-0.0.1/empty-anchor.js new file mode 100644 index 0000000000000000000000000000000000000000..ca349fd6a570108bde9d7daace534cd651c5f042 --- /dev/null +++ b/static/docs/articles/examples/basic-nn-module_files/accessible-code-block-0.0.1/empty-anchor.js @@ -0,0 +1,15 @@ +// Hide empty tag within highlighted CodeBlock for screen reader accessibility (see https://github.com/jgm/pandoc/issues/6352#issuecomment-626106786) --> +// v0.0.1 +// Written by JooYoung Seo (jooyoung@psu.edu) and Atsushi Yasumoto on June 1st, 2020. + +document.addEventListener('DOMContentLoaded', function() { + const codeList = document.getElementsByClassName("sourceCode"); + for (var i = 0; i < codeList.length; i++) { + var linkList = codeList[i].getElementsByTagName('a'); + for (var j = 0; j < linkList.length; j++) { + if (linkList[j].innerHTML === "") { + linkList[j].setAttribute('aria-hidden', 'true'); + } + } + } +}); diff --git a/static/docs/articles/examples/dataset.html b/static/docs/articles/examples/dataset.html new file mode 100644 index 0000000000000000000000000000000000000000..a8ce52d0586e074a8081d067d83079fbaa640393 --- /dev/null +++ b/static/docs/articles/examples/dataset.html @@ -0,0 +1,226 @@ + + + + + + + + +dataset • torch + + + + + + + + + + + Skip to contents + + +
+ + + +
+
+ + + +
+library(torch)
+
+# In deep learning models you don't usually have all your data in RAM
+# because you are usually training using mini-batch gradient descent
+# thus only needing a mini-batch on RAM each time.
+
+# In torch we use the `datasets` abstraction to define the process of
+# loading data. Once you have defined your dataset you can use torch
+# dataloaders that allows you to iterate over this dataset in batches.
+
+# Note that datasets are optional in torch. They are jut there as a
+# recommended way to load data.
+
+# Below you will see an example of how to create a simple torch dataset
+# that pre-process a data.frame into tensors so you can feed them to
+# a model.
+
+df_dataset <- dataset(
+  "mydataset",
+
+  # the input data to your dataset goes in the initialize function.
+  # our dataset will take a dataframe and the name of the response
+  # variable.
+  initialize = function(df, response_variable) {
+    self$df <- df[,-which(names(df) == response_variable)]
+    self$response_variable <- df[[response_variable]]
+  },
+
+  # the .getitem method takes an index as input and returns the
+  # corresponding item from the dataset.
+  # the index could be anything. the dataframe could have many
+  # rows for each index and the .getitem method would do some
+  # kind of aggregation before returning the element.
+  # in our case the index will be a row of the data.frame,
+  .getitem = function(index) {
+    response <- torch_tensor(self$response_variable[index])
+    x <- torch_tensor(as.numeric(self$df[index,]))
+
+    # note that the dataloaders will automatically stack tensors
+    # creating a new dimension
+    list(x = x, y = response)
+  },
+
+  # It's optional, but helpful to define the .length method returning
+  # the number of elements in the dataset. This is needed if you want
+  # to shuffle your dataset.
+  .length = function() {
+    length(self$response_variable)
+  }
+
+)
+
+
+# we can now initialize an instance of our dataset.
+# for example
+mtcars_dataset <- df_dataset(mtcars, "mpg")
+
+# now we can get an item with
+mtcars_dataset$.getitem(1)
+
## $x
+## torch_tensor
+##    6.0000
+##  160.0000
+##  110.0000
+##    3.9000
+##    2.6200
+##   16.4600
+##    0.0000
+##    1.0000
+##    4.0000
+##    4.0000
+## [ CPUFloatType{10} ]
+## 
+## $y
+## torch_tensor
+##  21
+## [ CPUFloatType{1} ]
+
+# Given a dataset you can create a dataloader with
+dl <- dataloader(mtcars_dataset, batch_size = 15, shuffle = TRUE)
+
+# we can then loop trough the elements of the dataloader with
+coro::loop(for(batch in dl) {
+  cat("X size:  ")
+  print(batch[[1]]$size())
+  cat("Y size:  ")
+  print(batch[[2]]$size())
+})
+
## X size:  [1] 15 10
+## Y size:  [1] 15  1
+## X size:  [1] 15 10
+## Y size:  [1] 15  1
+## X size:  [1]  2 10
+## Y size:  [1] 2 1
+
+
+ + + + +
+ + + + + + + diff --git a/static/docs/articles/examples/dataset_files/accessible-code-block-0.0.1/empty-anchor.js b/static/docs/articles/examples/dataset_files/accessible-code-block-0.0.1/empty-anchor.js new file mode 100644 index 0000000000000000000000000000000000000000..ca349fd6a570108bde9d7daace534cd651c5f042 --- /dev/null +++ b/static/docs/articles/examples/dataset_files/accessible-code-block-0.0.1/empty-anchor.js @@ -0,0 +1,15 @@ +// Hide empty tag within highlighted CodeBlock for screen reader accessibility (see https://github.com/jgm/pandoc/issues/6352#issuecomment-626106786) --> +// v0.0.1 +// Written by JooYoung Seo (jooyoung@psu.edu) and Atsushi Yasumoto on June 1st, 2020. + +document.addEventListener('DOMContentLoaded', function() { + const codeList = document.getElementsByClassName("sourceCode"); + for (var i = 0; i < codeList.length; i++) { + var linkList = codeList[i].getElementsByTagName('a'); + for (var j = 0; j < linkList.length; j++) { + if (linkList[j].innerHTML === "") { + linkList[j].setAttribute('aria-hidden', 'true'); + } + } + } +}); diff --git a/static/docs/articles/examples/index.html b/static/docs/articles/examples/index.html new file mode 100644 index 0000000000000000000000000000000000000000..003fc154ddb040937ad43b58147051794a65041f --- /dev/null +++ b/static/docs/articles/examples/index.html @@ -0,0 +1,147 @@ + + + + + + + + +Examples • torch + + + + + + + + + + + Skip to contents + + +
+ + + +
+
+ + + +

Gallery of scripts demonstrating torch functionality.

+ + + + + + + + + + + + + + + +
Examples
basic-autograd
basic-nn-module
dataset
+
+ + + + +
+ + + + + + + diff --git a/static/docs/articles/examples/index_files/accessible-code-block-0.0.1/empty-anchor.js b/static/docs/articles/examples/index_files/accessible-code-block-0.0.1/empty-anchor.js new file mode 100644 index 0000000000000000000000000000000000000000..ca349fd6a570108bde9d7daace534cd651c5f042 --- /dev/null +++ b/static/docs/articles/examples/index_files/accessible-code-block-0.0.1/empty-anchor.js @@ -0,0 +1,15 @@ +// Hide empty tag within highlighted CodeBlock for screen reader accessibility (see https://github.com/jgm/pandoc/issues/6352#issuecomment-626106786) --> +// v0.0.1 +// Written by JooYoung Seo (jooyoung@psu.edu) and Atsushi Yasumoto on June 1st, 2020. + +document.addEventListener('DOMContentLoaded', function() { + const codeList = document.getElementsByClassName("sourceCode"); + for (var i = 0; i < codeList.length; i++) { + var linkList = codeList[i].getElementsByTagName('a'); + for (var j = 0; j < linkList.length; j++) { + if (linkList[j].innerHTML === "") { + linkList[j].setAttribute('aria-hidden', 'true'); + } + } + } +}); diff --git a/static/docs/articles/extending-autograd.html b/static/docs/articles/extending-autograd.html new file mode 100644 index 0000000000000000000000000000000000000000..ebac5ae9531ba8f88112c7c23fdaaa47a062e6d6 --- /dev/null +++ b/static/docs/articles/extending-autograd.html @@ -0,0 +1,208 @@ + + + + + + + + +Extending Autograd • torch + + + + + + + + + + + Skip to contents + + +
+ + + +
+
+ + + + +

Adding operations to autograd requires implementing a new autograd_function for each operation. Recall that autograd_functionss are what autograd uses to compute the results and gradients, and encode the operation history. Every new function requires you to implement 2 methods:

+
    +
  • forward() - the code that performs the operation. It can take as many arguments as you want, with some of them being optional, if you specify the default values. All kinds of R objects are accepted here. Tensor arguments that track history (i.e., with requires_grad=TRUE) will be converted to ones that don’t track history before the call, and their use will be registered in the graph. Note that this logic won’t traverse lists or any other data structures and will only consider Tensor’s that are direct arguments to the call. You can return either a single Tensor output, or a list of Tensors if there are multiple outputs. Also, please refer to the docs of autograd_function to find descriptions of useful methods that can be called only from forward().

  • +
  • backward() - gradient formula. It will be given as many Tensor arguments as there were outputs, with each of them representing gradient w.r.t. that output. It should return as many Tensors as there were Tensor's that required gradients in forward, with each of them containing the gradient w.r.t. its corresponding input.

  • +
+
+

Note +

+

It’s the user’s responsibility to use the special functions in the forward’s ctx properly in order to ensure that the new autograd_function works properly with the autograd engine.

+
    +
  • save_for_backward() must be used when saving input or ouput of the forward to be used later in the backward.

  • +
  • mark_dirty() must be used to mark any input that is modified inplace by the forward function.

  • +
  • mark_non_differentiable() must be used to tell the engine if an output is not differentiable.

  • +
+
+
+

Examples +

+

Below you can find code for a linear function:

+
+linear <- autograd_function(
+  forward = function(ctx, input, weight, bias = NULL) {
+    ctx$save_for_backward(input = input, weight = weight, bias = bias)
+    output <- input$mm(weight$t())
+    if (!is.null(bias))
+      output <- output + bias$unsqueeze(0)$expand_as(output)
+    
+    output
+  },
+  backward = function(ctx, grad_output) {
+    
+    s <- ctx$saved_variables
+    
+    grads <- list(
+      input = NULL,
+      weight = NULL,
+      bias = NULL
+    )
+    
+    if (ctx$needs_input_grad$input)
+      grads$input <- grad_output$mm(s$weight)
+    
+    if (ctx$needs_input_grad$weight)
+      grads$weight <- grad_output$t()$mm(s$input)
+    
+    if (!is.null(s$bias) && ctx$needs_input_grad$bias)
+      grads$bias <- grad_output$sum(dim = 0)
+    
+    grads
+  }
+)
+

Here, we give an additional example of a function that is parametrized by non-Tensor arguments:

+
+mul_constant <- autograd_function(
+  forward = function(ctx, tensor, constant) {
+    ctx$save_for_backward(constant = constant)
+    tensor * constant
+  },
+  backward = function(ctx, grad_output) {
+    v <- ctx$saved_variables
+    list(
+      tensor = grad_output * v$constant
+    )
+  }
+)
+
+x <- torch_tensor(1, requires_grad = TRUE)
+o <- mul_constant(x, 2)
+o$backward()
+x$grad
+#> torch_tensor
+#>  2
+#> [ CPUFloatType{1} ]
+
+
+
+ + + + +
+ + + + + + + diff --git a/static/docs/articles/extending-autograd_files/accessible-code-block-0.0.1/empty-anchor.js b/static/docs/articles/extending-autograd_files/accessible-code-block-0.0.1/empty-anchor.js new file mode 100644 index 0000000000000000000000000000000000000000..ca349fd6a570108bde9d7daace534cd651c5f042 --- /dev/null +++ b/static/docs/articles/extending-autograd_files/accessible-code-block-0.0.1/empty-anchor.js @@ -0,0 +1,15 @@ +// Hide empty tag within highlighted CodeBlock for screen reader accessibility (see https://github.com/jgm/pandoc/issues/6352#issuecomment-626106786) --> +// v0.0.1 +// Written by JooYoung Seo (jooyoung@psu.edu) and Atsushi Yasumoto on June 1st, 2020. + +document.addEventListener('DOMContentLoaded', function() { + const codeList = document.getElementsByClassName("sourceCode"); + for (var i = 0; i < codeList.length; i++) { + var linkList = codeList[i].getElementsByTagName('a'); + for (var j = 0; j < linkList.length; j++) { + if (linkList[j].innerHTML === "") { + linkList[j].setAttribute('aria-hidden', 'true'); + } + } + } +}); diff --git a/static/docs/articles/index.html b/static/docs/articles/index.html new file mode 100644 index 0000000000000000000000000000000000000000..10abe40b027bc797fed8622af99291aae3dc935f --- /dev/null +++ b/static/docs/articles/index.html @@ -0,0 +1,130 @@ + +Articles • torch + Skip to contents + + +
+
+
+ + +
+ + +
+ + + + + + + diff --git a/static/docs/articles/indexing.html b/static/docs/articles/indexing.html new file mode 100644 index 0000000000000000000000000000000000000000..51f8e2712a1ba826c036fdaa6f74f6d2957fe6e9 --- /dev/null +++ b/static/docs/articles/indexing.html @@ -0,0 +1,364 @@ + + + + + + + + +Indexing tensors • torch + + + + + + + + + + + Skip to contents + + +
+ + + +
+
+ + + + +

In this article we describe the indexing operator for torch tensors and how it compares to the R indexing operator for arrays.

+

Torch’s indexing semantics are closer to numpy’s semantics than R’s. You will find a lot of similarities between this article and the numpy indexing article available here.

+
+

Single element indexing +

+

Single element indexing for a 1-D tensors works mostly as expected. Like R, it is 1-based. Unlike R though, it accepts negative indices for indexing from the end of the array. (In R, negative indices are used to remove elements.)

+
+x <- torch_tensor(1:10)
+x[1]
+#> torch_tensor
+#> 1
+#> [ CPULongType{} ]
+x[-1]
+#> torch_tensor
+#> 10
+#> [ CPULongType{} ]
+

You can also subset matrices and higher dimensions arrays using the same syntax:

+
+x <- x$reshape(shape = c(2,5))
+x
+#> torch_tensor
+#>   1   2   3   4   5
+#>   6   7   8   9  10
+#> [ CPULongType{2,5} ]
+x[1,3]
+#> torch_tensor
+#> 3
+#> [ CPULongType{} ]
+x[1,-1]
+#> torch_tensor
+#> 5
+#> [ CPULongType{} ]
+

Note that if one indexes a multidimensional tensor with fewer indices than dimensions, one gets an error, unlike in R that would flatten the array. For example:

+
+x[1]
+#> torch_tensor
+#>  1
+#>  2
+#>  3
+#>  4
+#>  5
+#> [ CPULongType{5} ]
+
+
+

Slicing and striding +

+

It is possible to slice and stride arrays to extract sub-arrays of the same number of dimensions, but of different sizes than the original. This is best illustrated by a few examples:

+
+x <- torch_tensor(1:10)
+x
+#> torch_tensor
+#>   1
+#>   2
+#>   3
+#>   4
+#>   5
+#>   6
+#>   7
+#>   8
+#>   9
+#>  10
+#> [ CPULongType{10} ]
+x[2:5]
+#> torch_tensor
+#>  2
+#>  3
+#>  4
+#>  5
+#> [ CPULongType{4} ]
+x[1:(-7)]
+#> torch_tensor
+#>  1
+#>  2
+#>  3
+#>  4
+#> [ CPULongType{4} ]
+

You can also use the 1:10:2 syntax which means: In the range from 1 to 10, take every second item. For example:

+
+x[1:5:2]
+#> torch_tensor
+#>  1
+#>  3
+#>  5
+#> [ CPULongType{3} ]
+

Another special syntax is the N, meaning the size of the specified dimension.

+
+x[5:N]
+#> torch_tensor
+#>   5
+#>   6
+#>   7
+#>   8
+#>   9
+#>  10
+#> [ CPULongType{6} ]
+
+

Note: the slicing behavior relies on Non Standard Evaluation. It requires that the expression is passed to the [ not exactly the resulting R vector.

+
+

To allow dynamic dynamic indices, you can create a new slice using the slc function. For example:

+
+x[1:5:2]
+#> torch_tensor
+#>  1
+#>  3
+#>  5
+#> [ CPULongType{3} ]
+

is equivalent to:

+
+x[slc(start = 1, end = 5, step = 2)]
+#> torch_tensor
+#>  1
+#>  3
+#>  5
+#> [ CPULongType{3} ]
+
+
+

Getting the complete dimension +

+

Like in R, you can take all elements in a dimension by leaving an index empty.

+

Consider a matrix:

+
+x <- torch_randn(2, 3)
+x
+#> torch_tensor
+#> -1.3812  0.8185 -0.6109
+#> -1.5838  0.8854  1.4161
+#> [ CPUFloatType{2,3} ]
+

The following syntax will give you the first row:

+
+x[1,]
+#> torch_tensor
+#> -1.3812
+#>  0.8185
+#> -0.6109
+#> [ CPUFloatType{3} ]
+

And this would give you the first 2 columns:

+
+x[,1:2]
+#> torch_tensor
+#> -1.3812  0.8185
+#> -1.5838  0.8854
+#> [ CPUFloatType{2,2} ]
+
+
+

Dropping dimensions +

+

By default, when indexing by a single integer, this dimension will be dropped to avoid the singleton dimension:

+
+x <- torch_randn(2, 3)
+x[1,]$shape
+#> [1] 3
+

You can optionally use the drop = FALSE argument to avoid dropping the dimension.

+
+x[1,,drop = FALSE]$shape
+#> [1] 1 3
+
+
+

Adding a new dimension +

+

It’s possible to add a new dimension to a tensor using index-like syntax:

+
+x <- torch_tensor(c(10))
+x$shape
+#> [1] 1
+x[, newaxis]$shape
+#> [1] 1 1
+x[, newaxis, newaxis]$shape
+#> [1] 1 1 1
+

You can also use NULL instead of newaxis:

+
+x[,NULL]$shape
+#> [1] 1 1
+
+
+

Dealing with variable number of indices +

+

Sometimes we don’t know how many dimensions a tensor has, but we do know what to do with the last available dimension, or the first one. To subsume all others, we can use ..:

+
+z <- torch_tensor(1:125)$reshape(c(5,5,5))
+z[1,..]
+#> torch_tensor
+#>   1   2   3   4   5
+#>   6   7   8   9  10
+#>  11  12  13  14  15
+#>  16  17  18  19  20
+#>  21  22  23  24  25
+#> [ CPULongType{5,5} ]
+z[..,1]
+#> torch_tensor
+#>    1    6   11   16   21
+#>   26   31   36   41   46
+#>   51   56   61   66   71
+#>   76   81   86   91   96
+#>  101  106  111  116  121
+#> [ CPULongType{5,5} ]
+
+
+

Indexing with vectors +

+

Vector indexing is also supported but care must be taken regarding performance as, in general its much less performant than slice based indexing.

+
+

Note: Starting from version 0.5.0, vector indexing in torch follows R semantics, prior to that the behavior was similar to numpy’s advanced indexing. To use the old behavior, consider using ?torch_index, ?torch_index_put or torch_index_put_.

+
+
+x <- torch_randn(4,4)
+x[c(1,3), c(1,3)]
+#> torch_tensor
+#> -1.9185  0.5525
+#> -1.1085  0.4425
+#> [ CPUFloatType{2,2} ]
+

You can also use boolean vectors, for example:

+
+x[c(TRUE, FALSE, TRUE, FALSE), c(TRUE, FALSE, TRUE, FALSE)]
+#> torch_tensor
+#> -1.9185  0.5525
+#> -1.1085  0.4425
+#> [ CPUFloatType{2,2} ]
+

The above examples also work if the index were long or boolean tensors, instead of R vectors. It’s also possible to index with multi-dimensional boolean tensors:

+
+x <- torch_tensor(rbind(
+  c(1,2,3),
+  c(4,5,6)
+))
+x[x>3]
+#> torch_tensor
+#>  4
+#>  5
+#>  6
+#> [ CPUFloatType{3} ]
+
+
+
+ + + + +
+ + + + + + + diff --git a/static/docs/articles/indexing_files/accessible-code-block-0.0.1/empty-anchor.js b/static/docs/articles/indexing_files/accessible-code-block-0.0.1/empty-anchor.js new file mode 100644 index 0000000000000000000000000000000000000000..ca349fd6a570108bde9d7daace534cd651c5f042 --- /dev/null +++ b/static/docs/articles/indexing_files/accessible-code-block-0.0.1/empty-anchor.js @@ -0,0 +1,15 @@ +// Hide empty tag within highlighted CodeBlock for screen reader accessibility (see https://github.com/jgm/pandoc/issues/6352#issuecomment-626106786) --> +// v0.0.1 +// Written by JooYoung Seo (jooyoung@psu.edu) and Atsushi Yasumoto on June 1st, 2020. + +document.addEventListener('DOMContentLoaded', function() { + const codeList = document.getElementsByClassName("sourceCode"); + for (var i = 0; i < codeList.length; i++) { + var linkList = codeList[i].getElementsByTagName('a'); + for (var j = 0; j < linkList.length; j++) { + if (linkList[j].innerHTML === "") { + linkList[j].setAttribute('aria-hidden', 'true'); + } + } + } +}); diff --git a/static/docs/articles/installation.html b/static/docs/articles/installation.html new file mode 100644 index 0000000000000000000000000000000000000000..5d4f914bed1fc5c088117658be791356fa1cd216 --- /dev/null +++ b/static/docs/articles/installation.html @@ -0,0 +1,229 @@ + + + + + + + + +Installation • torch + + + + + + + + + + + Skip to contents + + +
+ + + +
+
+ + + +

After the usual R package installation, torch requires installing other 2 libraries: LibTorch and LibLantern. They are automatically installed by detecting information about you OS if you are using torch in interactive mode. If you are running torch in non-interactive environments you need to set the TORCH_INSTALL env var to 1, so it’s automatically installed or manually call torch::install_torch().

+

We have provide pre-compiled binaries for all major platforms and you can find specific installation instructions below.

+
+

Windows +

+
+

CPU +

+

If you don’t have a GPU or want to install the CPU version of torch, you can install with:

+ +

Some Windows distributions don’t have the Visual Studio runtime pre-installed and you will observe an error like:

+
Error in cpp_lantern_init(normalizePath(install_path())): C:\Users\User\Documents\R\R-4.0.2\library\torch\deps\lantern.dll - The specified module could not be found.
+

See here for instructions on how to install it.

+
+
+

GPU +

+

Since version 0.1.1 torch supports GPU installation on Windows. In order to use GPU’s with torch you need to:

+
    +
  • Have a CUDA compatible NVIDIA GPU. You can find if you have a CUDA compatible GPU here.

  • +
  • Have properly installed the NVIDIA CUDA toolkit version 10.2 or 11.1. For CUDA v11.1, follow the installation instructions here. Note: We currently do not support the latest CUDA version 11.

  • +
  • Have installed cuDNN version 7.6 (if using CUDA v10.2) or cuDNN 8.0 (if using CUDA 11.1). Follow the installation instructions available here.

  • +
+

Once you have installed all pre-requisites you can install torch with:

+ +

If you have followed default installation locations we will detect that you have CUDA software installed and automatically download the GPU enabled Lantern binaries. You can also specify the CUDA env var with something like Sys.setenv(CUDA="11.1") if you want to force an specific version of the CUDA toolkit.

+
+
+
+

MacOS +

+
+

CPU +

+

We only support CPU builds of torch on MacOS. On MacOS you can install torch with:

+ +
+
+
+

Linux +

+
+

CPU +

+

To install the cpu version of torch you can run:

+ +
+
+

GPU +

+

To install the GPU version of torch on linux you must verify that:

+
    +
  • You have a NVIDIA CUDA compatible GPU. You can find if you have a CUDA compatible GPU here.

  • +
  • You have correctly installed the NVIDIA CUDA Toolkit versions 10.2 or 11.1, follow the instructions here.

  • +
  • You have installed cuDNN version 7.6 - (for CUDA 10.2) and 8.0 for CUDA 11.1. Follow the installation instructions available here.

  • +
+

Once you have installed all pre-requisites you can install torch with:

+ +

If you have followed default installation locations we will detect that you have CUDA software installed and automatically download the GPU enabled Lantern binaries. You can also specify the CUDA env var with something like Sys.setenv(CUDA="10.2") if you want to force an specific version of the CUDA toolkit.

+
+
+
+

Troubleshooting +

+
+

Large file download timeout +

+

If you encounter timeout during library download, or if after a while, downloads end-up with a warning such as:

+
Warning messages:
+1: In utils::download.file(library_url, temp_file) :
+  downloaded length 44901568 != reported length 141774525
+2: In utils::download.file(library_url, temp_file) :
+  URL '...': Timeout of 60 seconds was reached
+3: Failed to install Torch, manually run install_torch(). download from 'https://download.pytorch.org/libtorch/cpu/libtorch-macos-1.7.1.zip' failed
+

This means you encounter a download timeout. then, you should increase the timeout value in install_torch() like

+
+install_torch(timeout = 600)
+
+
+

File based download +

+

In cases where you cannot reach download servers from the machine you intend to install torch on, last resort is to install Torch and Lantern library from files. This is done in 3 steps :

+

1- get the download URLs of the files.

+
+get_install_libs_url(type = "10.2")
+

2- save those files into the machine filesystem. We will use /tmp/ here as an example .

+

3- install torch from files

+
+install_torch_from_file(libtorch = "file:///tmp/libtorch-cxx11-abi-shared-with-deps-1.7.1%2Bcu101.zip",
+                        liblantern = "file:///tmp/Linux-gpu-101.zip")
+
+
+
+
+ + + + +
+ + + + + + + diff --git a/static/docs/articles/installation_files/accessible-code-block-0.0.1/empty-anchor.js b/static/docs/articles/installation_files/accessible-code-block-0.0.1/empty-anchor.js new file mode 100644 index 0000000000000000000000000000000000000000..ca349fd6a570108bde9d7daace534cd651c5f042 --- /dev/null +++ b/static/docs/articles/installation_files/accessible-code-block-0.0.1/empty-anchor.js @@ -0,0 +1,15 @@ +// Hide empty tag within highlighted CodeBlock for screen reader accessibility (see https://github.com/jgm/pandoc/issues/6352#issuecomment-626106786) --> +// v0.0.1 +// Written by JooYoung Seo (jooyoung@psu.edu) and Atsushi Yasumoto on June 1st, 2020. + +document.addEventListener('DOMContentLoaded', function() { + const codeList = document.getElementsByClassName("sourceCode"); + for (var i = 0; i < codeList.length; i++) { + var linkList = codeList[i].getElementsByTagName('a'); + for (var j = 0; j < linkList.length; j++) { + if (linkList[j].innerHTML === "") { + linkList[j].setAttribute('aria-hidden', 'true'); + } + } + } +}); diff --git a/static/docs/articles/loading-data.html b/static/docs/articles/loading-data.html new file mode 100644 index 0000000000000000000000000000000000000000..eb89fd2db4b50e9492fd07486f852dd849a0bb19 --- /dev/null +++ b/static/docs/articles/loading-data.html @@ -0,0 +1,469 @@ + + + + + + + + +Loading data • torch + + + + + + + + + + + Skip to contents + + +
+ + + +
+
+ + + + +
+

Datasets and data loaders +

+

Central to data ingestion and preprocessing are datasets and data loaders. A dataset is an object that holds the data to use, while a data loader is an object that will load the data from a dataset providing a way to access subsets of the data. By using datasets and data loaders you will have a process for clearly organizing your data and passing it to other components of the torch package, such as model training.

+

Built into torch are premade datasets that are commonly used in machine learning, such as the MNIST handwriting dataset (mnist_dataset()). Most of the prebuilt datasets relate to image recognition and natural language processing.

+

Below is an example of how you would use the MNIST dataset with a dataloader. First, the minst_dataset() function is used to create ds which is a Dataset object. Then a dataloader dl is created to query that data. Finally, that dataloader is used in a coro::loop() to iterate over batches of that data:

+
# Create a dataset from included data
+ds <- mnist_dataset(
+  dir, 
+  download = TRUE, 
+  transform = function(x) {
+    x <- x$to(dtype = torch_float())/256
+    x[newaxis,..]
+  }
+)
+
+# Create the loader to query the data in batches
+dl <- dataloader(ds, batch_size = 32, shuffle = TRUE)
+
+coro::loop(for (b in dl)) {
+# use the data from each batch `b` here
+# ...
+})
+

See vignettes/examples/mnist-cnn.R for a complete example.

+

In the more common situation where you have a unique set of data that isn’t included with the package you’ll need to make a custom Dataset subclass by using the dataset() function. The custom Dataset subclass is an abstract R6 container for the data. It will need to know some information about the particular dataset, such as how to iterate over it.

+

At a minimum, when using dataset() to create a custom Dataset class you’ll want to define the following:

+
    +
  • +name - for convenience, keep track of what type of data it is
  • +
  • +initialize - a member function defining how to create a object with that class. It could have no parameters, for when all objects of that class will be the same, or you can give it specific parameters usually for if different objects should have different data.
  • +
  • +.getitem - this member function is called when the dataloader goes to pull a new batch of data. You can include preprocessing in this function if needed. Note that the function will be called extremely frequently, so it’s advantageous to make it fast.
  • +
  • +.length - this will return the amount of data in the dataset, which is helpful for users.
  • +
+
+
+

Example of using a custom Dataset +

+

While this may sound complicated the base logic is only a few steps–the complexity often comes from the data itself and how involved your preprocessing is. Here we show how to create your own Dataset class to train on Allison Horst's penguins.

+ +++++++ + + + + + + + + + + + + + + + + + + + + + + + +
Component +Dataset R6 class +Dataset object +DataLoader objectbatch
DescriptionOutput of dataset(). When calling dataset() it should have at least a name, initialize, .getitem, and .length. Output is a Dataset generator.Object created by using the custom Dataset generator. Actually stores the dataObject that queries the Dataset object to pull batches of dataThe subsample of data used for things like model training
Penguin examplepenguins_datasettuxesdlb
+
+library(palmerpenguins)
+library(magrittr)
+
+penguins
+#> # A tibble: 344 × 8
+#>    species island    bill_length_mm bill_depth_mm flipper_length_mm body_mass_g
+#>    <fct>   <fct>              <dbl>         <dbl>             <int>       <int>
+#>  1 Adelie  Torgersen           39.1          18.7               181        3750
+#>  2 Adelie  Torgersen           39.5          17.4               186        3800
+#>  3 Adelie  Torgersen           40.3          18                 195        3250
+#>  4 Adelie  Torgersen           NA            NA                  NA          NA
+#>  5 Adelie  Torgersen           36.7          19.3               193        3450
+#>  6 Adelie  Torgersen           39.3          20.6               190        3650
+#>  7 Adelie  Torgersen           38.9          17.8               181        3625
+#>  8 Adelie  Torgersen           39.2          19.6               195        4675
+#>  9 Adelie  Torgersen           34.1          18.1               193        3475
+#> 10 Adelie  Torgersen           42            20.2               190        4250
+#> # … with 334 more rows, and 2 more variables: sex <fct>, year <int>
+

In addition, any number of helper functions can be defined.

+

Here, we assume the penguins have already been loaded, and all preprocessing consists in removing lines with NA values, transforming factors to numbers starting from 0, and converting from R data types to torch tensors.

+

In .getitem, we essentially decide how this data is going to be used: All variables besides species go into x, the predictor, and species will constitute y, the target. Predictor and target are returned in a list, to be accessed as batch[[1]] and batch[[2]] during training.

+
+penguins_dataset <- dataset(
+  
+  name = "penguins_dataset",
+  
+  initialize = function() {
+    self$data <- self$prepare_penguin_data()
+  },
+  
+  .getitem = function(index) {
+    
+    x <- self$data[index, 2:-1]
+    y <- self$data[index, 1]$to(torch_long())
+    
+    list(x, y)
+  },
+  
+  .length = function() {
+    self$data$size()[[1]]
+  },
+  
+  prepare_penguin_data = function() {
+    
+    input <- na.omit(penguins) 
+    # conveniently, the categorical data are already factors
+    input$species <- as.numeric(input$species)
+    input$island <- as.numeric(input$island)
+    input$sex <- as.numeric(input$sex)
+    
+    input <- as.matrix(input)
+    torch_tensor(input)
+  }
+)
+

Let’s create the dataset , query for it’s length, and look at its first item:

+
+tuxes <- penguins_dataset()
+tuxes$.length()
+#> [1] 333
+tuxes$.getitem(1)
+#> [[1]]
+#> torch_tensor
+#>     3.0000
+#>    39.1000
+#>    18.7000
+#>   181.0000
+#>  3750.0000
+#>     2.0000
+#>  2007.0000
+#> [ CPUFloatType{7} ]
+#> 
+#> [[2]]
+#> torch_tensor
+#> 1
+#> [ CPULongType{} ]
+

To be able to iterate over tuxes, we need a data loader (we override the default batch size of 1):

+
+dl <- tuxes %>% dataloader(batch_size = 8)
+

Calling .length() on a data loader (as opposed to a dataset) will return the number of batches we have:

+
+dl$.length()
+#> [1] 42
+

And we can create an iterator to inspect the first batch:

+
+iter <- dl$.iter()
+b <- iter$.next()
+b
+#> [[1]]
+#> torch_tensor
+#>     3.0000    39.1000    18.7000   181.0000  3750.0000     2.0000  2007.0000
+#>     3.0000    39.5000    17.4000   186.0000  3800.0000     1.0000  2007.0000
+#>     3.0000    40.3000    18.0000   195.0000  3250.0000     1.0000  2007.0000
+#>     3.0000    36.7000    19.3000   193.0000  3450.0000     1.0000  2007.0000
+#>     3.0000    39.3000    20.6000   190.0000  3650.0000     2.0000  2007.0000
+#>     3.0000    38.9000    17.8000   181.0000  3625.0000     1.0000  2007.0000
+#>     3.0000    39.2000    19.6000   195.0000  4675.0000     2.0000  2007.0000
+#>     3.0000    41.1000    17.6000   182.0000  3200.0000     1.0000  2007.0000
+#> [ CPUFloatType{8,7} ]
+#> 
+#> [[2]]
+#> torch_tensor
+#>  1
+#>  1
+#>  1
+#>  1
+#>  1
+#>  1
+#>  1
+#>  1
+#> [ CPULongType{8} ]
+

To train a network, we can use coro::loop() to iterate over batches.

+
+

Training with data loaders +

+

Our example network is very simple. (In reality, we would want to treat island as the categorical variable it is, and either one-hot-encode or embed it.)

+
+net <- nn_module(
+  "PenguinNet",
+  initialize = function() {
+    self$fc1 <- nn_linear(7, 32)
+    self$fc2 <- nn_linear(32, 3)
+  },
+  forward = function(x) {
+    x %>% 
+      self$fc1() %>% 
+      nnf_relu() %>% 
+      self$fc2() %>% 
+      nnf_log_softmax(dim = 1)
+  }
+)
+
+model <- net()
+

We still need an optimizer:

+
+optimizer <- optim_sgd(model$parameters, lr = 0.01)
+

And we’re ready to train:

+
+for (epoch in 1:10) {
+  
+  l <- c()
+  
+  coro::loop(for (b in dl) {
+    optimizer$zero_grad()
+    output <- model(b[[1]])
+    loss <- nnf_nll_loss(output, b[[2]])
+    loss$backward()
+    optimizer$step()
+    l <- c(l, loss$item())
+  })
+  
+  cat(sprintf("Loss at epoch %d: %3f\n", epoch, mean(l)))
+}
+#> Loss at epoch 1: 207.466937
+#> Loss at epoch 2: 2.068251
+#> Loss at epoch 3: 2.068251
+#> Loss at epoch 4: 2.068251
+#> Loss at epoch 5: 2.068251
+#> Loss at epoch 6: 2.068251
+#> Loss at epoch 7: 2.068251
+#> Loss at epoch 8: 2.068251
+#> Loss at epoch 9: 2.068251
+#> Loss at epoch 10: 2.068251
+

Through this example we have trained a deep learning model using dataset() to define a custom class and then loaded it in batches with a data loader. By using the dataset and data loader we were able to write code that split the data preprocessing and setup from the model training itself.

+
+
+
+

Notes on efficiency +

+

When using datasets and data loaders you may find that under certain conditions your code is running more slowly than you’d expect. In some situations the overhead of using dataloaders and datasets can impact overall performance. This may change in time as the R/C++ integration of Torch improves, but for now there are some workarounds:

+
+

Use .getbatch() instead of .getitem() +

+

By default a dataloader will use the .getitem() member function to pull each single datapoint individually. You can speed this up by switching to using .getbatch() which will pull all the datapoints in a batch at once:

+
+penguins_dataset_batching <- dataset(
+  
+  name = "penguins_dataset_batching",
+  
+  initialize = function() {
+    self$data <- self$prepare_penguin_data()
+  },
+  
+  # the only change is that this went from .getitem to .getbatch
+  .getbatch = function(index) {
+    
+    x <- self$data[index, 2:-1]
+    y <- self$data[index, 1]$to(torch_long())
+    
+    list(x, y)
+  },
+  
+  .length = function() {
+    self$data$size()[[1]]
+  },
+  
+  prepare_penguin_data = function() {
+    
+    input <- na.omit(penguins) 
+    # conveniently, the categorical data are already factors
+    input$species <- as.numeric(input$species)
+    input$island <- as.numeric(input$island)
+    input$sex <- as.numeric(input$sex)
+    
+    input <- as.matrix(input)
+    torch_tensor(input)
+  }
+)
+

In many instances the only change is to exactly replace just .getitem with .getbatch since often the .getitem function is written to handle vectors of indices. In this penguins example the .getitem function used the index to select the rows, which will work fine with a vector instead

+
+
+

Remove dataset dataloader and manually define the function calls +

+

If switching to .getbatch does not provide the benefit you were expecting you could also remove the dataset entirely and manually pass the data. At this point you are trading readability of your code and convenience for speed.

+
+input <- na.omit(penguins) 
+# conveniently, the categorical data are already factors
+input$species <- as.numeric(input$species)
+input$island <- as.numeric(input$island)
+input$sex <- as.numeric(input$sex)
+
+input <- as.matrix(input)
+input <- torch_tensor(input)
+
+data_x <- input[, 2:-1]
+data_y <- input[, 1]$to(torch_long())
+
+batch_size <- 8
+num_data_points <- data_y$size(1)
+num_batches <- floor(num_data_points/batch_size)
+
+for(epoch in 1:10){
+
+  # rearrange the data each epoch
+  permute <- torch_randperm(num_data_points) + 1L
+  data_x <- data_x[permute]
+  data_y <- data_y[permute]
+  
+  # manually loop through the batches
+  for(batch_idx in 1:num_batches){
+
+    # here index is a vector of the indices in the batch
+    index <- (batch_size*(batch_idx-1) + 1):(batch_idx*batch_size)
+    
+    x <- data_x[index]
+    y <- data_y[index]$to(torch_long())
+
+    optimizer$zero_grad()
+    output <- model(x)
+    loss <- nnf_nll_loss(output, y)
+    loss$backward()
+    optimizer$step()
+    l <- c(l, loss$item())
+  }
+  
+  cat(sprintf("Loss at epoch %d: %3f\n", epoch, mean(l)))
+}
+
+
+
+
+ + + + +
+ + + + + + + diff --git a/static/docs/articles/loading-data_files/accessible-code-block-0.0.1/empty-anchor.js b/static/docs/articles/loading-data_files/accessible-code-block-0.0.1/empty-anchor.js new file mode 100644 index 0000000000000000000000000000000000000000..ca349fd6a570108bde9d7daace534cd651c5f042 --- /dev/null +++ b/static/docs/articles/loading-data_files/accessible-code-block-0.0.1/empty-anchor.js @@ -0,0 +1,15 @@ +// Hide empty tag within highlighted CodeBlock for screen reader accessibility (see https://github.com/jgm/pandoc/issues/6352#issuecomment-626106786) --> +// v0.0.1 +// Written by JooYoung Seo (jooyoung@psu.edu) and Atsushi Yasumoto on June 1st, 2020. + +document.addEventListener('DOMContentLoaded', function() { + const codeList = document.getElementsByClassName("sourceCode"); + for (var i = 0; i < codeList.length; i++) { + var linkList = codeList[i].getElementsByTagName('a'); + for (var j = 0; j < linkList.length; j++) { + if (linkList[j].innerHTML === "") { + linkList[j].setAttribute('aria-hidden', 'true'); + } + } + } +}); diff --git a/static/docs/articles/python-to-r.html b/static/docs/articles/python-to-r.html new file mode 100644 index 0000000000000000000000000000000000000000..693d3519436d590174abe2802fe599ab01a2c34e --- /dev/null +++ b/static/docs/articles/python-to-r.html @@ -0,0 +1,235 @@ + + + + + + + + +Python to R • torch + + + + + + + + + + + Skip to contents + + +
+ + + +
+
+ + + +
+

Loading models saved in python +

+

Currently the only way to load models from python is to rewrite the model architecture in R. All the parameter names must be identical. A complete example from Python to R is shown below. This is an extension of the Serialization vignette.

+

An artificial neural net is implemented below in Python. Note the final line which uses torch.save().

+
import torch
+import numpy as np
+
+#Make up data
+
+madeUpData_x = np.random.rand(1000,100)
+madeUpData_y = np.random.rand(1000)
+
+#Convert to categorical
+madeUpData_y = madeUpData_y.round()
+
+train_py_X = torch.from_numpy(madeUpData_x).float()
+
+train_py_Y = torch.from_numpy(madeUpData_y).float()
+
+#Note that this class must be replicated identically in R
+class simpleMLP(torch.nn.Module):
+    def __init__(self):
+        super(simpleMLP, self).__init__()
+        self.modelFit = torch.nn.Sequential(
+            torch.nn.Linear(100,20),
+            torch.nn.ReLU(),
+            torch.nn.Linear(20,1),
+            torch.nn.Sigmoid())
+            
+    def forward(self, x):
+        x =self.modelFit(x)
+
+        return x
+
+model = simpleMLP()
+
+
+def modelTrainer(data_X,data_Y,model):
+    criterion = torch.nn.BCELoss()
+    optimizer = torch.optim.SGD(model.parameters(), lr=0.001, momentum=0.9)
+
+    for epoch in range(100):
+
+        optimizer.zero_grad()
+
+        yhat = model(data_X)
+
+        loss = criterion(yhat,data_Y.unsqueeze(1))
+
+        loss.backward()
+        optimizer.step()
+
+modelTrainer(data_X = train_py_X,data_Y = train_py_Y,model = model)
+
+#-----------------------------------------------------------------
+#save the model 
+
+#Note that model.state_dict() comes out as an ordered dictionary
+#The code below converts to a dictionary
+stateDict = dict(model.state_dict())
+
+#Note the argument _use_new_zipfile_serialization
+torch.save(stateDict,f="path/babyTest.pth",
+           _use_new_zipfile_serialization=True)
+

Once we have a saved .pth object we can load this into R. An example use case would be training a model in Python then using Shiny to develop a GUI for predictions from a trained model.

+
+library(torch)
+
+#Make up some test data
+#note that proper installation of torch will yield no errors when we run
+#this code
+y <- torch_tensor(array(runif(8),dim = c(2,2,2)),dtype = torch_float64())
+
+#Note the identical names between the Python class definition and our
+#class definition
+simpleMLP <- torch::nn_module(
+  "simpleMLP",
+  initialize = function(){
+    
+    self$modelFit <- nn_sequential(nn_linear(100,20),
+                                   nn_relu(),
+                                   nn_linear(20,1),
+                                   nn_sigmoid())
+    
+  },
+  forward = function(x){
+    self$modelFit(x)
+    }
+)
+
+
+model <- simpleMLP()
+
+state_dict <- torch::load_state_dict("p/babyTest.pth")
+model$load_state_dict(state_dict)
+
+#Note that the dtype set in R has to match the made up data from Python
+#More generally if reading new data into R you must ensure that it matches the 
+#dtype that the model was trained with in Python
+newData = torch_tensor(array(rnorm(n=1000),dim=c(10,100)),dtype=torch_float32())
+
+predictMe <- model(newData)
+
+
+
+ + + + +
+ + + + + + + diff --git a/static/docs/articles/python-to-r_files/accessible-code-block-0.0.1/empty-anchor.js b/static/docs/articles/python-to-r_files/accessible-code-block-0.0.1/empty-anchor.js new file mode 100644 index 0000000000000000000000000000000000000000..ca349fd6a570108bde9d7daace534cd651c5f042 --- /dev/null +++ b/static/docs/articles/python-to-r_files/accessible-code-block-0.0.1/empty-anchor.js @@ -0,0 +1,15 @@ +// Hide empty tag within highlighted CodeBlock for screen reader accessibility (see https://github.com/jgm/pandoc/issues/6352#issuecomment-626106786) --> +// v0.0.1 +// Written by JooYoung Seo (jooyoung@psu.edu) and Atsushi Yasumoto on June 1st, 2020. + +document.addEventListener('DOMContentLoaded', function() { + const codeList = document.getElementsByClassName("sourceCode"); + for (var i = 0; i < codeList.length; i++) { + var linkList = codeList[i].getElementsByTagName('a'); + for (var j = 0; j < linkList.length; j++) { + if (linkList[j].innerHTML === "") { + linkList[j].setAttribute('aria-hidden', 'true'); + } + } + } +}); diff --git a/static/docs/articles/serialization.html b/static/docs/articles/serialization.html new file mode 100644 index 0000000000000000000000000000000000000000..0cd36df239eebd80d80d933bcdfcc6b253e96c20 --- /dev/null +++ b/static/docs/articles/serialization.html @@ -0,0 +1,221 @@ + + + + + + + + +Serialization • torch + + + + + + + + + + + Skip to contents + + +
+ + + +
+
+ + + + +

Torch tensors in R are pointers to Tensors allocated by LibTorch. This has one major consequence for serialization. One cannot simply use saveRDS for serializing tensors, as you would save the pointer but not the data itself. When reloading a tensor saved with saveRDS the pointer might have been deleted in LibTorch and you would get wrong results.

+

To solve this problem, torch implements specialized functions for serializing tensors to the disk:

+
    +
  • +torch_save(): to save tensors and models to the disk.
  • +
  • +torch_load(): to load the models or tensors back to the session.
  • +
+

Please note that this format is still experimental and you shouldn’t use it for long term storage.

+
+

Saving tensors +

+

You can save any object of type torch_tensor to the disk using:

+
+x <- torch_randn(10, 10)
+torch_save(x, "tensor.pt")
+x_ <- torch_load("tensor.pt")
+
+torch_allclose(x, x_)
+#> [1] TRUE
+
+
+

Saving modules +

+

The torch_save and torch_load functions also work for nn_modules objects.

+

When saving an nn_module, all the object is serialized including the model structure and it’s state.

+
+module <- nn_module(
+  "my_module",
+  initialize = function() {
+    self$fc1 <- nn_linear(10, 10)
+    self$fc2 <- nn_linear(10, 1)
+  },
+  forward = function(x) {
+    x %>% 
+      self$fc1() %>% 
+      self$fc2()
+  }
+)
+
+model <- module()
+torch_save(model, "model.pt")
+model_ <- torch_load("model.pt")
+
+# input tensor
+x <- torch_randn(50, 10)
+torch_allclose(model(x), model_(x))
+#> [1] TRUE
+
+
+

Loading models saved in python +

+

Currently the only way to load models from python is to rewrite the model architecture in R. All the parameter names must be identical.

+

You can then save the PyTorch model state_dict using:

+
torch.save(model, fpath, _use_new_zipfile_serialization=True)
+

You can then reload the state dict in R and reload it into the model with:

+
+state_dict <- load_state_dict(fpath)
+model <- Model()
+model$load_state_dict(state_dict)
+

You can find working examples in torchvision. For example this is what we do for the AlexNet model.

+
+
+

Saving optimizer state +

+

You can save the state of optimizers so you can continue training from the exact same position.

+

In order to this we use the state_dict() and load_state_dict() methods from the optimizer combined with torch_save:

+
+model <- nn_linear(1, 1)
+opt <- optim_adam(model$parameters)
+
+train_x <- torch_randn(100, 1)
+train_y <- torch_randn(100, 1)
+
+loss <- nnf_mse_loss(model(train_x), train_y)
+loss$backward()
+opt$step()
+#> NULL
+
+# Now let's save the optimizer state
+tmp <- tempfile()
+torch_save(opt$state_dict(), tmp)
+
+# And now let's create a new optimizer and load back
+opt2 <- optim_adam(model$parameters)
+opt2$load_state_dict(torch_load(tmp))
+
+
+
+ + + + +
+ + + + + + + diff --git a/static/docs/articles/serialization_files/accessible-code-block-0.0.1/empty-anchor.js b/static/docs/articles/serialization_files/accessible-code-block-0.0.1/empty-anchor.js new file mode 100644 index 0000000000000000000000000000000000000000..ca349fd6a570108bde9d7daace534cd651c5f042 --- /dev/null +++ b/static/docs/articles/serialization_files/accessible-code-block-0.0.1/empty-anchor.js @@ -0,0 +1,15 @@ +// Hide empty tag within highlighted CodeBlock for screen reader accessibility (see https://github.com/jgm/pandoc/issues/6352#issuecomment-626106786) --> +// v0.0.1 +// Written by JooYoung Seo (jooyoung@psu.edu) and Atsushi Yasumoto on June 1st, 2020. + +document.addEventListener('DOMContentLoaded', function() { + const codeList = document.getElementsByClassName("sourceCode"); + for (var i = 0; i < codeList.length; i++) { + var linkList = codeList[i].getElementsByTagName('a'); + for (var j = 0; j < linkList.length; j++) { + if (linkList[j].innerHTML === "") { + linkList[j].setAttribute('aria-hidden', 'true'); + } + } + } +}); diff --git a/static/docs/articles/tensor-creation.html b/static/docs/articles/tensor-creation.html new file mode 100644 index 0000000000000000000000000000000000000000..865c5d2cb9e8d5a017eeab10e80e92d92dad995f --- /dev/null +++ b/static/docs/articles/tensor-creation.html @@ -0,0 +1,257 @@ + + + + + + + + +Creating tensors • torch + + + + + + + + + + + Skip to contents + + +
+ + + +
+
+ + + + +

In this article we describe various ways of creating torch tensors in R.

+
+

From R objects +

+

You can create tensors from R objects using the torch_tensor function. The torch_tensor function takes an R vector, matrix or array and creates an equivalent torch_tensor.

+

You can see a few examples below:

+
+torch_tensor(c(1,2,3))
+#> torch_tensor
+#>  1
+#>  2
+#>  3
+#> [ CPUFloatType{3} ]
+
+# conform to row-major indexing used in torch
+torch_tensor(matrix(1:10, ncol = 5, nrow = 2, byrow = TRUE))
+#> torch_tensor
+#>   1   2   3   4   5
+#>   6   7   8   9  10
+#> [ CPULongType{2,5} ]
+torch_tensor(array(runif(12), dim = c(2, 2, 3)))
+#> torch_tensor
+#> (1,.,.) = 
+#>   0.9033  0.5918  0.7076
+#>   0.3192  0.7748  0.5755
+#> 
+#> (2,.,.) = 
+#>   0.7412  0.5693  0.5732
+#>   0.5785  0.9144  0.0358
+#> [ CPUFloatType{2,2,3} ]
+

By default, we will create tensors in the cpu device, converting their R datatype to the corresponding torch dtype.

+
+

Note currently, only numeric and boolean types are supported.

+
+

You can always modify dtype and device when converting an R object to a torch tensor. For example:

+
+torch_tensor(1, dtype = torch_long())
+#> torch_tensor
+#>  1
+#> [ CPULongType{1} ]
+torch_tensor(1, device = "cpu", dtype = torch_float64())
+#> torch_tensor
+#>  1
+#> [ CPUDoubleType{1} ]
+

Other options available when creating a tensor are:

+
    +
  • +requires_grad: boolean indicating if you want autograd to record operations on them for automatic differentiation.
  • +
  • +pin_memory: – If set, the tensor returned would be allocated in pinned memory. Works only for CPU tensors.
  • +
+

These options are available for all functions that can be used to create new tensors, including the factory functions listed in the next section.

+
+
+

Using creation functions +

+

You can also use the torch_* functions listed below to create torch tensors using some algorithm.

+

For example, the torch_randn function will create tensors using the normal distribution with mean 0 and standard deviation 1. You can use the ... argument to pass the size of the dimensions. For example, the code below will create a normally distributed tensor with shape 5x3.

+
+x <- torch_randn(5, 3)
+x
+#> torch_tensor
+#>  0.5579  0.2416 -0.8984
+#>  0.5693 -0.9027 -2.7836
+#> -1.7356 -0.4453 -0.7002
+#> -0.6925  0.9486  0.3937
+#>  0.3937  1.7807 -0.6612
+#> [ CPUFloatType{5,3} ]
+

Another example is torch_ones, which creates a tensor filled with ones.

+
+x <- torch_ones(2, 4, dtype = torch_int64(), device = "cpu")
+x
+#> torch_tensor
+#>  1  1  1  1
+#>  1  1  1  1
+#> [ CPULongType{2,4} ]
+

Here is the full list of functions that can be used to bulk-create tensors in torch:

+
    +
  • +torch_arange: Returns a tensor with a sequence of integers,
  • +
  • +torch_empty: Returns a tensor with uninitialized values,
  • +
  • +torch_eye: Returns an identity matrix,
  • +
  • +torch_full: Returns a tensor filled with a single value,
  • +
  • +torch_linspace: Returns a tensor with values linearly spaced in some interval,
  • +
  • +torch_logspace: Returns a tensor with values logarithmically spaced in some interval,
  • +
  • +torch_ones: Returns a tensor filled with all ones,
  • +
  • +torch_rand: Returns a tensor filled with values drawn from a uniform distribution on [0, 1).
  • +
  • +torch_randint: Returns a tensor with integers randomly drawn from an interval,
  • +
  • +torch_randn: Returns a tensor filled with values drawn from a unit normal distribution,
  • +
  • +torch_randperm: Returns a tensor filled with a random permutation of integers in some interval,
  • +
  • +torch_zeros: Returns a tensor filled with all zeros.
  • +
+
+
+

Conversion +

+

Once a tensor exists you can convert between dtypes and move to a different device with to method. For example:

+
+x <- torch_tensor(1)
+y <- x$to(dtype = torch_int32())
+x
+#> torch_tensor
+#>  1
+#> [ CPUFloatType{1} ]
+y
+#> torch_tensor
+#>  1
+#> [ CPUIntType{1} ]
+

You can also copy a tensor to the GPU using:

+
x <- torch_tensor(1)
+y <- x$cuda())
+
+
+
+ + + + +
+ + + + + + + diff --git a/static/docs/articles/tensor-creation_files/accessible-code-block-0.0.1/empty-anchor.js b/static/docs/articles/tensor-creation_files/accessible-code-block-0.0.1/empty-anchor.js new file mode 100644 index 0000000000000000000000000000000000000000..ca349fd6a570108bde9d7daace534cd651c5f042 --- /dev/null +++ b/static/docs/articles/tensor-creation_files/accessible-code-block-0.0.1/empty-anchor.js @@ -0,0 +1,15 @@ +// Hide empty tag within highlighted CodeBlock for screen reader accessibility (see https://github.com/jgm/pandoc/issues/6352#issuecomment-626106786) --> +// v0.0.1 +// Written by JooYoung Seo (jooyoung@psu.edu) and Atsushi Yasumoto on June 1st, 2020. + +document.addEventListener('DOMContentLoaded', function() { + const codeList = document.getElementsByClassName("sourceCode"); + for (var i = 0; i < codeList.length; i++) { + var linkList = codeList[i].getElementsByTagName('a'); + for (var j = 0; j < linkList.length; j++) { + if (linkList[j].innerHTML === "") { + linkList[j].setAttribute('aria-hidden', 'true'); + } + } + } +}); diff --git a/static/docs/articles/tensor/index.html b/static/docs/articles/tensor/index.html new file mode 100644 index 0000000000000000000000000000000000000000..69bc636b074ada2121ac75d65af3e5b493b3d9b5 --- /dev/null +++ b/static/docs/articles/tensor/index.html @@ -0,0 +1,3527 @@ + + + + + + + + +Tensor objects • torch + + + + + + + + + + + Skip to contents + + +
+ + + +
+
+ + + + +

Central to torch is the torch_tensor objects. torch_tensor’s are R objects very similar to R6 instances. Tensors have a large amount of methods that can be called using the $ operator.

+

Following is a list of all methods that can be called by tensor objects and their documentation. You can also look at PyTorch’s documentation for additional details.

+
+

numpy_T +

+

Is this Tensor with its dimensions reversed.

+

If n is the number of dimensions in x, x$numpy_T() is equivalent to x$permute(n, n-1, ..., 1).

+
+
+

abs +

+

abs() -> Tensor

+

See ?torch_abs

+
+
+

abs_ +

+

abs_() -> Tensor

+

In-place version of $abs

+
+
+

absolute +

+

absolute() -> Tensor

+

Alias for [$abs()]

+
+
+

absolute_ +

+

absolute_() -> Tensor

+

In-place version of $absolute Alias for [$abs_()]

+
+
+

acos +

+

acos() -> Tensor

+

See ?torch_acos

+
+
+

acos_ +

+

acos_() -> Tensor

+

In-place version of $acos

+
+
+

acosh +

+

acosh() -> Tensor

+

See ?torch_acosh

+
+
+

acosh_ +

+

acosh_() -> Tensor

+

In-place version of $acosh

+
+
+

add +

+

add(other, *, alpha=1) -> Tensor

+

Add a scalar or tensor to self tensor. If both alpha and other are specified, each element of other is scaled by alpha before being used.

+

When other is a tensor, the shape of other must be broadcastable with the shape of the underlying tensor

+

See ?torch_add

+
+
+

add_ +

+

add_(other, *, alpha=1) -> Tensor

+

In-place version of $add

+
+
+

addbmm +

+

addbmm(batch1, batch2, *, beta=1, alpha=1) -> Tensor

+

See ?torch_addbmm

+
+
+

addbmm_ +

+

addbmm_(batch1, batch2, *, beta=1, alpha=1) -> Tensor

+

In-place version of $addbmm

+
+
+

addcdiv +

+

addcdiv(tensor1, tensor2, *, value=1) -> Tensor

+

See ?torch_addcdiv

+
+
+

addcdiv_ +

+

addcdiv_(tensor1, tensor2, *, value=1) -> Tensor

+

In-place version of $addcdiv

+
+
+

addcmul +

+

addcmul(tensor1, tensor2, *, value=1) -> Tensor

+

See ?torch_addcmul

+
+
+

addcmul_ +

+

addcmul_(tensor1, tensor2, *, value=1) -> Tensor

+

In-place version of $addcmul

+
+
+

addmm +

+

addmm(mat1, mat2, *, beta=1, alpha=1) -> Tensor

+

See ?torch_addmm

+
+
+

addmm_ +

+

addmm_(mat1, mat2, *, beta=1, alpha=1) -> Tensor

+

In-place version of $addmm

+
+
+

addmv +

+

addmv(mat, vec, *, beta=1, alpha=1) -> Tensor

+

See ?torch_addmv

+
+
+

addmv_ +

+

addmv_(mat, vec, *, beta=1, alpha=1) -> Tensor

+

In-place version of $addmv

+
+
+

addr +

+

addr(vec1, vec2, *, beta=1, alpha=1) -> Tensor

+

See ?torch_addr

+
+
+

addr_ +

+

addr_(vec1, vec2, *, beta=1, alpha=1) -> Tensor

+

In-place version of $addr

+
+
+

align_as +

+

align_as(other) -> Tensor

+

Permutes the dimensions of the self tensor to match the dimension order in the other tensor, adding size-one dims for any new names.

+

This operation is useful for explicit broadcasting by names (see examples).

+

All of the dims of self must be named in order to use this method. The resulting tensor is a view on the original tensor.

+

All dimension names of self must be present in other$names. other may contain named dimensions that are not in self$names; the output tensor has a size-one dimension for each of those new names.

+

To align a tensor to a specific order, use $align_to.

+
+

Examples: +

+
+# Example 1: Applying a mask
+mask <- torch_randint(low = 0, high = 2, size = c(127, 128), dtype=torch_bool())$refine_names(c('W', 'H'))
+imgs <- torch_randn(32, 128, 127, 3, names=c('N', 'H', 'W', 'C'))
+imgs$masked_fill_(mask$align_as(imgs), 0)
+
+# Example 2: Applying a per-channel-scale
+scale_channels <- function(input, scale) {
+  scale <- scale$refine_names("C")
+  input * scale$align_as(input)
+}
+
+num_channels <- 3
+scale <- torch_randn(num_channels, names='C')
+imgs <- torch_rand(32, 128, 128, num_channels, names=c('N', 'H', 'W', 'C'))
+more_imgs = torch_rand(32, num_channels, 128, 128, names=c('N', 'C', 'H', 'W'))
+videos = torch_randn(3, num_channels, 128, 128, 128, names=c('N', 'C', 'H', 'W', 'D'))
+
+# scale_channels is agnostic to the dimension order of the input
+scale_channels(imgs, scale)
+scale_channels(more_imgs, scale)
+scale_channels(videos, scale)
+
+
+

Warning: +

+

The named tensor API is experimental and subject to change.

+
+
+
+

align_to +

+

Permutes the dimensions of the self tensor to match the order specified in names, adding size-one dims for any new names.

+

All of the dims of self must be named in order to use this method. The resulting tensor is a view on the original tensor.

+

All dimension names of self must be present in names. names may contain additional names that are not in self$names; the output tensor has a size-one dimension for each of those new names.

+
+

Arguments: +

+
    +
  • names (iterable of str): The desired dimension ordering of the output tensor. May contain up to one Ellipsis that is expanded to all unmentioned dim names of self.
  • +
+
+
+

Examples: +

+
+

Warning: +

+

The named tensor API is experimental and subject to change.

+
+
+
+
+

all +

+

all() -> bool

+

Returns TRUE if all elements in the tensor are TRUE, FALSE otherwise.

+
+

Examples: +

+
+a <- torch_rand(1, 2)$to(dtype = torch_bool())
+a
+a$all()
+

all(dim, keepdim=FALSE, out=NULL) -> Tensor

+

Returns TRUE if all elements in each row of the tensor in the given dimension dim are TRUE, FALSE otherwise.

+

If keepdim is TRUE, the output tensor is of the same size as input except in the dimension dim where it is of size 1. Otherwise, dim is squeezed (see ?torch_squeeze()), resulting in the output tensor having 1 fewer dimension than input.

+
+
+

Arguments: +

+
    +
  • dim (int): the dimension to reduce
  • +
  • keepdim (bool): whether the output tensor has dim retained or not
  • +
  • out (Tensor, optional): the output tensor
  • +
+
+
+

Examples: +

+
+a <- torch_rand(4, 2)$to(dtype = torch_bool())
+a
+a$all(dim=2)
+a$all(dim=1)
+
+
+
+

allclose +

+

allclose(other, rtol=1e-05, atol=1e-08, equal_nan=FALSE) -> Tensor

+

See ?torch_allclose

+
+
+

angle +

+

angle() -> Tensor

+

See ?torch_angle

+
+
+

any +

+

any() -> bool

+

Returns TRUE if any elements in the tensor are TRUE, FALSE otherwise.

+
+

Examples: +

+
+a <- torch_rand(1, 2)$to(dtype = torch_bool())
+a
+a$any()
+

any(dim, keepdim=FALSE, out=NULL) -> Tensor

+

Returns TRUE if any elements in each row of the tensor in the given dimension dim are TRUE, FALSE otherwise.

+

If keepdim is TRUE, the output tensor is of the same size as input except in the dimension dim where it is of size 1. Otherwise, dim is squeezed (see ?torch_squeeze()), resulting in the output tensor having 1 fewer dimension than input.

+
+
+

Arguments: +

+
    +
  • dim (int): the dimension to reduce
  • +
  • keepdim (bool): whether the output tensor has dim retained or not
  • +
  • out (Tensor, optional): the output tensor
  • +
+
+
+

Examples: +

+
+a <- torch_randn(4, 2) < 0
+a
+a$any(2)
+a$any(1)
+
+
+
+

apply_ +

+

apply_(callable) -> Tensor

+

Applies the function callable to each element in the tensor, replacing each element with the value returned by callable.

+
+

Note: +

+

This function only works with CPU tensors and should not be used in code sections that require high performance.

+
+
+
+

argmax +

+

argmax(dim=NULL, keepdim=FALSE) -> LongTensor

+

See ?torch_argmax

+
+
+

argmin +

+

argmin(dim=NULL, keepdim=FALSE) -> LongTensor

+

See ?torch_argmin

+
+
+

argsort +

+

argsort(dim=-1, descending=FALSE) -> LongTensor

+

See ?torch_argsort

+
+
+

as_strided +

+

as_strided(size, stride, storage_offset=0) -> Tensor

+

See [torch_as_strided()]

+
+
+

as_subclass +

+

as_subclass(cls) -> Tensor

+

Makes a cls instance with the same data pointer as self. Changes in the output mirror changes in self, and the output stays attached to the autograd graph. cls must be a subclass of Tensor.

+
+
+

asin +

+

asin() -> Tensor

+

See ?torch_asin

+
+
+

asin_ +

+

asin_() -> Tensor

+

In-place version of $asin

+
+
+

asinh +

+

asinh() -> Tensor

+

See ?torch_asinh

+
+
+

asinh_ +

+

asinh_() -> Tensor

+

In-place version of $asinh

+
+
+

atan +

+

atan() -> Tensor

+

See ?torch_atan

+
+
+

atan2 +

+

atan2(other) -> Tensor

+

See [torch_atan2()]

+
+
+

atan2_ +

+

atan2_(other) -> Tensor

+

In-place version of $atan2

+
+
+

atan_ +

+

atan_() -> Tensor

+

In-place version of $atan

+
+
+

atanh +

+

atanh() -> Tensor

+

See ?torch_atanh

+
+
+

atanh_ +

+

In-place version of $atanh

+
+
+

backward +

+

Computes the gradient of current tensor w.r.t. graph leaves.

+

The graph is differentiated using the chain rule. If the tensor is non-scalar (i.e. its data has more than one element) and requires gradient, the function additionally requires specifying gradient. It should be a tensor of matching type and location, that contains the gradient of the differentiated function w.r.t. self.

+

This function accumulates gradients in the leaves - you might need to zero $grad attributes or set them to NULL before calling it. See Default gradient layouts<default-grad-layouts> for details on the memory layout of accumulated gradients.

+
+

Arguments: +

+
    +
  • gradient (Tensor or NULL): Gradient w.r.t. the tensor. If it is a tensor, it will be automatically converted to a Tensor that does not require grad unless create_graph is TRUE. NULL values can be specified for scalar Tensors or ones that don’t require grad. If a NULL value would be acceptable then this argument is optional.
  • +
  • retain_graph (bool, optional): If FALSE, the graph used to compute the grads will be freed. Note that in nearly all cases setting this option to TRUE is not needed and often can be worked around in a much more efficient way. Defaults to the value of create_graph.
  • +
  • create_graph (bool, optional): If TRUE, graph of the derivative will be constructed, allowing to compute higher order derivative products. Defaults to FALSE.
  • +
+
+
+
+

baddbmm +

+

baddbmm(batch1, batch2, *, beta=1, alpha=1) -> Tensor

+

See ?torch_baddbmm

+
+
+

baddbmm_ +

+

baddbmm_(batch1, batch2, *, beta=1, alpha=1) -> Tensor

+

In-place version of $baddbmm

+
+
+

bernoulli +

+

bernoulli(*, generator=NULL) -> Tensor

+

Returns a result tensor where each \(\texttt{result[i]}\) is independently sampled from \(\text{Bernoulli}(\texttt{self[i]})\). self must have floating point dtype, and the result will have the same dtype.

+

See ?torch_bernoulli

+
+
+

bernoulli_ +

+

bernoulli_(p=0.5, *, generator=NULL) -> Tensor

+

Fills each location of self with an independent sample from \(\text{Bernoulli}(\texttt{p})\). self can have integral dtype.

+

bernoulli_(p_tensor, *, generator=NULL) -> Tensor

+

p_tensor should be a tensor containing probabilities to be used for drawing the binary random number.

+

The \(\text{i}^{th}\) element of self tensor will be set to a value sampled from \(\text{Bernoulli}(\texttt{p\_tensor[i]})\).

+

self can have integral dtype, but p_tensor must have floating point dtype.

+

See also $bernoulli and ?torch_bernoulli

+
+
+

bfloat16 +

+

bfloat16(memory_format=torch_preserve_format) -> Tensor self$bfloat16() is equivalent to self$to(torch_bfloat16). See [to()].

+
+

Arguments: +

+
    +
  • memory_format (torch_memory_format, optional): the desired memory format of
  • +
  • returned Tensor. Default: torch_preserve_format.
  • +
+
+
+
+

bincount +

+

bincount(weights=NULL, minlength=0) -> Tensor

+

See ?torch_bincount

+
+
+

bitwise_and +

+

bitwise_and() -> Tensor

+

See [torch_bitwise_and()]

+
+
+

bitwise_and_ +

+

bitwise_and_() -> Tensor

+

In-place version of $bitwise_and

+
+
+

bitwise_not +

+

bitwise_not() -> Tensor

+

See [torch_bitwise_not()]

+
+
+

bitwise_not_ +

+

bitwise_not_() -> Tensor

+

In-place version of $bitwise_not

+
+
+

bitwise_or +

+

bitwise_or() -> Tensor

+

See [torch_bitwise_or()]

+
+
+

bitwise_or_ +

+

bitwise_or_() -> Tensor

+

In-place version of $bitwise_or

+
+
+

bitwise_xor +

+

bitwise_xor() -> Tensor

+

See [torch_bitwise_xor()]

+
+
+

bitwise_xor_ +

+

bitwise_xor_() -> Tensor

+

In-place version of $bitwise_xor

+
+
+

bmm +

+

bmm(batch2) -> Tensor

+

See ?torch_bmm

+
+
+

bool +

+

bool(memory_format=torch_preserve_format) -> Tensor

+

self$bool() is equivalent to self$to(torch_bool). See [to()].

+
+

Arguments: +

+
    +
  • memory_format (torch_memory_format, optional): the desired memory format of
  • +
  • returned Tensor. Default: torch_preserve_format.
  • +
+
+
+
+

byte +

+

byte(memory_format=torch_preserve_format) -> Tensor

+

self$byte() is equivalent to self$to(torch_uint8). See [to()].

+
+

Arguments: +

+
    +
  • memory_format (torch_memory_format, optional): the desired memory format of
  • +
  • returned Tensor. Default: torch_preserve_format.
  • +
+
+
+
+

cauchy_ +

+

cauchy_(median=0, sigma=1, *, generator=NULL) -> Tensor

+

Fills the tensor with numbers drawn from the Cauchy distribution:

+

\[ +f(x) = \dfrac{1}{\pi} \dfrac{\sigma}{(x - \text{median})^2 + \sigma^2} +\]

+
+
+

ceil +

+

ceil() -> Tensor

+

See ?torch_ceil

+
+
+

ceil_ +

+

ceil_() -> Tensor

+

In-place version of $ceil

+
+
+

char +

+

char(memory_format=torch_preserve_format) -> Tensor

+

self$char() is equivalent to self$to(torch_int8). See [to()].

+
+

Arguments: +

+
    +
  • memory_format (torch_memory_format, optional): the desired memory format of
  • +
  • returned Tensor. Default: torch_preserve_format.
  • +
+
+
+
+

cholesky +

+

cholesky(upper=FALSE) -> Tensor

+

See ?torch_cholesky

+
+
+

cholesky_inverse +

+

cholesky_inverse(upper=FALSE) -> Tensor

+

See [torch_cholesky_inverse()]

+
+
+

cholesky_solve +

+

cholesky_solve(input2, upper=FALSE) -> Tensor

+

See [torch_cholesky_solve()]

+
+
+

chunk +

+

chunk(chunks, dim=0) -> List of Tensors

+

See ?torch_chunk

+
+
+

clamp +

+

clamp(min, max) -> Tensor

+

See ?torch_clamp

+
+
+

clamp_ +

+

clamp_(min, max) -> Tensor

+

In-place version of $clamp

+
+
+

clone +

+

clone(memory_format=torch_preserve_format()) -> Tensor

+

Returns a copy of the self tensor. The copy has the same size and data type as self.

+
+x <- torch_tensor(1)
+y <- x$clone()
+
+x$add_(1)
+y
+
+

Note: +

+

Unlike copy_(), this function is recorded in the computation graph. Gradients propagating to the cloned tensor will propagate to the original tensor.

+
+
+

Arguments: +

+
    +
  • memory_format (torch_memory_format, optional): the desired memory format of the returned Tensor. Default: torch_preserve_format.
  • +
+
+
+
+

conj +

+

conj() -> Tensor

+

See ?torch_conj

+
+
+

contiguous +

+

contiguous(memory_format=torch_contiguous_format) -> Tensor

+

Returns a contiguous in memory tensor containing the same data as self tensor. If self tensor is already in the specified memory format, this function returns the self tensor.

+
+

Arguments: +

+
    +
  • memory_format (torch_memory_format, optional): the desired memory format of the returned Tensor. Default: torch_contiguous_format.
  • +
+
+
+
+

copy_ +

+

copy_(src, non_blocking=FALSE) -> Tensor

+

Copies the elements from src into self tensor and returns self.

+

The src tensor must be broadcastable with the self tensor. It may be of a different data type or reside on a different device.

+
+

Arguments: +

+
    +
  • src (Tensor): the source tensor to copy from
  • +
  • non_blocking (bool): if TRUE and this copy is between CPU and GPU, the copy may occur asynchronously with respect to the host. For other cases, this argument has no effect.
  • +
+
+
+
+

cos +

+

cos() -> Tensor

+

See ?torch_cos

+
+
+

cos_ +

+

cos_() -> Tensor

+

In-place version of $cos

+
+
+

cosh +

+

cosh() -> Tensor

+

See ?torch_cosh

+
+
+

cosh_ +

+

cosh_() -> Tensor

+

In-place version of $cosh

+
+
+

cpu +

+

cpu(memory_format=torch_preserve_format) -> Tensor

+

Returns a copy of this object in CPU memory.

+

If this object is already in CPU memory and on the correct device, then no copy is performed and the original object is returned.

+
+

Arguments: +

+
    +
  • memory_format (torch_memory_format, optional): the desired memory format of
  • +
  • returned Tensor. Default: torch_preserve_format.
  • +
+
+
+
+

cross +

+

cross(other, dim=-1) -> Tensor

+

See ?torch_cross

+
+
+

cuda +

+

cuda(device=NULL, non_blocking=FALSE, memory_format=torch_preserve_format) -> Tensor

+

Returns a copy of this object in CUDA memory.

+

If this object is already in CUDA memory and on the correct device, then no copy is performed and the original object is returned.

+
+

Arguments: +

+
    +
  • device (torch_device): The destination GPU device. Defaults to the current CUDA device.
  • +
  • non_blocking (bool): If TRUE and the source is in pinned memory, the copy will be asynchronous with respect to the host. Otherwise, the argument has no effect. Default: FALSE.
  • +
  • memory_format (torch_memory_format, optional): the desired memory format of
  • +
  • returned Tensor. Default: torch_preserve_format.
  • +
+
+
+
+

cummax +

+

cummax(dim) -> (Tensor, Tensor)

+

See ?torch_cummax

+
+
+

cummin +

+

cummin(dim) -> (Tensor, Tensor)

+

See ?torch_cummin

+
+
+

cumprod +

+

cumprod(dim, dtype=NULL) -> Tensor

+

See ?torch_cumprod

+
+
+

cumsum +

+

cumsum(dim, dtype=NULL) -> Tensor

+

See ?torch_cumsum

+
+
+

data_ptr +

+

data_ptr() -> int

+

Returns the address of the first element of self tensor.

+
+
+

deg2rad +

+

deg2rad() -> Tensor

+

See [torch_deg2rad()]

+
+
+

deg2rad_ +

+

deg2rad_() -> Tensor

+

In-place version of $deg2rad

+
+
+

dense_dim +

+

dense_dim() -> int

+

If self is a sparse COO tensor (i.e., with torch_sparse_coo layout), this returns the number of dense dimensions. Otherwise, this throws an error.

+

See also $sparse_dim.

+
+
+

dequantize +

+

dequantize() -> Tensor

+

Given a quantized Tensor, dequantize it and return the dequantized float Tensor.

+
+
+

det +

+

det() -> Tensor

+

See ?torch_det

+
+
+

detach +

+

Returns a new Tensor, detached from the current graph.

+

The result will never require gradient.

+
+

Note: +

+

Returned Tensor shares the same storage with the original one.

+

In-place modifications on either of them will be seen, and may trigger errors in correctness checks.

+

IMPORTANT NOTE: Previously, in-place size / stride / storage changes (such as resize_ / resize_as_ / set_ / transpose_) to the returned tensor also update the original tensor. Now, these in-place changes will not update the original tensor anymore, and will instead trigger an error.

+

For sparse tensors: In-place indices / values changes (such as zero_ / copy_ / add_) to the returned tensor will not update the original tensor anymore, and will instead trigger an error.

+
+
+
+

detach_ +

+

Detaches the Tensor from the graph that created it, making it a leaf. Views cannot be detached in-place.

+
+
+

device +

+

Is the torch_device where this Tensor is.

+
+
+

diag +

+

diag(diagonal=0) -> Tensor

+

See ?torch_diag

+
+
+

diag_embed +

+

diag_embed(offset=0, dim1=-2, dim2=-1) -> Tensor

+

See [torch_diag_embed()]

+
+
+

diagflat +

+

diagflat(offset=0) -> Tensor

+

See ?torch_diagflat

+
+
+

diagonal +

+

diagonal(offset=0, dim1=0, dim2=1) -> Tensor

+

See ?torch_diagonal

+
+
+

digamma +

+

digamma() -> Tensor

+

See ?torch_digamma

+
+
+

digamma_ +

+

digamma_() -> Tensor

+

In-place version of $digamma

+
+
+

dim +

+

dim() -> int

+

Returns the number of dimensions of self tensor.

+
+
+

dist +

+

dist(other, p=2) -> Tensor

+

See ?torch_dist

+
+
+

div +

+

div(value) -> Tensor

+

See ?torch_div

+
+
+

div_ +

+

div_(value) -> Tensor

+

In-place version of $div

+
+
+

dot +

+

dot(tensor2) -> Tensor

+

See ?torch_dot

+
+
+

double +

+

double(memory_format=torch_preserve_format) -> Tensor

+

self$double() is equivalent to self$to(torch_float64). See [to()].

+
+

Arguments: +

+
    +
  • memory_format (torch_memory_format, optional): the desired memory format of
  • +
  • returned Tensor. Default: torch_preserve_format.
  • +
+
+
+
+

eig +

+

eig(eigenvectors=FALSE) -> (Tensor, Tensor)

+

See ?torch_eig

+
+
+

element_size +

+

element_size() -> int

+

Returns the size in bytes of an individual element.

+
+

Examples: +

+
+torch_tensor(c(1))$element_size()
+
+
+
+

eq +

+

eq(other) -> Tensor

+

See ?torch_eq

+
+
+

eq_ +

+

eq_(other) -> Tensor

+

In-place version of $eq

+
+
+

equal +

+

equal(other) -> bool

+

See ?torch_equal

+
+
+

erf +

+

erf() -> Tensor

+

See ?torch_erf

+
+
+

erf_ +

+

erf_() -> Tensor

+

In-place version of $erf

+
+
+

erfc +

+

erfc() -> Tensor

+

See ?torch_erfc

+
+
+

erfc_ +

+

erfc_() -> Tensor

+

In-place version of $erfc

+
+
+

erfinv +

+

erfinv() -> Tensor

+

See ?torch_erfinv

+
+
+

erfinv_ +

+

erfinv_() -> Tensor

+

In-place version of $erfinv

+
+
+

exp +

+

exp() -> Tensor

+

See ?torch_exp

+
+
+

exp_ +

+

exp_() -> Tensor

+

In-place version of $exp

+
+
+

expand +

+

expand(*sizes) -> Tensor

+

Returns a new view of the self tensor with singleton dimensions expanded to a larger size.

+

Passing -1 as the size for a dimension means not changing the size of that dimension.

+

Tensor can be also expanded to a larger number of dimensions, and the new ones will be appended at the front. For the new dimensions, the size cannot be set to -1.

+

Expanding a tensor does not allocate new memory, but only creates a new view on the existing tensor where a dimension of size one is expanded to a larger size by setting the stride to 0. Any dimension of size 1 can be expanded to an arbitrary value without allocating new memory.

+
+

Arguments: +

+
    +
  • sizes (torch_Size or int…): the desired expanded size
  • +
+
+
+

Warning: +

+

More than one element of an expanded tensor may refer to a single memory location. As a result, in-place operations (especially ones that are vectorized) may result in incorrect behavior. If you need to write to the tensors, please clone them first.

+
+
+

Examples: +

+
+x <- torch_tensor(matrix(c(1,2,3), ncol = 1))
+x$size()
+x$expand(c(3, 4))
+x$expand(c(-1, 4))  # -1 means not changing the size of that dimension
+
+
+
+

expand_as +

+

expand_as(other) -> Tensor

+

Expand this tensor to the same size as other. self$expand_as(other) is equivalent to self$expand(other.size()).

+

Please see $expand for more information about expand.

+
+

Arguments: +

+
    +
  • other (`$): The result tensor has the same size
  • +
  • as other.
  • +
+
+
+
+

expm1 +

+

expm1() -> Tensor

+

See [torch_expm1()]

+
+
+

expm1_ +

+

expm1_() -> Tensor

+

In-place version of $expm1

+
+
+

exponential_ +

+

exponential_(lambd=1, *, generator=NULL) -> Tensor

+

Fills self tensor with elements drawn from the exponential distribution:

+

\[ +f(x) = \lambda e^{-\lambda x} +\]

+
+
+

fft +

+

fft(signal_ndim, normalized=FALSE) -> Tensor

+

See ?torch_fft

+
+
+

fill_ +

+

fill_(value) -> Tensor

+

Fills self tensor with the specified value.

+
+
+

fill_diagonal_ +

+

fill_diagonal_(fill_value, wrap=FALSE) -> Tensor

+

Fill the main diagonal of a tensor that has at least 2-dimensions. When dims>2, all dimensions of input must be of equal length. This function modifies the input tensor in-place, and returns the input tensor.

+
+

Arguments: +

+
    +
  • fill_value (Scalar): the fill value
  • +
  • wrap (bool): the diagonal ‘wrapped’ after N columns for tall matrices.
  • +
+
+
+

Examples: +

+
+a <- torch_zeros(3, 3)
+a$fill_diagonal_(5)
+b <- torch_zeros(7, 3)
+b$fill_diagonal_(5)
+c <- torch_zeros(7, 3)
+c$fill_diagonal_(5, wrap=TRUE)
+
+
+
+

flatten +

+

flatten(input, start_dim=0, end_dim=-1) -> Tensor

+

see ?torch_flatten

+
+
+

flip +

+

flip(dims) -> Tensor

+

See ?torch_flip

+
+
+

fliplr +

+

fliplr() -> Tensor

+

See ?torch_fliplr

+
+
+

flipud +

+

flipud() -> Tensor

+

See ?torch_flipud

+
+
+

float +

+

float(memory_format=torch_preserve_format) -> Tensor

+

self$float() is equivalent to self$to(torch_float32). See [to()].

+
+

Arguments: +

+
    +
  • memory_format (torch_memory_format, optional): the desired memory format of
  • +
  • returned Tensor. Default: torch_preserve_format.
  • +
+
+
+
+

floor +

+

floor() -> Tensor

+

See ?torch_floor

+
+
+

floor_ +

+

floor_() -> Tensor

+

In-place version of $floor

+
+
+

floor_divide +

+

floor_divide(value) -> Tensor

+

See [torch_floor_divide()]

+
+
+

floor_divide_ +

+

floor_divide_(value) -> Tensor

+

In-place version of $floor_divide

+
+
+

fmod +

+

fmod(divisor) -> Tensor

+

See ?torch_fmod

+
+
+

fmod_ +

+

fmod_(divisor) -> Tensor

+

In-place version of $fmod

+
+
+

frac +

+

frac() -> Tensor

+

See ?torch_frac

+
+
+

frac_ +

+

frac_() -> Tensor

+

In-place version of $frac

+
+
+

gather +

+

gather(dim, index) -> Tensor

+

See ?torch_gather

+
+
+

ge +

+

ge(other) -> Tensor

+

See ?torch_ge

+
+
+

ge_ +

+

ge_(other) -> Tensor

+

In-place version of $ge

+
+
+

geometric_ +

+

geometric_(p, *, generator=NULL) -> Tensor

+

Fills self tensor with elements drawn from the geometric distribution:

+

\[ +f(X=k) = p^{k - 1} (1 - p) +\]

+
+
+

geqrf +

+

geqrf() -> (Tensor, Tensor)

+

See ?torch_geqrf

+
+
+

ger +

+

ger(vec2) -> Tensor

+

See ?torch_ger

+
+
+

get_device +

+

get_device() -> Device ordinal (Integer)

+

For CUDA tensors, this function returns the device ordinal of the GPU on which the tensor resides. For CPU tensors, an error is thrown.

+
+

Examples: +

+
+x <- torch_randn(3, 4, 5, device='cuda:0')
+x$get_device()
+x$cpu()$get_device()  # RuntimeError: get_device is not implemented for type torch_FloatTensor
+
+
+
+

grad +

+

This attribute is NULL by default and becomes a Tensor the first time a call to backward computes gradients for self. The attribute will then contain the gradients computed and future calls to [backward()] will accumulate (add) gradients into it.

+
+
+

gt +

+

gt(other) -> Tensor

+

See ?torch_gt

+
+
+

gt_ +

+

gt_(other) -> Tensor

+

In-place version of $gt

+
+
+

half +

+

half(memory_format=torch_preserve_format) -> Tensor

+

self$half() is equivalent to self$to(torch_float16). See [to()].

+
+

Arguments: +

+
    +
  • memory_format (torch_memory_format, optional): the desired memory format of
  • +
  • returned Tensor. Default: torch_preserve_format.
  • +
+
+
+
+

hardshrink +

+

hardshrink(lambd=0.5) -> Tensor

+

See [torch_nn.functional.hardshrink()]

+
+
+

has_names +

+

Is TRUE if any of this tensor’s dimensions are named. Otherwise, is FALSE.

+
+
+

histc +

+

histc(bins=100, min=0, max=0) -> Tensor

+

See ?torch_histc

+
+
+

ifft +

+

ifft(signal_ndim, normalized=FALSE) -> Tensor

+

See ?torch_ifft

+
+
+

imag +

+

Returns a new tensor containing imaginary values of the self tensor. The returned tensor and self share the same underlying storage.

+
+

Warning: +

+

[imag()] is only supported for tensors with complex dtypes.

+
+
+

Examples: +

+
+x <- torch_randn(4, dtype=torch_cfloat())
+x
+x$imag
+
+
+
+

index_add +

+

index_add(tensor1, dim, index, tensor2) -> Tensor

+

Out-of-place version of $index_add_. tensor1 corresponds to self in $index_add_.

+
+
+

index_add_ +

+

index_add_(dim, index, tensor) -> Tensor

+

Accumulate the elements of tensor into the self tensor by adding to the indices in the order given in index. For example, if dim == 0 and index[i] == j, then the i th row of tensor is added to the j th row of self.

+

The dim th dimension of tensor must have the same size as the length of index (which must be a vector), and all other dimensions must match self, or an error will be raised.

+
+

Note: +

+

In some circumstances when using the CUDA backend with CuDNN, this operator may select a nondeterministic algorithm to increase performance. If this is undesirable, you can try to make the operation deterministic (potentially at a performance cost) by setting torch_backends.cudnn.deterministic = TRUE.

+
+
+

Arguments: +

+
    +
  • dim (int): dimension along which to index
  • +
  • index (LongTensor): indices of tensor to select from
  • +
  • tensor (Tensor): the tensor containing values to add
  • +
+
+
+

Examples: +

+
+x <- torch_ones(5, 3)
+t <- torch_tensor(matrix(1:9, ncol = 3), dtype=torch_float())
+index <- torch_tensor(c(1L, 4L, 3L))
+x$index_add_(1, index, t)
+
+
+
+

index_copy +

+

index_copy(tensor1, dim, index, tensor2) -> Tensor

+

Out-of-place version of $index_copy_. tensor1 corresponds to self in $index_copy_.

+
+
+

index_copy_ +

+

index_copy_(dim, index, tensor) -> Tensor

+

Copies the elements of tensor into the self tensor by selecting the indices in the order given in index. For example, if dim == 0 and index[i] == j, then the i th row of tensor is copied to the j th row of self.

+

The dim th dimension of tensor must have the same size as the length of index (which must be a vector), and all other dimensions must match self, or an error will be raised.

+
+

Arguments: +

+
    +
  • dim (int): dimension along which to index
  • +
  • index (LongTensor): indices of tensor to select from
  • +
  • tensor (Tensor): the tensor containing values to copy
  • +
+
+
+

Examples: +

+
+x <- torch_zeros(5, 3)
+t <- torch_tensor(matrix(1:9, ncol = 3), dtype=torch_float())
+index <- torch_tensor(c(1, 5, 3))
+x$index_copy_(1, index, t)
+
+
+
+

index_fill +

+

index_fill(tensor1, dim, index, value) -> Tensor

+

Out-of-place version of $index_fill_. tensor1 corresponds to self in $index_fill_.

+
+
+

index_fill_ +

+

index_fill_(dim, index, val) -> Tensor

+

Fills the elements of the self tensor with value val by selecting the indices in the order given in index.

+
+

Arguments: +

+
    +
  • dim (int): dimension along which to index
  • +
  • index (LongTensor): indices of self tensor to fill in
  • +
  • val (float): the value to fill with
  • +
+
+
+

Examples: +

+
+x <- torch_tensor(matrix(1:9, ncol = 3), dtype=torch_float())
+index <- torch_tensor(c(1, 3), dtype = torch_long())
+x$index_fill_(1, index, -1)
+
+
+
+

index_put +

+

index_put(tensor1, indices, value, accumulate=FALSE) -> Tensor

+

Out-place version of $index_put_. tensor1 corresponds to self in $index_put_.

+
+
+

index_put_ +

+

index_put_(indices, value, accumulate=FALSE) -> Tensor

+

Puts values from the tensor value into the tensor self using the indices specified in indices (which is a tuple of Tensors). The expression tensor.index_put_(indices, value) is equivalent to tensor[indices] = value. Returns self.

+

If accumulate is TRUE, the elements in value are added to self. If accumulate is FALSE, the behavior is undefined if indices contain duplicate elements.

+
+

Arguments: +

+
    +
  • indices (tuple of LongTensor): tensors used to index into self.
  • +
  • value (Tensor): tensor of same dtype as self.
  • +
  • accumulate (bool): whether to accumulate into self
  • +
+
+
+
+

index_select +

+

index_select(dim, index) -> Tensor

+

See [torch_index_select()]

+
+
+

indices +

+

indices() -> Tensor

+

If self is a sparse COO tensor (i.e., with torch_sparse_coo layout), this returns a view of the contained indices tensor. Otherwise, this throws an error.

+

See also Tensor.values.

+
+

Note: +

+

This method can only be called on a coalesced sparse tensor. See Tensor.coalesce for details.

+
+
+
+

int +

+

int(memory_format=torch_preserve_format) -> Tensor

+

self$int() is equivalent to self$to(torch_int32). See [to()].

+
+

Arguments: +

+
    +
  • memory_format (torch_memory_format, optional): the desired memory format of
  • +
  • returned Tensor. Default: torch_preserve_format.
  • +
+
+
+
+

int_repr +

+

int_repr() -> Tensor

+

Given a quantized Tensor, self$int_repr() returns a CPU Tensor with uint8_t as data type that stores the underlying uint8_t values of the given Tensor.

+
+
+

inverse +

+

inverse() -> Tensor

+

See ?torch_inverse

+
+
+

irfft +

+

irfft(signal_ndim, normalized=FALSE, onesided=TRUE, signal_sizes=NULL) -> Tensor

+

See ?torch_irfft

+
+
+

is_complex +

+

is_complex() -> bool

+

Returns TRUE if the data type of self is a complex data type.

+
+
+

is_contiguous +

+

is_contiguous(memory_format=torch_contiguous_format) -> bool

+

Returns TRUE if self tensor is contiguous in memory in the order specified by memory format.

+
+

Arguments: +

+
    +
  • memory_format (torch_memory_format, optional): Specifies memory allocation
  • +
  • order. Default: torch_contiguous_format.
  • +
+
+
+
+

is_cuda +

+

Is TRUE if the Tensor is stored on the GPU, FALSE otherwise.

+
+
+

is_floating_point +

+

is_floating_point() -> bool

+

Returns TRUE if the data type of self is a floating point data type.

+
+
+

is_leaf +

+

All Tensors that have requires_grad which is FALSE will be leaf Tensors by convention.

+

For Tensors that have requires_grad which is TRUE, they will be leaf Tensors if they were created by the user. This means that they are not the result of an operation and so grad_fn is NULL.

+

Only leaf Tensors will have their grad populated during a call to [backward()]. To get grad populated for non-leaf Tensors, you can use [retain_grad()].

+
+

Examples: +

+
+a <- torch_rand(10, requires_grad=TRUE)
+a$is_leaf
+
+# b <- torch_rand(10, requires_grad=TRUE)$cuda()
+# b$is_leaf()
+# FALSE
+# b was created by the operation that cast a cpu Tensor into a cuda Tensor
+
+c <- torch_rand(10, requires_grad=TRUE) + 2
+c$is_leaf
+# c was created by the addition operation
+
+# d <- torch_rand(10)$cuda()
+# d$is_leaf()
+# TRUE
+# d does not require gradients and so has no operation creating it (that is tracked by the autograd engine)
+
+# e <- torch_rand(10)$cuda()$requires_grad_()
+# e$is_leaf()
+# TRUE
+# e requires gradients and has no operations creating it
+
+# f <- torch_rand(10, requires_grad=TRUE, device="cuda")
+# f$is_leaf
+# TRUE
+# f requires grad, has no operation creating it
+
+
+
+

is_meta +

+

Is TRUE if the Tensor is a meta tensor, FALSE otherwise. Meta tensors are like normal tensors, but they carry no data.

+
+
+

is_pinned +

+

Returns true if this tensor resides in pinned memory.

+
+
+

is_quantized +

+

Is TRUE if the Tensor is quantized, FALSE otherwise.

+
+
+

is_set_to +

+

is_set_to(tensor) -> bool

+

Returns TRUE if this object refers to the same THTensor object from the Torch C API as the given tensor.

+
+
+

is_shared +

+

Checks if tensor is in shared memory.

+

This is always TRUE for CUDA tensors.

+
+
+

is_signed +

+

is_signed() -> bool

+

Returns TRUE if the data type of self is a signed data type.

+
+
+

isclose +

+

isclose(other, rtol=1e-05, atol=1e-08, equal_nan=FALSE) -> Tensor

+

See ?torch_isclose

+
+
+

isfinite +

+

isfinite() -> Tensor

+

See ?torch_isfinite

+
+
+

isinf +

+

isinf() -> Tensor

+

See ?torch_isinf

+
+
+

isnan +

+

isnan() -> Tensor

+

See ?torch_isnan

+
+
+

istft +

+

See ?torch_istft ## item

+

item() -> number

+

Returns the value of this tensor as a standard Python number. This only works for tensors with one element. For other cases, see $tolist.

+

This operation is not differentiable.

+
+

Examples: +

+
+x <- torch_tensor(1.0)
+x$item()
+
+
+
+

kthvalue +

+

kthvalue(k, dim=NULL, keepdim=FALSE) -> (Tensor, LongTensor)

+

See ?torch_kthvalue

+
+
+

le +

+

le(other) -> Tensor

+

See ?torch_le

+
+
+

le_ +

+

le_(other) -> Tensor

+

In-place version of $le

+
+
+

lerp +

+

lerp(end, weight) -> Tensor

+

See ?torch_lerp

+
+
+

lerp_ +

+

lerp_(end, weight) -> Tensor

+

In-place version of $lerp

+
+
+

lgamma +

+

lgamma() -> Tensor

+

See ?torch_lgamma

+
+
+

lgamma_ +

+

lgamma_() -> Tensor

+

In-place version of $lgamma

+
+
+

log +

+

log() -> Tensor

+

See ?torch_log

+
+
+

log10 +

+

log10() -> Tensor

+

See [torch_log10()]

+
+
+

log10_ +

+

log10_() -> Tensor

+

In-place version of $log10

+
+
+

log1p +

+

log1p() -> Tensor

+

See [torch_log1p()]

+
+
+

log1p_ +

+

log1p_() -> Tensor

+

In-place version of $log1p

+
+
+

log2 +

+

log2() -> Tensor

+

See [torch_log2()]

+
+
+

log2_ +

+

log2_() -> Tensor

+

In-place version of $log2

+
+
+

log_ +

+

log_() -> Tensor

+

In-place version of $log

+
+
+

log_normal_ +

+

log_normal_(mean=1, std=2, *, generator=NULL)

+

Fills self tensor with numbers samples from the log-normal distribution parameterized by the given mean \mu and standard deviation \sigma. Note that mean and std are the mean and standard deviation of the underlying normal distribution, and not of the returned distribution:

+

\[ +f(x) = \dfrac{1}{x \sigma \sqrt{2\pi}}\ e^{-\frac{(\ln x - \mu)^2}{2\sigma^2}} +\]

+
+
+

logaddexp +

+

logaddexp(other) -> Tensor

+

See ?torch_logaddexp

+
+
+

logaddexp2 +

+

logaddexp2(other) -> Tensor

+

See [torch_logaddexp2()]

+
+
+

logcumsumexp +

+

logcumsumexp(dim) -> Tensor

+

See ?torch_logcumsumexp

+
+
+

logdet +

+

logdet() -> Tensor

+

See ?torch_logdet

+
+
+

logical_and +

+

logical_and() -> Tensor

+

See [torch_logical_and()]

+
+
+

logical_and_ +

+

logical_and_() -> Tensor

+

In-place version of $logical_and

+
+
+

logical_not +

+

logical_not() -> Tensor

+

See [torch_logical_not()]

+
+
+

logical_not_ +

+

logical_not_() -> Tensor

+

In-place version of $logical_not

+
+
+

logical_or +

+

logical_or() -> Tensor

+

See [torch_logical_or()]

+
+
+

logical_or_ +

+

logical_or_() -> Tensor

+

In-place version of $logical_or

+
+
+

logical_xor +

+

logical_xor() -> Tensor

+

See [torch_logical_xor()]

+
+
+

logical_xor_ +

+

logical_xor_() -> Tensor

+

In-place version of $logical_xor

+
+
+

logsumexp +

+

logsumexp(dim, keepdim=FALSE) -> Tensor

+

See ?torch_logsumexp

+
+
+

long +

+

long(memory_format=torch_preserve_format) -> Tensor

+

self$long() is equivalent to self$to(torch_int64). See [to()].

+
+

Arguments: +

+
    +
  • memory_format (torch_memory_format, optional): the desired memory format of
  • +
  • returned Tensor. Default: torch_preserve_format.
  • +
+
+
+
+

lstsq +

+

lstsq(A) -> (Tensor, Tensor)

+

See ?torch_lstsq

+
+
+

lt +

+

lt(other) -> Tensor

+

See ?torch_lt

+
+
+

lt_ +

+

lt_(other) -> Tensor

+

In-place version of $lt

+
+
+

lu +

+

See ?torch_lu ## lu_solve

+

lu_solve(LU_data, LU_pivots) -> Tensor

+

See [torch_lu_solve()]

+
+
+

map_ +

+

map_(tensor, callable)

+

Applies callable for each element in self tensor and the given tensor and stores the results in self tensor. self tensor and the given tensor must be broadcastable.

+

The callable should have the signature:

+

callable(a, b) -> number

+
+
+

masked_fill +

+

masked_fill(mask, value) -> Tensor

+

Out-of-place version of $masked_fill_

+
+
+

masked_fill_ +

+

masked_fill_(mask, value)

+

Fills elements of self tensor with value where mask is TRUE. The shape of mask must be broadcastable <broadcasting-semantics> with the shape of the underlying tensor.

+
+

Arguments: +

+
    +
  • mask (BoolTensor): the boolean mask
  • +
  • value (float): the value to fill in with
  • +
+
+
+
+

masked_scatter +

+

masked_scatter(mask, tensor) -> Tensor

+

Out-of-place version of $masked_scatter_

+
+
+

masked_scatter_ +

+

masked_scatter_(mask, source)

+

Copies elements from source into self tensor at positions where the mask is TRUE. The shape of mask must be :ref:broadcastable <broadcasting-semantics> with the shape of the underlying tensor. The source should have at least as many elements as the number of ones in mask

+
+

Arguments: +

+
    +
  • mask (BoolTensor): the boolean mask
  • +
  • source (Tensor): the tensor to copy from
  • +
+
+
+

Note: +

+

The mask operates on the self tensor, not on the given source tensor.

+
+
+
+

masked_select +

+

masked_select(mask) -> Tensor

+

See [torch_masked_select()]

+
+
+

matmul +

+

matmul(tensor2) -> Tensor

+

See ?torch_matmul

+
+
+

matrix_power +

+

matrix_power(n) -> Tensor

+

See [torch_matrix_power()]

+
+
+

max +

+

max(dim=NULL, keepdim=FALSE) -> Tensor or (Tensor, Tensor)

+

See ?torch_max

+
+
+

mean +

+

mean(dim=NULL, keepdim=FALSE) -> Tensor or (Tensor, Tensor)

+

See ?torch_mean

+
+
+

median +

+

median(dim=NULL, keepdim=FALSE) -> (Tensor, LongTensor)

+

See ?torch_median

+
+
+

min +

+

min(dim=NULL, keepdim=FALSE) -> Tensor or (Tensor, Tensor)

+

See ?torch_min

+
+
+

mm +

+

mm(mat2) -> Tensor

+

See ?torch_mm

+
+
+

mode +

+

mode(dim=NULL, keepdim=FALSE) -> (Tensor, LongTensor)

+

See ?torch_mode

+
+
+

mul +

+

mul(value) -> Tensor

+

See ?torch_mul

+
+
+

mul_ +

+

mul_(value)

+

In-place version of $mul

+
+
+

multinomial +

+

multinomial(num_samples, replacement=FALSE, *, generator=NULL) -> Tensor

+

See ?torch_multinomial

+
+
+

mv +

+

mv(vec) -> Tensor

+

See ?torch_mv

+
+
+

mvlgamma +

+

mvlgamma(p) -> Tensor

+

See ?torch_mvlgamma

+
+
+

mvlgamma_ +

+

mvlgamma_(p) -> Tensor

+

In-place version of $mvlgamma

+
+
+

names +

+

Stores names for each of this tensor’s dimensions.

+

names[idx] corresponds to the name of tensor dimension idx. Names are either a string if the dimension is named or NULL if the dimension is unnamed.

+

Dimension names may contain characters or underscore. Furthermore, a dimension name must be a valid Python variable name (i.e., does not start with underscore).

+

Tensors may not have two named dimensions with the same name.

+
+

Warning: +

+

The named tensor API is experimental and subject to change.

+
+
+
+

narrow +

+

narrow(dimension, start, length) -> Tensor

+

See ?torch_narrow

+
+

Examples: +

+
+x <- torch_tensor(matrix(1:9, ncol = 3))
+x$narrow(1, 1, 3)
+x$narrow(1, 1, 2)
+
+
+
+

narrow_copy +

+

narrow_copy(dimension, start, length) -> Tensor

+

Same as Tensor.narrow except returning a copy rather than shared storage. This is primarily for sparse tensors, which do not have a shared-storage narrow method. Calling narrow_copy` withdimemsion > self\(sparse_dim()`` will return a copy with the relevant dense dimension narrowed, and ``self\)shape`` updated accordingly.

+
+
+

ndim +

+

Alias for $dim()

+
+
+

ndimension +

+

ndimension() -> int

+

Alias for $dim()

+
+
+

ne +

+

ne(other) -> Tensor

+

See ?torch_ne

+
+
+

ne_ +

+

ne_(other) -> Tensor

+

In-place version of $ne

+
+
+

neg +

+

neg() -> Tensor

+

See ?torch_neg

+
+
+

neg_ +

+

neg_() -> Tensor

+

In-place version of $neg

+
+
+

nelement +

+

nelement() -> int

+

Alias for $numel

+
+
+

new_empty +

+

new_empty(size, dtype=NULL, device=NULL, requires_grad=FALSE) -> Tensor

+

Returns a Tensor of size size filled with uninitialized data. By default, the returned Tensor has the same torch_dtype and torch_device as this tensor.

+
+

Arguments: +

+
    +
  • dtype (torch_dtype, optional): the desired type of returned tensor. Default: if NULL, same torch_dtype as this tensor.
  • +
  • device (torch_device, optional): the desired device of returned tensor. Default: if NULL, same torch_device as this tensor.
  • +
  • requires_grad (bool, optional): If autograd should record operations on the
  • +
  • returned tensor. Default: FALSE.
  • +
+
+
+

Examples: +

+
+tensor <- torch_ones(5)
+tensor$new_empty(c(2, 3))
+
+
+
+

new_full +

+

new_full(size, fill_value, dtype=NULL, device=NULL, requires_grad=FALSE) -> Tensor

+

Returns a Tensor of size size filled with fill_value. By default, the returned Tensor has the same torch_dtype and torch_device as this tensor.

+
+

Arguments: +

+
    +
  • fill_value (scalar): the number to fill the output tensor with.
  • +
  • dtype (torch_dtype, optional): the desired type of returned tensor. Default: if NULL, same torch_dtype as this tensor.
  • +
  • device (torch_device, optional): the desired device of returned tensor. Default: if NULL, same torch_device as this tensor.
  • +
  • requires_grad (bool, optional): If autograd should record operations on the
  • +
  • returned tensor. Default: FALSE.
  • +
+
+
+

Examples: +

+
+tensor <- torch_ones(c(2), dtype=torch_float64())
+tensor$new_full(c(3, 4), 3.141592)
+
+
+
+

new_ones +

+

new_ones(size, dtype=NULL, device=NULL, requires_grad=FALSE) -> Tensor

+

Returns a Tensor of size size filled with 1. By default, the returned Tensor has the same torch_dtype and torch_device as this tensor.

+
+

Arguments: +

+
    +
  • size (int…): a list, tuple, or torch_Size of integers defining the
  • +
  • shape of the output tensor.
  • +
  • dtype (torch_dtype, optional): the desired type of returned tensor. Default: if NULL, same torch_dtype as this tensor.
  • +
  • device (torch_device, optional): the desired device of returned tensor. Default: if NULL, same torch_device as this tensor.
  • +
  • requires_grad (bool, optional): If autograd should record operations on the
  • +
  • returned tensor. Default: FALSE.
  • +
+
+
+

Examples: +

+
+tensor <- torch_tensor(c(2), dtype=torch_int32())
+tensor$new_ones(c(2, 3))
+
+
+
+

new_tensor +

+

new_tensor(data, dtype=NULL, device=NULL, requires_grad=FALSE) -> Tensor

+

Returns a new Tensor with data as the tensor data. By default, the returned Tensor has the same torch_dtype and torch_device as this tensor.

+
+

Warning: +

+

new_tensor always copies data(). If you have a Tensordata` and want to avoid a copy, use [$requires_grad_()] or [$detach()]. If you have a numpy array and want to avoid a copy, use [torch_from_numpy()].

+

When data is a tensor x, [new_tensor()()] reads out ‘the data’ from whatever it is passed, and constructs a leaf variable. Therefore tensor$new_tensor(x) is equivalent to x$clone()$detach() and tensor$new_tensor(x, requires_grad=TRUE) is equivalent to x$clone()$detach()$requires_grad_(TRUE). The equivalents using clone() and detach() are recommended.

+
+
+

Arguments: +

+
    +
  • data (array_like): The returned Tensor copies data.
  • +
  • dtype (torch_dtype, optional): the desired type of returned tensor. Default: if NULL, same torch_dtype as this tensor.
  • +
  • device (torch_device, optional): the desired device of returned tensor. Default: if NULL, same torch_device as this tensor.
  • +
  • requires_grad (bool, optional): If autograd should record operations on the
  • +
  • returned tensor. Default: FALSE.
  • +
+
+
+

Examples: +

+
+tensor <- torch_ones(c(2), dtype=torch_int8)
+data <- matrix(1:4, ncol = 2)
+tensor$new_tensor(data)
+
+
+
+

new_zeros +

+

new_zeros(size, dtype=NULL, device=NULL, requires_grad=FALSE) -> Tensor

+

Returns a Tensor of size size filled with 0. By default, the returned Tensor has the same torch_dtype and torch_device as this tensor.

+
+

Arguments: +

+
    +
  • size (int…): a list, tuple, or torch_Size of integers defining the
  • +
  • shape of the output tensor.
  • +
  • dtype (torch_dtype, optional): the desired type of returned tensor. Default: if NULL, same torch_dtype as this tensor.
  • +
  • device (torch_device, optional): the desired device of returned tensor. Default: if NULL, same torch_device as this tensor.
  • +
  • requires_grad (bool, optional): If autograd should record operations on the
  • +
  • returned tensor. Default: FALSE.
  • +
+
+
+

Examples: +

+
+tensor <- torch_tensor(c(1), dtype=torch_float64())
+tensor$new_zeros(c(2, 3))
+
+
+
+

nonzero +

+

nonzero() -> LongTensor

+

See ?torch_nonzero

+
+
+

norm +

+

See ?torch_norm ## normal_

+

normal_(mean=0, std=1, *, generator=NULL) -> Tensor

+

Fills self tensor with elements samples from the normal distribution parameterized by mean and std.

+
+
+

numel +

+

numel() -> int

+

See ?torch_numel

+
+
+

numpy +

+

numpy() -> numpy.ndarray

+

Returns self tensor as a NumPy :class:ndarray. This tensor and the returned ndarray share the same underlying storage. Changes to self tensor will be reflected in the :class:ndarray and vice versa.

+
+
+

orgqr +

+

orgqr(input2) -> Tensor

+

See ?torch_orgqr

+
+
+

ormqr +

+

ormqr(input2, input3, left=TRUE, transpose=FALSE) -> Tensor

+

See ?torch_ormqr

+
+
+

permute +

+

permute(*dims) -> Tensor

+

Returns a view of the original tensor with its dimensions permuted.

+
+

Arguments: +

+
    +
  • dims (int…): The desired ordering of dimensions
  • +
+
+
+

Examples: +

+
+x <- torch_randn(2, 3, 5)
+x$size()
+x$permute(c(3, 1, 2))$size()
+
+
+
+

pin_memory +

+

pin_memory() -> Tensor

+

Copies the tensor to pinned memory, if it’s not already pinned.

+
+
+

pinverse +

+

pinverse() -> Tensor

+

See ?torch_pinverse

+
+
+

polygamma +

+

polygamma(n) -> Tensor

+

See ?torch_polygamma

+
+
+

polygamma_ +

+

polygamma_(n) -> Tensor

+

In-place version of $polygamma

+
+
+

pow +

+

pow(exponent) -> Tensor

+

See ?torch_pow

+
+
+

pow_ +

+

pow_(exponent) -> Tensor

+

In-place version of $pow

+
+
+

prod +

+

prod(dim=NULL, keepdim=FALSE, dtype=NULL) -> Tensor

+

See ?torch_prod

+
+
+

put_ +

+

put_(indices, tensor, accumulate=FALSE) -> Tensor

+

Copies the elements from tensor into the positions specified by indices. For the purpose of indexing, the self tensor is treated as if it were a 1-D tensor.

+

If accumulate is TRUE, the elements in tensor are added to self. If accumulate is FALSE, the behavior is undefined if indices contain duplicate elements.

+
+

Arguments: +

+
    +
  • indices (LongTensor): the indices into self
  • +
  • tensor (Tensor): the tensor containing values to copy from
  • +
  • accumulate (bool): whether to accumulate into self
  • +
+
+
+

Examples: +

+
+src <- torch_tensor(matrix(3:8, ncol = 3))
+src$put_(torch_tensor(1:2), torch_tensor(9:10))
+
+
+
+

q_per_channel_axis +

+

q_per_channel_axis() -> int

+

Given a Tensor quantized by linear (affine) per-channel quantization, returns the index of dimension on which per-channel quantization is applied.

+
+
+

q_per_channel_scales +

+

q_per_channel_scales() -> Tensor

+

Given a Tensor quantized by linear (affine) per-channel quantization, returns a Tensor of scales of the underlying quantizer. It has the number of elements that matches the corresponding dimensions (from q_per_channel_axis) of the tensor.

+
+
+

q_per_channel_zero_points +

+

q_per_channel_zero_points() -> Tensor

+

Given a Tensor quantized by linear (affine) per-channel quantization, returns a tensor of zero_points of the underlying quantizer. It has the number of elements that matches the corresponding dimensions (from q_per_channel_axis) of the tensor.

+
+
+

q_scale +

+

q_scale() -> float

+

Given a Tensor quantized by linear(affine) quantization, returns the scale of the underlying quantizer().

+
+
+

q_zero_point +

+

q_zero_point() -> int

+

Given a Tensor quantized by linear(affine) quantization, returns the zero_point of the underlying quantizer().

+
+
+

qr +

+

qr(some=TRUE) -> (Tensor, Tensor)

+

See ?torch_qr

+
+
+

qscheme +

+

qscheme() -> torch_qscheme

+

Returns the quantization scheme of a given QTensor.

+
+
+

rad2deg +

+

rad2deg() -> Tensor

+

See [torch_rad2deg()]

+
+
+

rad2deg_ +

+

rad2deg_() -> Tensor

+

In-place version of $rad2deg

+
+
+

random_ +

+

random_(from=0, to=NULL, *, generator=NULL) -> Tensor

+

Fills self tensor with numbers sampled from the discrete uniform distribution over [from, to - 1]. If not specified, the values are usually only bounded by self tensor’s data type. However, for floating point types, if unspecified, range will be [0, 2^mantissa] to ensure that every value is representable. For example, torch_tensor(1, dtype=torch_double).random_() will be uniform in [0, 2^53].

+
+
+

real +

+

Returns a new tensor containing real values of the self tensor. The returned tensor and self share the same underlying storage.

+
+

Warning: +

+

[real()] is only supported for tensors with complex dtypes.

+
+
+

Examples: +

+
+x <- torch_randn(4, dtype=torch_cfloat())
+x
+x$real
+
+
+
+

reciprocal +

+

reciprocal() -> Tensor

+

See ?torch_reciprocal

+
+
+

reciprocal_ +

+

reciprocal_() -> Tensor

+

In-place version of $reciprocal

+
+
+

record_stream +

+

record_stream(stream)

+

Ensures that the tensor memory is not reused for another tensor until all current work queued on stream are complete.

+
+

Note: +

+

The caching allocator is aware of only the stream where a tensor was allocated. Due to the awareness, it already correctly manages the life cycle of tensors on only one stream. But if a tensor is used on a stream different from the stream of origin, the allocator might reuse the memory unexpectedly. Calling this method lets the allocator know which streams have used the tensor.

+
+
+
+

refine_names +

+

Refines the dimension names of self according to names.

+

Refining is a special case of renaming that “lifts” unnamed dimensions. A NULL dim can be refined to have any name; a named dim can only be refined to have the same name.

+

Because named tensors can coexist with unnamed tensors, refining names gives a nice way to write named-tensor-aware code that works with both named and unnamed tensors.

+

names may contain up to one Ellipsis (...). The Ellipsis is expanded greedily; it is expanded in-place to fill names to the same length as self$dim() using names from the corresponding indices of self$names.

+
+

Arguments: +

+
    +
  • names (iterable of str): The desired names of the output tensor. May contain up to one Ellipsis.
  • +
+
+
+

Examples: +

+
+imgs <- torch_randn(32, 3, 128, 128)
+named_imgs <- imgs$refine_names(c('N', 'C', 'H', 'W'))
+named_imgs$names
+
+
+
+

register_hook +

+

Registers a backward hook.

+

The hook will be called every time a gradient with respect to the Tensor is computed. The hook should have the following signature::

+

hook(grad) -> Tensor or NULL

+

The hook should not modify its argument, but it can optionally return a new gradient which will be used in place of grad.

+

This function returns a handle with a method handle$remove() that removes the hook from the module.

+
+

Example +

+
+v <- torch_tensor(c(0., 0., 0.), requires_grad=TRUE)
+h <- v$register_hook(function(grad) grad * 2)  # double the gradient
+v$backward(torch_tensor(c(1., 2., 3.)))
+v$grad
+h$remove()
+
+
+
+

remainder +

+

remainder(divisor) -> Tensor

+

See ?torch_remainder

+
+
+

remainder_ +

+

remainder_(divisor) -> Tensor

+

In-place version of $remainder

+
+
+

rename +

+

Renames dimension names of self.

+

There are two main usages:

+

self$rename(**rename_map) returns a view on tensor that has dims renamed as specified in the mapping rename_map.

+

self$rename(*names) returns a view on tensor, renaming all dimensions positionally using names. Use self$rename(NULL) to drop names on a tensor.

+

One cannot specify both positional args names and keyword args rename_map.

+
+

Examples: +

+
+imgs <- torch_rand(2, 3, 5, 7, names=c('N', 'C', 'H', 'W'))
+renamed_imgs <- imgs$rename(c("Batch", "Channels", "Height", "Width"))
+
+
+
+

rename_ +

+

In-place version of $rename.

+
+
+

renorm +

+

renorm(p, dim, maxnorm) -> Tensor

+

See ?torch_renorm

+
+
+

renorm_ +

+

renorm_(p, dim, maxnorm) -> Tensor

+

In-place version of $renorm

+
+
+

repeat +

+

repeat(*sizes) -> Tensor

+

Repeats this tensor along the specified dimensions.

+

Unlike $expand, this function copies the tensor’s data.

+
+

Arguments: +

+
    +
  • sizes (torch_Size or int…): The number of times to repeat this tensor along each
  • +
  • dimension
  • +
+
+
+

Examples: +

+
+x <- torch_tensor(c(1, 2, 3))
+x$`repeat`(c(4, 2))
+x$`repeat`(c(4, 2, 1))$size()
+
+
+
+

repeat_interleave +

+

repeat_interleave(repeats, dim=NULL) -> Tensor

+

See [torch_repeat_interleave()].

+
+
+

requires_grad +

+

Is TRUE if gradients need to be computed for this Tensor, FALSE otherwise.

+
+

Note: +

+

The fact that gradients need to be computed for a Tensor do not mean that the grad attribute will be populated, see is_leaf for more details.

+
+
+
+

requires_grad_ +

+

requires_grad_(requires_grad=TRUE) -> Tensor

+

Change if autograd should record operations on this tensor: sets this tensor’s requires_grad attribute in-place. Returns this tensor.

+

[requires_grad_()]’s main use case is to tell autograd to begin recording operations on a Tensor tensor. If tensor has requires_grad=FALSE (because it was obtained through a DataLoader, or required preprocessing or initialization), tensor.requires_grad_() makes it so that autograd will begin to record operations on tensor.

+
+

Arguments: +

+
    +
  • requires_grad (bool): If autograd should record operations on this tensor. Default: TRUE.
  • +
+
+
+

Examples: +

+
+# Let's say we want to preprocess some saved weights and use
+# the result as new weights.
+saved_weights <- c(0.1, 0.2, 0.3, 0.25)
+loaded_weights <- torch_tensor(saved_weights)
+weights <- preprocess(loaded_weights)  # some function
+weights
+
+# Now, start to record operations done to weights
+weights$requires_grad_()
+out <- weights$pow(2)$sum()
+out$backward()
+weights$grad
+
+
+
+

reshape +

+

reshape(*shape) -> Tensor

+

Returns a tensor with the same data and number of elements as self but with the specified shape. This method returns a view if shape is compatible with the current shape. See $view on when it is possible to return a view.

+

See ?torch_reshape

+
+

Arguments: +

+
    +
  • shape (tuple of ints or int…): the desired shape
  • +
+
+
+
+

reshape_as +

+

reshape_as(other) -> Tensor

+

Returns this tensor as the same shape as other. self$reshape_as(other) is equivalent to self$reshape(other.sizes()). This method returns a view if other.sizes() is compatible with the current shape. See $view on when it is possible to return a view.

+

Please see reshape for more information about reshape.

+
+

Arguments: +

+
    +
  • other (`$): The result tensor has the same shape
  • +
  • as other.
  • +
+
+
+
+

resize_ +

+

resize_(*sizes, memory_format=torch_contiguous_format) -> Tensor

+

Resizes self tensor to the specified size. If the number of elements is larger than the current storage size, then the underlying storage is resized to fit the new number of elements. If the number of elements is smaller, the underlying storage is not changed. Existing elements are preserved but any new memory is uninitialized.

+
+

Warning: +

+

This is a low-level method. The storage is reinterpreted as C-contiguous, ignoring the current strides (unless the target size equals the current size, in which case the tensor is left unchanged). For most purposes, you will instead want to use $view(), which checks for contiguity, or $reshape(), which copies data if needed. To change the size in-place with custom strides, see $set_().

+
+
+

Arguments: +

+
    +
  • sizes (torch_Size or int…): the desired size
  • +
  • memory_format (torch_memory_format, optional): the desired memory format of Tensor. Default: torch_contiguous_format. Note that memory format of self is going to be unaffected if self$size() matches sizes.
  • +
+
+
+

Examples: +

+
+x <- torch_tensor(matrix(1:6, ncol = 2))
+x$resize_(c(2, 2))
+
+
+
+

resize_as_ +

+

resize_as_(tensor, memory_format=torch_contiguous_format) -> Tensor

+

Resizes the self tensor to be the same size as the specified tensor. This is equivalent to self$resize_(tensor.size()).

+
+

Arguments: +

+
    +
  • memory_format (torch_memory_format, optional): the desired memory format of Tensor. Default: torch_contiguous_format. Note that memory format of self is going to be unaffected if self$size() matches tensor.size().
  • +
+
+
+
+

retain_grad +

+

Enables $grad attribute for non-leaf Tensors.

+
+
+

rfft +

+

rfft(signal_ndim, normalized=FALSE, onesided=TRUE) -> Tensor

+

See ?torch_rfft

+
+
+

roll +

+

roll(shifts, dims) -> Tensor

+

See ?torch_roll

+
+
+

rot90 +

+

rot90(k, dims) -> Tensor

+

See [torch_rot90()]

+
+
+

round +

+

round() -> Tensor

+

See ?torch_round

+
+
+

round_ +

+

round_() -> Tensor

+

In-place version of $round

+
+
+

rsqrt +

+

rsqrt() -> Tensor

+

See ?torch_rsqrt

+
+
+

rsqrt_ +

+

rsqrt_() -> Tensor

+

In-place version of $rsqrt

+
+
+

scatter +

+

scatter(dim, index, src) -> Tensor

+

Out-of-place version of $scatter_

+
+
+

scatter_ +

+

scatter_(dim, index, src) -> Tensor

+

Writes all values from the tensor src into self at the indices specified in the index tensor. For each value in src, its output index is specified by its index in src for dimension != dim and by the corresponding value in index for dimension = dim.

+

For a 3-D tensor, self is updated as:

+
self[index[i][j][k]][j][k] = src[i][j][k]  # if dim == 0
+self[i][index[i][j][k]][k] = src[i][j][k]  # if dim == 1
+self[i][j][index[i][j][k]] = src[i][j][k]  # if dim == 2
+

This is the reverse operation of the manner described in $gather.

+

self, index and src (if it is a Tensor) should have same number of dimensions. It is also required that index.size(d) <= src.size(d) for all dimensions d, and that index.size(d) <= self$size(d) for all dimensions d != dim.

+

Moreover, as for $gather, the values of index must be between 0 and self$size(dim) - 1 inclusive, and all values in a row along the specified dimension dim must be unique.

+
+

Arguments: +

+
    +
  • dim (int): the axis along which to index
  • +
  • index (LongTensor): the indices of elements to scatter,
  • +
  • can be either empty or the same size of src. When empty, the operation returns identity
  • +
  • src (Tensor): the source element(s) to scatter,
  • +
  • incase value is not specified
  • +
  • value (float): the source element(s) to scatter,
  • +
  • incase src is not specified
  • +
+
+
+

Examples: +

+
+x <- torch_rand(2, 5)
+x
+torch_zeros(3, 5)$scatter_(
+        1, 
+        torch_tensor(rbind(c(2, 3, 3, 1, 1), c(3, 1, 1, 2, 3)), x)
+)
+
+z <- torch_zeros(2, 4)$scatter_(
+        2, 
+        torch_tensor(matrix(3:4, ncol = 1)), 1.23
+)
+
+
+
+

scatter_add +

+

scatter_add(dim, index, src) -> Tensor

+

Out-of-place version of $scatter_add_

+
+
+

scatter_add_ +

+

scatter_add_(dim, index, src) -> Tensor

+

Adds all values from the tensor other into self at the indices specified in the index tensor in a similar fashion as ~$scatter_. For each value in src, it is added to an index in self which is specified by its index in src for dimension != dim and by the corresponding value in index for dimension = dim.

+

For a 3-D tensor, self is updated as::

+
self[index[i][j][k]][j][k] += src[i][j][k]  # if dim == 0
+self[i][index[i][j][k]][k] += src[i][j][k]  # if dim == 1
+self[i][j][index[i][j][k]] += src[i][j][k]  # if dim == 2
+

self, index and src should have same number of dimensions. It is also required that index.size(d) <= src.size(d) for all dimensions d, and that index.size(d) <= self$size(d) for all dimensions d != dim.

+
+

Note: +

+

In some circumstances when using the CUDA backend with CuDNN, this operator may select a nondeterministic algorithm to increase performance. If this is undesirable, you can try to make the operation deterministic (potentially at a performance cost) by setting torch_backends.cudnn.deterministic = TRUE.

+
+
+

Arguments: +

+
    +
  • dim (int): the axis along which to index
  • +
  • index (LongTensor): the indices of elements to scatter and add,
  • +
  • can be either empty or the same size of src. When empty, the operation returns identity.
  • +
  • src (Tensor): the source elements to scatter and add
  • +
+
+
+

Examples: +

+
+x <- torch_rand(2, 5)
+x
+torch_ones(3, 5)$scatter_add_(1, torch_tensor(rbind(c(0, 1, 2, 0, 0), c(2, 0, 0, 1, 2))), x)
+
+
+
+

select +

+

select(dim, index) -> Tensor

+

Slices the self tensor along the selected dimension at the given index. This function returns a view of the original tensor with the given dimension removed.

+
+

Arguments: +

+
    +
  • dim (int): the dimension to slice
  • +
  • index (int): the index to select with
  • +
+
+
+

Note: +

+

select is equivalent to slicing. For example, tensor$select(0, index) is equivalent to tensor[index] and tensor$select(2, index) is equivalent to tensor[:,:,index].

+
+
+
+

set_ +

+

set_(source=NULL, storage_offset=0, size=NULL, stride=NULL) -> Tensor

+

Sets the underlying storage, size, and strides. If source is a tensor, self tensor will share the same storage and have the same size and strides as source. Changes to elements in one tensor will be reflected in the other.

+
+

Arguments: +

+
    +
  • source (Tensor or Storage): the tensor or storage to use
  • +
  • storage_offset (int, optional): the offset in the storage
  • +
  • size (torch_Size, optional): the desired size. Defaults to the size of the source.
  • +
  • stride (tuple, optional): the desired stride. Defaults to C-contiguous strides.
  • +
+
+
+
+

share_memory_ +

+

Moves the underlying storage to shared memory.

+

This is a no-op if the underlying storage is already in shared memory and for CUDA tensors. Tensors in shared memory cannot be resized.

+
+
+

short +

+

short(memory_format=torch_preserve_format) -> Tensor

+

self$short() is equivalent to self$to(torch_int16). See [to()].

+
+

Arguments: +

+
    +
  • memory_format (torch_memory_format, optional): the desired memory format of
  • +
  • returned Tensor. Default: torch_preserve_format.
  • +
+
+
+
+

sigmoid +

+

sigmoid() -> Tensor

+

See ?torch_sigmoid

+
+
+

sigmoid_ +

+

sigmoid_() -> Tensor

+

In-place version of $sigmoid

+
+
+

sign +

+

sign() -> Tensor

+

See ?torch_sign

+
+
+

sign_ +

+

sign_() -> Tensor

+

In-place version of $sign

+
+
+

sin +

+

sin() -> Tensor

+

See ?torch_sin

+
+
+

sin_ +

+

sin_() -> Tensor

+

In-place version of $sin

+
+
+

sinh +

+

sinh() -> Tensor

+

See ?torch_sinh

+
+
+

sinh_ +

+

sinh_() -> Tensor

+

In-place version of $sinh

+
+
+

size +

+

size() -> torch_Size

+

Returns the size of the self tensor. The returned value is a subclass of tuple.

+
+

Examples: +

+
+torch_empty(3, 4, 5)$size()
+
+
+
+

slogdet +

+

slogdet() -> (Tensor, Tensor)

+

See ?torch_slogdet

+
+
+

solve +

+

solve(A) -> Tensor, Tensor

+

See ?torch_solve

+
+
+

sort +

+

sort(dim=-1, descending=FALSE) -> (Tensor, LongTensor)

+

See ?torch_sort

+
+
+

sparse_dim +

+

sparse_dim() -> int

+

If self is a sparse COO tensor (i.e., with torch_sparse_coo layout), this returns the number of sparse dimensions. Otherwise, this throws an error.

+

See also Tensor.dense_dim.

+
+
+

sparse_mask +

+

sparse_mask(input, mask) -> Tensor

+

Returns a new SparseTensor with values from Tensor input filtered by indices of mask and values are ignored. input and mask must have the same shape.

+
+

Arguments: +

+
    +
  • input (Tensor): an input Tensor
  • +
  • mask (SparseTensor): a SparseTensor which we filter input based on its indices
  • +
+
+
+
+

split +

+

See ?torch_split

+
+
+

sqrt +

+

sqrt() -> Tensor

+

See ?torch_sqrt

+
+
+

sqrt_ +

+

sqrt_() -> Tensor

+

In-place version of $sqrt

+
+
+

square +

+

square() -> Tensor

+

See ?torch_square

+
+
+

square_ +

+

square_() -> Tensor

+

In-place version of $square

+
+
+

squeeze +

+

squeeze(dim=NULL) -> Tensor

+

See ?torch_squeeze

+
+
+

squeeze_ +

+

squeeze_(dim=NULL) -> Tensor

+

In-place version of $squeeze

+
+
+

std +

+

std(dim=NULL, unbiased=TRUE, keepdim=FALSE) -> Tensor

+

See ?torch_std

+
+
+

stft +

+

See ?torch_stft

+
+
+

storage +

+

storage() -> torch_Storage

+

Returns the underlying storage.

+
+
+

storage_offset +

+

storage_offset() -> int

+

Returns self tensor’s offset in the underlying storage in terms of number of storage elements (not bytes).

+
+

Examples: +

+
+x <- torch_tensor(c(1, 2, 3, 4, 5))
+x$storage_offset()
+x[3:N]$storage_offset()
+
+
+
+

storage_type +

+

storage_type() -> type

+

Returns the type of the underlying storage.

+
+
+

stride +

+

stride(dim) -> tuple or int

+

Returns the stride of self tensor.

+

Stride is the jump necessary to go from one element to the next one in the specified dimension dim. A tuple of all strides is returned when no argument is passed in. Otherwise, an integer value is returned as the stride in the particular dimension dim.

+
+

Arguments: +

+
    +
  • dim (int, optional): the desired dimension in which stride is required
  • +
+
+
+

Examples: +

+
+x <- torch_tensor(matrix(1:10, nrow = 2))
+x$stride()
+x$stride(1)
+x$stride(-1)
+
+
+
+

sub +

+

sub(other, *, alpha=1) -> Tensor

+

Subtracts a scalar or tensor from self tensor. If both alpha and other are specified, each element of other is scaled by alpha before being used.

+

When other is a tensor, the shape of other must be broadcastable <broadcasting-semantics> with the shape of the underlying tensor.

+
+
+

sub_ +

+

sub_(other, *, alpha=1) -> Tensor

+

In-place version of $sub

+
+
+

sum +

+

sum(dim=NULL, keepdim=FALSE, dtype=NULL) -> Tensor

+

See ?torch_sum

+
+
+

sum_to_size +

+

sum_to_size(*size) -> Tensor

+

Sum this tensor to size. size must be broadcastable to this tensor size.

+
+

Arguments: +

+
    +
  • size (int…): a sequence of integers defining the shape of the output tensor.
  • +
+
+
+
+

svd +

+

svd(some=TRUE, compute_uv=TRUE) -> (Tensor, Tensor, Tensor)

+

See ?torch_svd

+
+
+

symeig +

+

symeig(eigenvectors=FALSE, upper=TRUE) -> (Tensor, Tensor)

+

See ?torch_symeig

+
+
+

t +

+

t() -> Tensor

+

See ?torch_t

+
+
+

t_ +

+

t_() -> Tensor

+

In-place version of $t

+
+
+

take +

+

take(indices) -> Tensor

+

See ?torch_take

+
+
+

tan +

+

tan() -> Tensor

+

See ?torch_tan

+
+
+

tan_ +

+

tan_() -> Tensor

+

In-place version of $tan

+
+
+

tanh +

+

tanh() -> Tensor

+

See ?torch_tanh

+
+
+

tanh_ +

+

tanh_() -> Tensor

+

In-place version of $tanh

+
+
+

to +

+

to(*args, **kwargs) -> Tensor

+

Performs Tensor dtype and/or device conversion. A torch_dtype and :class:torch_device are inferred from the arguments of self$to(*args, **kwargs).

+
+

Note: +

+

If the self Tensor already has the correct torch_dtype and :class:torch_device, then self is returned. Otherwise, the returned tensor is a copy of self with the desired torch_dtype and :class:torch_device.

+

Here are the ways to call to:

+

to(dtype, non_blocking=FALSE, copy=FALSE, memory_format=torch_preserve_format) -> Tensor

+

Returns a Tensor with the specified dtype

+
+
+

Arguments: +

+
    +
  • memory_format (torch_memory_format, optional): the desired memory format of returned Tensor. Default: torch_preserve_format.
  • +
+

to(device=NULL, dtype=NULL, non_blocking=FALSE, copy=FALSE, memory_format=torch_preserve_format) -> Tensor

+

Returns a Tensor with the specified device and (optional) dtype. If dtype is NULL it is inferred to be self$dtype. When non_blocking, tries to convert asynchronously with respect to the host if possible, e.g., converting a CPU Tensor with pinned memory to a CUDA Tensor.

+

When copy is set, a new Tensor is created even when the Tensor already matches the desired conversion.

+
+
+

Arguments: +

+
    +
  • memory_format (torch_memory_format, optional): the desired memory format of returned Tensor. Default: torch_preserve_format.
  • +
+

function:: to(other, non_blocking=FALSE, copy=FALSE) -> Tensor

+

Returns a Tensor with same torch_dtype and :class:torch_device as the Tensor other. When non_blocking, tries to convert asynchronously with respect to the host if possible, e.g., converting a CPU Tensor with pinned memory to a CUDA Tensor.

+

When copy is set, a new Tensor is created even when the Tensor already matches the desired conversion.

+
+
+

Examples: +

+
+tensor <- torch_randn(2, 2)  # Initially dtype=float32, device=cpu
+tensor$to(dtype = torch_float64())
+
+other <- torch_randn(1, dtype=torch_float64())
+tensor$to(other = other, non_blocking=TRUE)
+
+
+
+

to_mkldnn +

+

to_mkldnn() -> Tensor Returns a copy of the tensor in torch_mkldnn layout.

+
+
+

to_sparse +

+

to_sparse(sparseDims) -> Tensor Returns a sparse copy of the tensor. PyTorch supports sparse tensors in coordinate format <sparse-docs>.

+
+

Arguments: +

+
    +
  • sparseDims (int, optional): the number of sparse dimensions to include in the new sparse tensor
  • +
+
+
+
+

tolist +

+

tolist() -> list or number

+

Returns the tensor as a (nested) list. For scalars, a standard Python number is returned, just like with $item. Tensors are automatically moved to the CPU first if necessary.

+

This operation is not differentiable.

+
+
+

topk +

+

topk(k, dim=NULL, largest=TRUE, sorted=TRUE) -> (Tensor, LongTensor)

+

See ?torch_topk

+
+
+

trace +

+

trace() -> Tensor

+

See ?torch_trace

+
+
+

transpose +

+

transpose(dim0, dim1) -> Tensor

+

See ?torch_transpose

+
+
+

transpose_ +

+

transpose_(dim0, dim1) -> Tensor

+

In-place version of $transpose

+
+
+

triangular_solve +

+

triangular_solve(A, upper=TRUE, transpose=FALSE, unitriangular=FALSE) -> (Tensor, Tensor)

+

See [torch_triangular_solve()]

+
+
+

tril +

+

tril(k=0) -> Tensor

+

See ?torch_tril

+
+
+

tril_ +

+

tril_(k=0) -> Tensor

+

In-place version of $tril

+
+
+

triu +

+

triu(k=0) -> Tensor

+

See ?torch_triu

+
+
+

triu_ +

+

triu_(k=0) -> Tensor

+

In-place version of $triu

+
+
+

true_divide +

+

true_divide(value) -> Tensor

+

See [torch_true_divide()]

+
+
+

true_divide_ +

+

true_divide_(value) -> Tensor

+

In-place version of $true_divide_

+
+
+

trunc +

+

trunc() -> Tensor

+

See ?torch_trunc

+
+
+

trunc_ +

+

trunc_() -> Tensor

+

In-place version of $trunc

+
+
+

type +

+

type(dtype=NULL, non_blocking=FALSE, **kwargs) -> str or Tensor Returns the type if dtype is not provided, else casts this object to the specified type.

+

If this is already of the correct type, no copy is performed and the original object is returned.

+
+

Arguments: +

+
    +
  • dtype (type or string): The desired type
  • +
  • non_blocking (bool): If TRUE, and the source is in pinned memory
  • +
  • and destination is on the GPU or vice versa, the copy is performed
  • +
  • asynchronously with respect to the host. Otherwise, the argument
  • +
  • has no effect. **kwargs: For compatibility, may contain the key async in place of
  • +
  • the non_blocking argument. The async arg is deprecated.
  • +
+
+
+
+

type_as +

+

type_as(tensor) -> Tensor

+

Returns this tensor cast to the type of the given tensor.

+

This is a no-op if the tensor is already of the correct type. This is equivalent to self$type(tensor.type())

+
+

Arguments: +

+
    +
  • tensor (Tensor): the tensor which has the desired type
  • +
+
+
+
+

unbind +

+

unbind(dim=0) -> seq

+

See ?torch_unbind

+
+
+

unflatten +

+

Unflattens the named dimension dim, viewing it in the shape specified by namedshape.

+
+

Arguments: +

+
    +
  • namedshape: (iterable of (name, size) tuples).
  • +
+
+
+
+

unfold +

+

unfold(dimension, size, step) -> Tensor

+

Returns a view of the original tensor which contains all slices of size size from self tensor in the dimension dimension.

+

Step between two slices is given by step.

+

If sizedim is the size of dimension dimension for self, the size of dimension dimension in the returned tensor will be (sizedim - size) / step + 1.

+

An additional dimension of size size is appended in the returned tensor.

+
+

Arguments: +

+
    +
  • dimension (int): dimension in which unfolding happens
  • +
  • size (int): the size of each slice that is unfolded
  • +
  • step (int): the step between each slice
  • +
+
+
+
+

uniform_ +

+

uniform_(from=0, to=1) -> Tensor

+

Fills self tensor with numbers sampled from the continuous uniform distribution:

+

\[ +P(x) = \dfrac{1}{\text{to} - \text{from}} +\]

+
+
+

unique +

+

Returns the unique elements of the input tensor.

+

See ?torch_unique

+
+
+

unique_consecutive +

+

Eliminates all but the first element from every consecutive group of equivalent elements.

+

See [torch_unique_consecutive()]

+
+
+

unsqueeze +

+

unsqueeze(dim) -> Tensor

+

See ?torch_unsqueeze

+
+
+

unsqueeze_ +

+

unsqueeze_(dim) -> Tensor

+

In-place version of $unsqueeze

+
+
+

values +

+

values() -> Tensor

+

If self is a sparse COO tensor (i.e., with torch_sparse_coo layout), this returns a view of the contained values tensor. Otherwise, this throws an error.

+
+

Note: +

+

This method can only be called on a coalesced sparse tensor. See Tensor$coalesce for details.

+
+
+
+

var +

+

var(dim=NULL, unbiased=TRUE, keepdim=FALSE) -> Tensor

+

See ?torch_var

+
+
+

view +

+

view(*shape) -> Tensor

+

Returns a new tensor with the same data as the self tensor but of a different shape.

+

The returned tensor shares the same data and must have the same number of elements, but may have a different size. For a tensor to be viewed, the new view size must be compatible with its original size and stride, i.e., each new view dimension must either be a subspace of an original dimension, or only span across original dimensions d, d+1, \dots, d+k that satisfy the following contiguity-like condition that \forall i = d, \dots, d+k-1,

+

\[ +\text{stride}[i] = \text{stride}[i+1] \times \text{size}[i+1] +\]

+

Otherwise, it will not be possible to view self tensor as shape without copying it (e.g., via contiguous). When it is unclear whether a view can be performed, it is advisable to use :meth:reshape, which returns a view if the shapes are compatible, and copies (equivalent to calling contiguous) otherwise.

+
+

Arguments: +

+
    +
  • shape (torch_Size or int…): the desired size
  • +
+
+
+
+

view_as +

+

view_as(other) -> Tensor

+

View this tensor as the same size as other. self$view_as(other) is equivalent to self$view(other.size()).

+

Please see $view for more information about view.

+
+

Arguments: +

+
    +
  • other (`$): The result tensor has the same size
  • +
  • as other.
  • +
+
+
+
+

where +

+

where(condition, y) -> Tensor

+

self$where(condition, y) is equivalent to torch_where(condition, self, y). See ?torch_where

+
+
+

zero_ +

+

zero_() -> Tensor

+

Fills self tensor with zeros.

+
+
+
+ + + + +
+ + + + + + + diff --git a/static/docs/articles/tensor/index_files/accessible-code-block-0.0.1/empty-anchor.js b/static/docs/articles/tensor/index_files/accessible-code-block-0.0.1/empty-anchor.js new file mode 100644 index 0000000000000000000000000000000000000000..ca349fd6a570108bde9d7daace534cd651c5f042 --- /dev/null +++ b/static/docs/articles/tensor/index_files/accessible-code-block-0.0.1/empty-anchor.js @@ -0,0 +1,15 @@ +// Hide empty tag within highlighted CodeBlock for screen reader accessibility (see https://github.com/jgm/pandoc/issues/6352#issuecomment-626106786) --> +// v0.0.1 +// Written by JooYoung Seo (jooyoung@psu.edu) and Atsushi Yasumoto on June 1st, 2020. + +document.addEventListener('DOMContentLoaded', function() { + const codeList = document.getElementsByClassName("sourceCode"); + for (var i = 0; i < codeList.length; i++) { + var linkList = codeList[i].getElementsByTagName('a'); + for (var j = 0; j < linkList.length; j++) { + if (linkList[j].innerHTML === "") { + linkList[j].setAttribute('aria-hidden', 'true'); + } + } + } +}); diff --git a/static/docs/articles/torchscript.html b/static/docs/articles/torchscript.html new file mode 100644 index 0000000000000000000000000000000000000000..53c8e5118e082ba5a7ccffd64a9c1978ca62f419 --- /dev/null +++ b/static/docs/articles/torchscript.html @@ -0,0 +1,418 @@ + + + + + + + + +TorchScript • torch + + + + + + + + + + + Skip to contents + + +
+ + + +
+
+ + + + +

TorchScript is a statically typed subset of Python that can be interpreted by LibTorch without any Python dependency. The torch R package provides interfaces to create, serialize, load and execute TorchScript programs.

+

Advantages of using TorchScript are:

+
    +
  • TorchScript code can be invoked in its own interpreter, which is basically a restricted Python interpreter. This interpreter does not acquire the Global Interpreter Lock, and so many requests can be processed on the same instance simultaneously.

  • +
  • This format allows us to save the whole model to disk and load it into another environment, such as on server written in a language other than R.

  • +
  • TorchScript gives us a representation in which we can do compiler optimizations on the code to make execution more efficient.

  • +
  • TorchScript allows us to interface with many backend/device runtimes that require a broader view of the program than individual operators.

  • +
+
+

Creating TorchScript programs +

+
+

Tracing +

+

TorchScript programs can be created from R using tracing. When using tracing, code is automatically converted into this subset of Python by recording only the actual operators on tensors and simply executing and discarding the other surrounding R code.

+

Currently tracing is the only supported way to create TorchScript programs from R code.

+

For example, let’s use the jit_trace function to create a TorchScript program. We pass a regular R function and example inputs.

+
+fn <- function(x) {
+  torch_relu(x)
+}
+
+traced_fn <- jit_trace(fn, torch_tensor(c(-1, 0, 1)))
+

The jit_trace function has executed the R function with the example input and recorded all torch operations that occurred during execution to create a graph. graph is how we call the intermediate representation of TorchScript programs, and it can be inspected with:

+
+traced_fn$graph
+#> graph(%0 : Float(3, strides=[1], requires_grad=0, device=cpu)):
+#>   %1 : Float(3, strides=[1], requires_grad=0, device=cpu) = aten::relu(%0)
+#>   return (%1)
+

The traced function can now be invoked as a regular R function:

+
+traced_fn(torch_randn(3))
+#> torch_tensor
+#>  0
+#>  0
+#>  0
+#> [ CPUFloatType{3} ]
+

It’s also possible to trace nn_modules() defined in R, for example:

+
+module <- nn_module(
+  initialize = function() {
+    self$linear1 <- nn_linear(10, 10)
+    self$linear2 <- nn_linear(10, 1)
+  },
+  forward = function(x) {
+    x %>% 
+      self$linear1() %>% 
+      nnf_relu() %>% 
+      self$linear2()
+  }
+)
+traced_module <- jit_trace(module(), torch_randn(10, 10))
+

When using jit_trace with a nn_module only the forward method is traced. You can use the jit_trace_module function to pass example inputs to other methods. Traced modules look like normal nn_modules(), and can be called the same way:

+
+traced_module(torch_randn(3, 10))
+#> torch_tensor
+#> 0.01 *
+#>  3.1033
+#>  -11.5480
+#>  -17.3729
+#> [ CPUFloatType{3,1} ][ grad_fn = <AddBackward0> ]
+
+

Limitations of tracing +

+
    +
  1. Tracing will not record any control flow like if-statements or loops. When this control flow is constant across your module, this is fine and it often inlines the control flow decisions. But sometimes the control flow is actually part of the model itself. For instance, a recurrent network is a loop over the (possibly dynamic) length of an input sequence. For example:
  2. +
+
+# fn does does an operation for each dimension of a tensor
+fn <- function(x) {
+  x %>% 
+    torch_unbind(dim = 1) %>% 
+    lapply(function(x) x$sum()) %>% 
+    torch_stack(dim = 1)
+}
+# we trace using as an example a tensor with size (10, 5, 5)
+traced_fn <- jit_trace(fn, torch_randn(10, 5, 5))
+# applying it with a tensor with different size returns an error.
+traced_fn(torch_randn(11, 5, 5))
+#> Error in cpp_call_traced_fn(ptr, inputs): The following operation failed in the TorchScript interpreter.
+#> Traceback of TorchScript (most recent call last):
+#> RuntimeError: Expected 10 elements in a list but found 11
+
    +
  1. In the returned ScriptModule, operations that have different behaviors in training and eval modes will always behave as if it were in the mode it was in during tracing, no matter which mode the ScriptModule is in. For example:
  2. +
+
+traced_dropout <- jit_trace(nn_dropout(), torch_ones(5,5))
+traced_dropout(torch_ones(3,3))
+#> torch_tensor
+#>  0  0  0
+#>  0  0  0
+#>  0  2  2
+#> [ CPUFloatType{3,3} ]
+traced_dropout$eval()
+# even after setting to eval mode, dropout is applied
+traced_dropout(torch_ones(3,3))
+#> torch_tensor
+#>  2  0  0
+#>  2  0  2
+#>  2  2  2
+#> [ CPUFloatType{3,3} ]
+
    +
  1. Tracing proegrams can only take tensors and lists of tensors as input and return tensors and lists of tensors. For example:
  2. +
+
+fn <- function(x, y) {
+  x + y
+}
+jit_trace(fn, torch_tensor(1), 1)
+#> Error in cpp_trace_function(tr_fn, list(...), .compilation_unit, strict, : Only tensors or (possibly nested) dict or tuples of tensors can be inputs to traced functions. Got float
+#> Exception raised from addInput at ../torch/csrc/jit/frontend/tracer.cpp:408 (most recent call first):
+#> frame #0: c10::Error::Error(c10::SourceLocation, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> >) + 98 (0x1110b5522 in libc10.dylib)
+#> frame #1: c10::detail::torchCheckFail(char const*, char const*, unsigned int, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&) + 106 (0x1110b3c3a in libc10.dylib)
+#> frame #2: torch::jit::tracer::addInput(std::__1::shared_ptr<torch::jit::tracer::TracingState> const&, c10::IValue const&, std::__1::shared_ptr<c10::Type> const&, torch::jit::Value*) + 6951 (0x115a9f8e7 in libtorch_cpu.dylib)
+#> frame #3: torch::jit::tracer::addInput(std::__1::shared_ptr<torch::jit::tracer::TracingState> const&, c10::IValue const&, std::__1::shared_ptr<c10::Type> const&, torch::jit::Value*) + 4216 (0x115a9ee38 in libtorch_cpu.dylib)
+#> frame #4: torch::jit::tracer::trace(std::__1::vector<c10::IValue, std::__1::allocator<c10::IValue> >, std::__1::function<std::__1::vector<c10::IValue, std::__1::allocator<c10::IValue> > (std::__1::vector<c10::IValue, std::__1::allocator<c10::IValue> >)> const&, std::__1::function<std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > (at::Tensor const&)>, bool, bool, torch::jit::Module*, std::__1::vector<std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> >, std::__1::allocator<std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > > > const&) + 1034 (0x115a9c44a in libtorch_cpu.dylib)
+#> frame #5: _lantern_trace_fn + 541 (0x110ea439d in liblantern.dylib)
+#> frame #6: cpp_trace_function(Rcpp::Function_Impl<Rcpp::PreserveStorage>, XPtrTorchStack, XPtrTorchCompilationUnit, XPtrTorchstring, bool, XPtrTorchScriptModule, bool, bool) + 547 (0x1104138b3 in torchpkg.so)
+#> frame #7: _torch_cpp_trace_function + 727 (0x1102971c7 in torchpkg.so)
+#> frame #8: R_doDotCall + 2679 (0x108849737 in libR.dylib)
+#> frame #9: do_dotcall + 334 (0x10884abfe in libR.dylib)
+#> frame #10: bcEval + 28581 (0x108881c05 in libR.dylib)
+#> frame #11: Rf_eval + 385 (0x10887a5b1 in libR.dylib)
+#> frame #12: R_execClosure + 2169 (0x10889a429 in libR.dylib)
+#> frame #13: Rf_applyClosure + 471 (0x108899217 in libR.dylib)
+#> frame #14: bcEval + 26782 (0x1088814fe in libR.dylib)
+#> frame #15: Rf_eval + 385 (0x10887a5b1 in libR.dylib)
+#> frame #16: R_execClosure + 2169 (0x10889a429 in libR.dylib)
+#> frame #17: Rf_applyClosure + 471 (0x108899217 in libR.dylib)
+#> frame #18: Rf_eval + 1595 (0x10887aa6b in libR.dylib)
+#> frame #19: do_eval + 625 (0x10889e461 in libR.dylib)
+#> frame #20: bcEval + 28581 (0x108881c05 in libR.dylib)
+#> frame #21: Rf_eval + 385 (0x10887a5b1 in libR.dylib)
+#> frame #22: R_execClosure + 2169 (0x10889a429 in libR.dylib)
+#> frame #23: Rf_applyClosure + 471 (0x108899217 in libR.dylib)
+#> frame #24: bcEval + 26782 (0x1088814fe in libR.dylib)
+#> frame #25: Rf_eval + 385 (0x10887a5b1 in libR.dylib)
+#> frame #26: R_execClosure + 2169 (0x10889a429 in libR.dylib)
+#> frame #27: Rf_applyClosure + 471 (0x108899217 in libR.dylib)
+#> frame #28: bcEval + 26782 (0x1088814fe in libR.dylib)
+#> frame #29: Rf_eval + 385 (0x10887a5b1 in libR.dylib)
+#> frame #30: forcePromise + 172 (0x10889892c in libR.dylib)
+#> frame #31: Rf_eval + 1124 (0x10887a894 in libR.dylib)
+#> frame #32: do_withVisible + 57 (0x10889ead9 in libR.dylib)
+#> frame #33: do_internal + 362 (0x1088e22fa in libR.dylib)
+#> frame #34: bcEval + 29053 (0x108881ddd in libR.dylib)
+#> frame #35: Rf_eval + 385 (0x10887a5b1 in libR.dylib)
+#> frame #36: R_execClosure + 2169 (0x10889a429 in libR.dylib)
+#> frame #37: Rf_applyClosure + 471 (0x108899217 in libR.dylib)
+#> frame #38: bcEval + 26782 (0x1088814fe in libR.dylib)
+#> frame #39: Rf_eval + 385 (0x10887a5b1 in libR.dylib)
+#> frame #40: forcePromise + 172 (0x10889892c in libR.dylib)
+#> frame #41: getvar + 778 (0x1088a3f7a in libR.dylib)
+#> frame #42: bcEval + 15063 (0x10887e737 in libR.dylib)
+#> frame #43: Rf_eval + 385 (0x10887a5b1 in libR.dylib)
+#> frame #44: R_execClosure + 2169 (0x10889a429 in libR.dylib)
+#> frame #45: Rf_applyClosure + 471 (0x108899217 in libR.dylib)
+#> frame #46: bcEval + 26782 (0x1088814fe in libR.dylib)
+#> frame #47: Rf_eval + 385 (0x10887a5b1 in libR.dylib)
+#> frame #48: forcePromise + 172 (0x10889892c in libR.dylib)
+#> frame #49: getvar + 778 (0x1088a3f7a in libR.dylib)
+#> frame #50: bcEval + 15063 (0x10887e737 in libR.dylib)
+#> frame #51: Rf_eval + 385 (0x10887a5b1 in libR.dylib)
+#> frame #52: forcePromise + 172 (0x10889892c in libR.dylib)
+#> frame #53: getvar + 778 (0x1088a3f7a in libR.dylib)
+#> frame #54: bcEval + 15063 (0x10887e737 in libR.dylib)
+#> frame #55: Rf_eval + 385 (0x10887a5b1 in libR.dylib)
+#> frame #56: forcePromise + 172 (0x10889892c in libR.dylib)
+#> frame #57: getvar + 778 (0x1088a3f7a in libR.dylib)
+#> frame #58: bcEval + 15063 (0x10887e737 in libR.dylib)
+#> frame #59: Rf_eval + 385 (0x10887a5b1 in libR.dylib)
+#> frame #60: forcePromise + 172 (0x10889892c in libR.dylib)
+#> frame #61: getvar + 778 (0x1088a3f7a in libR.dylib)
+#> frame #62: bcEval + 15063 (0x10887e737 in libR.dylib)
+#> frame #63: Rf_eval + 385 (0x10887a5b1 in libR.dylib)
+#> :
+
+
+
+

Compiling TorchScript +

+

It’s also possible to create TorchScript programs by compiling TorchScript code. TorchScript code looks a lot like standard python code. For example:

+
+tr <- jit_compile("
+def fn (x: Tensor):
+  return torch.relu(x)
+
+")
+tr$fn(torch_tensor(c(-1, 0, 1)))
+#> torch_tensor
+#>  0
+#>  0
+#>  1
+#> [ CPUFloatType{3} ]
+
+
+
+

Serializing and loading +

+

TorchScript programs can be serialized using the jit_save function and loaded back from disk with jit_load.

+

For example:

+
+fn <- function(x) {
+  torch_relu(x)
+}
+tr_fn <- jit_trace(fn, torch_tensor(1))
+jit_save(tr_fn, "path.pt")
+loaded <- jit_load("path.pt")
+

Loaded programs can be executed as usual:

+
+loaded(torch_tensor(c(-1, 0, 1)))
+#> torch_tensor
+#>  0
+#>  0
+#>  1
+#> [ CPUFloatType{3} ]
+

Note You can load TorchScript programs that were created in libraries different than torch for R. Eg, a TorchScript program can be created in PyTorch with torch.jit.trace or torch.jit.script, and run from R.

+

R objects are automatically converted to their TorchScript counterpart following the Types table in this document. However, sometimes it’s necessary to make type annotations with jit_tuple() and jit_scalar() to disambiguate the conversion.

+
+
+

Types +

+

The following table lists all TorchScript types and how to convert the to and back to R.

+ ++++ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
TorchScript TypeR Description
TensorA torch_tensor with any shape, dtype or backend.
Tuple[T0, T1, ..., TN]A list() containing subtypes T0, T1, etc. wrapped with jit_tuple() .
boolA scalar logical value create using jit_scalar.
intA scalar integer value created using jit_scalar.
floatA scalar floating value created using jit_scalar.
strA string (ie. character vector of length 1) wrapped in jit_scalar.
List[T]An R list of which all types are type T . Or numeric vectors, logical vectors, etc.
Optional[T]Not yet supported.
Dict[str, V]A named list with values of type V . Only str key values are currently supported.
TNot yet supported.
ENot yet supported.
NamedTuple[T0, T1, ...]A named list containing subtypes T0, T1, etc. wrapped in jit_tuple().
+
+
+
+ + + + +
+ + + + + + + diff --git a/static/docs/articles/torchscript_files/accessible-code-block-0.0.1/empty-anchor.js b/static/docs/articles/torchscript_files/accessible-code-block-0.0.1/empty-anchor.js new file mode 100644 index 0000000000000000000000000000000000000000..ca349fd6a570108bde9d7daace534cd651c5f042 --- /dev/null +++ b/static/docs/articles/torchscript_files/accessible-code-block-0.0.1/empty-anchor.js @@ -0,0 +1,15 @@ +// Hide empty tag within highlighted CodeBlock for screen reader accessibility (see https://github.com/jgm/pandoc/issues/6352#issuecomment-626106786) --> +// v0.0.1 +// Written by JooYoung Seo (jooyoung@psu.edu) and Atsushi Yasumoto on June 1st, 2020. + +document.addEventListener('DOMContentLoaded', function() { + const codeList = document.getElementsByClassName("sourceCode"); + for (var i = 0; i < codeList.length; i++) { + var linkList = codeList[i].getElementsByTagName('a'); + for (var j = 0; j < linkList.length; j++) { + if (linkList[j].innerHTML === "") { + linkList[j].setAttribute('aria-hidden', 'true'); + } + } + } +}); diff --git a/static/docs/articles/using-autograd.html b/static/docs/articles/using-autograd.html new file mode 100644 index 0000000000000000000000000000000000000000..134693f237a58903a651b713d6ac67b999afe5ea --- /dev/null +++ b/static/docs/articles/using-autograd.html @@ -0,0 +1,305 @@ + + + + + + + + +Using autograd • torch + + + + + + + + + + + Skip to contents + + +
+ + + +
+
+ + + + +

So far, all we’ve been using from torch is tensors, but we’ve been performing all calculations ourselves – the computing the predictions, the loss, the gradients (and thus, the necessary updates to the weights), and the new weight values. In this chapter, we’ll make a significant change: Namely, we spare ourselves the cumbersome calculation of gradients, and have torch do it for us.

+

Before we see that in action, let’s get some more background.

+
+

Automatic differentiation with autograd +

+

Torch uses a module called autograd to record operations performed on tensors, and store what has to be done to obtain the respective gradients. These actions are stored as functions, and those functions are applied in order when the gradient of the output (normally, the loss) with respect to those tensors is calculated: starting from the output node and propagating gradients back through the network. This is a form of reverse mode automatic differentiation.

+

As users, we can see a bit of this implementation. As a prerequisite for this “recording” to happen, tensors have to be created with requires_grad = TRUE. E.g.

+
+x <- torch_ones(2,2, requires_grad = TRUE)
+

To be clear, this is a tensor with respect to which gradients have to be calculated – normally, a tensor representing a weight or a bias, not the input data 1. If we now perform some operation on that tensor, assigning the result to y

+
+y <- x$mean()
+

we find that y now has a non-empty grad_fn that tells torch how to compute the gradient of y with respect to x:

+
+y$grad_fn
+#> MeanBackward0
+

Actual computation of gradients is triggered by calling backward() on the output tensor.

+
+y$backward()
+

That executed, x now has a non-empty field grad that stores the gradient of y with respect to x:

+
+x$grad
+#> torch_tensor
+#>  0.2500  0.2500
+#>  0.2500  0.2500
+#> [ CPUFloatType{2,2} ]
+

With a longer chain of computations, we can peek at how torch builds up a graph of backward operations.

+

Here is a slightly more complex example. We call retain_grad() on y and z just for demonstration purposes; by default, intermediate gradients – while of course they have to be computed – aren’t stored, in order to save memory.

+
+x1 <- torch_ones(2,2, requires_grad = TRUE)
+x2 <- torch_tensor(1.1, requires_grad = TRUE)
+y <- x1 * (x2 + 2)
+y$retain_grad()
+z <- y$pow(2) * 3
+z$retain_grad()
+out <- z$mean()
+

Starting from out$grad_fn, we can follow the graph all back to the leaf nodes:

+
+# how to compute the gradient for mean, the last operation executed
+out$grad_fn
+#> MeanBackward0
+# how to compute the gradient for the multiplication by 3 in z = y$pow(2) * 3
+out$grad_fn$next_functions
+#> [[1]]
+#> MulBackward1
+# how to compute the gradient for pow in z = y.pow(2) * 3
+out$grad_fn$next_functions[[1]]$next_functions
+#> [[1]]
+#> PowBackward0
+# how to compute the gradient for the multiplication in y = x * (x + 2)
+out$grad_fn$next_functions[[1]]$next_functions[[1]]$next_functions
+#> [[1]]
+#> MulBackward0
+# how to compute the gradient for the two branches of y = x * (x + 2),
+# where the left branch is a leaf node (AccumulateGrad for x1)
+out$grad_fn$next_functions[[1]]$next_functions[[1]]$next_functions[[1]]$next_functions
+#> [[1]]
+#> torch::autograd::AccumulateGrad
+#> [[2]]
+#> AddBackward1
+# here we arrive at the other leaf node (AccumulateGrad for x2)
+out$grad_fn$next_functions[[1]]$next_functions[[1]]$next_functions[[1]]$next_functions[[2]]$next_functions
+#> [[1]]
+#> torch::autograd::AccumulateGrad
+

After calling out$backward(), all tensors in the graph will have their respective gradients created. Without our calls to retain_grad above, z$grad and y$grad would be empty:

+
+out$backward()
+z$grad
+#> torch_tensor
+#>  0.2500  0.2500
+#>  0.2500  0.2500
+#> [ CPUFloatType{2,2} ]
+y$grad
+#> torch_tensor
+#>  4.6500  4.6500
+#>  4.6500  4.6500
+#> [ CPUFloatType{2,2} ]
+x2$grad
+#> torch_tensor
+#>  18.6000
+#> [ CPUFloatType{1} ]
+x1$grad
+#> torch_tensor
+#>  14.4150  14.4150
+#>  14.4150  14.4150
+#> [ CPUFloatType{2,2} ]
+

Thus acquainted with autograd, we’re ready to modify our example.

+
+
+

The simple network, now using autograd +

+

For a single new line calling loss$backward(), now a number of lines (that did manual backprop) are gone:

+
+### generate training data -----------------------------------------------------
+# input dimensionality (number of input features)
+d_in <- 3
+# output dimensionality (number of predicted features)
+d_out <- 1
+# number of observations in training set
+n <- 100
+# create random data
+x <- torch_randn(n, d_in)
+y <- x[,1]*0.2 - x[..,2]*1.3 - x[..,3]*0.5 + torch_randn(n)
+y <- y$unsqueeze(dim = 1)
+### initialize weights ---------------------------------------------------------
+# dimensionality of hidden layer
+d_hidden <- 32
+# weights connecting input to hidden layer
+w1 <- torch_randn(d_in, d_hidden, requires_grad = TRUE)
+# weights connecting hidden to output layer
+w2 <- torch_randn(d_hidden, d_out, requires_grad = TRUE)
+# hidden layer bias
+b1 <- torch_zeros(1, d_hidden, requires_grad = TRUE)
+# output layer bias
+b2 <- torch_zeros(1, d_out,requires_grad = TRUE)
+### network parameters ---------------------------------------------------------
+learning_rate <- 1e-4
+### training loop --------------------------------------------------------------
+for (t in 1:200) {
+
+    ### -------- Forward pass -------- 
+    y_pred <- x$mm(w1)$add(b1)$clamp(min = 0)$mm(w2)$add(b2)
+    ### -------- compute loss -------- 
+    loss <- (y_pred - y)$pow(2)$mean()
+    if (t %% 10 == 0) cat(t, as_array(loss), "\n")
+    ### -------- Backpropagation -------- 
+    # compute the gradient of loss with respect to all tensors with requires_grad = True.
+    loss$backward()
+ 
+    ### -------- Update weights -------- 
+    
+    # Wrap in torch.no_grad() because this is a part we DON'T want to record for automatic gradient computation
+    with_no_grad({
+      
+      w1$sub_(learning_rate * w1$grad)
+      w2$sub_(learning_rate * w2$grad)
+      b1$sub_(learning_rate * b1$grad)
+      b2$sub_(learning_rate * b2$grad)
+      
+      # Zero the gradients after every pass, because they'd accumulate otherwise
+      w1$grad$zero_()
+      w2$grad$zero_()
+      b1$grad$zero_()
+      b2$grad$zero_()
+    
+    })
+    
+}
+#> 10 106.7842 
+#> 20 92.94109 
+#> 30 81.24539 
+#> 40 71.34554 
+#> 50 62.94669 
+#> 60 55.81044 
+#> 70 49.71231 
+#> 80 44.48481 
+#> 90 39.98558 
+#> 100 36.11638 
+#> 110 32.76665 
+#> 120 29.85979 
+#> 130 27.33166 
+#> 140 25.13169 
+#> 150 23.20926 
+#> 160 21.52449 
+#> 170 20.04912 
+#> 180 18.75175 
+#> 190 17.60774 
+#> 200 16.59894
+

We still manually compute the forward pass, and we still manually update the weights. In the last two chapters of this section, we’ll see how these parts of the logic can be made more modular and reusable, as well.

+
+ +
+
+ + + + +
+ + + + + + + diff --git a/static/docs/articles/using-autograd_files/accessible-code-block-0.0.1/empty-anchor.js b/static/docs/articles/using-autograd_files/accessible-code-block-0.0.1/empty-anchor.js new file mode 100644 index 0000000000000000000000000000000000000000..ca349fd6a570108bde9d7daace534cd651c5f042 --- /dev/null +++ b/static/docs/articles/using-autograd_files/accessible-code-block-0.0.1/empty-anchor.js @@ -0,0 +1,15 @@ +// Hide empty tag within highlighted CodeBlock for screen reader accessibility (see https://github.com/jgm/pandoc/issues/6352#issuecomment-626106786) --> +// v0.0.1 +// Written by JooYoung Seo (jooyoung@psu.edu) and Atsushi Yasumoto on June 1st, 2020. + +document.addEventListener('DOMContentLoaded', function() { + const codeList = document.getElementsByClassName("sourceCode"); + for (var i = 0; i < codeList.length; i++) { + var linkList = codeList[i].getElementsByTagName('a'); + for (var j = 0; j < linkList.length; j++) { + if (linkList[j].innerHTML === "") { + linkList[j].setAttribute('aria-hidden', 'true'); + } + } + } +}); diff --git a/static/docs/authors.html b/static/docs/authors.html new file mode 100644 index 0000000000000000000000000000000000000000..dbe8a3cce6e0e9fca9cde6fcee24f92ac6be3d9a --- /dev/null +++ b/static/docs/authors.html @@ -0,0 +1,148 @@ + +Authors and Citation • torch + Skip to contents + + +
+
+
+ +
+

Authors

+ +
  • +

    Daniel Falbel. Author, maintainer, copyright holder. +

    +
  • +
  • +

    Javier Luraschi. Author. +

    +
  • +
  • +

    Dmitriy Selivanov. Contributor. +

    +
  • +
  • +

    Athos Damiani. Contributor. +

    +
  • +
  • +

    Christophe Regouby. Contributor. +

    +
  • +
  • +

    Krzysztof Joachimiak. Contributor. +

    +
  • +
  • +

    Hamada S. Badr. Contributor. +

    +
  • +
  • +

    RStudio. Copyright holder. +

    +
  • +
+ +
+

Citation

+

Source: DESCRIPTION

+ +

Falbel D, Luraschi J (2022). +torch: Tensors and Neural Networks with 'GPU' Acceleration. +https://torch.mlverse.org/docs, https://github.com/mlverse/torch. +

+
@Manual{,
+  title = {torch: Tensors and Neural Networks with 'GPU' Acceleration},
+  author = {Daniel Falbel and Javier Luraschi},
+  year = {2022},
+  note = {https://torch.mlverse.org/docs, https://github.com/mlverse/torch},
+}
+
+
+ + +
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e=t.getBoundingClientRect(),i=e.width/t.offsetWidth||1,n=e.height/t.offsetHeight||1;return 1!==i||1!==n}(e),a=At(e),l=bt(t,r),c={scrollLeft:0,scrollTop:0},h={x:0,y:0};return(o||!o&&!i)&&(("body"!==ht(e)||Vt(a))&&(c=(n=e)!==dt(n)&&ft(n)?{scrollLeft:(s=n).scrollLeft,scrollTop:s.scrollTop}:Ut(n)),ft(e)?((h=bt(e,!0)).x+=e.clientLeft,h.y+=e.clientTop):a&&(h.x=$t(a))),{x:l.left+c.scrollLeft-h.x,y:l.top+c.scrollTop-h.y,width:l.width,height:l.height}}var le={placement:"bottom",modifiers:[],strategy:"absolute"};function ce(){for(var t=arguments.length,e=new Array(t),i=0;iP.on(t,"mouseover",h)),this._element.focus(),this._element.setAttribute("aria-expanded",!0),this._menu.classList.add("show"),this._element.classList.add("show"),P.trigger(this._element,"shown.bs.dropdown",t)}hide(){if(l(this._element)||!this._isShown(this._menu))return;const t={relatedTarget:this._element};this._completeHide(t)}dispose(){this._popper&&this._popper.destroy(),super.dispose()}update(){this._inNavbar=this._detectNavbar(),this._popper&&this._popper.update()}_completeHide(t){P.trigger(this._element,"hide.bs.dropdown",t).defaultPrevented||("ontouchstart"in document.documentElement&&[].concat(...document.body.children).forEach(t=>P.off(t,"mouseover",h)),this._popper&&this._popper.destroy(),this._menu.classList.remove("show"),this._element.classList.remove("show"),this._element.setAttribute("aria-expanded","false"),F.removeDataAttribute(this._menu,"popper"),P.trigger(this._element,"hidden.bs.dropdown",t))}_getConfig(t){if(t={...this.constructor.Default,...F.getDataAttributes(this._element),...t},r("dropdown",t,this.constructor.DefaultType),"object"==typeof t.reference&&!s(t.reference)&&"function"!=typeof t.reference.getBoundingClientRect)throw new TypeError("dropdown".toUpperCase()+': Option "reference" provided type "object" without a required "getBoundingClientRect" method.');return t}_createPopper(t){if(void 0===pe)throw new TypeError("Bootstrap's dropdowns require Popper (https://popper.js.org)");let e=this._element;"parent"===this._config.reference?e=t:s(this._config.reference)?e=o(this._config.reference):"object"==typeof this._config.reference&&(e=this._config.reference);const i=this._getPopperConfig(),n=i.modifiers.find(t=>"applyStyles"===t.name&&!1===t.enabled);this._popper=fe(e,this._menu,i),n&&F.setDataAttribute(this._menu,"popper","static")}_isShown(t=this._element){return t.classList.contains("show")}_getMenuElement(){return U.next(this._element,".dropdown-menu")[0]}_getPlacement(){const t=this._element.parentNode;if(t.classList.contains("dropend"))return ye;if(t.classList.contains("dropstart"))return we;const e="end"===getComputedStyle(this._menu).getPropertyValue("--bs-position").trim();return t.classList.contains("dropup")?e?_e:ge:e?ve:be}_detectNavbar(){return null!==this._element.closest(".navbar")}_getOffset(){const{offset:t}=this._config;return"string"==typeof t?t.split(",").map(t=>Number.parseInt(t,10)):"function"==typeof t?e=>t(e,this._element):t}_getPopperConfig(){const t={placement:this._getPlacement(),modifiers:[{name:"preventOverflow",options:{boundary:this._config.boundary}},{name:"offset",options:{offset:this._getOffset()}}]};return"static"===this._config.display&&(t.modifiers=[{name:"applyStyles",enabled:!1}]),{...t,..."function"==typeof this._config.popperConfig?this._config.popperConfig(t):this._config.popperConfig}}_selectMenuItem({key:t,target:e}){const i=U.find(".dropdown-menu .dropdown-item:not(.disabled):not(:disabled)",this._menu).filter(a);i.length&&b(i,e,"ArrowDown"===t,!i.includes(e)).focus()}static jQueryInterface(t){return this.each((function(){const e=Te.getOrCreateInstance(this,t);if("string"==typeof t){if(void 0===e[t])throw new TypeError(`No method named "${t}"`);e[t]()}}))}static clearMenus(t){if(t&&(2===t.button||"keyup"===t.type&&"Tab"!==t.key))return;const e=U.find('[data-bs-toggle="dropdown"]');for(let i=0,n=e.length;ie+t),this._setElementAttributes(".fixed-top, .fixed-bottom, .is-fixed, .sticky-top","paddingRight",e=>e+t),this._setElementAttributes(".sticky-top","marginRight",e=>e-t)}_disableOverFlow(){this._saveInitialAttribute(this._element,"overflow"),this._element.style.overflow="hidden"}_setElementAttributes(t,e,i){const n=this.getWidth();this._applyManipulationCallback(t,t=>{if(t!==this._element&&window.innerWidth>t.clientWidth+n)return;this._saveInitialAttribute(t,e);const s=window.getComputedStyle(t)[e];t.style[e]=i(Number.parseFloat(s))+"px"})}reset(){this._resetElementAttributes(this._element,"overflow"),this._resetElementAttributes(this._element,"paddingRight"),this._resetElementAttributes(".fixed-top, .fixed-bottom, .is-fixed, .sticky-top","paddingRight"),this._resetElementAttributes(".sticky-top","marginRight")}_saveInitialAttribute(t,e){const i=t.style[e];i&&F.setDataAttribute(t,e,i)}_resetElementAttributes(t,e){this._applyManipulationCallback(t,t=>{const i=F.getDataAttribute(t,e);void 0===i?t.style.removeProperty(e):(F.removeDataAttribute(t,e),t.style[e]=i)})}_applyManipulationCallback(t,e){s(t)?e(t):U.find(t,this._element).forEach(e)}isOverflowing(){return this.getWidth()>0}}const Ce={className:"modal-backdrop",isVisible:!0,isAnimated:!1,rootElement:"body",clickCallback:null},ke={className:"string",isVisible:"boolean",isAnimated:"boolean",rootElement:"(element|string)",clickCallback:"(function|null)"};class Le{constructor(t){this._config=this._getConfig(t),this._isAppended=!1,this._element=null}show(t){this._config.isVisible?(this._append(),this._config.isAnimated&&d(this._getElement()),this._getElement().classList.add("show"),this._emulateAnimation(()=>{g(t)})):g(t)}hide(t){this._config.isVisible?(this._getElement().classList.remove("show"),this._emulateAnimation(()=>{this.dispose(),g(t)})):g(t)}_getElement(){if(!this._element){const t=document.createElement("div");t.className=this._config.className,this._config.isAnimated&&t.classList.add("fade"),this._element=t}return this._element}_getConfig(t){return(t={...Ce,..."object"==typeof t?t:{}}).rootElement=o(t.rootElement),r("backdrop",t,ke),t}_append(){this._isAppended||(this._config.rootElement.append(this._getElement()),P.on(this._getElement(),"mousedown.bs.backdrop",()=>{g(this._config.clickCallback)}),this._isAppended=!0)}dispose(){this._isAppended&&(P.off(this._element,"mousedown.bs.backdrop"),this._element.remove(),this._isAppended=!1)}_emulateAnimation(t){_(t,this._getElement(),this._config.isAnimated)}}const xe={trapElement:null,autofocus:!0},De={trapElement:"element",autofocus:"boolean"};class Se{constructor(t){this._config=this._getConfig(t),this._isActive=!1,this._lastTabNavDirection=null}activate(){const{trapElement:t,autofocus:e}=this._config;this._isActive||(e&&t.focus(),P.off(document,".bs.focustrap"),P.on(document,"focusin.bs.focustrap",t=>this._handleFocusin(t)),P.on(document,"keydown.tab.bs.focustrap",t=>this._handleKeydown(t)),this._isActive=!0)}deactivate(){this._isActive&&(this._isActive=!1,P.off(document,".bs.focustrap"))}_handleFocusin(t){const{target:e}=t,{trapElement:i}=this._config;if(e===document||e===i||i.contains(e))return;const n=U.focusableChildren(i);0===n.length?i.focus():"backward"===this._lastTabNavDirection?n[n.length-1].focus():n[0].focus()}_handleKeydown(t){"Tab"===t.key&&(this._lastTabNavDirection=t.shiftKey?"backward":"forward")}_getConfig(t){return t={...xe,..."object"==typeof t?t:{}},r("focustrap",t,De),t}}const Ne={backdrop:!0,keyboard:!0,focus:!0},Ie={backdrop:"(boolean|string)",keyboard:"boolean",focus:"boolean"};class Pe extends H{constructor(t,e){super(t),this._config=this._getConfig(e),this._dialog=U.findOne(".modal-dialog",this._element),this._backdrop=this._initializeBackDrop(),this._focustrap=this._initializeFocusTrap(),this._isShown=!1,this._ignoreBackdropClick=!1,this._isTransitioning=!1,this._scrollBar=new Oe}static get Default(){return Ne}static get NAME(){return"modal"}toggle(t){return this._isShown?this.hide():this.show(t)}show(t){this._isShown||this._isTransitioning||P.trigger(this._element,"show.bs.modal",{relatedTarget:t}).defaultPrevented||(this._isShown=!0,this._isAnimated()&&(this._isTransitioning=!0),this._scrollBar.hide(),document.body.classList.add("modal-open"),this._adjustDialog(),this._setEscapeEvent(),this._setResizeEvent(),P.on(this._dialog,"mousedown.dismiss.bs.modal",()=>{P.one(this._element,"mouseup.dismiss.bs.modal",t=>{t.target===this._element&&(this._ignoreBackdropClick=!0)})}),this._showBackdrop(()=>this._showElement(t)))}hide(){if(!this._isShown||this._isTransitioning)return;if(P.trigger(this._element,"hide.bs.modal").defaultPrevented)return;this._isShown=!1;const t=this._isAnimated();t&&(this._isTransitioning=!0),this._setEscapeEvent(),this._setResizeEvent(),this._focustrap.deactivate(),this._element.classList.remove("show"),P.off(this._element,"click.dismiss.bs.modal"),P.off(this._dialog,"mousedown.dismiss.bs.modal"),this._queueCallback(()=>this._hideModal(),this._element,t)}dispose(){[window,this._dialog].forEach(t=>P.off(t,".bs.modal")),this._backdrop.dispose(),this._focustrap.deactivate(),super.dispose()}handleUpdate(){this._adjustDialog()}_initializeBackDrop(){return new Le({isVisible:Boolean(this._config.backdrop),isAnimated:this._isAnimated()})}_initializeFocusTrap(){return new Se({trapElement:this._element})}_getConfig(t){return t={...Ne,...F.getDataAttributes(this._element),..."object"==typeof t?t:{}},r("modal",t,Ie),t}_showElement(t){const e=this._isAnimated(),i=U.findOne(".modal-body",this._dialog);this._element.parentNode&&this._element.parentNode.nodeType===Node.ELEMENT_NODE||document.body.append(this._element),this._element.style.display="block",this._element.removeAttribute("aria-hidden"),this._element.setAttribute("aria-modal",!0),this._element.setAttribute("role","dialog"),this._element.scrollTop=0,i&&(i.scrollTop=0),e&&d(this._element),this._element.classList.add("show"),this._queueCallback(()=>{this._config.focus&&this._focustrap.activate(),this._isTransitioning=!1,P.trigger(this._element,"shown.bs.modal",{relatedTarget:t})},this._dialog,e)}_setEscapeEvent(){this._isShown?P.on(this._element,"keydown.dismiss.bs.modal",t=>{this._config.keyboard&&"Escape"===t.key?(t.preventDefault(),this.hide()):this._config.keyboard||"Escape"!==t.key||this._triggerBackdropTransition()}):P.off(this._element,"keydown.dismiss.bs.modal")}_setResizeEvent(){this._isShown?P.on(window,"resize.bs.modal",()=>this._adjustDialog()):P.off(window,"resize.bs.modal")}_hideModal(){this._element.style.display="none",this._element.setAttribute("aria-hidden",!0),this._element.removeAttribute("aria-modal"),this._element.removeAttribute("role"),this._isTransitioning=!1,this._backdrop.hide(()=>{document.body.classList.remove("modal-open"),this._resetAdjustments(),this._scrollBar.reset(),P.trigger(this._element,"hidden.bs.modal")})}_showBackdrop(t){P.on(this._element,"click.dismiss.bs.modal",t=>{this._ignoreBackdropClick?this._ignoreBackdropClick=!1:t.target===t.currentTarget&&(!0===this._config.backdrop?this.hide():"static"===this._config.backdrop&&this._triggerBackdropTransition())}),this._backdrop.show(t)}_isAnimated(){return this._element.classList.contains("fade")}_triggerBackdropTransition(){if(P.trigger(this._element,"hidePrevented.bs.modal").defaultPrevented)return;const{classList:t,scrollHeight:e,style:i}=this._element,n=e>document.documentElement.clientHeight;!n&&"hidden"===i.overflowY||t.contains("modal-static")||(n||(i.overflowY="hidden"),t.add("modal-static"),this._queueCallback(()=>{t.remove("modal-static"),n||this._queueCallback(()=>{i.overflowY=""},this._dialog)},this._dialog),this._element.focus())}_adjustDialog(){const t=this._element.scrollHeight>document.documentElement.clientHeight,e=this._scrollBar.getWidth(),i=e>0;(!i&&t&&!p()||i&&!t&&p())&&(this._element.style.paddingLeft=e+"px"),(i&&!t&&!p()||!i&&t&&p())&&(this._element.style.paddingRight=e+"px")}_resetAdjustments(){this._element.style.paddingLeft="",this._element.style.paddingRight=""}static jQueryInterface(t,e){return this.each((function(){const i=Pe.getOrCreateInstance(this,t);if("string"==typeof t){if(void 0===i[t])throw new TypeError(`No method named "${t}"`);i[t](e)}}))}}P.on(document,"click.bs.modal.data-api",'[data-bs-toggle="modal"]',(function(t){const e=i(this);["A","AREA"].includes(this.tagName)&&t.preventDefault(),P.one(e,"show.bs.modal",t=>{t.defaultPrevented||P.one(e,"hidden.bs.modal",()=>{a(this)&&this.focus()})}),Pe.getOrCreateInstance(e).toggle(this)})),B(Pe),m(Pe);const je={backdrop:!0,keyboard:!0,scroll:!1},Me={backdrop:"boolean",keyboard:"boolean",scroll:"boolean"};class He extends H{constructor(t,e){super(t),this._config=this._getConfig(e),this._isShown=!1,this._backdrop=this._initializeBackDrop(),this._focustrap=this._initializeFocusTrap(),this._addEventListeners()}static get NAME(){return"offcanvas"}static get Default(){return je}toggle(t){return this._isShown?this.hide():this.show(t)}show(t){this._isShown||P.trigger(this._element,"show.bs.offcanvas",{relatedTarget:t}).defaultPrevented||(this._isShown=!0,this._element.style.visibility="visible",this._backdrop.show(),this._config.scroll||(new Oe).hide(),this._element.removeAttribute("aria-hidden"),this._element.setAttribute("aria-modal",!0),this._element.setAttribute("role","dialog"),this._element.classList.add("show"),this._queueCallback(()=>{this._config.scroll||this._focustrap.activate(),P.trigger(this._element,"shown.bs.offcanvas",{relatedTarget:t})},this._element,!0))}hide(){this._isShown&&(P.trigger(this._element,"hide.bs.offcanvas").defaultPrevented||(this._focustrap.deactivate(),this._element.blur(),this._isShown=!1,this._element.classList.remove("show"),this._backdrop.hide(),this._queueCallback(()=>{this._element.setAttribute("aria-hidden",!0),this._element.removeAttribute("aria-modal"),this._element.removeAttribute("role"),this._element.style.visibility="hidden",this._config.scroll||(new Oe).reset(),P.trigger(this._element,"hidden.bs.offcanvas")},this._element,!0)))}dispose(){this._backdrop.dispose(),this._focustrap.deactivate(),super.dispose()}_getConfig(t){return t={...je,...F.getDataAttributes(this._element),..."object"==typeof t?t:{}},r("offcanvas",t,Me),t}_initializeBackDrop(){return new Le({className:"offcanvas-backdrop",isVisible:this._config.backdrop,isAnimated:!0,rootElement:this._element.parentNode,clickCallback:()=>this.hide()})}_initializeFocusTrap(){return new Se({trapElement:this._element})}_addEventListeners(){P.on(this._element,"keydown.dismiss.bs.offcanvas",t=>{this._config.keyboard&&"Escape"===t.key&&this.hide()})}static jQueryInterface(t){return this.each((function(){const e=He.getOrCreateInstance(this,t);if("string"==typeof t){if(void 0===e[t]||t.startsWith("_")||"constructor"===t)throw new TypeError(`No method named "${t}"`);e[t](this)}}))}}P.on(document,"click.bs.offcanvas.data-api",'[data-bs-toggle="offcanvas"]',(function(t){const e=i(this);if(["A","AREA"].includes(this.tagName)&&t.preventDefault(),l(this))return;P.one(e,"hidden.bs.offcanvas",()=>{a(this)&&this.focus()});const n=U.findOne(".offcanvas.show");n&&n!==e&&He.getInstance(n).hide(),He.getOrCreateInstance(e).toggle(this)})),P.on(window,"load.bs.offcanvas.data-api",()=>U.find(".offcanvas.show").forEach(t=>He.getOrCreateInstance(t).show())),B(He),m(He);const Be=new Set(["background","cite","href","itemtype","longdesc","poster","src","xlink:href"]),Re=/^(?:(?:https?|mailto|ftp|tel|file):|[^#&/:?]*(?:[#/?]|$))/i,We=/^data:(?:image\/(?:bmp|gif|jpeg|jpg|png|tiff|webp)|video\/(?:mpeg|mp4|ogg|webm)|audio\/(?:mp3|oga|ogg|opus));base64,[\d+/a-z]+=*$/i,ze=(t,e)=>{const i=t.nodeName.toLowerCase();if(e.includes(i))return!Be.has(i)||Boolean(Re.test(t.nodeValue)||We.test(t.nodeValue));const n=e.filter(t=>t instanceof RegExp);for(let t=0,e=n.length;t{ze(t,a)||i.removeAttribute(t.nodeName)})}return n.body.innerHTML}const Fe=new Set(["sanitize","allowList","sanitizeFn"]),Ue={animation:"boolean",template:"string",title:"(string|element|function)",trigger:"string",delay:"(number|object)",html:"boolean",selector:"(string|boolean)",placement:"(string|function)",offset:"(array|string|function)",container:"(string|element|boolean)",fallbackPlacements:"array",boundary:"(string|element)",customClass:"(string|function)",sanitize:"boolean",sanitizeFn:"(null|function)",allowList:"object",popperConfig:"(null|object|function)"},$e={AUTO:"auto",TOP:"top",RIGHT:p()?"left":"right",BOTTOM:"bottom",LEFT:p()?"right":"left"},Ve={animation:!0,template:'',trigger:"hover focus",title:"",delay:0,html:!1,selector:!1,placement:"top",offset:[0,0],container:!1,fallbackPlacements:["top","right","bottom","left"],boundary:"clippingParents",customClass:"",sanitize:!0,sanitizeFn:null,allowList:{"*":["class","dir","id","lang","role",/^aria-[\w-]*$/i],a:["target","href","title","rel"],area:[],b:[],br:[],col:[],code:[],div:[],em:[],hr:[],h1:[],h2:[],h3:[],h4:[],h5:[],h6:[],i:[],img:["src","srcset","alt","title","width","height"],li:[],ol:[],p:[],pre:[],s:[],small:[],span:[],sub:[],sup:[],strong:[],u:[],ul:[]},popperConfig:null},Ke={HIDE:"hide.bs.tooltip",HIDDEN:"hidden.bs.tooltip",SHOW:"show.bs.tooltip",SHOWN:"shown.bs.tooltip",INSERTED:"inserted.bs.tooltip",CLICK:"click.bs.tooltip",FOCUSIN:"focusin.bs.tooltip",FOCUSOUT:"focusout.bs.tooltip",MOUSEENTER:"mouseenter.bs.tooltip",MOUSELEAVE:"mouseleave.bs.tooltip"};class Xe extends H{constructor(t,e){if(void 0===pe)throw new TypeError("Bootstrap's tooltips require Popper (https://popper.js.org)");super(t),this._isEnabled=!0,this._timeout=0,this._hoverState="",this._activeTrigger={},this._popper=null,this._config=this._getConfig(e),this.tip=null,this._setListeners()}static get Default(){return Ve}static get NAME(){return"tooltip"}static get Event(){return Ke}static get DefaultType(){return Ue}enable(){this._isEnabled=!0}disable(){this._isEnabled=!1}toggleEnabled(){this._isEnabled=!this._isEnabled}toggle(t){if(this._isEnabled)if(t){const e=this._initializeOnDelegatedTarget(t);e._activeTrigger.click=!e._activeTrigger.click,e._isWithActiveTrigger()?e._enter(null,e):e._leave(null,e)}else{if(this.getTipElement().classList.contains("show"))return void this._leave(null,this);this._enter(null,this)}}dispose(){clearTimeout(this._timeout),P.off(this._element.closest(".modal"),"hide.bs.modal",this._hideModalHandler),this.tip&&this.tip.remove(),this._popper&&this._popper.destroy(),super.dispose()}show(){if("none"===this._element.style.display)throw new Error("Please use show on visible elements");if(!this.isWithContent()||!this._isEnabled)return;const t=P.trigger(this._element,this.constructor.Event.SHOW),e=c(this._element),i=null===e?this._element.ownerDocument.documentElement.contains(this._element):e.contains(this._element);if(t.defaultPrevented||!i)return;const n=this.getTipElement(),s=(t=>{do{t+=Math.floor(1e6*Math.random())}while(document.getElementById(t));return t})(this.constructor.NAME);n.setAttribute("id",s),this._element.setAttribute("aria-describedby",s),this._config.animation&&n.classList.add("fade");const o="function"==typeof this._config.placement?this._config.placement.call(this,n,this._element):this._config.placement,r=this._getAttachment(o);this._addAttachmentClass(r);const{container:a}=this._config;M.set(n,this.constructor.DATA_KEY,this),this._element.ownerDocument.documentElement.contains(this.tip)||(a.append(n),P.trigger(this._element,this.constructor.Event.INSERTED)),this._popper?this._popper.update():this._popper=fe(this._element,n,this._getPopperConfig(r)),n.classList.add("show");const l=this._resolvePossibleFunction(this._config.customClass);l&&n.classList.add(...l.split(" ")),"ontouchstart"in document.documentElement&&[].concat(...document.body.children).forEach(t=>{P.on(t,"mouseover",h)});const d=this.tip.classList.contains("fade");this._queueCallback(()=>{const t=this._hoverState;this._hoverState=null,P.trigger(this._element,this.constructor.Event.SHOWN),"out"===t&&this._leave(null,this)},this.tip,d)}hide(){if(!this._popper)return;const 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element.getAttribute('data-bs-target')\n\n if (!selector || selector === '#') {\n let hrefAttr = element.getAttribute('href')\n\n // The only valid content that could double as a selector are IDs or classes,\n // so everything starting with `#` or `.`. 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'element' : toType(value)\n\n if (!new RegExp(expectedTypes).test(valueType)) {\n throw new TypeError(\n `${componentName.toUpperCase()}: Option \"${property}\" provided type \"${valueType}\" but expected type \"${expectedTypes}\".`\n )\n }\n })\n}\n\nconst isVisible = element => {\n if (!isElement(element) || element.getClientRects().length === 0) {\n return false\n }\n\n return getComputedStyle(element).getPropertyValue('visibility') === 'visible'\n}\n\nconst isDisabled = element => {\n if (!element || element.nodeType !== Node.ELEMENT_NODE) {\n return true\n }\n\n if (element.classList.contains('disabled')) {\n return true\n }\n\n if (typeof element.disabled !== 'undefined') {\n return element.disabled\n }\n\n return element.hasAttribute('disabled') && element.getAttribute('disabled') !== 'false'\n}\n\nconst findShadowRoot = element => {\n if (!document.documentElement.attachShadow) {\n return null\n }\n\n // Can find the shadow root otherwise it'll return the document\n if (typeof element.getRootNode === 'function') {\n const root = element.getRootNode()\n return root instanceof ShadowRoot ? root : null\n }\n\n if (element instanceof ShadowRoot) {\n return element\n }\n\n // when we don't find a shadow root\n if (!element.parentNode) {\n return null\n }\n\n return findShadowRoot(element.parentNode)\n}\n\nconst noop = () => {}\n\n/**\n * Trick to restart an element's animation\n *\n * @param {HTMLElement} element\n * @return void\n *\n * @see https://www.charistheo.io/blog/2021/02/restart-a-css-animation-with-javascript/#restarting-a-css-animation\n */\nconst reflow = element => {\n // eslint-disable-next-line no-unused-expressions\n element.offsetHeight\n}\n\nconst getjQuery = () => {\n const { jQuery } = window\n\n if (jQuery && !document.body.hasAttribute('data-bs-no-jquery')) {\n return jQuery\n }\n\n return null\n}\n\nconst DOMContentLoadedCallbacks = []\n\nconst onDOMContentLoaded = callback => {\n if (document.readyState === 'loading') {\n // add listener on the first call when the document is in loading state\n if (!DOMContentLoadedCallbacks.length) {\n document.addEventListener('DOMContentLoaded', () => {\n DOMContentLoadedCallbacks.forEach(callback => callback())\n })\n }\n\n DOMContentLoadedCallbacks.push(callback)\n } else {\n callback()\n }\n}\n\nconst isRTL = () => document.documentElement.dir === 'rtl'\n\nconst defineJQueryPlugin = plugin => {\n onDOMContentLoaded(() => {\n const $ = getjQuery()\n /* istanbul ignore if */\n if ($) {\n const name = plugin.NAME\n const JQUERY_NO_CONFLICT = $.fn[name]\n $.fn[name] = plugin.jQueryInterface\n $.fn[name].Constructor = plugin\n $.fn[name].noConflict = () => {\n $.fn[name] = JQUERY_NO_CONFLICT\n return plugin.jQueryInterface\n }\n }\n })\n}\n\nconst execute = callback => {\n if (typeof callback === 'function') {\n callback()\n }\n}\n\nconst executeAfterTransition = (callback, transitionElement, waitForTransition = true) => {\n if (!waitForTransition) {\n execute(callback)\n return\n }\n\n const durationPadding = 5\n const emulatedDuration = getTransitionDurationFromElement(transitionElement) + durationPadding\n\n let called = false\n\n const handler = ({ target }) => {\n if (target !== transitionElement) {\n return\n }\n\n called = true\n transitionElement.removeEventListener(TRANSITION_END, handler)\n execute(callback)\n }\n\n transitionElement.addEventListener(TRANSITION_END, handler)\n setTimeout(() => {\n if (!called) {\n triggerTransitionEnd(transitionElement)\n }\n }, emulatedDuration)\n}\n\n/**\n * Return the previous/next element of a list.\n *\n * @param {array} list The list of elements\n * @param activeElement The active element\n * @param shouldGetNext Choose to get next or previous element\n * @param isCycleAllowed\n * @return {Element|elem} The proper element\n */\nconst getNextActiveElement = (list, activeElement, shouldGetNext, isCycleAllowed) => {\n let index = list.indexOf(activeElement)\n\n // if the element does not exist in the list return an element depending on the direction and if cycle is allowed\n if (index === -1) {\n return list[!shouldGetNext && isCycleAllowed ? list.length - 1 : 0]\n }\n\n const listLength = list.length\n\n index += shouldGetNext ? 1 : -1\n\n if (isCycleAllowed) {\n index = (index + listLength) % listLength\n }\n\n return list[Math.max(0, Math.min(index, listLength - 1))]\n}\n\nexport {\n getElement,\n getUID,\n getSelectorFromElement,\n getElementFromSelector,\n getTransitionDurationFromElement,\n triggerTransitionEnd,\n isElement,\n typeCheckConfig,\n isVisible,\n isDisabled,\n findShadowRoot,\n noop,\n getNextActiveElement,\n reflow,\n getjQuery,\n onDOMContentLoaded,\n isRTL,\n defineJQueryPlugin,\n execute,\n executeAfterTransition\n}\n","/**\n * --------------------------------------------------------------------------\n * Bootstrap (v5.1.0): dom/event-handler.js\n * Licensed under MIT (https://github.com/twbs/bootstrap/blob/main/LICENSE)\n * --------------------------------------------------------------------------\n */\n\nimport { getjQuery } from '../util/index'\n\n/**\n * ------------------------------------------------------------------------\n * Constants\n * ------------------------------------------------------------------------\n */\n\nconst namespaceRegex = /[^.]*(?=\\..*)\\.|.*/\nconst stripNameRegex = /\\..*/\nconst stripUidRegex = /::\\d+$/\nconst eventRegistry = {} // Events storage\nlet uidEvent = 1\nconst customEvents = {\n mouseenter: 'mouseover',\n mouseleave: 'mouseout'\n}\nconst customEventsRegex = /^(mouseenter|mouseleave)/i\nconst nativeEvents = new Set([\n 'click',\n 'dblclick',\n 'mouseup',\n 'mousedown',\n 'contextmenu',\n 'mousewheel',\n 'DOMMouseScroll',\n 'mouseover',\n 'mouseout',\n 'mousemove',\n 'selectstart',\n 'selectend',\n 'keydown',\n 'keypress',\n 'keyup',\n 'orientationchange',\n 'touchstart',\n 'touchmove',\n 'touchend',\n 'touchcancel',\n 'pointerdown',\n 'pointermove',\n 'pointerup',\n 'pointerleave',\n 'pointercancel',\n 'gesturestart',\n 'gesturechange',\n 'gestureend',\n 'focus',\n 'blur',\n 'change',\n 'reset',\n 'select',\n 'submit',\n 'focusin',\n 'focusout',\n 'load',\n 'unload',\n 'beforeunload',\n 'resize',\n 'move',\n 'DOMContentLoaded',\n 'readystatechange',\n 'error',\n 'abort',\n 'scroll'\n])\n\n/**\n * ------------------------------------------------------------------------\n * Private methods\n * ------------------------------------------------------------------------\n */\n\nfunction getUidEvent(element, uid) {\n return (uid && `${uid}::${uidEvent++}`) || element.uidEvent || uidEvent++\n}\n\nfunction getEvent(element) {\n const uid = getUidEvent(element)\n\n element.uidEvent = uid\n eventRegistry[uid] = eventRegistry[uid] || {}\n\n return eventRegistry[uid]\n}\n\nfunction bootstrapHandler(element, fn) {\n return function handler(event) {\n event.delegateTarget = element\n\n if (handler.oneOff) {\n EventHandler.off(element, event.type, fn)\n }\n\n return fn.apply(element, [event])\n }\n}\n\nfunction bootstrapDelegationHandler(element, selector, fn) {\n return function handler(event) {\n const domElements = element.querySelectorAll(selector)\n\n for (let { target } = event; target && target !== this; target = target.parentNode) {\n for (let i = domElements.length; i--;) {\n if (domElements[i] === target) {\n event.delegateTarget = target\n\n if (handler.oneOff) {\n // eslint-disable-next-line unicorn/consistent-destructuring\n EventHandler.off(element, event.type, selector, fn)\n }\n\n return fn.apply(target, [event])\n }\n }\n }\n\n // To please ESLint\n return null\n }\n}\n\nfunction findHandler(events, handler, delegationSelector = null) {\n const uidEventList = Object.keys(events)\n\n for (let i = 0, len = uidEventList.length; i < len; i++) {\n const event = events[uidEventList[i]]\n\n if (event.originalHandler === handler && event.delegationSelector === delegationSelector) {\n return event\n }\n }\n\n return null\n}\n\nfunction normalizeParams(originalTypeEvent, handler, delegationFn) {\n const delegation = typeof handler === 'string'\n const originalHandler = delegation ? delegationFn : handler\n\n let typeEvent = getTypeEvent(originalTypeEvent)\n const isNative = nativeEvents.has(typeEvent)\n\n if (!isNative) {\n typeEvent = originalTypeEvent\n }\n\n return [delegation, originalHandler, typeEvent]\n}\n\nfunction addHandler(element, originalTypeEvent, handler, delegationFn, oneOff) {\n if (typeof originalTypeEvent !== 'string' || !element) {\n return\n }\n\n if (!handler) {\n handler = delegationFn\n delegationFn = null\n }\n\n // in case of mouseenter or mouseleave wrap the handler within a function that checks for its DOM position\n // this prevents the handler from being dispatched the same way as mouseover or mouseout does\n if (customEventsRegex.test(originalTypeEvent)) {\n const wrapFn = fn => {\n return function (event) {\n if (!event.relatedTarget || (event.relatedTarget !== event.delegateTarget && !event.delegateTarget.contains(event.relatedTarget))) {\n return fn.call(this, event)\n }\n }\n }\n\n if (delegationFn) {\n delegationFn = wrapFn(delegationFn)\n } else {\n handler = wrapFn(handler)\n }\n }\n\n const [delegation, originalHandler, typeEvent] = normalizeParams(originalTypeEvent, handler, delegationFn)\n const events = getEvent(element)\n const handlers = events[typeEvent] || (events[typeEvent] = {})\n const previousFn = findHandler(handlers, originalHandler, delegation ? handler : null)\n\n if (previousFn) {\n previousFn.oneOff = previousFn.oneOff && oneOff\n\n return\n }\n\n const uid = getUidEvent(originalHandler, originalTypeEvent.replace(namespaceRegex, ''))\n const fn = delegation ?\n bootstrapDelegationHandler(element, handler, delegationFn) :\n bootstrapHandler(element, handler)\n\n fn.delegationSelector = delegation ? handler : null\n fn.originalHandler = originalHandler\n fn.oneOff = oneOff\n fn.uidEvent = uid\n handlers[uid] = fn\n\n element.addEventListener(typeEvent, fn, delegation)\n}\n\nfunction removeHandler(element, events, typeEvent, handler, delegationSelector) {\n const fn = findHandler(events[typeEvent], handler, delegationSelector)\n\n if (!fn) {\n return\n }\n\n element.removeEventListener(typeEvent, fn, Boolean(delegationSelector))\n delete events[typeEvent][fn.uidEvent]\n}\n\nfunction removeNamespacedHandlers(element, events, typeEvent, namespace) {\n const storeElementEvent = events[typeEvent] || {}\n\n Object.keys(storeElementEvent).forEach(handlerKey => {\n if (handlerKey.includes(namespace)) {\n const event = storeElementEvent[handlerKey]\n\n removeHandler(element, events, typeEvent, event.originalHandler, event.delegationSelector)\n }\n })\n}\n\nfunction getTypeEvent(event) {\n // allow to get the native events from namespaced events ('click.bs.button' --> 'click')\n event = event.replace(stripNameRegex, '')\n return customEvents[event] || event\n}\n\nconst EventHandler = {\n on(element, event, handler, delegationFn) {\n addHandler(element, event, handler, delegationFn, false)\n },\n\n one(element, event, handler, delegationFn) {\n addHandler(element, event, handler, delegationFn, true)\n },\n\n off(element, originalTypeEvent, handler, delegationFn) {\n if (typeof originalTypeEvent !== 'string' || !element) {\n return\n }\n\n const [delegation, originalHandler, typeEvent] = normalizeParams(originalTypeEvent, handler, delegationFn)\n const inNamespace = typeEvent !== originalTypeEvent\n const events = getEvent(element)\n const isNamespace = originalTypeEvent.startsWith('.')\n\n if (typeof originalHandler !== 'undefined') {\n // Simplest case: handler is passed, remove that listener ONLY.\n if (!events || !events[typeEvent]) {\n return\n }\n\n removeHandler(element, events, typeEvent, originalHandler, delegation ? handler : null)\n return\n }\n\n if (isNamespace) {\n Object.keys(events).forEach(elementEvent => {\n removeNamespacedHandlers(element, events, elementEvent, originalTypeEvent.slice(1))\n })\n }\n\n const storeElementEvent = events[typeEvent] || {}\n Object.keys(storeElementEvent).forEach(keyHandlers => {\n const handlerKey = keyHandlers.replace(stripUidRegex, '')\n\n if (!inNamespace || originalTypeEvent.includes(handlerKey)) {\n const event = storeElementEvent[keyHandlers]\n\n removeHandler(element, events, typeEvent, event.originalHandler, event.delegationSelector)\n }\n })\n },\n\n trigger(element, event, args) {\n if (typeof event !== 'string' || !element) {\n return null\n }\n\n const $ = getjQuery()\n const typeEvent = getTypeEvent(event)\n const inNamespace = event !== typeEvent\n const isNative = nativeEvents.has(typeEvent)\n\n let jQueryEvent\n let bubbles = true\n let nativeDispatch = true\n let defaultPrevented = false\n let evt = null\n\n if (inNamespace && $) {\n jQueryEvent = $.Event(event, args)\n\n $(element).trigger(jQueryEvent)\n bubbles = !jQueryEvent.isPropagationStopped()\n nativeDispatch = !jQueryEvent.isImmediatePropagationStopped()\n defaultPrevented = jQueryEvent.isDefaultPrevented()\n }\n\n if (isNative) {\n evt = document.createEvent('HTMLEvents')\n evt.initEvent(typeEvent, bubbles, true)\n } else {\n evt = new CustomEvent(event, {\n bubbles,\n cancelable: true\n })\n }\n\n // merge custom information in our event\n if (typeof args !== 'undefined') {\n Object.keys(args).forEach(key => {\n Object.defineProperty(evt, key, {\n get() {\n return args[key]\n }\n })\n })\n }\n\n if (defaultPrevented) {\n evt.preventDefault()\n }\n\n if (nativeDispatch) {\n element.dispatchEvent(evt)\n }\n\n if (evt.defaultPrevented && typeof jQueryEvent !== 'undefined') {\n jQueryEvent.preventDefault()\n }\n\n return evt\n }\n}\n\nexport default EventHandler\n","/**\n * --------------------------------------------------------------------------\n * Bootstrap (v5.1.0): dom/data.js\n * Licensed under MIT (https://github.com/twbs/bootstrap/blob/main/LICENSE)\n * --------------------------------------------------------------------------\n */\n\n/**\n * ------------------------------------------------------------------------\n * Constants\n * ------------------------------------------------------------------------\n */\n\nconst elementMap = new Map()\n\nexport default {\n set(element, key, instance) {\n if (!elementMap.has(element)) {\n elementMap.set(element, new Map())\n }\n\n const instanceMap = elementMap.get(element)\n\n // make it clear we only want one instance per element\n // can be removed later when multiple key/instances are fine to be used\n if (!instanceMap.has(key) && instanceMap.size !== 0) {\n // eslint-disable-next-line no-console\n console.error(`Bootstrap doesn't allow more than one instance per element. Bound instance: ${Array.from(instanceMap.keys())[0]}.`)\n return\n }\n\n instanceMap.set(key, instance)\n },\n\n get(element, key) {\n if (elementMap.has(element)) {\n return elementMap.get(element).get(key) || null\n }\n\n return null\n },\n\n remove(element, key) {\n if (!elementMap.has(element)) {\n return\n }\n\n const instanceMap = elementMap.get(element)\n\n instanceMap.delete(key)\n\n // free up element references if there are no instances left for an element\n if (instanceMap.size === 0) {\n elementMap.delete(element)\n }\n }\n}\n","/**\n * --------------------------------------------------------------------------\n * Bootstrap (v5.1.0): base-component.js\n * Licensed under MIT (https://github.com/twbs/bootstrap/blob/main/LICENSE)\n * --------------------------------------------------------------------------\n */\n\nimport Data from './dom/data'\nimport {\n executeAfterTransition,\n getElement\n} from './util/index'\nimport EventHandler from './dom/event-handler'\n\n/**\n * ------------------------------------------------------------------------\n * Constants\n * ------------------------------------------------------------------------\n */\n\nconst VERSION = '5.1.0'\n\nclass BaseComponent {\n constructor(element) {\n element = getElement(element)\n\n if (!element) {\n return\n }\n\n this._element = element\n Data.set(this._element, this.constructor.DATA_KEY, this)\n }\n\n dispose() {\n Data.remove(this._element, this.constructor.DATA_KEY)\n EventHandler.off(this._element, this.constructor.EVENT_KEY)\n\n Object.getOwnPropertyNames(this).forEach(propertyName => {\n this[propertyName] = null\n })\n }\n\n _queueCallback(callback, element, isAnimated = true) {\n executeAfterTransition(callback, element, isAnimated)\n }\n\n /** Static */\n\n static getInstance(element) {\n return Data.get(getElement(element), this.DATA_KEY)\n }\n\n static getOrCreateInstance(element, config = {}) {\n return this.getInstance(element) || new this(element, typeof config === 'object' ? config : null)\n }\n\n static get VERSION() {\n return VERSION\n }\n\n static get NAME() {\n throw new Error('You have to implement the static method \"NAME\", for each component!')\n }\n\n static get DATA_KEY() {\n return `bs.${this.NAME}`\n }\n\n static get EVENT_KEY() {\n return `.${this.DATA_KEY}`\n }\n}\n\nexport default BaseComponent\n","/**\n * --------------------------------------------------------------------------\n * Bootstrap (v5.1.0): util/component-functions.js\n * Licensed under MIT (https://github.com/twbs/bootstrap/blob/main/LICENSE)\n * --------------------------------------------------------------------------\n */\n\nimport EventHandler from '../dom/event-handler'\nimport { getElementFromSelector, isDisabled } from './index'\n\nconst enableDismissTrigger = (component, method = 'hide') => {\n const clickEvent = `click.dismiss${component.EVENT_KEY}`\n const name = component.NAME\n\n EventHandler.on(document, clickEvent, `[data-bs-dismiss=\"${name}\"]`, function (event) {\n if (['A', 'AREA'].includes(this.tagName)) {\n event.preventDefault()\n }\n\n if (isDisabled(this)) {\n return\n }\n\n const target = getElementFromSelector(this) || this.closest(`.${name}`)\n const instance = component.getOrCreateInstance(target)\n\n // Method argument is left, for Alert and only, as it doesn't implement the 'hide' method\n instance[method]()\n })\n}\n\nexport {\n enableDismissTrigger\n}\n","/**\n * --------------------------------------------------------------------------\n * Bootstrap (v5.1.0): alert.js\n * Licensed under MIT (https://github.com/twbs/bootstrap/blob/main/LICENSE)\n * --------------------------------------------------------------------------\n */\n\nimport { defineJQueryPlugin } from './util/index'\nimport EventHandler from './dom/event-handler'\nimport BaseComponent from './base-component'\nimport { enableDismissTrigger } from './util/component-functions'\n\n/**\n * ------------------------------------------------------------------------\n * Constants\n * ------------------------------------------------------------------------\n */\n\nconst NAME = 'alert'\nconst DATA_KEY = 'bs.alert'\nconst EVENT_KEY = `.${DATA_KEY}`\n\nconst EVENT_CLOSE = `close${EVENT_KEY}`\nconst EVENT_CLOSED = `closed${EVENT_KEY}`\nconst CLASS_NAME_FADE = 'fade'\nconst CLASS_NAME_SHOW = 'show'\n\n/**\n * ------------------------------------------------------------------------\n * Class Definition\n * ------------------------------------------------------------------------\n */\n\nclass Alert extends BaseComponent {\n // Getters\n\n static get NAME() {\n return NAME\n }\n\n // Public\n\n close() {\n const closeEvent = EventHandler.trigger(this._element, EVENT_CLOSE)\n\n if (closeEvent.defaultPrevented) {\n return\n }\n\n this._element.classList.remove(CLASS_NAME_SHOW)\n\n const isAnimated = this._element.classList.contains(CLASS_NAME_FADE)\n this._queueCallback(() => this._destroyElement(), this._element, isAnimated)\n }\n\n // Private\n _destroyElement() {\n this._element.remove()\n EventHandler.trigger(this._element, EVENT_CLOSED)\n this.dispose()\n }\n\n // Static\n\n static jQueryInterface(config) {\n return this.each(function () {\n const data = Alert.getOrCreateInstance(this)\n\n if (typeof config !== 'string') {\n return\n }\n\n if (data[config] === undefined || config.startsWith('_') || config === 'constructor') {\n throw new TypeError(`No method named \"${config}\"`)\n }\n\n data[config](this)\n })\n }\n}\n\n/**\n * ------------------------------------------------------------------------\n * Data Api implementation\n * ------------------------------------------------------------------------\n */\n\nenableDismissTrigger(Alert, 'close')\n/**\n * ------------------------------------------------------------------------\n * jQuery\n * ------------------------------------------------------------------------\n * add .Alert to jQuery only if jQuery is present\n */\n\ndefineJQueryPlugin(Alert)\n\nexport default Alert\n","/**\n * --------------------------------------------------------------------------\n * Bootstrap (v5.1.0): button.js\n * Licensed under MIT (https://github.com/twbs/bootstrap/blob/main/LICENSE)\n * --------------------------------------------------------------------------\n */\n\nimport { defineJQueryPlugin } from './util/index'\nimport EventHandler from './dom/event-handler'\nimport BaseComponent from './base-component'\n\n/**\n * ------------------------------------------------------------------------\n * Constants\n * ------------------------------------------------------------------------\n */\n\nconst NAME = 'button'\nconst DATA_KEY = 'bs.button'\nconst EVENT_KEY = `.${DATA_KEY}`\nconst DATA_API_KEY = '.data-api'\n\nconst CLASS_NAME_ACTIVE = 'active'\n\nconst SELECTOR_DATA_TOGGLE = '[data-bs-toggle=\"button\"]'\n\nconst EVENT_CLICK_DATA_API = `click${EVENT_KEY}${DATA_API_KEY}`\n\n/**\n * ------------------------------------------------------------------------\n * Class Definition\n * ------------------------------------------------------------------------\n */\n\nclass Button extends BaseComponent {\n // Getters\n\n static get NAME() {\n return NAME\n }\n\n // Public\n\n toggle() {\n // Toggle class and sync the `aria-pressed` attribute with the return value of the `.toggle()` method\n this._element.setAttribute('aria-pressed', this._element.classList.toggle(CLASS_NAME_ACTIVE))\n }\n\n // Static\n\n static jQueryInterface(config) {\n return this.each(function () {\n const data = Button.getOrCreateInstance(this)\n\n if (config === 'toggle') {\n data[config]()\n }\n })\n }\n}\n\n/**\n * ------------------------------------------------------------------------\n * Data Api implementation\n * ------------------------------------------------------------------------\n */\n\nEventHandler.on(document, EVENT_CLICK_DATA_API, SELECTOR_DATA_TOGGLE, event => {\n event.preventDefault()\n\n const button = event.target.closest(SELECTOR_DATA_TOGGLE)\n const data = Button.getOrCreateInstance(button)\n\n data.toggle()\n})\n\n/**\n * ------------------------------------------------------------------------\n * jQuery\n * ------------------------------------------------------------------------\n * add .Button to jQuery only if jQuery is present\n */\n\ndefineJQueryPlugin(Button)\n\nexport default Button\n","/**\n * --------------------------------------------------------------------------\n * Bootstrap (v5.1.0): dom/manipulator.js\n * Licensed under MIT (https://github.com/twbs/bootstrap/blob/main/LICENSE)\n * --------------------------------------------------------------------------\n */\n\nfunction normalizeData(val) {\n if (val === 'true') {\n return true\n }\n\n if (val === 'false') {\n return false\n }\n\n if (val === Number(val).toString()) {\n return Number(val)\n }\n\n if (val === '' || val === 'null') {\n return null\n }\n\n return val\n}\n\nfunction normalizeDataKey(key) {\n return key.replace(/[A-Z]/g, chr => `-${chr.toLowerCase()}`)\n}\n\nconst Manipulator = {\n setDataAttribute(element, key, value) {\n element.setAttribute(`data-bs-${normalizeDataKey(key)}`, value)\n },\n\n removeDataAttribute(element, key) {\n element.removeAttribute(`data-bs-${normalizeDataKey(key)}`)\n },\n\n getDataAttributes(element) {\n if (!element) {\n return {}\n }\n\n const attributes = {}\n\n Object.keys(element.dataset)\n .filter(key => key.startsWith('bs'))\n .forEach(key => {\n let pureKey = key.replace(/^bs/, '')\n pureKey = pureKey.charAt(0).toLowerCase() + pureKey.slice(1, pureKey.length)\n attributes[pureKey] = normalizeData(element.dataset[key])\n })\n\n return attributes\n },\n\n getDataAttribute(element, key) {\n return normalizeData(element.getAttribute(`data-bs-${normalizeDataKey(key)}`))\n },\n\n offset(element) {\n const rect = element.getBoundingClientRect()\n\n return {\n top: rect.top + window.pageYOffset,\n left: rect.left + window.pageXOffset\n }\n },\n\n position(element) {\n return {\n top: element.offsetTop,\n left: element.offsetLeft\n }\n }\n}\n\nexport default Manipulator\n","/**\n * --------------------------------------------------------------------------\n * Bootstrap (v5.1.0): dom/selector-engine.js\n * Licensed under MIT (https://github.com/twbs/bootstrap/blob/main/LICENSE)\n * --------------------------------------------------------------------------\n */\n\n/**\n * ------------------------------------------------------------------------\n * Constants\n * ------------------------------------------------------------------------\n */\n\nimport { isDisabled, isVisible } from '../util/index'\n\nconst NODE_TEXT = 3\n\nconst SelectorEngine = {\n find(selector, element = document.documentElement) {\n return [].concat(...Element.prototype.querySelectorAll.call(element, selector))\n },\n\n findOne(selector, element = document.documentElement) {\n return Element.prototype.querySelector.call(element, selector)\n },\n\n children(element, selector) {\n return [].concat(...element.children)\n .filter(child => child.matches(selector))\n },\n\n parents(element, selector) {\n const parents = []\n\n let ancestor = element.parentNode\n\n while (ancestor && ancestor.nodeType === Node.ELEMENT_NODE && ancestor.nodeType !== NODE_TEXT) {\n if (ancestor.matches(selector)) {\n parents.push(ancestor)\n }\n\n ancestor = ancestor.parentNode\n }\n\n return parents\n },\n\n prev(element, selector) {\n let previous = element.previousElementSibling\n\n while (previous) {\n if (previous.matches(selector)) {\n return [previous]\n }\n\n previous = previous.previousElementSibling\n }\n\n return []\n },\n\n next(element, selector) {\n let next = element.nextElementSibling\n\n while (next) {\n if (next.matches(selector)) {\n return [next]\n }\n\n next = next.nextElementSibling\n }\n\n return []\n },\n\n focusableChildren(element) {\n const focusables = [\n 'a',\n 'button',\n 'input',\n 'textarea',\n 'select',\n 'details',\n '[tabindex]',\n '[contenteditable=\"true\"]'\n ].map(selector => `${selector}:not([tabindex^=\"-\"])`).join(', ')\n\n return this.find(focusables, element).filter(el => !isDisabled(el) && isVisible(el))\n }\n}\n\nexport default SelectorEngine\n","/**\n * --------------------------------------------------------------------------\n * Bootstrap (v5.1.0): carousel.js\n * Licensed under MIT (https://github.com/twbs/bootstrap/blob/main/LICENSE)\n * --------------------------------------------------------------------------\n */\n\nimport {\n defineJQueryPlugin,\n getElementFromSelector,\n isRTL,\n isVisible,\n getNextActiveElement,\n reflow,\n triggerTransitionEnd,\n typeCheckConfig\n} from './util/index'\nimport EventHandler from './dom/event-handler'\nimport Manipulator from './dom/manipulator'\nimport SelectorEngine from './dom/selector-engine'\nimport BaseComponent from './base-component'\n\n/**\n * ------------------------------------------------------------------------\n * Constants\n * ------------------------------------------------------------------------\n */\n\nconst NAME = 'carousel'\nconst DATA_KEY = 'bs.carousel'\nconst EVENT_KEY = `.${DATA_KEY}`\nconst DATA_API_KEY = '.data-api'\n\nconst ARROW_LEFT_KEY = 'ArrowLeft'\nconst ARROW_RIGHT_KEY = 'ArrowRight'\nconst TOUCHEVENT_COMPAT_WAIT = 500 // Time for mouse compat events to fire after touch\nconst SWIPE_THRESHOLD = 40\n\nconst Default = {\n interval: 5000,\n keyboard: true,\n slide: false,\n pause: 'hover',\n wrap: true,\n touch: true\n}\n\nconst DefaultType = {\n interval: '(number|boolean)',\n keyboard: 'boolean',\n slide: '(boolean|string)',\n pause: '(string|boolean)',\n wrap: 'boolean',\n touch: 'boolean'\n}\n\nconst ORDER_NEXT = 'next'\nconst ORDER_PREV = 'prev'\nconst DIRECTION_LEFT = 'left'\nconst DIRECTION_RIGHT = 'right'\n\nconst KEY_TO_DIRECTION = {\n [ARROW_LEFT_KEY]: DIRECTION_RIGHT,\n [ARROW_RIGHT_KEY]: DIRECTION_LEFT\n}\n\nconst EVENT_SLIDE = `slide${EVENT_KEY}`\nconst EVENT_SLID = `slid${EVENT_KEY}`\nconst EVENT_KEYDOWN = `keydown${EVENT_KEY}`\nconst EVENT_MOUSEENTER = `mouseenter${EVENT_KEY}`\nconst EVENT_MOUSELEAVE = `mouseleave${EVENT_KEY}`\nconst EVENT_TOUCHSTART = `touchstart${EVENT_KEY}`\nconst EVENT_TOUCHMOVE = `touchmove${EVENT_KEY}`\nconst EVENT_TOUCHEND = `touchend${EVENT_KEY}`\nconst EVENT_POINTERDOWN = `pointerdown${EVENT_KEY}`\nconst EVENT_POINTERUP = `pointerup${EVENT_KEY}`\nconst EVENT_DRAG_START = `dragstart${EVENT_KEY}`\nconst EVENT_LOAD_DATA_API = `load${EVENT_KEY}${DATA_API_KEY}`\nconst EVENT_CLICK_DATA_API = `click${EVENT_KEY}${DATA_API_KEY}`\n\nconst CLASS_NAME_CAROUSEL = 'carousel'\nconst CLASS_NAME_ACTIVE = 'active'\nconst CLASS_NAME_SLIDE = 'slide'\nconst CLASS_NAME_END = 'carousel-item-end'\nconst CLASS_NAME_START = 'carousel-item-start'\nconst CLASS_NAME_NEXT = 'carousel-item-next'\nconst CLASS_NAME_PREV = 'carousel-item-prev'\nconst CLASS_NAME_POINTER_EVENT = 'pointer-event'\n\nconst SELECTOR_ACTIVE = '.active'\nconst SELECTOR_ACTIVE_ITEM = '.active.carousel-item'\nconst SELECTOR_ITEM = '.carousel-item'\nconst SELECTOR_ITEM_IMG = '.carousel-item img'\nconst SELECTOR_NEXT_PREV = '.carousel-item-next, .carousel-item-prev'\nconst SELECTOR_INDICATORS = '.carousel-indicators'\nconst SELECTOR_INDICATOR = '[data-bs-target]'\nconst SELECTOR_DATA_SLIDE = '[data-bs-slide], [data-bs-slide-to]'\nconst SELECTOR_DATA_RIDE = '[data-bs-ride=\"carousel\"]'\n\nconst POINTER_TYPE_TOUCH = 'touch'\nconst POINTER_TYPE_PEN = 'pen'\n\n/**\n * ------------------------------------------------------------------------\n * Class Definition\n * ------------------------------------------------------------------------\n */\nclass Carousel extends BaseComponent {\n constructor(element, config) {\n super(element)\n\n this._items = null\n this._interval = null\n this._activeElement = null\n this._isPaused = false\n this._isSliding = false\n this.touchTimeout = null\n this.touchStartX = 0\n this.touchDeltaX = 0\n\n this._config = this._getConfig(config)\n this._indicatorsElement = SelectorEngine.findOne(SELECTOR_INDICATORS, this._element)\n this._touchSupported = 'ontouchstart' in document.documentElement || navigator.maxTouchPoints > 0\n this._pointerEvent = Boolean(window.PointerEvent)\n\n this._addEventListeners()\n }\n\n // Getters\n\n static get Default() {\n return Default\n }\n\n static get NAME() {\n return NAME\n }\n\n // Public\n\n next() {\n this._slide(ORDER_NEXT)\n }\n\n nextWhenVisible() {\n // Don't call next when the page isn't visible\n // or the carousel or its parent isn't visible\n if (!document.hidden && isVisible(this._element)) {\n this.next()\n }\n }\n\n prev() {\n this._slide(ORDER_PREV)\n }\n\n pause(event) {\n if (!event) {\n this._isPaused = true\n }\n\n if (SelectorEngine.findOne(SELECTOR_NEXT_PREV, this._element)) {\n triggerTransitionEnd(this._element)\n this.cycle(true)\n }\n\n clearInterval(this._interval)\n this._interval = null\n }\n\n cycle(event) {\n if (!event) {\n this._isPaused = false\n }\n\n if (this._interval) {\n clearInterval(this._interval)\n this._interval = null\n }\n\n if (this._config && this._config.interval && !this._isPaused) {\n this._updateInterval()\n\n this._interval = setInterval(\n (document.visibilityState ? this.nextWhenVisible : this.next).bind(this),\n this._config.interval\n )\n }\n }\n\n to(index) {\n this._activeElement = SelectorEngine.findOne(SELECTOR_ACTIVE_ITEM, this._element)\n const activeIndex = this._getItemIndex(this._activeElement)\n\n if (index > this._items.length - 1 || index < 0) {\n return\n }\n\n if (this._isSliding) {\n EventHandler.one(this._element, EVENT_SLID, () => this.to(index))\n return\n }\n\n if (activeIndex === index) {\n this.pause()\n this.cycle()\n return\n }\n\n const order = index > activeIndex ?\n ORDER_NEXT :\n ORDER_PREV\n\n this._slide(order, this._items[index])\n }\n\n // Private\n\n _getConfig(config) {\n config = {\n ...Default,\n ...Manipulator.getDataAttributes(this._element),\n ...(typeof config === 'object' ? config : {})\n }\n typeCheckConfig(NAME, config, DefaultType)\n return config\n }\n\n _handleSwipe() {\n const absDeltax = Math.abs(this.touchDeltaX)\n\n if (absDeltax <= SWIPE_THRESHOLD) {\n return\n }\n\n const direction = absDeltax / this.touchDeltaX\n\n this.touchDeltaX = 0\n\n if (!direction) {\n return\n }\n\n this._slide(direction > 0 ? DIRECTION_RIGHT : DIRECTION_LEFT)\n }\n\n _addEventListeners() {\n if (this._config.keyboard) {\n EventHandler.on(this._element, EVENT_KEYDOWN, event => this._keydown(event))\n }\n\n if (this._config.pause === 'hover') {\n EventHandler.on(this._element, EVENT_MOUSEENTER, event => this.pause(event))\n EventHandler.on(this._element, EVENT_MOUSELEAVE, event => this.cycle(event))\n }\n\n if (this._config.touch && this._touchSupported) {\n this._addTouchEventListeners()\n }\n }\n\n _addTouchEventListeners() {\n const start = event => {\n if (this._pointerEvent && (event.pointerType === POINTER_TYPE_PEN || event.pointerType === POINTER_TYPE_TOUCH)) {\n this.touchStartX = event.clientX\n } else if (!this._pointerEvent) {\n this.touchStartX = event.touches[0].clientX\n }\n }\n\n const move = event => {\n // ensure swiping with one touch and not pinching\n this.touchDeltaX = event.touches && event.touches.length > 1 ?\n 0 :\n event.touches[0].clientX - this.touchStartX\n }\n\n const end = event => {\n if (this._pointerEvent && (event.pointerType === POINTER_TYPE_PEN || event.pointerType === POINTER_TYPE_TOUCH)) {\n this.touchDeltaX = event.clientX - this.touchStartX\n }\n\n this._handleSwipe()\n if (this._config.pause === 'hover') {\n // If it's a touch-enabled device, mouseenter/leave are fired as\n // part of the mouse compatibility events on first tap - the carousel\n // would stop cycling until user tapped out of it;\n // here, we listen for touchend, explicitly pause the carousel\n // (as if it's the second time we tap on it, mouseenter compat event\n // is NOT fired) and after a timeout (to allow for mouse compatibility\n // events to fire) we explicitly restart cycling\n\n this.pause()\n if (this.touchTimeout) {\n clearTimeout(this.touchTimeout)\n }\n\n this.touchTimeout = setTimeout(event => this.cycle(event), TOUCHEVENT_COMPAT_WAIT + this._config.interval)\n }\n }\n\n SelectorEngine.find(SELECTOR_ITEM_IMG, this._element).forEach(itemImg => {\n EventHandler.on(itemImg, EVENT_DRAG_START, e => e.preventDefault())\n })\n\n if (this._pointerEvent) {\n EventHandler.on(this._element, EVENT_POINTERDOWN, event => start(event))\n EventHandler.on(this._element, EVENT_POINTERUP, event => end(event))\n\n this._element.classList.add(CLASS_NAME_POINTER_EVENT)\n } else {\n EventHandler.on(this._element, EVENT_TOUCHSTART, event => start(event))\n EventHandler.on(this._element, EVENT_TOUCHMOVE, event => move(event))\n EventHandler.on(this._element, EVENT_TOUCHEND, event => end(event))\n }\n }\n\n _keydown(event) {\n if (/input|textarea/i.test(event.target.tagName)) {\n return\n }\n\n const direction = KEY_TO_DIRECTION[event.key]\n if (direction) {\n event.preventDefault()\n this._slide(direction)\n }\n }\n\n _getItemIndex(element) {\n this._items = element && element.parentNode ?\n SelectorEngine.find(SELECTOR_ITEM, element.parentNode) :\n []\n\n return this._items.indexOf(element)\n }\n\n _getItemByOrder(order, activeElement) {\n const isNext = order === ORDER_NEXT\n return getNextActiveElement(this._items, activeElement, isNext, this._config.wrap)\n }\n\n _triggerSlideEvent(relatedTarget, eventDirectionName) {\n const targetIndex = this._getItemIndex(relatedTarget)\n const fromIndex = this._getItemIndex(SelectorEngine.findOne(SELECTOR_ACTIVE_ITEM, this._element))\n\n return EventHandler.trigger(this._element, EVENT_SLIDE, {\n relatedTarget,\n direction: eventDirectionName,\n from: fromIndex,\n to: targetIndex\n })\n }\n\n _setActiveIndicatorElement(element) {\n if (this._indicatorsElement) {\n const activeIndicator = SelectorEngine.findOne(SELECTOR_ACTIVE, this._indicatorsElement)\n\n activeIndicator.classList.remove(CLASS_NAME_ACTIVE)\n activeIndicator.removeAttribute('aria-current')\n\n const indicators = SelectorEngine.find(SELECTOR_INDICATOR, this._indicatorsElement)\n\n for (let i = 0; i < indicators.length; i++) {\n if (Number.parseInt(indicators[i].getAttribute('data-bs-slide-to'), 10) === this._getItemIndex(element)) {\n indicators[i].classList.add(CLASS_NAME_ACTIVE)\n indicators[i].setAttribute('aria-current', 'true')\n break\n }\n }\n }\n }\n\n _updateInterval() {\n const element = this._activeElement || SelectorEngine.findOne(SELECTOR_ACTIVE_ITEM, this._element)\n\n if (!element) {\n return\n }\n\n const elementInterval = Number.parseInt(element.getAttribute('data-bs-interval'), 10)\n\n if (elementInterval) {\n this._config.defaultInterval = this._config.defaultInterval || this._config.interval\n this._config.interval = elementInterval\n } else {\n this._config.interval = this._config.defaultInterval || this._config.interval\n }\n }\n\n _slide(directionOrOrder, element) {\n const order = this._directionToOrder(directionOrOrder)\n const activeElement = SelectorEngine.findOne(SELECTOR_ACTIVE_ITEM, this._element)\n const activeElementIndex = this._getItemIndex(activeElement)\n const nextElement = element || this._getItemByOrder(order, activeElement)\n\n const nextElementIndex = this._getItemIndex(nextElement)\n const isCycling = Boolean(this._interval)\n\n const isNext = order === ORDER_NEXT\n const directionalClassName = isNext ? CLASS_NAME_START : CLASS_NAME_END\n const orderClassName = isNext ? CLASS_NAME_NEXT : CLASS_NAME_PREV\n const eventDirectionName = this._orderToDirection(order)\n\n if (nextElement && nextElement.classList.contains(CLASS_NAME_ACTIVE)) {\n this._isSliding = false\n return\n }\n\n if (this._isSliding) {\n return\n }\n\n const slideEvent = this._triggerSlideEvent(nextElement, eventDirectionName)\n if (slideEvent.defaultPrevented) {\n return\n }\n\n if (!activeElement || !nextElement) {\n // Some weirdness is happening, so we bail\n return\n }\n\n this._isSliding = true\n\n if (isCycling) {\n this.pause()\n }\n\n this._setActiveIndicatorElement(nextElement)\n this._activeElement = nextElement\n\n const triggerSlidEvent = () => {\n EventHandler.trigger(this._element, EVENT_SLID, {\n relatedTarget: nextElement,\n direction: eventDirectionName,\n from: activeElementIndex,\n to: nextElementIndex\n })\n }\n\n if (this._element.classList.contains(CLASS_NAME_SLIDE)) {\n nextElement.classList.add(orderClassName)\n\n reflow(nextElement)\n\n activeElement.classList.add(directionalClassName)\n nextElement.classList.add(directionalClassName)\n\n const completeCallBack = () => {\n nextElement.classList.remove(directionalClassName, orderClassName)\n nextElement.classList.add(CLASS_NAME_ACTIVE)\n\n activeElement.classList.remove(CLASS_NAME_ACTIVE, orderClassName, directionalClassName)\n\n this._isSliding = false\n\n setTimeout(triggerSlidEvent, 0)\n }\n\n this._queueCallback(completeCallBack, activeElement, true)\n } else {\n activeElement.classList.remove(CLASS_NAME_ACTIVE)\n nextElement.classList.add(CLASS_NAME_ACTIVE)\n\n this._isSliding = false\n triggerSlidEvent()\n }\n\n if (isCycling) {\n this.cycle()\n }\n }\n\n _directionToOrder(direction) {\n if (![DIRECTION_RIGHT, DIRECTION_LEFT].includes(direction)) {\n return direction\n }\n\n if (isRTL()) {\n return direction === DIRECTION_LEFT ? ORDER_PREV : ORDER_NEXT\n }\n\n return direction === DIRECTION_LEFT ? ORDER_NEXT : ORDER_PREV\n }\n\n _orderToDirection(order) {\n if (![ORDER_NEXT, ORDER_PREV].includes(order)) {\n return order\n }\n\n if (isRTL()) {\n return order === ORDER_PREV ? DIRECTION_LEFT : DIRECTION_RIGHT\n }\n\n return order === ORDER_PREV ? DIRECTION_RIGHT : DIRECTION_LEFT\n }\n\n // Static\n\n static carouselInterface(element, config) {\n const data = Carousel.getOrCreateInstance(element, config)\n\n let { _config } = data\n if (typeof config === 'object') {\n _config = {\n ..._config,\n ...config\n }\n }\n\n const action = typeof config === 'string' ? config : _config.slide\n\n if (typeof config === 'number') {\n data.to(config)\n } else if (typeof action === 'string') {\n if (typeof data[action] === 'undefined') {\n throw new TypeError(`No method named \"${action}\"`)\n }\n\n data[action]()\n } else if (_config.interval && _config.ride) {\n data.pause()\n data.cycle()\n }\n }\n\n static jQueryInterface(config) {\n return this.each(function () {\n Carousel.carouselInterface(this, config)\n })\n }\n\n static dataApiClickHandler(event) {\n const target = getElementFromSelector(this)\n\n if (!target || !target.classList.contains(CLASS_NAME_CAROUSEL)) {\n return\n }\n\n const config = {\n ...Manipulator.getDataAttributes(target),\n ...Manipulator.getDataAttributes(this)\n }\n const slideIndex = this.getAttribute('data-bs-slide-to')\n\n if (slideIndex) {\n config.interval = false\n }\n\n Carousel.carouselInterface(target, config)\n\n if (slideIndex) {\n Carousel.getInstance(target).to(slideIndex)\n }\n\n event.preventDefault()\n }\n}\n\n/**\n * ------------------------------------------------------------------------\n * Data Api implementation\n * ------------------------------------------------------------------------\n */\n\nEventHandler.on(document, EVENT_CLICK_DATA_API, SELECTOR_DATA_SLIDE, Carousel.dataApiClickHandler)\n\nEventHandler.on(window, EVENT_LOAD_DATA_API, () => {\n const carousels = SelectorEngine.find(SELECTOR_DATA_RIDE)\n\n for (let i = 0, len = carousels.length; i < len; i++) {\n Carousel.carouselInterface(carousels[i], Carousel.getInstance(carousels[i]))\n }\n})\n\n/**\n * ------------------------------------------------------------------------\n * jQuery\n * ------------------------------------------------------------------------\n * add .Carousel to jQuery only if jQuery is present\n */\n\ndefineJQueryPlugin(Carousel)\n\nexport default Carousel\n","/**\n * --------------------------------------------------------------------------\n * Bootstrap (v5.1.0): collapse.js\n * Licensed under MIT (https://github.com/twbs/bootstrap/blob/main/LICENSE)\n * --------------------------------------------------------------------------\n */\n\nimport {\n defineJQueryPlugin,\n getElement,\n getSelectorFromElement,\n getElementFromSelector,\n reflow,\n typeCheckConfig\n} from './util/index'\nimport Data from './dom/data'\nimport EventHandler from './dom/event-handler'\nimport Manipulator from './dom/manipulator'\nimport SelectorEngine from './dom/selector-engine'\nimport BaseComponent from './base-component'\n\n/**\n * ------------------------------------------------------------------------\n * Constants\n * ------------------------------------------------------------------------\n */\n\nconst NAME = 'collapse'\nconst DATA_KEY = 'bs.collapse'\nconst EVENT_KEY = `.${DATA_KEY}`\nconst DATA_API_KEY = '.data-api'\n\nconst Default = {\n toggle: true,\n parent: null\n}\n\nconst DefaultType = {\n toggle: 'boolean',\n parent: '(null|element)'\n}\n\nconst EVENT_SHOW = `show${EVENT_KEY}`\nconst EVENT_SHOWN = `shown${EVENT_KEY}`\nconst EVENT_HIDE = `hide${EVENT_KEY}`\nconst EVENT_HIDDEN = `hidden${EVENT_KEY}`\nconst EVENT_CLICK_DATA_API = `click${EVENT_KEY}${DATA_API_KEY}`\n\nconst CLASS_NAME_SHOW = 'show'\nconst CLASS_NAME_COLLAPSE = 'collapse'\nconst CLASS_NAME_COLLAPSING = 'collapsing'\nconst CLASS_NAME_COLLAPSED = 'collapsed'\nconst CLASS_NAME_HORIZONTAL = 'collapse-horizontal'\n\nconst WIDTH = 'width'\nconst HEIGHT = 'height'\n\nconst SELECTOR_ACTIVES = '.show, .collapsing'\nconst SELECTOR_DATA_TOGGLE = '[data-bs-toggle=\"collapse\"]'\n\n/**\n * ------------------------------------------------------------------------\n * Class Definition\n * ------------------------------------------------------------------------\n */\n\nclass Collapse extends BaseComponent {\n constructor(element, config) {\n super(element)\n\n this._isTransitioning = false\n this._config = this._getConfig(config)\n this._triggerArray = []\n\n const toggleList = SelectorEngine.find(SELECTOR_DATA_TOGGLE)\n\n for (let i = 0, len = toggleList.length; i < len; i++) {\n const elem = toggleList[i]\n const selector = getSelectorFromElement(elem)\n const filterElement = SelectorEngine.find(selector)\n .filter(foundElem => foundElem === this._element)\n\n if (selector !== null && filterElement.length) {\n this._selector = selector\n this._triggerArray.push(elem)\n }\n }\n\n this._initializeChildren()\n\n if (!this._config.parent) {\n this._addAriaAndCollapsedClass(this._triggerArray, this._isShown())\n }\n\n if (this._config.toggle) {\n this.toggle()\n }\n }\n\n // Getters\n\n static get Default() {\n return Default\n }\n\n static get NAME() {\n return NAME\n }\n\n // Public\n\n toggle() {\n if (this._isShown()) {\n this.hide()\n } else {\n this.show()\n }\n }\n\n show() {\n if (this._isTransitioning || this._isShown()) {\n return\n }\n\n let actives = []\n let activesData\n\n if (this._config.parent) {\n const children = SelectorEngine.find(`.${CLASS_NAME_COLLAPSE} .${CLASS_NAME_COLLAPSE}`, this._config.parent)\n actives = SelectorEngine.find(SELECTOR_ACTIVES, this._config.parent).filter(elem => !children.includes(elem)) // remove children if greater depth\n }\n\n const container = SelectorEngine.findOne(this._selector)\n if (actives.length) {\n const tempActiveData = actives.find(elem => container !== elem)\n activesData = tempActiveData ? Collapse.getInstance(tempActiveData) : null\n\n if (activesData && activesData._isTransitioning) {\n return\n }\n }\n\n const startEvent = EventHandler.trigger(this._element, EVENT_SHOW)\n if (startEvent.defaultPrevented) {\n return\n }\n\n actives.forEach(elemActive => {\n if (container !== elemActive) {\n Collapse.getOrCreateInstance(elemActive, { toggle: false }).hide()\n }\n\n if (!activesData) {\n Data.set(elemActive, DATA_KEY, null)\n }\n })\n\n const dimension = this._getDimension()\n\n this._element.classList.remove(CLASS_NAME_COLLAPSE)\n this._element.classList.add(CLASS_NAME_COLLAPSING)\n\n this._element.style[dimension] = 0\n\n this._addAriaAndCollapsedClass(this._triggerArray, true)\n this._isTransitioning = true\n\n const complete = () => {\n this._isTransitioning = false\n\n this._element.classList.remove(CLASS_NAME_COLLAPSING)\n this._element.classList.add(CLASS_NAME_COLLAPSE, CLASS_NAME_SHOW)\n\n this._element.style[dimension] = ''\n\n EventHandler.trigger(this._element, EVENT_SHOWN)\n }\n\n const capitalizedDimension = dimension[0].toUpperCase() + dimension.slice(1)\n const scrollSize = `scroll${capitalizedDimension}`\n\n this._queueCallback(complete, this._element, true)\n this._element.style[dimension] = `${this._element[scrollSize]}px`\n }\n\n hide() {\n if (this._isTransitioning || !this._isShown()) {\n return\n }\n\n const startEvent = EventHandler.trigger(this._element, EVENT_HIDE)\n if (startEvent.defaultPrevented) {\n return\n }\n\n const dimension = this._getDimension()\n\n this._element.style[dimension] = `${this._element.getBoundingClientRect()[dimension]}px`\n\n reflow(this._element)\n\n this._element.classList.add(CLASS_NAME_COLLAPSING)\n this._element.classList.remove(CLASS_NAME_COLLAPSE, CLASS_NAME_SHOW)\n\n const triggerArrayLength = this._triggerArray.length\n for (let i = 0; i < triggerArrayLength; i++) {\n const trigger = this._triggerArray[i]\n const elem = getElementFromSelector(trigger)\n\n if (elem && !this._isShown(elem)) {\n this._addAriaAndCollapsedClass([trigger], false)\n }\n }\n\n this._isTransitioning = true\n\n const complete = () => {\n this._isTransitioning = false\n this._element.classList.remove(CLASS_NAME_COLLAPSING)\n this._element.classList.add(CLASS_NAME_COLLAPSE)\n EventHandler.trigger(this._element, EVENT_HIDDEN)\n }\n\n this._element.style[dimension] = ''\n\n this._queueCallback(complete, this._element, true)\n }\n\n _isShown(element = this._element) {\n return element.classList.contains(CLASS_NAME_SHOW)\n }\n\n // Private\n\n _getConfig(config) {\n config = {\n ...Default,\n ...Manipulator.getDataAttributes(this._element),\n ...config\n }\n config.toggle = Boolean(config.toggle) // Coerce string values\n config.parent = getElement(config.parent)\n typeCheckConfig(NAME, config, DefaultType)\n return config\n }\n\n _getDimension() {\n return this._element.classList.contains(CLASS_NAME_HORIZONTAL) ? WIDTH : HEIGHT\n }\n\n _initializeChildren() {\n if (!this._config.parent) {\n return\n }\n\n const children = SelectorEngine.find(`.${CLASS_NAME_COLLAPSE} .${CLASS_NAME_COLLAPSE}`, this._config.parent)\n SelectorEngine.find(SELECTOR_DATA_TOGGLE, this._config.parent).filter(elem => !children.includes(elem))\n .forEach(element => {\n const selected = getElementFromSelector(element)\n\n if (selected) {\n this._addAriaAndCollapsedClass([element], this._isShown(selected))\n }\n })\n }\n\n _addAriaAndCollapsedClass(triggerArray, isOpen) {\n if (!triggerArray.length) {\n return\n }\n\n triggerArray.forEach(elem => {\n if (isOpen) {\n elem.classList.remove(CLASS_NAME_COLLAPSED)\n } else {\n elem.classList.add(CLASS_NAME_COLLAPSED)\n }\n\n elem.setAttribute('aria-expanded', isOpen)\n })\n }\n\n // Static\n\n static jQueryInterface(config) {\n return this.each(function () {\n const _config = {}\n if (typeof config === 'string' && /show|hide/.test(config)) {\n _config.toggle = false\n }\n\n const data = Collapse.getOrCreateInstance(this, _config)\n\n if (typeof config === 'string') {\n if (typeof data[config] === 'undefined') {\n throw new TypeError(`No method named \"${config}\"`)\n }\n\n data[config]()\n }\n })\n }\n}\n\n/**\n * ------------------------------------------------------------------------\n * Data Api implementation\n * ------------------------------------------------------------------------\n */\n\nEventHandler.on(document, EVENT_CLICK_DATA_API, SELECTOR_DATA_TOGGLE, function (event) {\n // preventDefault only for elements (which change the URL) not inside the collapsible element\n if (event.target.tagName === 'A' || (event.delegateTarget && event.delegateTarget.tagName === 'A')) {\n event.preventDefault()\n }\n\n const selector = getSelectorFromElement(this)\n const selectorElements = SelectorEngine.find(selector)\n\n selectorElements.forEach(element => {\n Collapse.getOrCreateInstance(element, { toggle: false }).toggle()\n })\n})\n\n/**\n * ------------------------------------------------------------------------\n * jQuery\n * ------------------------------------------------------------------------\n * add .Collapse to jQuery only if jQuery is present\n */\n\ndefineJQueryPlugin(Collapse)\n\nexport default Collapse\n","export var top = 'top';\nexport var bottom = 'bottom';\nexport var right = 'right';\nexport var left = 'left';\nexport var auto = 'auto';\nexport var basePlacements = [top, bottom, right, left];\nexport var start = 'start';\nexport var end = 'end';\nexport var clippingParents = 'clippingParents';\nexport var viewport = 'viewport';\nexport var popper = 'popper';\nexport var reference = 'reference';\nexport var variationPlacements = /*#__PURE__*/basePlacements.reduce(function (acc, placement) {\n return acc.concat([placement + \"-\" + start, placement + \"-\" + end]);\n}, []);\nexport var placements = /*#__PURE__*/[].concat(basePlacements, [auto]).reduce(function (acc, placement) {\n return acc.concat([placement, placement + \"-\" + start, placement + \"-\" + end]);\n}, []); // modifiers that need to read the DOM\n\nexport var beforeRead = 'beforeRead';\nexport var read = 'read';\nexport var afterRead = 'afterRead'; // pure-logic modifiers\n\nexport var beforeMain = 'beforeMain';\nexport var main = 'main';\nexport var afterMain = 'afterMain'; // modifier with the purpose to write to the DOM (or write into a framework state)\n\nexport var beforeWrite = 'beforeWrite';\nexport var write = 'write';\nexport var afterWrite = 'afterWrite';\nexport var modifierPhases = [beforeRead, read, afterRead, beforeMain, main, afterMain, beforeWrite, write, afterWrite];","export default function getNodeName(element) {\n return element ? (element.nodeName || '').toLowerCase() : null;\n}","export default function getWindow(node) {\n if (node == null) {\n return window;\n }\n\n if (node.toString() !== '[object Window]') {\n var ownerDocument = node.ownerDocument;\n return ownerDocument ? ownerDocument.defaultView || window : window;\n }\n\n return node;\n}","import getWindow from \"./getWindow.js\";\n\nfunction isElement(node) {\n var OwnElement = getWindow(node).Element;\n return node instanceof OwnElement || node instanceof Element;\n}\n\nfunction isHTMLElement(node) {\n var OwnElement = getWindow(node).HTMLElement;\n return node instanceof OwnElement || node instanceof HTMLElement;\n}\n\nfunction isShadowRoot(node) {\n // IE 11 has no ShadowRoot\n if (typeof ShadowRoot === 'undefined') {\n return false;\n }\n\n var OwnElement = getWindow(node).ShadowRoot;\n return node instanceof OwnElement || node instanceof ShadowRoot;\n}\n\nexport { isElement, isHTMLElement, isShadowRoot };","import getNodeName from \"../dom-utils/getNodeName.js\";\nimport { isHTMLElement } from \"../dom-utils/instanceOf.js\"; // This modifier takes the styles prepared by the `computeStyles` modifier\n// and applies them to the HTMLElements such as popper and arrow\n\nfunction applyStyles(_ref) {\n var state = _ref.state;\n Object.keys(state.elements).forEach(function (name) {\n var style = state.styles[name] || {};\n var attributes = state.attributes[name] || {};\n var element = state.elements[name]; // arrow is optional + virtual elements\n\n if (!isHTMLElement(element) || !getNodeName(element)) {\n return;\n } // Flow doesn't support to extend this property, but it's the most\n // effective way to apply styles to an HTMLElement\n // $FlowFixMe[cannot-write]\n\n\n Object.assign(element.style, style);\n Object.keys(attributes).forEach(function (name) {\n var value = attributes[name];\n\n if (value === false) {\n element.removeAttribute(name);\n } else {\n element.setAttribute(name, value === true ? '' : value);\n }\n });\n });\n}\n\nfunction effect(_ref2) {\n var state = _ref2.state;\n var initialStyles = {\n popper: {\n position: state.options.strategy,\n left: '0',\n top: '0',\n margin: '0'\n },\n arrow: {\n position: 'absolute'\n },\n reference: {}\n };\n Object.assign(state.elements.popper.style, initialStyles.popper);\n state.styles = initialStyles;\n\n if (state.elements.arrow) {\n Object.assign(state.elements.arrow.style, initialStyles.arrow);\n }\n\n return function () {\n Object.keys(state.elements).forEach(function (name) {\n var element = state.elements[name];\n var attributes = state.attributes[name] || {};\n var styleProperties = Object.keys(state.styles.hasOwnProperty(name) ? state.styles[name] : initialStyles[name]); // Set all values to an empty string to unset them\n\n var style = styleProperties.reduce(function (style, property) {\n style[property] = '';\n return style;\n }, {}); // arrow is optional + virtual elements\n\n if (!isHTMLElement(element) || !getNodeName(element)) {\n return;\n }\n\n Object.assign(element.style, style);\n Object.keys(attributes).forEach(function (attribute) {\n element.removeAttribute(attribute);\n });\n });\n };\n} // eslint-disable-next-line import/no-unused-modules\n\n\nexport default {\n name: 'applyStyles',\n enabled: true,\n phase: 'write',\n fn: applyStyles,\n effect: effect,\n requires: ['computeStyles']\n};","import { auto } from \"../enums.js\";\nexport default function getBasePlacement(placement) {\n return placement.split('-')[0];\n}","import { isHTMLElement } from \"./instanceOf.js\";\nvar round = Math.round;\nexport default function getBoundingClientRect(element, includeScale) {\n if (includeScale === void 0) {\n includeScale = false;\n }\n\n var rect = element.getBoundingClientRect();\n var scaleX = 1;\n var scaleY = 1;\n\n if (isHTMLElement(element) && includeScale) {\n // Fallback to 1 in case both values are `0`\n scaleX = rect.width / element.offsetWidth || 1;\n scaleY = rect.height / element.offsetHeight || 1;\n }\n\n return {\n width: round(rect.width / scaleX),\n height: round(rect.height / scaleY),\n top: round(rect.top / scaleY),\n right: round(rect.right / scaleX),\n bottom: round(rect.bottom / scaleY),\n left: round(rect.left / scaleX),\n x: round(rect.left / scaleX),\n y: round(rect.top / scaleY)\n };\n}","import getBoundingClientRect from \"./getBoundingClientRect.js\"; // Returns the layout rect of an element relative to its offsetParent. Layout\n// means it doesn't take into account transforms.\n\nexport default function getLayoutRect(element) {\n var clientRect = getBoundingClientRect(element); // Use the clientRect sizes if it's not been transformed.\n // Fixes https://github.com/popperjs/popper-core/issues/1223\n\n var width = element.offsetWidth;\n var height = element.offsetHeight;\n\n if (Math.abs(clientRect.width - width) <= 1) {\n width = clientRect.width;\n }\n\n if (Math.abs(clientRect.height - height) <= 1) {\n height = clientRect.height;\n }\n\n return {\n x: element.offsetLeft,\n y: element.offsetTop,\n width: width,\n height: height\n };\n}","import { isShadowRoot } from \"./instanceOf.js\";\nexport default function contains(parent, child) {\n var rootNode = child.getRootNode && child.getRootNode(); // First, attempt with faster native method\n\n if (parent.contains(child)) {\n return true;\n } // then fallback to custom implementation with Shadow DOM support\n else if (rootNode && isShadowRoot(rootNode)) {\n var next = child;\n\n do {\n if (next && parent.isSameNode(next)) {\n return true;\n } // $FlowFixMe[prop-missing]: need a better way to handle this...\n\n\n next = next.parentNode || next.host;\n } while (next);\n } // Give up, the result is false\n\n\n return false;\n}","import getWindow from \"./getWindow.js\";\nexport default function getComputedStyle(element) {\n return getWindow(element).getComputedStyle(element);\n}","import getNodeName from \"./getNodeName.js\";\nexport default function isTableElement(element) {\n return ['table', 'td', 'th'].indexOf(getNodeName(element)) >= 0;\n}","import { isElement } from \"./instanceOf.js\";\nexport default function getDocumentElement(element) {\n // $FlowFixMe[incompatible-return]: assume body is always available\n return ((isElement(element) ? element.ownerDocument : // $FlowFixMe[prop-missing]\n element.document) || window.document).documentElement;\n}","import getNodeName from \"./getNodeName.js\";\nimport getDocumentElement from \"./getDocumentElement.js\";\nimport { isShadowRoot } from \"./instanceOf.js\";\nexport default function getParentNode(element) {\n if (getNodeName(element) === 'html') {\n return element;\n }\n\n return (// this is a quicker (but less type safe) way to save quite some bytes from the bundle\n // $FlowFixMe[incompatible-return]\n // $FlowFixMe[prop-missing]\n element.assignedSlot || // step into the shadow DOM of the parent of a slotted node\n element.parentNode || ( // DOM Element detected\n isShadowRoot(element) ? element.host : null) || // ShadowRoot detected\n // $FlowFixMe[incompatible-call]: HTMLElement is a Node\n getDocumentElement(element) // fallback\n\n );\n}","import getWindow from \"./getWindow.js\";\nimport getNodeName from \"./getNodeName.js\";\nimport getComputedStyle from \"./getComputedStyle.js\";\nimport { isHTMLElement } from \"./instanceOf.js\";\nimport isTableElement from \"./isTableElement.js\";\nimport getParentNode from \"./getParentNode.js\";\n\nfunction getTrueOffsetParent(element) {\n if (!isHTMLElement(element) || // https://github.com/popperjs/popper-core/issues/837\n getComputedStyle(element).position === 'fixed') {\n return null;\n }\n\n return element.offsetParent;\n} // `.offsetParent` reports `null` for fixed elements, while absolute elements\n// return the containing block\n\n\nfunction getContainingBlock(element) {\n var isFirefox = navigator.userAgent.toLowerCase().indexOf('firefox') !== -1;\n var isIE = navigator.userAgent.indexOf('Trident') !== -1;\n\n if (isIE && isHTMLElement(element)) {\n // In IE 9, 10 and 11 fixed elements containing block is always established by the viewport\n var elementCss = getComputedStyle(element);\n\n if (elementCss.position === 'fixed') {\n return null;\n }\n }\n\n var currentNode = getParentNode(element);\n\n while (isHTMLElement(currentNode) && ['html', 'body'].indexOf(getNodeName(currentNode)) < 0) {\n var css = getComputedStyle(currentNode); // This is non-exhaustive but covers the most common CSS properties that\n // create a containing block.\n // https://developer.mozilla.org/en-US/docs/Web/CSS/Containing_block#identifying_the_containing_block\n\n if (css.transform !== 'none' || css.perspective !== 'none' || css.contain === 'paint' || ['transform', 'perspective'].indexOf(css.willChange) !== -1 || isFirefox && css.willChange === 'filter' || isFirefox && css.filter && css.filter !== 'none') {\n return currentNode;\n } else {\n currentNode = currentNode.parentNode;\n }\n }\n\n return null;\n} // Gets the closest ancestor positioned element. Handles some edge cases,\n// such as table ancestors and cross browser bugs.\n\n\nexport default function getOffsetParent(element) {\n var window = getWindow(element);\n var offsetParent = getTrueOffsetParent(element);\n\n while (offsetParent && isTableElement(offsetParent) && getComputedStyle(offsetParent).position === 'static') {\n offsetParent = getTrueOffsetParent(offsetParent);\n }\n\n if (offsetParent && (getNodeName(offsetParent) === 'html' || getNodeName(offsetParent) === 'body' && getComputedStyle(offsetParent).position === 'static')) {\n return window;\n }\n\n return offsetParent || getContainingBlock(element) || window;\n}","export default function getMainAxisFromPlacement(placement) {\n return ['top', 'bottom'].indexOf(placement) >= 0 ? 'x' : 'y';\n}","export var max = Math.max;\nexport var min = Math.min;\nexport var round = Math.round;","import { max as mathMax, min as mathMin } from \"./math.js\";\nexport default function within(min, value, max) {\n return mathMax(min, mathMin(value, max));\n}","import getFreshSideObject from \"./getFreshSideObject.js\";\nexport default function mergePaddingObject(paddingObject) {\n return Object.assign({}, getFreshSideObject(), paddingObject);\n}","export default function getFreshSideObject() {\n return {\n top: 0,\n right: 0,\n bottom: 0,\n left: 0\n };\n}","export default function expandToHashMap(value, keys) {\n return keys.reduce(function (hashMap, key) {\n hashMap[key] = value;\n return hashMap;\n }, {});\n}","import getBasePlacement from \"../utils/getBasePlacement.js\";\nimport getLayoutRect from \"../dom-utils/getLayoutRect.js\";\nimport contains from \"../dom-utils/contains.js\";\nimport getOffsetParent from \"../dom-utils/getOffsetParent.js\";\nimport getMainAxisFromPlacement from \"../utils/getMainAxisFromPlacement.js\";\nimport within from \"../utils/within.js\";\nimport mergePaddingObject from \"../utils/mergePaddingObject.js\";\nimport expandToHashMap from \"../utils/expandToHashMap.js\";\nimport { left, right, basePlacements, top, bottom } from \"../enums.js\";\nimport { isHTMLElement } from \"../dom-utils/instanceOf.js\"; // eslint-disable-next-line import/no-unused-modules\n\nvar toPaddingObject = function toPaddingObject(padding, state) {\n padding = typeof padding === 'function' ? padding(Object.assign({}, state.rects, {\n placement: state.placement\n })) : padding;\n return mergePaddingObject(typeof padding !== 'number' ? padding : expandToHashMap(padding, basePlacements));\n};\n\nfunction arrow(_ref) {\n var _state$modifiersData$;\n\n var state = _ref.state,\n name = _ref.name,\n options = _ref.options;\n var arrowElement = state.elements.arrow;\n var popperOffsets = state.modifiersData.popperOffsets;\n var basePlacement = getBasePlacement(state.placement);\n var axis = getMainAxisFromPlacement(basePlacement);\n var isVertical = [left, right].indexOf(basePlacement) >= 0;\n var len = isVertical ? 'height' : 'width';\n\n if (!arrowElement || !popperOffsets) {\n return;\n }\n\n var paddingObject = toPaddingObject(options.padding, state);\n var arrowRect = getLayoutRect(arrowElement);\n var minProp = axis === 'y' ? top : left;\n var maxProp = axis === 'y' ? bottom : right;\n var endDiff = state.rects.reference[len] + state.rects.reference[axis] - popperOffsets[axis] - state.rects.popper[len];\n var startDiff = popperOffsets[axis] - state.rects.reference[axis];\n var arrowOffsetParent = getOffsetParent(arrowElement);\n var clientSize = arrowOffsetParent ? axis === 'y' ? arrowOffsetParent.clientHeight || 0 : arrowOffsetParent.clientWidth || 0 : 0;\n var centerToReference = endDiff / 2 - startDiff / 2; // Make sure the arrow doesn't overflow the popper if the center point is\n // outside of the popper bounds\n\n var min = paddingObject[minProp];\n var max = clientSize - arrowRect[len] - paddingObject[maxProp];\n var center = clientSize / 2 - arrowRect[len] / 2 + centerToReference;\n var offset = within(min, center, max); // Prevents breaking syntax highlighting...\n\n var axisProp = axis;\n state.modifiersData[name] = (_state$modifiersData$ = {}, _state$modifiersData$[axisProp] = offset, _state$modifiersData$.centerOffset = offset - center, _state$modifiersData$);\n}\n\nfunction effect(_ref2) {\n var state = _ref2.state,\n options = _ref2.options;\n var _options$element = options.element,\n arrowElement = _options$element === void 0 ? '[data-popper-arrow]' : _options$element;\n\n if (arrowElement == null) {\n return;\n } // CSS selector\n\n\n if (typeof arrowElement === 'string') {\n arrowElement = state.elements.popper.querySelector(arrowElement);\n\n if (!arrowElement) {\n return;\n }\n }\n\n if (process.env.NODE_ENV !== \"production\") {\n if (!isHTMLElement(arrowElement)) {\n console.error(['Popper: \"arrow\" element must be an HTMLElement (not an SVGElement).', 'To use an SVG arrow, wrap it in an HTMLElement that will be used as', 'the arrow.'].join(' '));\n }\n }\n\n if (!contains(state.elements.popper, arrowElement)) {\n if (process.env.NODE_ENV !== \"production\") {\n console.error(['Popper: \"arrow\" modifier\\'s `element` must be a child of the popper', 'element.'].join(' '));\n }\n\n return;\n }\n\n state.elements.arrow = arrowElement;\n} // eslint-disable-next-line import/no-unused-modules\n\n\nexport default {\n name: 'arrow',\n enabled: true,\n phase: 'main',\n fn: arrow,\n effect: effect,\n requires: ['popperOffsets'],\n requiresIfExists: ['preventOverflow']\n};","import { top, left, right, bottom } from \"../enums.js\";\nimport getOffsetParent from \"../dom-utils/getOffsetParent.js\";\nimport getWindow from \"../dom-utils/getWindow.js\";\nimport getDocumentElement from \"../dom-utils/getDocumentElement.js\";\nimport getComputedStyle from \"../dom-utils/getComputedStyle.js\";\nimport getBasePlacement from \"../utils/getBasePlacement.js\";\nimport { round } from \"../utils/math.js\"; // eslint-disable-next-line import/no-unused-modules\n\nvar unsetSides = {\n top: 'auto',\n right: 'auto',\n bottom: 'auto',\n left: 'auto'\n}; // Round the offsets to the nearest suitable subpixel based on the DPR.\n// Zooming can change the DPR, but it seems to report a value that will\n// cleanly divide the values into the appropriate subpixels.\n\nfunction roundOffsetsByDPR(_ref) {\n var x = _ref.x,\n y = _ref.y;\n var win = window;\n var dpr = win.devicePixelRatio || 1;\n return {\n x: round(round(x * dpr) / dpr) || 0,\n y: round(round(y * dpr) / dpr) || 0\n };\n}\n\nexport function mapToStyles(_ref2) {\n var _Object$assign2;\n\n var popper = _ref2.popper,\n popperRect = _ref2.popperRect,\n placement = _ref2.placement,\n offsets = _ref2.offsets,\n position = _ref2.position,\n gpuAcceleration = _ref2.gpuAcceleration,\n adaptive = _ref2.adaptive,\n roundOffsets = _ref2.roundOffsets;\n\n var _ref3 = roundOffsets === true ? roundOffsetsByDPR(offsets) : typeof roundOffsets === 'function' ? roundOffsets(offsets) : offsets,\n _ref3$x = _ref3.x,\n x = _ref3$x === void 0 ? 0 : _ref3$x,\n _ref3$y = _ref3.y,\n y = _ref3$y === void 0 ? 0 : _ref3$y;\n\n var hasX = offsets.hasOwnProperty('x');\n var hasY = offsets.hasOwnProperty('y');\n var sideX = left;\n var sideY = top;\n var win = window;\n\n if (adaptive) {\n var offsetParent = getOffsetParent(popper);\n var heightProp = 'clientHeight';\n var widthProp = 'clientWidth';\n\n if (offsetParent === getWindow(popper)) {\n offsetParent = getDocumentElement(popper);\n\n if (getComputedStyle(offsetParent).position !== 'static') {\n heightProp = 'scrollHeight';\n widthProp = 'scrollWidth';\n }\n } // $FlowFixMe[incompatible-cast]: force type refinement, we compare offsetParent with window above, but Flow doesn't detect it\n\n\n offsetParent = offsetParent;\n\n if (placement === top) {\n sideY = bottom; // $FlowFixMe[prop-missing]\n\n y -= offsetParent[heightProp] - popperRect.height;\n y *= gpuAcceleration ? 1 : -1;\n }\n\n if (placement === left) {\n sideX = right; // $FlowFixMe[prop-missing]\n\n x -= offsetParent[widthProp] - popperRect.width;\n x *= gpuAcceleration ? 1 : -1;\n }\n }\n\n var commonStyles = Object.assign({\n position: position\n }, adaptive && unsetSides);\n\n if (gpuAcceleration) {\n var _Object$assign;\n\n return Object.assign({}, commonStyles, (_Object$assign = {}, _Object$assign[sideY] = hasY ? '0' : '', _Object$assign[sideX] = hasX ? '0' : '', _Object$assign.transform = (win.devicePixelRatio || 1) < 2 ? \"translate(\" + x + \"px, \" + y + \"px)\" : \"translate3d(\" + x + \"px, \" + y + \"px, 0)\", _Object$assign));\n }\n\n return Object.assign({}, commonStyles, (_Object$assign2 = {}, _Object$assign2[sideY] = hasY ? y + \"px\" : '', _Object$assign2[sideX] = hasX ? x + \"px\" : '', _Object$assign2.transform = '', _Object$assign2));\n}\n\nfunction computeStyles(_ref4) {\n var state = _ref4.state,\n options = _ref4.options;\n var _options$gpuAccelerat = options.gpuAcceleration,\n gpuAcceleration = _options$gpuAccelerat === void 0 ? true : _options$gpuAccelerat,\n _options$adaptive = options.adaptive,\n adaptive = _options$adaptive === void 0 ? true : _options$adaptive,\n _options$roundOffsets = options.roundOffsets,\n roundOffsets = _options$roundOffsets === void 0 ? true : _options$roundOffsets;\n\n if (process.env.NODE_ENV !== \"production\") {\n var transitionProperty = getComputedStyle(state.elements.popper).transitionProperty || '';\n\n if (adaptive && ['transform', 'top', 'right', 'bottom', 'left'].some(function (property) {\n return transitionProperty.indexOf(property) >= 0;\n })) {\n console.warn(['Popper: Detected CSS transitions on at least one of the following', 'CSS properties: \"transform\", \"top\", \"right\", \"bottom\", \"left\".', '\\n\\n', 'Disable the \"computeStyles\" modifier\\'s `adaptive` option to allow', 'for smooth transitions, or remove these properties from the CSS', 'transition declaration on the popper element if only transitioning', 'opacity or background-color for example.', '\\n\\n', 'We recommend using the popper element as a wrapper around an inner', 'element that can have any CSS property transitioned for animations.'].join(' '));\n }\n }\n\n var commonStyles = {\n placement: getBasePlacement(state.placement),\n popper: state.elements.popper,\n popperRect: state.rects.popper,\n gpuAcceleration: gpuAcceleration\n };\n\n if (state.modifiersData.popperOffsets != null) {\n state.styles.popper = Object.assign({}, state.styles.popper, mapToStyles(Object.assign({}, commonStyles, {\n offsets: state.modifiersData.popperOffsets,\n position: state.options.strategy,\n adaptive: adaptive,\n roundOffsets: roundOffsets\n })));\n }\n\n if (state.modifiersData.arrow != null) {\n state.styles.arrow = Object.assign({}, state.styles.arrow, mapToStyles(Object.assign({}, commonStyles, {\n offsets: state.modifiersData.arrow,\n position: 'absolute',\n adaptive: false,\n roundOffsets: roundOffsets\n })));\n }\n\n state.attributes.popper = Object.assign({}, state.attributes.popper, {\n 'data-popper-placement': state.placement\n });\n} // eslint-disable-next-line import/no-unused-modules\n\n\nexport default {\n name: 'computeStyles',\n enabled: true,\n phase: 'beforeWrite',\n fn: computeStyles,\n data: {}\n};","import getWindow from \"../dom-utils/getWindow.js\"; // eslint-disable-next-line import/no-unused-modules\n\nvar passive = {\n passive: true\n};\n\nfunction effect(_ref) {\n var state = _ref.state,\n instance = _ref.instance,\n options = _ref.options;\n var _options$scroll = options.scroll,\n scroll = _options$scroll === void 0 ? true : _options$scroll,\n _options$resize = options.resize,\n resize = _options$resize === void 0 ? true : _options$resize;\n var window = getWindow(state.elements.popper);\n var scrollParents = [].concat(state.scrollParents.reference, state.scrollParents.popper);\n\n if (scroll) {\n scrollParents.forEach(function (scrollParent) {\n scrollParent.addEventListener('scroll', instance.update, passive);\n });\n }\n\n if (resize) {\n window.addEventListener('resize', instance.update, passive);\n }\n\n return function () {\n if (scroll) {\n scrollParents.forEach(function (scrollParent) {\n scrollParent.removeEventListener('scroll', instance.update, passive);\n });\n }\n\n if (resize) {\n window.removeEventListener('resize', instance.update, passive);\n }\n };\n} // eslint-disable-next-line import/no-unused-modules\n\n\nexport default {\n name: 'eventListeners',\n enabled: true,\n phase: 'write',\n fn: function fn() {},\n effect: effect,\n data: {}\n};","var hash = {\n left: 'right',\n right: 'left',\n bottom: 'top',\n top: 'bottom'\n};\nexport default function getOppositePlacement(placement) {\n return placement.replace(/left|right|bottom|top/g, function (matched) {\n return hash[matched];\n });\n}","var hash = {\n start: 'end',\n end: 'start'\n};\nexport default function getOppositeVariationPlacement(placement) {\n return placement.replace(/start|end/g, function (matched) {\n return hash[matched];\n });\n}","import getWindow from \"./getWindow.js\";\nexport default function getWindowScroll(node) {\n var win = getWindow(node);\n var scrollLeft = win.pageXOffset;\n var scrollTop = win.pageYOffset;\n return {\n scrollLeft: scrollLeft,\n scrollTop: scrollTop\n };\n}","import getBoundingClientRect from \"./getBoundingClientRect.js\";\nimport getDocumentElement from \"./getDocumentElement.js\";\nimport getWindowScroll from \"./getWindowScroll.js\";\nexport default function getWindowScrollBarX(element) {\n // If has a CSS width greater than the viewport, then this will be\n // incorrect for RTL.\n // Popper 1 is broken in this case and never had a bug report so let's assume\n // it's not an issue. I don't think anyone ever specifies width on \n // anyway.\n // Browsers where the left scrollbar doesn't cause an issue report `0` for\n // this (e.g. Edge 2019, IE11, Safari)\n return getBoundingClientRect(getDocumentElement(element)).left + getWindowScroll(element).scrollLeft;\n}","import getComputedStyle from \"./getComputedStyle.js\";\nexport default function isScrollParent(element) {\n // Firefox wants us to check `-x` and `-y` variations as well\n var _getComputedStyle = getComputedStyle(element),\n overflow = _getComputedStyle.overflow,\n overflowX = _getComputedStyle.overflowX,\n overflowY = _getComputedStyle.overflowY;\n\n return /auto|scroll|overlay|hidden/.test(overflow + overflowY + overflowX);\n}","import getScrollParent from \"./getScrollParent.js\";\nimport getParentNode from \"./getParentNode.js\";\nimport getWindow from \"./getWindow.js\";\nimport isScrollParent from \"./isScrollParent.js\";\n/*\ngiven a DOM element, return the list of all scroll parents, up the list of ancesors\nuntil we get to the top window object. This list is what we attach scroll listeners\nto, because if any of these parent elements scroll, we'll need to re-calculate the\nreference element's position.\n*/\n\nexport default function listScrollParents(element, list) {\n var _element$ownerDocumen;\n\n if (list === void 0) {\n list = [];\n }\n\n var scrollParent = getScrollParent(element);\n var isBody = scrollParent === ((_element$ownerDocumen = element.ownerDocument) == null ? void 0 : _element$ownerDocumen.body);\n var win = getWindow(scrollParent);\n var target = isBody ? [win].concat(win.visualViewport || [], isScrollParent(scrollParent) ? scrollParent : []) : scrollParent;\n var updatedList = list.concat(target);\n return isBody ? updatedList : // $FlowFixMe[incompatible-call]: isBody tells us target will be an HTMLElement here\n updatedList.concat(listScrollParents(getParentNode(target)));\n}","import getParentNode from \"./getParentNode.js\";\nimport isScrollParent from \"./isScrollParent.js\";\nimport getNodeName from \"./getNodeName.js\";\nimport { isHTMLElement } from \"./instanceOf.js\";\nexport default function getScrollParent(node) {\n if (['html', 'body', '#document'].indexOf(getNodeName(node)) >= 0) {\n // $FlowFixMe[incompatible-return]: assume body is always available\n return node.ownerDocument.body;\n }\n\n if (isHTMLElement(node) && isScrollParent(node)) {\n return node;\n }\n\n return getScrollParent(getParentNode(node));\n}","export default function rectToClientRect(rect) {\n return Object.assign({}, rect, {\n left: rect.x,\n top: rect.y,\n right: rect.x + rect.width,\n bottom: rect.y + rect.height\n });\n}","import { viewport } from \"../enums.js\";\nimport getViewportRect from \"./getViewportRect.js\";\nimport getDocumentRect from \"./getDocumentRect.js\";\nimport listScrollParents from \"./listScrollParents.js\";\nimport getOffsetParent from \"./getOffsetParent.js\";\nimport getDocumentElement from \"./getDocumentElement.js\";\nimport getComputedStyle from \"./getComputedStyle.js\";\nimport { isElement, isHTMLElement } from \"./instanceOf.js\";\nimport getBoundingClientRect from \"./getBoundingClientRect.js\";\nimport getParentNode from \"./getParentNode.js\";\nimport contains from \"./contains.js\";\nimport getNodeName from \"./getNodeName.js\";\nimport rectToClientRect from \"../utils/rectToClientRect.js\";\nimport { max, min } from \"../utils/math.js\";\n\nfunction getInnerBoundingClientRect(element) {\n var rect = getBoundingClientRect(element);\n rect.top = rect.top + element.clientTop;\n rect.left = rect.left + element.clientLeft;\n rect.bottom = rect.top + element.clientHeight;\n rect.right = rect.left + element.clientWidth;\n rect.width = element.clientWidth;\n rect.height = element.clientHeight;\n rect.x = rect.left;\n rect.y = rect.top;\n return rect;\n}\n\nfunction getClientRectFromMixedType(element, clippingParent) {\n return clippingParent === viewport ? rectToClientRect(getViewportRect(element)) : isHTMLElement(clippingParent) ? getInnerBoundingClientRect(clippingParent) : rectToClientRect(getDocumentRect(getDocumentElement(element)));\n} // A \"clipping parent\" is an overflowable container with the characteristic of\n// clipping (or hiding) overflowing elements with a position different from\n// `initial`\n\n\nfunction getClippingParents(element) {\n var clippingParents = listScrollParents(getParentNode(element));\n var canEscapeClipping = ['absolute', 'fixed'].indexOf(getComputedStyle(element).position) >= 0;\n var clipperElement = canEscapeClipping && isHTMLElement(element) ? getOffsetParent(element) : element;\n\n if (!isElement(clipperElement)) {\n return [];\n } // $FlowFixMe[incompatible-return]: https://github.com/facebook/flow/issues/1414\n\n\n return clippingParents.filter(function (clippingParent) {\n return isElement(clippingParent) && contains(clippingParent, clipperElement) && getNodeName(clippingParent) !== 'body';\n });\n} // Gets the maximum area that the element is visible in due to any number of\n// clipping parents\n\n\nexport default function getClippingRect(element, boundary, rootBoundary) {\n var mainClippingParents = boundary === 'clippingParents' ? getClippingParents(element) : [].concat(boundary);\n var clippingParents = [].concat(mainClippingParents, [rootBoundary]);\n var firstClippingParent = clippingParents[0];\n var clippingRect = clippingParents.reduce(function (accRect, clippingParent) {\n var rect = getClientRectFromMixedType(element, clippingParent);\n accRect.top = max(rect.top, accRect.top);\n accRect.right = min(rect.right, accRect.right);\n accRect.bottom = min(rect.bottom, accRect.bottom);\n accRect.left = max(rect.left, accRect.left);\n return accRect;\n }, getClientRectFromMixedType(element, firstClippingParent));\n clippingRect.width = clippingRect.right - clippingRect.left;\n clippingRect.height = clippingRect.bottom - clippingRect.top;\n clippingRect.x = clippingRect.left;\n clippingRect.y = clippingRect.top;\n return clippingRect;\n}","import getWindow from \"./getWindow.js\";\nimport getDocumentElement from \"./getDocumentElement.js\";\nimport getWindowScrollBarX from \"./getWindowScrollBarX.js\";\nexport default function getViewportRect(element) {\n var win = getWindow(element);\n var html = getDocumentElement(element);\n var visualViewport = win.visualViewport;\n var width = html.clientWidth;\n var height = html.clientHeight;\n var x = 0;\n var y = 0; // NB: This isn't supported on iOS <= 12. If the keyboard is open, the popper\n // can be obscured underneath it.\n // Also, `html.clientHeight` adds the bottom bar height in Safari iOS, even\n // if it isn't open, so if this isn't available, the popper will be detected\n // to overflow the bottom of the screen too early.\n\n if (visualViewport) {\n width = visualViewport.width;\n height = visualViewport.height; // Uses Layout Viewport (like Chrome; Safari does not currently)\n // In Chrome, it returns a value very close to 0 (+/-) but contains rounding\n // errors due to floating point numbers, so we need to check precision.\n // Safari returns a number <= 0, usually < -1 when pinch-zoomed\n // Feature detection fails in mobile emulation mode in Chrome.\n // Math.abs(win.innerWidth / visualViewport.scale - visualViewport.width) <\n // 0.001\n // Fallback here: \"Not Safari\" userAgent\n\n if (!/^((?!chrome|android).)*safari/i.test(navigator.userAgent)) {\n x = visualViewport.offsetLeft;\n y = visualViewport.offsetTop;\n }\n }\n\n return {\n width: width,\n height: height,\n x: x + getWindowScrollBarX(element),\n y: y\n };\n}","import getDocumentElement from \"./getDocumentElement.js\";\nimport getComputedStyle from \"./getComputedStyle.js\";\nimport getWindowScrollBarX from \"./getWindowScrollBarX.js\";\nimport getWindowScroll from \"./getWindowScroll.js\";\nimport { max } from \"../utils/math.js\"; // Gets the entire size of the scrollable document area, even extending outside\n// of the `` and `` rect bounds if horizontally scrollable\n\nexport default function getDocumentRect(element) {\n var _element$ownerDocumen;\n\n var html = getDocumentElement(element);\n var winScroll = getWindowScroll(element);\n var body = (_element$ownerDocumen = element.ownerDocument) == null ? void 0 : _element$ownerDocumen.body;\n var width = max(html.scrollWidth, html.clientWidth, body ? body.scrollWidth : 0, body ? body.clientWidth : 0);\n var height = max(html.scrollHeight, html.clientHeight, body ? body.scrollHeight : 0, body ? body.clientHeight : 0);\n var x = -winScroll.scrollLeft + getWindowScrollBarX(element);\n var y = -winScroll.scrollTop;\n\n if (getComputedStyle(body || html).direction === 'rtl') {\n x += max(html.clientWidth, body ? body.clientWidth : 0) - width;\n }\n\n return {\n width: width,\n height: height,\n x: x,\n y: y\n };\n}","export default function getVariation(placement) {\n return placement.split('-')[1];\n}","import getBasePlacement from \"./getBasePlacement.js\";\nimport getVariation from \"./getVariation.js\";\nimport getMainAxisFromPlacement from \"./getMainAxisFromPlacement.js\";\nimport { top, right, bottom, left, start, end } from \"../enums.js\";\nexport default function computeOffsets(_ref) {\n var reference = _ref.reference,\n element = _ref.element,\n placement = _ref.placement;\n var basePlacement = placement ? getBasePlacement(placement) : null;\n var variation = placement ? getVariation(placement) : null;\n var commonX = reference.x + reference.width / 2 - element.width / 2;\n var commonY = reference.y + reference.height / 2 - element.height / 2;\n var offsets;\n\n switch (basePlacement) {\n case top:\n offsets = {\n x: commonX,\n y: reference.y - element.height\n };\n break;\n\n case bottom:\n offsets = {\n x: commonX,\n y: reference.y + reference.height\n };\n break;\n\n case right:\n offsets = {\n x: reference.x + reference.width,\n y: commonY\n };\n break;\n\n case left:\n offsets = {\n x: reference.x - element.width,\n y: commonY\n };\n break;\n\n default:\n offsets = {\n x: reference.x,\n y: reference.y\n };\n }\n\n var mainAxis = basePlacement ? getMainAxisFromPlacement(basePlacement) : null;\n\n if (mainAxis != null) {\n var len = mainAxis === 'y' ? 'height' : 'width';\n\n switch (variation) {\n case start:\n offsets[mainAxis] = offsets[mainAxis] - (reference[len] / 2 - element[len] / 2);\n break;\n\n case end:\n offsets[mainAxis] = offsets[mainAxis] + (reference[len] / 2 - element[len] / 2);\n break;\n\n default:\n }\n }\n\n return offsets;\n}","import getBoundingClientRect from \"../dom-utils/getBoundingClientRect.js\";\nimport getClippingRect from \"../dom-utils/getClippingRect.js\";\nimport getDocumentElement from \"../dom-utils/getDocumentElement.js\";\nimport computeOffsets from \"./computeOffsets.js\";\nimport rectToClientRect from \"./rectToClientRect.js\";\nimport { clippingParents, reference, popper, bottom, top, right, basePlacements, viewport } from \"../enums.js\";\nimport { isElement } from \"../dom-utils/instanceOf.js\";\nimport mergePaddingObject from \"./mergePaddingObject.js\";\nimport expandToHashMap from \"./expandToHashMap.js\"; // eslint-disable-next-line import/no-unused-modules\n\nexport default function detectOverflow(state, options) {\n if (options === void 0) {\n options = {};\n }\n\n var _options = options,\n _options$placement = _options.placement,\n placement = _options$placement === void 0 ? state.placement : _options$placement,\n _options$boundary = _options.boundary,\n boundary = _options$boundary === void 0 ? clippingParents : _options$boundary,\n _options$rootBoundary = _options.rootBoundary,\n rootBoundary = _options$rootBoundary === void 0 ? viewport : _options$rootBoundary,\n _options$elementConte = _options.elementContext,\n elementContext = _options$elementConte === void 0 ? popper : _options$elementConte,\n _options$altBoundary = _options.altBoundary,\n altBoundary = _options$altBoundary === void 0 ? false : _options$altBoundary,\n _options$padding = _options.padding,\n padding = _options$padding === void 0 ? 0 : _options$padding;\n var paddingObject = mergePaddingObject(typeof padding !== 'number' ? padding : expandToHashMap(padding, basePlacements));\n var altContext = elementContext === popper ? reference : popper;\n var referenceElement = state.elements.reference;\n var popperRect = state.rects.popper;\n var element = state.elements[altBoundary ? altContext : elementContext];\n var clippingClientRect = getClippingRect(isElement(element) ? element : element.contextElement || getDocumentElement(state.elements.popper), boundary, rootBoundary);\n var referenceClientRect = getBoundingClientRect(referenceElement);\n var popperOffsets = computeOffsets({\n reference: referenceClientRect,\n element: popperRect,\n strategy: 'absolute',\n placement: placement\n });\n var popperClientRect = rectToClientRect(Object.assign({}, popperRect, popperOffsets));\n var elementClientRect = elementContext === popper ? popperClientRect : referenceClientRect; // positive = overflowing the clipping rect\n // 0 or negative = within the clipping rect\n\n var overflowOffsets = {\n top: clippingClientRect.top - elementClientRect.top + paddingObject.top,\n bottom: elementClientRect.bottom - clippingClientRect.bottom + paddingObject.bottom,\n left: clippingClientRect.left - elementClientRect.left + paddingObject.left,\n right: elementClientRect.right - clippingClientRect.right + paddingObject.right\n };\n var offsetData = state.modifiersData.offset; // Offsets can be applied only to the popper element\n\n if (elementContext === popper && offsetData) {\n var offset = offsetData[placement];\n Object.keys(overflowOffsets).forEach(function (key) {\n var multiply = [right, bottom].indexOf(key) >= 0 ? 1 : -1;\n var axis = [top, bottom].indexOf(key) >= 0 ? 'y' : 'x';\n overflowOffsets[key] += offset[axis] * multiply;\n });\n }\n\n return overflowOffsets;\n}","import getVariation from \"./getVariation.js\";\nimport { variationPlacements, basePlacements, placements as allPlacements } from \"../enums.js\";\nimport detectOverflow from \"./detectOverflow.js\";\nimport getBasePlacement from \"./getBasePlacement.js\";\nexport default function computeAutoPlacement(state, options) {\n if (options === void 0) {\n options = {};\n }\n\n var _options = options,\n placement = _options.placement,\n boundary = _options.boundary,\n rootBoundary = _options.rootBoundary,\n padding = _options.padding,\n flipVariations = _options.flipVariations,\n _options$allowedAutoP = _options.allowedAutoPlacements,\n allowedAutoPlacements = _options$allowedAutoP === void 0 ? allPlacements : _options$allowedAutoP;\n var variation = getVariation(placement);\n var placements = variation ? flipVariations ? variationPlacements : variationPlacements.filter(function (placement) {\n return getVariation(placement) === variation;\n }) : basePlacements;\n var allowedPlacements = placements.filter(function (placement) {\n return allowedAutoPlacements.indexOf(placement) >= 0;\n });\n\n if (allowedPlacements.length === 0) {\n allowedPlacements = placements;\n\n if (process.env.NODE_ENV !== \"production\") {\n console.error(['Popper: The `allowedAutoPlacements` option did not allow any', 'placements. Ensure the `placement` option matches the variation', 'of the allowed placements.', 'For example, \"auto\" cannot be used to allow \"bottom-start\".', 'Use \"auto-start\" instead.'].join(' '));\n }\n } // $FlowFixMe[incompatible-type]: Flow seems to have problems with two array unions...\n\n\n var overflows = allowedPlacements.reduce(function (acc, placement) {\n acc[placement] = detectOverflow(state, {\n placement: placement,\n boundary: boundary,\n rootBoundary: rootBoundary,\n padding: padding\n })[getBasePlacement(placement)];\n return acc;\n }, {});\n return Object.keys(overflows).sort(function (a, b) {\n return overflows[a] - overflows[b];\n });\n}","import getOppositePlacement from \"../utils/getOppositePlacement.js\";\nimport getBasePlacement from \"../utils/getBasePlacement.js\";\nimport getOppositeVariationPlacement from \"../utils/getOppositeVariationPlacement.js\";\nimport detectOverflow from \"../utils/detectOverflow.js\";\nimport computeAutoPlacement from \"../utils/computeAutoPlacement.js\";\nimport { bottom, top, start, right, left, auto } from \"../enums.js\";\nimport getVariation from \"../utils/getVariation.js\"; // eslint-disable-next-line import/no-unused-modules\n\nfunction getExpandedFallbackPlacements(placement) {\n if (getBasePlacement(placement) === auto) {\n return [];\n }\n\n var oppositePlacement = getOppositePlacement(placement);\n return [getOppositeVariationPlacement(placement), oppositePlacement, getOppositeVariationPlacement(oppositePlacement)];\n}\n\nfunction flip(_ref) {\n var state = _ref.state,\n options = _ref.options,\n name = _ref.name;\n\n if (state.modifiersData[name]._skip) {\n return;\n }\n\n var _options$mainAxis = options.mainAxis,\n checkMainAxis = _options$mainAxis === void 0 ? true : _options$mainAxis,\n _options$altAxis = options.altAxis,\n checkAltAxis = _options$altAxis === void 0 ? true : _options$altAxis,\n specifiedFallbackPlacements = options.fallbackPlacements,\n padding = options.padding,\n boundary = options.boundary,\n rootBoundary = options.rootBoundary,\n altBoundary = options.altBoundary,\n _options$flipVariatio = options.flipVariations,\n flipVariations = _options$flipVariatio === void 0 ? true : _options$flipVariatio,\n allowedAutoPlacements = options.allowedAutoPlacements;\n var preferredPlacement = state.options.placement;\n var basePlacement = getBasePlacement(preferredPlacement);\n var isBasePlacement = basePlacement === preferredPlacement;\n var fallbackPlacements = specifiedFallbackPlacements || (isBasePlacement || !flipVariations ? [getOppositePlacement(preferredPlacement)] : getExpandedFallbackPlacements(preferredPlacement));\n var placements = [preferredPlacement].concat(fallbackPlacements).reduce(function (acc, placement) {\n return acc.concat(getBasePlacement(placement) === auto ? computeAutoPlacement(state, {\n placement: placement,\n boundary: boundary,\n rootBoundary: rootBoundary,\n padding: padding,\n flipVariations: flipVariations,\n allowedAutoPlacements: allowedAutoPlacements\n }) : placement);\n }, []);\n var referenceRect = state.rects.reference;\n var popperRect = state.rects.popper;\n var checksMap = new Map();\n var makeFallbackChecks = true;\n var firstFittingPlacement = placements[0];\n\n for (var i = 0; i < placements.length; i++) {\n var placement = placements[i];\n\n var _basePlacement = getBasePlacement(placement);\n\n var isStartVariation = getVariation(placement) === start;\n var isVertical = [top, bottom].indexOf(_basePlacement) >= 0;\n var len = isVertical ? 'width' : 'height';\n var overflow = detectOverflow(state, {\n placement: placement,\n boundary: boundary,\n rootBoundary: rootBoundary,\n altBoundary: altBoundary,\n padding: padding\n });\n var mainVariationSide = isVertical ? isStartVariation ? right : left : isStartVariation ? bottom : top;\n\n if (referenceRect[len] > popperRect[len]) {\n mainVariationSide = getOppositePlacement(mainVariationSide);\n }\n\n var altVariationSide = getOppositePlacement(mainVariationSide);\n var checks = [];\n\n if (checkMainAxis) {\n checks.push(overflow[_basePlacement] <= 0);\n }\n\n if (checkAltAxis) {\n checks.push(overflow[mainVariationSide] <= 0, overflow[altVariationSide] <= 0);\n }\n\n if (checks.every(function (check) {\n return check;\n })) {\n firstFittingPlacement = placement;\n makeFallbackChecks = false;\n break;\n }\n\n checksMap.set(placement, checks);\n }\n\n if (makeFallbackChecks) {\n // `2` may be desired in some cases – research later\n var numberOfChecks = flipVariations ? 3 : 1;\n\n var _loop = function _loop(_i) {\n var fittingPlacement = placements.find(function (placement) {\n var checks = checksMap.get(placement);\n\n if (checks) {\n return checks.slice(0, _i).every(function (check) {\n return check;\n });\n }\n });\n\n if (fittingPlacement) {\n firstFittingPlacement = fittingPlacement;\n return \"break\";\n }\n };\n\n for (var _i = numberOfChecks; _i > 0; _i--) {\n var _ret = _loop(_i);\n\n if (_ret === \"break\") break;\n }\n }\n\n if (state.placement !== firstFittingPlacement) {\n state.modifiersData[name]._skip = true;\n state.placement = firstFittingPlacement;\n state.reset = true;\n }\n} // eslint-disable-next-line import/no-unused-modules\n\n\nexport default {\n name: 'flip',\n enabled: true,\n phase: 'main',\n fn: flip,\n requiresIfExists: ['offset'],\n data: {\n _skip: false\n }\n};","import { top, bottom, left, right } from \"../enums.js\";\nimport detectOverflow from \"../utils/detectOverflow.js\";\n\nfunction getSideOffsets(overflow, rect, preventedOffsets) {\n if (preventedOffsets === void 0) {\n preventedOffsets = {\n x: 0,\n y: 0\n };\n }\n\n return {\n top: overflow.top - rect.height - preventedOffsets.y,\n right: overflow.right - rect.width + preventedOffsets.x,\n bottom: overflow.bottom - rect.height + preventedOffsets.y,\n left: overflow.left - rect.width - preventedOffsets.x\n };\n}\n\nfunction isAnySideFullyClipped(overflow) {\n return [top, right, bottom, left].some(function (side) {\n return overflow[side] >= 0;\n });\n}\n\nfunction hide(_ref) {\n var state = _ref.state,\n name = _ref.name;\n var referenceRect = state.rects.reference;\n var popperRect = state.rects.popper;\n var preventedOffsets = state.modifiersData.preventOverflow;\n var referenceOverflow = detectOverflow(state, {\n elementContext: 'reference'\n });\n var popperAltOverflow = detectOverflow(state, {\n altBoundary: true\n });\n var referenceClippingOffsets = getSideOffsets(referenceOverflow, referenceRect);\n var popperEscapeOffsets = getSideOffsets(popperAltOverflow, popperRect, preventedOffsets);\n var isReferenceHidden = isAnySideFullyClipped(referenceClippingOffsets);\n var hasPopperEscaped = isAnySideFullyClipped(popperEscapeOffsets);\n state.modifiersData[name] = {\n referenceClippingOffsets: referenceClippingOffsets,\n popperEscapeOffsets: popperEscapeOffsets,\n isReferenceHidden: isReferenceHidden,\n hasPopperEscaped: hasPopperEscaped\n };\n state.attributes.popper = Object.assign({}, state.attributes.popper, {\n 'data-popper-reference-hidden': isReferenceHidden,\n 'data-popper-escaped': hasPopperEscaped\n });\n} // eslint-disable-next-line import/no-unused-modules\n\n\nexport default {\n name: 'hide',\n enabled: true,\n phase: 'main',\n requiresIfExists: ['preventOverflow'],\n fn: hide\n};","import getBasePlacement from \"../utils/getBasePlacement.js\";\nimport { top, left, right, placements } from \"../enums.js\";\nexport function distanceAndSkiddingToXY(placement, rects, offset) {\n var basePlacement = getBasePlacement(placement);\n var invertDistance = [left, top].indexOf(basePlacement) >= 0 ? -1 : 1;\n\n var _ref = typeof offset === 'function' ? offset(Object.assign({}, rects, {\n placement: placement\n })) : offset,\n skidding = _ref[0],\n distance = _ref[1];\n\n skidding = skidding || 0;\n distance = (distance || 0) * invertDistance;\n return [left, right].indexOf(basePlacement) >= 0 ? {\n x: distance,\n y: skidding\n } : {\n x: skidding,\n y: distance\n };\n}\n\nfunction offset(_ref2) {\n var state = _ref2.state,\n options = _ref2.options,\n name = _ref2.name;\n var _options$offset = options.offset,\n offset = _options$offset === void 0 ? [0, 0] : _options$offset;\n var data = placements.reduce(function (acc, placement) {\n acc[placement] = distanceAndSkiddingToXY(placement, state.rects, offset);\n return acc;\n }, {});\n var _data$state$placement = data[state.placement],\n x = _data$state$placement.x,\n y = _data$state$placement.y;\n\n if (state.modifiersData.popperOffsets != null) {\n state.modifiersData.popperOffsets.x += x;\n state.modifiersData.popperOffsets.y += y;\n }\n\n state.modifiersData[name] = data;\n} // eslint-disable-next-line import/no-unused-modules\n\n\nexport default {\n name: 'offset',\n enabled: true,\n phase: 'main',\n requires: ['popperOffsets'],\n fn: offset\n};","import computeOffsets from \"../utils/computeOffsets.js\";\n\nfunction popperOffsets(_ref) {\n var state = _ref.state,\n name = _ref.name;\n // Offsets are the actual position the popper needs to have to be\n // properly positioned near its reference element\n // This is the most basic placement, and will be adjusted by\n // the modifiers in the next step\n state.modifiersData[name] = computeOffsets({\n reference: state.rects.reference,\n element: state.rects.popper,\n strategy: 'absolute',\n placement: state.placement\n });\n} // eslint-disable-next-line import/no-unused-modules\n\n\nexport default {\n name: 'popperOffsets',\n enabled: true,\n phase: 'read',\n fn: popperOffsets,\n data: {}\n};","import { top, left, right, bottom, start } from \"../enums.js\";\nimport getBasePlacement from \"../utils/getBasePlacement.js\";\nimport getMainAxisFromPlacement from \"../utils/getMainAxisFromPlacement.js\";\nimport getAltAxis from \"../utils/getAltAxis.js\";\nimport within from \"../utils/within.js\";\nimport getLayoutRect from \"../dom-utils/getLayoutRect.js\";\nimport getOffsetParent from \"../dom-utils/getOffsetParent.js\";\nimport detectOverflow from \"../utils/detectOverflow.js\";\nimport getVariation from \"../utils/getVariation.js\";\nimport getFreshSideObject from \"../utils/getFreshSideObject.js\";\nimport { max as mathMax, min as mathMin } from \"../utils/math.js\";\n\nfunction preventOverflow(_ref) {\n var state = _ref.state,\n options = _ref.options,\n name = _ref.name;\n var _options$mainAxis = options.mainAxis,\n checkMainAxis = _options$mainAxis === void 0 ? true : _options$mainAxis,\n _options$altAxis = options.altAxis,\n checkAltAxis = _options$altAxis === void 0 ? false : _options$altAxis,\n boundary = options.boundary,\n rootBoundary = options.rootBoundary,\n altBoundary = options.altBoundary,\n padding = options.padding,\n _options$tether = options.tether,\n tether = _options$tether === void 0 ? true : _options$tether,\n _options$tetherOffset = options.tetherOffset,\n tetherOffset = _options$tetherOffset === void 0 ? 0 : _options$tetherOffset;\n var overflow = detectOverflow(state, {\n boundary: boundary,\n rootBoundary: rootBoundary,\n padding: padding,\n altBoundary: altBoundary\n });\n var basePlacement = getBasePlacement(state.placement);\n var variation = getVariation(state.placement);\n var isBasePlacement = !variation;\n var mainAxis = getMainAxisFromPlacement(basePlacement);\n var altAxis = getAltAxis(mainAxis);\n var popperOffsets = state.modifiersData.popperOffsets;\n var referenceRect = state.rects.reference;\n var popperRect = state.rects.popper;\n var tetherOffsetValue = typeof tetherOffset === 'function' ? tetherOffset(Object.assign({}, state.rects, {\n placement: state.placement\n })) : tetherOffset;\n var data = {\n x: 0,\n y: 0\n };\n\n if (!popperOffsets) {\n return;\n }\n\n if (checkMainAxis || checkAltAxis) {\n var mainSide = mainAxis === 'y' ? top : left;\n var altSide = mainAxis === 'y' ? bottom : right;\n var len = mainAxis === 'y' ? 'height' : 'width';\n var offset = popperOffsets[mainAxis];\n var min = popperOffsets[mainAxis] + overflow[mainSide];\n var max = popperOffsets[mainAxis] - overflow[altSide];\n var additive = tether ? -popperRect[len] / 2 : 0;\n var minLen = variation === start ? referenceRect[len] : popperRect[len];\n var maxLen = variation === start ? -popperRect[len] : -referenceRect[len]; // We need to include the arrow in the calculation so the arrow doesn't go\n // outside the reference bounds\n\n var arrowElement = state.elements.arrow;\n var arrowRect = tether && arrowElement ? getLayoutRect(arrowElement) : {\n width: 0,\n height: 0\n };\n var arrowPaddingObject = state.modifiersData['arrow#persistent'] ? state.modifiersData['arrow#persistent'].padding : getFreshSideObject();\n var arrowPaddingMin = arrowPaddingObject[mainSide];\n var arrowPaddingMax = arrowPaddingObject[altSide]; // If the reference length is smaller than the arrow length, we don't want\n // to include its full size in the calculation. If the reference is small\n // and near the edge of a boundary, the popper can overflow even if the\n // reference is not overflowing as well (e.g. virtual elements with no\n // width or height)\n\n var arrowLen = within(0, referenceRect[len], arrowRect[len]);\n var minOffset = isBasePlacement ? referenceRect[len] / 2 - additive - arrowLen - arrowPaddingMin - tetherOffsetValue : minLen - arrowLen - arrowPaddingMin - tetherOffsetValue;\n var maxOffset = isBasePlacement ? -referenceRect[len] / 2 + additive + arrowLen + arrowPaddingMax + tetherOffsetValue : maxLen + arrowLen + arrowPaddingMax + tetherOffsetValue;\n var arrowOffsetParent = state.elements.arrow && getOffsetParent(state.elements.arrow);\n var clientOffset = arrowOffsetParent ? mainAxis === 'y' ? arrowOffsetParent.clientTop || 0 : arrowOffsetParent.clientLeft || 0 : 0;\n var offsetModifierValue = state.modifiersData.offset ? state.modifiersData.offset[state.placement][mainAxis] : 0;\n var tetherMin = popperOffsets[mainAxis] + minOffset - offsetModifierValue - clientOffset;\n var tetherMax = popperOffsets[mainAxis] + maxOffset - offsetModifierValue;\n\n if (checkMainAxis) {\n var preventedOffset = within(tether ? mathMin(min, tetherMin) : min, offset, tether ? mathMax(max, tetherMax) : max);\n popperOffsets[mainAxis] = preventedOffset;\n data[mainAxis] = preventedOffset - offset;\n }\n\n if (checkAltAxis) {\n var _mainSide = mainAxis === 'x' ? top : left;\n\n var _altSide = mainAxis === 'x' ? bottom : right;\n\n var _offset = popperOffsets[altAxis];\n\n var _min = _offset + overflow[_mainSide];\n\n var _max = _offset - overflow[_altSide];\n\n var _preventedOffset = within(tether ? mathMin(_min, tetherMin) : _min, _offset, tether ? mathMax(_max, tetherMax) : _max);\n\n popperOffsets[altAxis] = _preventedOffset;\n data[altAxis] = _preventedOffset - _offset;\n }\n }\n\n state.modifiersData[name] = data;\n} // eslint-disable-next-line import/no-unused-modules\n\n\nexport default {\n name: 'preventOverflow',\n enabled: true,\n phase: 'main',\n fn: preventOverflow,\n requiresIfExists: ['offset']\n};","export default function getAltAxis(axis) {\n return axis === 'x' ? 'y' : 'x';\n}","import getBoundingClientRect from \"./getBoundingClientRect.js\";\nimport getNodeScroll from \"./getNodeScroll.js\";\nimport getNodeName from \"./getNodeName.js\";\nimport { isHTMLElement } from \"./instanceOf.js\";\nimport getWindowScrollBarX from \"./getWindowScrollBarX.js\";\nimport getDocumentElement from \"./getDocumentElement.js\";\nimport isScrollParent from \"./isScrollParent.js\";\n\nfunction isElementScaled(element) {\n var rect = element.getBoundingClientRect();\n var scaleX = rect.width / element.offsetWidth || 1;\n var scaleY = rect.height / element.offsetHeight || 1;\n return scaleX !== 1 || scaleY !== 1;\n} // Returns the composite rect of an element relative to its offsetParent.\n// Composite means it takes into account transforms as well as layout.\n\n\nexport default function getCompositeRect(elementOrVirtualElement, offsetParent, isFixed) {\n if (isFixed === void 0) {\n isFixed = false;\n }\n\n var isOffsetParentAnElement = isHTMLElement(offsetParent);\n var offsetParentIsScaled = isHTMLElement(offsetParent) && isElementScaled(offsetParent);\n var documentElement = getDocumentElement(offsetParent);\n var rect = getBoundingClientRect(elementOrVirtualElement, offsetParentIsScaled);\n var scroll = {\n scrollLeft: 0,\n scrollTop: 0\n };\n var offsets = {\n x: 0,\n y: 0\n };\n\n if (isOffsetParentAnElement || !isOffsetParentAnElement && !isFixed) {\n if (getNodeName(offsetParent) !== 'body' || // https://github.com/popperjs/popper-core/issues/1078\n isScrollParent(documentElement)) {\n scroll = getNodeScroll(offsetParent);\n }\n\n if (isHTMLElement(offsetParent)) {\n offsets = getBoundingClientRect(offsetParent, true);\n offsets.x += offsetParent.clientLeft;\n offsets.y += offsetParent.clientTop;\n } else if (documentElement) {\n offsets.x = getWindowScrollBarX(documentElement);\n }\n }\n\n return {\n x: rect.left + scroll.scrollLeft - offsets.x,\n y: rect.top + scroll.scrollTop - offsets.y,\n width: rect.width,\n height: rect.height\n };\n}","import getWindowScroll from \"./getWindowScroll.js\";\nimport getWindow from \"./getWindow.js\";\nimport { isHTMLElement } from \"./instanceOf.js\";\nimport getHTMLElementScroll from \"./getHTMLElementScroll.js\";\nexport default function getNodeScroll(node) {\n if (node === getWindow(node) || !isHTMLElement(node)) {\n return getWindowScroll(node);\n } else {\n return getHTMLElementScroll(node);\n }\n}","export default function getHTMLElementScroll(element) {\n return {\n scrollLeft: element.scrollLeft,\n scrollTop: element.scrollTop\n };\n}","import getCompositeRect from \"./dom-utils/getCompositeRect.js\";\nimport getLayoutRect from \"./dom-utils/getLayoutRect.js\";\nimport listScrollParents from \"./dom-utils/listScrollParents.js\";\nimport getOffsetParent from \"./dom-utils/getOffsetParent.js\";\nimport getComputedStyle from \"./dom-utils/getComputedStyle.js\";\nimport orderModifiers from \"./utils/orderModifiers.js\";\nimport debounce from \"./utils/debounce.js\";\nimport validateModifiers from \"./utils/validateModifiers.js\";\nimport uniqueBy from \"./utils/uniqueBy.js\";\nimport getBasePlacement from \"./utils/getBasePlacement.js\";\nimport mergeByName from \"./utils/mergeByName.js\";\nimport detectOverflow from \"./utils/detectOverflow.js\";\nimport { isElement } from \"./dom-utils/instanceOf.js\";\nimport { auto } from \"./enums.js\";\nvar INVALID_ELEMENT_ERROR = 'Popper: Invalid reference or popper argument provided. They must be either a DOM element or virtual element.';\nvar INFINITE_LOOP_ERROR = 'Popper: An infinite loop in the modifiers cycle has been detected! The cycle has been interrupted to prevent a browser crash.';\nvar DEFAULT_OPTIONS = {\n placement: 'bottom',\n modifiers: [],\n strategy: 'absolute'\n};\n\nfunction areValidElements() {\n for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) {\n args[_key] = arguments[_key];\n }\n\n return !args.some(function (element) {\n return !(element && typeof element.getBoundingClientRect === 'function');\n });\n}\n\nexport function popperGenerator(generatorOptions) {\n if (generatorOptions === void 0) {\n generatorOptions = {};\n }\n\n var _generatorOptions = generatorOptions,\n _generatorOptions$def = _generatorOptions.defaultModifiers,\n defaultModifiers = _generatorOptions$def === void 0 ? [] : _generatorOptions$def,\n _generatorOptions$def2 = _generatorOptions.defaultOptions,\n defaultOptions = _generatorOptions$def2 === void 0 ? DEFAULT_OPTIONS : _generatorOptions$def2;\n return function createPopper(reference, popper, options) {\n if (options === void 0) {\n options = defaultOptions;\n }\n\n var state = {\n placement: 'bottom',\n orderedModifiers: [],\n options: Object.assign({}, DEFAULT_OPTIONS, defaultOptions),\n modifiersData: {},\n elements: {\n reference: reference,\n popper: popper\n },\n attributes: {},\n styles: {}\n };\n var effectCleanupFns = [];\n var isDestroyed = false;\n var instance = {\n state: state,\n setOptions: function setOptions(options) {\n cleanupModifierEffects();\n state.options = Object.assign({}, defaultOptions, state.options, options);\n state.scrollParents = {\n reference: isElement(reference) ? listScrollParents(reference) : reference.contextElement ? listScrollParents(reference.contextElement) : [],\n popper: listScrollParents(popper)\n }; // Orders the modifiers based on their dependencies and `phase`\n // properties\n\n var orderedModifiers = orderModifiers(mergeByName([].concat(defaultModifiers, state.options.modifiers))); // Strip out disabled modifiers\n\n state.orderedModifiers = orderedModifiers.filter(function (m) {\n return m.enabled;\n }); // Validate the provided modifiers so that the consumer will get warned\n // if one of the modifiers is invalid for any reason\n\n if (process.env.NODE_ENV !== \"production\") {\n var modifiers = uniqueBy([].concat(orderedModifiers, state.options.modifiers), function (_ref) {\n var name = _ref.name;\n return name;\n });\n validateModifiers(modifiers);\n\n if (getBasePlacement(state.options.placement) === auto) {\n var flipModifier = state.orderedModifiers.find(function (_ref2) {\n var name = _ref2.name;\n return name === 'flip';\n });\n\n if (!flipModifier) {\n console.error(['Popper: \"auto\" placements require the \"flip\" modifier be', 'present and enabled to work.'].join(' '));\n }\n }\n\n var _getComputedStyle = getComputedStyle(popper),\n marginTop = _getComputedStyle.marginTop,\n marginRight = _getComputedStyle.marginRight,\n marginBottom = _getComputedStyle.marginBottom,\n marginLeft = _getComputedStyle.marginLeft; // We no longer take into account `margins` on the popper, and it can\n // cause bugs with positioning, so we'll warn the consumer\n\n\n if ([marginTop, marginRight, marginBottom, marginLeft].some(function (margin) {\n return parseFloat(margin);\n })) {\n console.warn(['Popper: CSS \"margin\" styles cannot be used to apply padding', 'between the popper and its reference element or boundary.', 'To replicate margin, use the `offset` modifier, as well as', 'the `padding` option in the `preventOverflow` and `flip`', 'modifiers.'].join(' '));\n }\n }\n\n runModifierEffects();\n return instance.update();\n },\n // Sync update – it will always be executed, even if not necessary. This\n // is useful for low frequency updates where sync behavior simplifies the\n // logic.\n // For high frequency updates (e.g. `resize` and `scroll` events), always\n // prefer the async Popper#update method\n forceUpdate: function forceUpdate() {\n if (isDestroyed) {\n return;\n }\n\n var _state$elements = state.elements,\n reference = _state$elements.reference,\n popper = _state$elements.popper; // Don't proceed if `reference` or `popper` are not valid elements\n // anymore\n\n if (!areValidElements(reference, popper)) {\n if (process.env.NODE_ENV !== \"production\") {\n console.error(INVALID_ELEMENT_ERROR);\n }\n\n return;\n } // Store the reference and popper rects to be read by modifiers\n\n\n state.rects = {\n reference: getCompositeRect(reference, getOffsetParent(popper), state.options.strategy === 'fixed'),\n popper: getLayoutRect(popper)\n }; // Modifiers have the ability to reset the current update cycle. The\n // most common use case for this is the `flip` modifier changing the\n // placement, which then needs to re-run all the modifiers, because the\n // logic was previously ran for the previous placement and is therefore\n // stale/incorrect\n\n state.reset = false;\n state.placement = state.options.placement; // On each update cycle, the `modifiersData` property for each modifier\n // is filled with the initial data specified by the modifier. This means\n // it doesn't persist and is fresh on each update.\n // To ensure persistent data, use `${name}#persistent`\n\n state.orderedModifiers.forEach(function (modifier) {\n return state.modifiersData[modifier.name] = Object.assign({}, modifier.data);\n });\n var __debug_loops__ = 0;\n\n for (var index = 0; index < state.orderedModifiers.length; index++) {\n if (process.env.NODE_ENV !== \"production\") {\n __debug_loops__ += 1;\n\n if (__debug_loops__ > 100) {\n console.error(INFINITE_LOOP_ERROR);\n break;\n }\n }\n\n if (state.reset === true) {\n state.reset = false;\n index = -1;\n continue;\n }\n\n var _state$orderedModifie = state.orderedModifiers[index],\n fn = _state$orderedModifie.fn,\n _state$orderedModifie2 = _state$orderedModifie.options,\n _options = _state$orderedModifie2 === void 0 ? {} : _state$orderedModifie2,\n name = _state$orderedModifie.name;\n\n if (typeof fn === 'function') {\n state = fn({\n state: state,\n options: _options,\n name: name,\n instance: instance\n }) || state;\n }\n }\n },\n // Async and optimistically optimized update – it will not be executed if\n // not necessary (debounced to run at most once-per-tick)\n update: debounce(function () {\n return new Promise(function (resolve) {\n instance.forceUpdate();\n resolve(state);\n });\n }),\n destroy: function destroy() {\n cleanupModifierEffects();\n isDestroyed = true;\n }\n };\n\n if (!areValidElements(reference, popper)) {\n if (process.env.NODE_ENV !== \"production\") {\n console.error(INVALID_ELEMENT_ERROR);\n }\n\n return instance;\n }\n\n instance.setOptions(options).then(function (state) {\n if (!isDestroyed && options.onFirstUpdate) {\n options.onFirstUpdate(state);\n }\n }); // Modifiers have the ability to execute arbitrary code before the first\n // update cycle runs. They will be executed in the same order as the update\n // cycle. This is useful when a modifier adds some persistent data that\n // other modifiers need to use, but the modifier is run after the dependent\n // one.\n\n function runModifierEffects() {\n state.orderedModifiers.forEach(function (_ref3) {\n var name = _ref3.name,\n _ref3$options = _ref3.options,\n options = _ref3$options === void 0 ? {} : _ref3$options,\n effect = _ref3.effect;\n\n if (typeof effect === 'function') {\n var cleanupFn = effect({\n state: state,\n name: name,\n instance: instance,\n options: options\n });\n\n var noopFn = function noopFn() {};\n\n effectCleanupFns.push(cleanupFn || noopFn);\n }\n });\n }\n\n function cleanupModifierEffects() {\n effectCleanupFns.forEach(function (fn) {\n return fn();\n });\n effectCleanupFns = [];\n }\n\n return instance;\n };\n}\nexport var createPopper = /*#__PURE__*/popperGenerator(); // eslint-disable-next-line import/no-unused-modules\n\nexport { detectOverflow };","export default function debounce(fn) {\n var pending;\n return function () {\n if (!pending) {\n pending = new Promise(function (resolve) {\n Promise.resolve().then(function () {\n pending = undefined;\n resolve(fn());\n });\n });\n }\n\n return pending;\n };\n}","export default function mergeByName(modifiers) {\n var merged = modifiers.reduce(function (merged, current) {\n var existing = merged[current.name];\n merged[current.name] = existing ? Object.assign({}, existing, current, {\n options: Object.assign({}, existing.options, current.options),\n data: Object.assign({}, existing.data, current.data)\n }) : current;\n return merged;\n }, {}); // IE11 does not support Object.values\n\n return Object.keys(merged).map(function (key) {\n return merged[key];\n });\n}","import { modifierPhases } from \"../enums.js\"; // source: https://stackoverflow.com/questions/49875255\n\nfunction order(modifiers) {\n var map = new Map();\n var visited = new Set();\n var result = [];\n modifiers.forEach(function (modifier) {\n map.set(modifier.name, modifier);\n }); // On visiting object, check for its dependencies and visit them recursively\n\n function sort(modifier) {\n visited.add(modifier.name);\n var requires = [].concat(modifier.requires || [], modifier.requiresIfExists || []);\n requires.forEach(function (dep) {\n if (!visited.has(dep)) {\n var depModifier = map.get(dep);\n\n if (depModifier) {\n sort(depModifier);\n }\n }\n });\n result.push(modifier);\n }\n\n modifiers.forEach(function (modifier) {\n if (!visited.has(modifier.name)) {\n // check for visited object\n sort(modifier);\n }\n });\n return result;\n}\n\nexport default function orderModifiers(modifiers) {\n // order based on dependencies\n var orderedModifiers = order(modifiers); // order based on phase\n\n return modifierPhases.reduce(function (acc, phase) {\n return acc.concat(orderedModifiers.filter(function (modifier) {\n return modifier.phase === phase;\n }));\n }, []);\n}","import { popperGenerator, detectOverflow } from \"./createPopper.js\";\nimport eventListeners from \"./modifiers/eventListeners.js\";\nimport popperOffsets from \"./modifiers/popperOffsets.js\";\nimport computeStyles from \"./modifiers/computeStyles.js\";\nimport applyStyles from \"./modifiers/applyStyles.js\";\nvar defaultModifiers = [eventListeners, popperOffsets, computeStyles, applyStyles];\nvar createPopper = /*#__PURE__*/popperGenerator({\n defaultModifiers: defaultModifiers\n}); // eslint-disable-next-line import/no-unused-modules\n\nexport { createPopper, popperGenerator, defaultModifiers, detectOverflow };","import { popperGenerator, detectOverflow } from \"./createPopper.js\";\nimport eventListeners from \"./modifiers/eventListeners.js\";\nimport popperOffsets from \"./modifiers/popperOffsets.js\";\nimport computeStyles from \"./modifiers/computeStyles.js\";\nimport applyStyles from \"./modifiers/applyStyles.js\";\nimport offset from \"./modifiers/offset.js\";\nimport flip from \"./modifiers/flip.js\";\nimport preventOverflow from \"./modifiers/preventOverflow.js\";\nimport arrow from \"./modifiers/arrow.js\";\nimport hide from \"./modifiers/hide.js\";\nvar defaultModifiers = [eventListeners, popperOffsets, computeStyles, applyStyles, offset, flip, preventOverflow, arrow, hide];\nvar createPopper = /*#__PURE__*/popperGenerator({\n defaultModifiers: defaultModifiers\n}); // eslint-disable-next-line import/no-unused-modules\n\nexport { createPopper, popperGenerator, defaultModifiers, detectOverflow }; // eslint-disable-next-line import/no-unused-modules\n\nexport { createPopper as createPopperLite } from \"./popper-lite.js\"; // eslint-disable-next-line import/no-unused-modules\n\nexport * from \"./modifiers/index.js\";","/**\n * --------------------------------------------------------------------------\n * Bootstrap (v5.1.0): dropdown.js\n * Licensed under MIT (https://github.com/twbs/bootstrap/blob/main/LICENSE)\n * --------------------------------------------------------------------------\n */\n\nimport * as Popper from '@popperjs/core'\n\nimport {\n defineJQueryPlugin,\n getElement,\n getElementFromSelector,\n getNextActiveElement,\n isDisabled,\n isElement,\n isRTL,\n isVisible,\n noop,\n typeCheckConfig\n} from './util/index'\nimport EventHandler from './dom/event-handler'\nimport Manipulator from './dom/manipulator'\nimport SelectorEngine from './dom/selector-engine'\nimport BaseComponent from './base-component'\n\n/**\n * ------------------------------------------------------------------------\n * Constants\n * ------------------------------------------------------------------------\n */\n\nconst NAME = 'dropdown'\nconst DATA_KEY = 'bs.dropdown'\nconst EVENT_KEY = `.${DATA_KEY}`\nconst DATA_API_KEY = '.data-api'\n\nconst ESCAPE_KEY = 'Escape'\nconst SPACE_KEY = 'Space'\nconst TAB_KEY = 'Tab'\nconst ARROW_UP_KEY = 'ArrowUp'\nconst ARROW_DOWN_KEY = 'ArrowDown'\nconst RIGHT_MOUSE_BUTTON = 2 // MouseEvent.button value for the secondary button, usually the right button\n\nconst REGEXP_KEYDOWN = new RegExp(`${ARROW_UP_KEY}|${ARROW_DOWN_KEY}|${ESCAPE_KEY}`)\n\nconst EVENT_HIDE = `hide${EVENT_KEY}`\nconst EVENT_HIDDEN = `hidden${EVENT_KEY}`\nconst EVENT_SHOW = `show${EVENT_KEY}`\nconst EVENT_SHOWN = `shown${EVENT_KEY}`\nconst EVENT_CLICK_DATA_API = `click${EVENT_KEY}${DATA_API_KEY}`\nconst EVENT_KEYDOWN_DATA_API = `keydown${EVENT_KEY}${DATA_API_KEY}`\nconst EVENT_KEYUP_DATA_API = `keyup${EVENT_KEY}${DATA_API_KEY}`\n\nconst CLASS_NAME_SHOW = 'show'\nconst CLASS_NAME_DROPUP = 'dropup'\nconst CLASS_NAME_DROPEND = 'dropend'\nconst CLASS_NAME_DROPSTART = 'dropstart'\nconst CLASS_NAME_NAVBAR = 'navbar'\n\nconst SELECTOR_DATA_TOGGLE = '[data-bs-toggle=\"dropdown\"]'\nconst SELECTOR_MENU = '.dropdown-menu'\nconst SELECTOR_NAVBAR_NAV = '.navbar-nav'\nconst SELECTOR_VISIBLE_ITEMS = '.dropdown-menu .dropdown-item:not(.disabled):not(:disabled)'\n\nconst PLACEMENT_TOP = isRTL() ? 'top-end' : 'top-start'\nconst PLACEMENT_TOPEND = isRTL() ? 'top-start' : 'top-end'\nconst PLACEMENT_BOTTOM = isRTL() ? 'bottom-end' : 'bottom-start'\nconst PLACEMENT_BOTTOMEND = isRTL() ? 'bottom-start' : 'bottom-end'\nconst PLACEMENT_RIGHT = isRTL() ? 'left-start' : 'right-start'\nconst PLACEMENT_LEFT = isRTL() ? 'right-start' : 'left-start'\n\nconst Default = {\n offset: [0, 2],\n boundary: 'clippingParents',\n reference: 'toggle',\n display: 'dynamic',\n popperConfig: null,\n autoClose: true\n}\n\nconst DefaultType = {\n offset: '(array|string|function)',\n boundary: '(string|element)',\n reference: '(string|element|object)',\n display: 'string',\n popperConfig: '(null|object|function)',\n autoClose: '(boolean|string)'\n}\n\n/**\n * ------------------------------------------------------------------------\n * Class Definition\n * ------------------------------------------------------------------------\n */\n\nclass Dropdown extends BaseComponent {\n constructor(element, config) {\n super(element)\n\n this._popper = null\n this._config = this._getConfig(config)\n this._menu = this._getMenuElement()\n this._inNavbar = this._detectNavbar()\n }\n\n // Getters\n\n static get Default() {\n return Default\n }\n\n static get DefaultType() {\n return DefaultType\n }\n\n static get NAME() {\n return NAME\n }\n\n // Public\n\n toggle() {\n return this._isShown() ? this.hide() : this.show()\n }\n\n show() {\n if (isDisabled(this._element) || this._isShown(this._menu)) {\n return\n }\n\n const relatedTarget = {\n relatedTarget: this._element\n }\n\n const showEvent = EventHandler.trigger(this._element, EVENT_SHOW, relatedTarget)\n\n if (showEvent.defaultPrevented) {\n return\n }\n\n const parent = Dropdown.getParentFromElement(this._element)\n // Totally disable Popper for Dropdowns in Navbar\n if (this._inNavbar) {\n Manipulator.setDataAttribute(this._menu, 'popper', 'none')\n } else {\n this._createPopper(parent)\n }\n\n // If this is a touch-enabled device we add extra\n // empty mouseover listeners to the body's immediate children;\n // only needed because of broken event delegation on iOS\n // https://www.quirksmode.org/blog/archives/2014/02/mouse_event_bub.html\n if ('ontouchstart' in document.documentElement &&\n !parent.closest(SELECTOR_NAVBAR_NAV)) {\n [].concat(...document.body.children)\n .forEach(elem => EventHandler.on(elem, 'mouseover', noop))\n }\n\n this._element.focus()\n this._element.setAttribute('aria-expanded', true)\n\n this._menu.classList.add(CLASS_NAME_SHOW)\n this._element.classList.add(CLASS_NAME_SHOW)\n EventHandler.trigger(this._element, EVENT_SHOWN, relatedTarget)\n }\n\n hide() {\n if (isDisabled(this._element) || !this._isShown(this._menu)) {\n return\n }\n\n const relatedTarget = {\n relatedTarget: this._element\n }\n\n this._completeHide(relatedTarget)\n }\n\n dispose() {\n if (this._popper) {\n this._popper.destroy()\n }\n\n super.dispose()\n }\n\n update() {\n this._inNavbar = this._detectNavbar()\n if (this._popper) {\n this._popper.update()\n }\n }\n\n // Private\n\n _completeHide(relatedTarget) {\n const hideEvent = EventHandler.trigger(this._element, EVENT_HIDE, relatedTarget)\n if (hideEvent.defaultPrevented) {\n return\n }\n\n // If this is a touch-enabled device we remove the extra\n // empty mouseover listeners we added for iOS support\n if ('ontouchstart' in document.documentElement) {\n [].concat(...document.body.children)\n .forEach(elem => EventHandler.off(elem, 'mouseover', noop))\n }\n\n if (this._popper) {\n this._popper.destroy()\n }\n\n this._menu.classList.remove(CLASS_NAME_SHOW)\n this._element.classList.remove(CLASS_NAME_SHOW)\n this._element.setAttribute('aria-expanded', 'false')\n Manipulator.removeDataAttribute(this._menu, 'popper')\n EventHandler.trigger(this._element, EVENT_HIDDEN, relatedTarget)\n }\n\n _getConfig(config) {\n config = {\n ...this.constructor.Default,\n ...Manipulator.getDataAttributes(this._element),\n ...config\n }\n\n typeCheckConfig(NAME, config, this.constructor.DefaultType)\n\n if (typeof config.reference === 'object' && !isElement(config.reference) &&\n typeof config.reference.getBoundingClientRect !== 'function'\n ) {\n // Popper virtual elements require a getBoundingClientRect method\n throw new TypeError(`${NAME.toUpperCase()}: Option \"reference\" provided type \"object\" without a required \"getBoundingClientRect\" method.`)\n }\n\n return config\n }\n\n _createPopper(parent) {\n if (typeof Popper === 'undefined') {\n throw new TypeError('Bootstrap\\'s dropdowns require Popper (https://popper.js.org)')\n }\n\n let referenceElement = this._element\n\n if (this._config.reference === 'parent') {\n referenceElement = parent\n } else if (isElement(this._config.reference)) {\n referenceElement = getElement(this._config.reference)\n } else if (typeof this._config.reference === 'object') {\n referenceElement = this._config.reference\n }\n\n const popperConfig = this._getPopperConfig()\n const isDisplayStatic = popperConfig.modifiers.find(modifier => modifier.name === 'applyStyles' && modifier.enabled === false)\n\n this._popper = Popper.createPopper(referenceElement, this._menu, popperConfig)\n\n if (isDisplayStatic) {\n Manipulator.setDataAttribute(this._menu, 'popper', 'static')\n }\n }\n\n _isShown(element = this._element) {\n return element.classList.contains(CLASS_NAME_SHOW)\n }\n\n _getMenuElement() {\n return SelectorEngine.next(this._element, SELECTOR_MENU)[0]\n }\n\n _getPlacement() {\n const parentDropdown = this._element.parentNode\n\n if (parentDropdown.classList.contains(CLASS_NAME_DROPEND)) {\n return PLACEMENT_RIGHT\n }\n\n if (parentDropdown.classList.contains(CLASS_NAME_DROPSTART)) {\n return PLACEMENT_LEFT\n }\n\n // We need to trim the value because custom properties can also include spaces\n const isEnd = getComputedStyle(this._menu).getPropertyValue('--bs-position').trim() === 'end'\n\n if (parentDropdown.classList.contains(CLASS_NAME_DROPUP)) {\n return isEnd ? PLACEMENT_TOPEND : PLACEMENT_TOP\n }\n\n return isEnd ? PLACEMENT_BOTTOMEND : PLACEMENT_BOTTOM\n }\n\n _detectNavbar() {\n return this._element.closest(`.${CLASS_NAME_NAVBAR}`) !== null\n }\n\n _getOffset() {\n const { offset } = this._config\n\n if (typeof offset === 'string') {\n return offset.split(',').map(val => Number.parseInt(val, 10))\n }\n\n if (typeof offset === 'function') {\n return popperData => offset(popperData, this._element)\n }\n\n return offset\n }\n\n _getPopperConfig() {\n const defaultBsPopperConfig = {\n placement: this._getPlacement(),\n modifiers: [{\n name: 'preventOverflow',\n options: {\n boundary: this._config.boundary\n }\n },\n {\n name: 'offset',\n options: {\n offset: this._getOffset()\n }\n }]\n }\n\n // Disable Popper if we have a static display\n if (this._config.display === 'static') {\n defaultBsPopperConfig.modifiers = [{\n name: 'applyStyles',\n enabled: false\n }]\n }\n\n return {\n ...defaultBsPopperConfig,\n ...(typeof this._config.popperConfig === 'function' ? this._config.popperConfig(defaultBsPopperConfig) : this._config.popperConfig)\n }\n }\n\n _selectMenuItem({ key, target }) {\n const items = SelectorEngine.find(SELECTOR_VISIBLE_ITEMS, this._menu).filter(isVisible)\n\n if (!items.length) {\n return\n }\n\n // if target isn't included in items (e.g. when expanding the dropdown)\n // allow cycling to get the last item in case key equals ARROW_UP_KEY\n getNextActiveElement(items, target, key === ARROW_DOWN_KEY, !items.includes(target)).focus()\n }\n\n // Static\n\n static jQueryInterface(config) {\n return this.each(function () {\n const data = Dropdown.getOrCreateInstance(this, config)\n\n if (typeof config !== 'string') {\n return\n }\n\n if (typeof data[config] === 'undefined') {\n throw new TypeError(`No method named \"${config}\"`)\n }\n\n data[config]()\n })\n }\n\n static clearMenus(event) {\n if (event && (event.button === RIGHT_MOUSE_BUTTON || (event.type === 'keyup' && event.key !== TAB_KEY))) {\n return\n }\n\n const toggles = SelectorEngine.find(SELECTOR_DATA_TOGGLE)\n\n for (let i = 0, len = toggles.length; i < len; i++) {\n const context = Dropdown.getInstance(toggles[i])\n if (!context || context._config.autoClose === false) {\n continue\n }\n\n if (!context._isShown()) {\n continue\n }\n\n const relatedTarget = {\n relatedTarget: context._element\n }\n\n if (event) {\n const composedPath = event.composedPath()\n const isMenuTarget = composedPath.includes(context._menu)\n if (\n composedPath.includes(context._element) ||\n (context._config.autoClose === 'inside' && !isMenuTarget) ||\n (context._config.autoClose === 'outside' && isMenuTarget)\n ) {\n continue\n }\n\n // Tab navigation through the dropdown menu or events from contained inputs shouldn't close the menu\n if (context._menu.contains(event.target) && ((event.type === 'keyup' && event.key === TAB_KEY) || /input|select|option|textarea|form/i.test(event.target.tagName))) {\n continue\n }\n\n if (event.type === 'click') {\n relatedTarget.clickEvent = event\n }\n }\n\n context._completeHide(relatedTarget)\n }\n }\n\n static getParentFromElement(element) {\n return getElementFromSelector(element) || element.parentNode\n }\n\n static dataApiKeydownHandler(event) {\n // If not input/textarea:\n // - And not a key in REGEXP_KEYDOWN => not a dropdown command\n // If input/textarea:\n // - If space key => not a dropdown command\n // - If key is other than escape\n // - If key is not up or down => not a dropdown command\n // - If trigger inside the menu => not a dropdown command\n if (/input|textarea/i.test(event.target.tagName) ?\n event.key === SPACE_KEY || (event.key !== ESCAPE_KEY &&\n ((event.key !== ARROW_DOWN_KEY && event.key !== ARROW_UP_KEY) ||\n event.target.closest(SELECTOR_MENU))) :\n !REGEXP_KEYDOWN.test(event.key)) {\n return\n }\n\n const isActive = this.classList.contains(CLASS_NAME_SHOW)\n\n if (!isActive && event.key === ESCAPE_KEY) {\n return\n }\n\n event.preventDefault()\n event.stopPropagation()\n\n if (isDisabled(this)) {\n return\n }\n\n const getToggleButton = this.matches(SELECTOR_DATA_TOGGLE) ? this : SelectorEngine.prev(this, SELECTOR_DATA_TOGGLE)[0]\n const instance = Dropdown.getOrCreateInstance(getToggleButton)\n\n if (event.key === ESCAPE_KEY) {\n instance.hide()\n return\n }\n\n if (event.key === ARROW_UP_KEY || event.key === ARROW_DOWN_KEY) {\n if (!isActive) {\n instance.show()\n }\n\n instance._selectMenuItem(event)\n return\n }\n\n if (!isActive || event.key === SPACE_KEY) {\n Dropdown.clearMenus()\n }\n }\n}\n\n/**\n * ------------------------------------------------------------------------\n * Data Api implementation\n * ------------------------------------------------------------------------\n */\n\nEventHandler.on(document, EVENT_KEYDOWN_DATA_API, SELECTOR_DATA_TOGGLE, Dropdown.dataApiKeydownHandler)\nEventHandler.on(document, EVENT_KEYDOWN_DATA_API, SELECTOR_MENU, Dropdown.dataApiKeydownHandler)\nEventHandler.on(document, EVENT_CLICK_DATA_API, Dropdown.clearMenus)\nEventHandler.on(document, EVENT_KEYUP_DATA_API, Dropdown.clearMenus)\nEventHandler.on(document, EVENT_CLICK_DATA_API, SELECTOR_DATA_TOGGLE, function (event) {\n event.preventDefault()\n Dropdown.getOrCreateInstance(this).toggle()\n})\n\n/**\n * ------------------------------------------------------------------------\n * jQuery\n * ------------------------------------------------------------------------\n * add .Dropdown to jQuery only if jQuery is present\n */\n\ndefineJQueryPlugin(Dropdown)\n\nexport default Dropdown\n","/**\n * --------------------------------------------------------------------------\n * Bootstrap (v5.1.0): util/scrollBar.js\n * Licensed under MIT (https://github.com/twbs/bootstrap/blob/main/LICENSE)\n * --------------------------------------------------------------------------\n */\n\nimport SelectorEngine from '../dom/selector-engine'\nimport Manipulator from '../dom/manipulator'\nimport { isElement } from './index'\n\nconst SELECTOR_FIXED_CONTENT = '.fixed-top, .fixed-bottom, .is-fixed, .sticky-top'\nconst SELECTOR_STICKY_CONTENT = '.sticky-top'\n\nclass ScrollBarHelper {\n constructor() {\n this._element = document.body\n }\n\n getWidth() {\n // https://developer.mozilla.org/en-US/docs/Web/API/Window/innerWidth#usage_notes\n const documentWidth = document.documentElement.clientWidth\n return Math.abs(window.innerWidth - documentWidth)\n }\n\n hide() {\n const width = this.getWidth()\n this._disableOverFlow()\n // give padding to element to balance the hidden scrollbar width\n this._setElementAttributes(this._element, 'paddingRight', calculatedValue => calculatedValue + width)\n // trick: We adjust positive paddingRight and negative marginRight to sticky-top elements to keep showing fullwidth\n this._setElementAttributes(SELECTOR_FIXED_CONTENT, 'paddingRight', calculatedValue => calculatedValue + width)\n this._setElementAttributes(SELECTOR_STICKY_CONTENT, 'marginRight', calculatedValue => calculatedValue - width)\n }\n\n _disableOverFlow() {\n this._saveInitialAttribute(this._element, 'overflow')\n this._element.style.overflow = 'hidden'\n }\n\n _setElementAttributes(selector, styleProp, callback) {\n const scrollbarWidth = this.getWidth()\n const manipulationCallBack = element => {\n if (element !== this._element && window.innerWidth > element.clientWidth + scrollbarWidth) {\n return\n }\n\n this._saveInitialAttribute(element, styleProp)\n const calculatedValue = window.getComputedStyle(element)[styleProp]\n element.style[styleProp] = `${callback(Number.parseFloat(calculatedValue))}px`\n }\n\n this._applyManipulationCallback(selector, manipulationCallBack)\n }\n\n reset() {\n this._resetElementAttributes(this._element, 'overflow')\n this._resetElementAttributes(this._element, 'paddingRight')\n this._resetElementAttributes(SELECTOR_FIXED_CONTENT, 'paddingRight')\n this._resetElementAttributes(SELECTOR_STICKY_CONTENT, 'marginRight')\n }\n\n _saveInitialAttribute(element, styleProp) {\n const actualValue = element.style[styleProp]\n if (actualValue) {\n Manipulator.setDataAttribute(element, styleProp, actualValue)\n }\n }\n\n _resetElementAttributes(selector, styleProp) {\n const manipulationCallBack = element => {\n const value = Manipulator.getDataAttribute(element, styleProp)\n if (typeof value === 'undefined') {\n element.style.removeProperty(styleProp)\n } else {\n Manipulator.removeDataAttribute(element, styleProp)\n element.style[styleProp] = value\n }\n }\n\n this._applyManipulationCallback(selector, manipulationCallBack)\n }\n\n _applyManipulationCallback(selector, callBack) {\n if (isElement(selector)) {\n callBack(selector)\n } else {\n SelectorEngine.find(selector, this._element).forEach(callBack)\n }\n }\n\n isOverflowing() {\n return this.getWidth() > 0\n }\n}\n\nexport default ScrollBarHelper\n","/**\n * --------------------------------------------------------------------------\n * Bootstrap (v5.1.0): util/backdrop.js\n * Licensed under MIT (https://github.com/twbs/bootstrap/blob/master/LICENSE)\n * --------------------------------------------------------------------------\n */\n\nimport EventHandler from '../dom/event-handler'\nimport { execute, executeAfterTransition, getElement, reflow, typeCheckConfig } from './index'\n\nconst Default = {\n className: 'modal-backdrop',\n isVisible: true, // if false, we use the backdrop helper without adding any element to the dom\n isAnimated: false,\n rootElement: 'body', // give the choice to place backdrop under different elements\n clickCallback: null\n}\n\nconst DefaultType = {\n className: 'string',\n isVisible: 'boolean',\n isAnimated: 'boolean',\n rootElement: '(element|string)',\n clickCallback: '(function|null)'\n}\nconst NAME = 'backdrop'\nconst CLASS_NAME_FADE = 'fade'\nconst CLASS_NAME_SHOW = 'show'\n\nconst EVENT_MOUSEDOWN = `mousedown.bs.${NAME}`\n\nclass Backdrop {\n constructor(config) {\n this._config = this._getConfig(config)\n this._isAppended = false\n this._element = null\n }\n\n show(callback) {\n if (!this._config.isVisible) {\n execute(callback)\n return\n }\n\n this._append()\n\n if (this._config.isAnimated) {\n reflow(this._getElement())\n }\n\n this._getElement().classList.add(CLASS_NAME_SHOW)\n\n this._emulateAnimation(() => {\n execute(callback)\n })\n }\n\n hide(callback) {\n if (!this._config.isVisible) {\n execute(callback)\n return\n }\n\n this._getElement().classList.remove(CLASS_NAME_SHOW)\n\n this._emulateAnimation(() => {\n this.dispose()\n execute(callback)\n })\n }\n\n // Private\n\n _getElement() {\n if (!this._element) {\n const backdrop = document.createElement('div')\n backdrop.className = this._config.className\n if (this._config.isAnimated) {\n backdrop.classList.add(CLASS_NAME_FADE)\n }\n\n this._element = backdrop\n }\n\n return this._element\n }\n\n _getConfig(config) {\n config = {\n ...Default,\n ...(typeof config === 'object' ? config : {})\n }\n\n // use getElement() with the default \"body\" to get a fresh Element on each instantiation\n config.rootElement = getElement(config.rootElement)\n typeCheckConfig(NAME, config, DefaultType)\n return config\n }\n\n _append() {\n if (this._isAppended) {\n return\n }\n\n this._config.rootElement.append(this._getElement())\n\n EventHandler.on(this._getElement(), EVENT_MOUSEDOWN, () => {\n execute(this._config.clickCallback)\n })\n\n this._isAppended = true\n }\n\n dispose() {\n if (!this._isAppended) {\n return\n }\n\n EventHandler.off(this._element, EVENT_MOUSEDOWN)\n\n this._element.remove()\n this._isAppended = false\n }\n\n _emulateAnimation(callback) {\n executeAfterTransition(callback, this._getElement(), this._config.isAnimated)\n }\n}\n\nexport default Backdrop\n","/**\n * --------------------------------------------------------------------------\n * Bootstrap (v5.1.0): util/focustrap.js\n * Licensed under MIT (https://github.com/twbs/bootstrap/blob/master/LICENSE)\n * --------------------------------------------------------------------------\n */\n\nimport EventHandler from '../dom/event-handler'\nimport SelectorEngine from '../dom/selector-engine'\nimport { typeCheckConfig } from './index'\n\nconst Default = {\n trapElement: null, // The element to trap focus inside of\n autofocus: true\n}\n\nconst DefaultType = {\n trapElement: 'element',\n autofocus: 'boolean'\n}\n\nconst NAME = 'focustrap'\nconst DATA_KEY = 'bs.focustrap'\nconst EVENT_KEY = `.${DATA_KEY}`\nconst EVENT_FOCUSIN = `focusin${EVENT_KEY}`\nconst EVENT_KEYDOWN_TAB = `keydown.tab${EVENT_KEY}`\n\nconst TAB_KEY = 'Tab'\nconst TAB_NAV_FORWARD = 'forward'\nconst TAB_NAV_BACKWARD = 'backward'\n\nclass FocusTrap {\n constructor(config) {\n this._config = this._getConfig(config)\n this._isActive = false\n this._lastTabNavDirection = null\n }\n\n activate() {\n const { trapElement, autofocus } = this._config\n\n if (this._isActive) {\n return\n }\n\n if (autofocus) {\n trapElement.focus()\n }\n\n EventHandler.off(document, EVENT_KEY) // guard against infinite focus loop\n EventHandler.on(document, EVENT_FOCUSIN, event => this._handleFocusin(event))\n EventHandler.on(document, EVENT_KEYDOWN_TAB, event => this._handleKeydown(event))\n\n this._isActive = true\n }\n\n deactivate() {\n if (!this._isActive) {\n return\n }\n\n this._isActive = false\n EventHandler.off(document, EVENT_KEY)\n }\n\n // Private\n\n _handleFocusin(event) {\n const { target } = event\n const { trapElement } = this._config\n\n if (\n target === document ||\n target === trapElement ||\n trapElement.contains(target)\n ) {\n return\n }\n\n const elements = SelectorEngine.focusableChildren(trapElement)\n\n if (elements.length === 0) {\n trapElement.focus()\n } else if (this._lastTabNavDirection === TAB_NAV_BACKWARD) {\n elements[elements.length - 1].focus()\n } else {\n elements[0].focus()\n }\n }\n\n _handleKeydown(event) {\n if (event.key !== TAB_KEY) {\n return\n }\n\n this._lastTabNavDirection = event.shiftKey ? TAB_NAV_BACKWARD : TAB_NAV_FORWARD\n }\n\n _getConfig(config) {\n config = {\n ...Default,\n ...(typeof config === 'object' ? config : {})\n }\n typeCheckConfig(NAME, config, DefaultType)\n return config\n }\n}\n\nexport default FocusTrap\n","/**\n * --------------------------------------------------------------------------\n * Bootstrap (v5.1.0): modal.js\n * Licensed under MIT (https://github.com/twbs/bootstrap/blob/main/LICENSE)\n * --------------------------------------------------------------------------\n */\n\nimport {\n defineJQueryPlugin,\n getElementFromSelector,\n isRTL,\n isVisible,\n reflow,\n typeCheckConfig\n} from './util/index'\nimport EventHandler from './dom/event-handler'\nimport Manipulator from './dom/manipulator'\nimport SelectorEngine from './dom/selector-engine'\nimport ScrollBarHelper from './util/scrollbar'\nimport BaseComponent from './base-component'\nimport Backdrop from './util/backdrop'\nimport FocusTrap from './util/focustrap'\nimport { enableDismissTrigger } from './util/component-functions'\n\n/**\n * ------------------------------------------------------------------------\n * Constants\n * ------------------------------------------------------------------------\n */\n\nconst NAME = 'modal'\nconst DATA_KEY = 'bs.modal'\nconst EVENT_KEY = `.${DATA_KEY}`\nconst DATA_API_KEY = '.data-api'\nconst ESCAPE_KEY = 'Escape'\n\nconst Default = {\n backdrop: true,\n keyboard: true,\n focus: true\n}\n\nconst DefaultType = {\n backdrop: '(boolean|string)',\n keyboard: 'boolean',\n focus: 'boolean'\n}\n\nconst EVENT_HIDE = `hide${EVENT_KEY}`\nconst EVENT_HIDE_PREVENTED = `hidePrevented${EVENT_KEY}`\nconst EVENT_HIDDEN = `hidden${EVENT_KEY}`\nconst EVENT_SHOW = `show${EVENT_KEY}`\nconst EVENT_SHOWN = `shown${EVENT_KEY}`\nconst EVENT_RESIZE = `resize${EVENT_KEY}`\nconst EVENT_CLICK_DISMISS = `click.dismiss${EVENT_KEY}`\nconst EVENT_KEYDOWN_DISMISS = `keydown.dismiss${EVENT_KEY}`\nconst EVENT_MOUSEUP_DISMISS = `mouseup.dismiss${EVENT_KEY}`\nconst EVENT_MOUSEDOWN_DISMISS = `mousedown.dismiss${EVENT_KEY}`\nconst EVENT_CLICK_DATA_API = `click${EVENT_KEY}${DATA_API_KEY}`\n\nconst CLASS_NAME_OPEN = 'modal-open'\nconst CLASS_NAME_FADE = 'fade'\nconst CLASS_NAME_SHOW = 'show'\nconst CLASS_NAME_STATIC = 'modal-static'\n\nconst SELECTOR_DIALOG = '.modal-dialog'\nconst SELECTOR_MODAL_BODY = '.modal-body'\nconst SELECTOR_DATA_TOGGLE = '[data-bs-toggle=\"modal\"]'\n\n/**\n * ------------------------------------------------------------------------\n * Class Definition\n * ------------------------------------------------------------------------\n */\n\nclass Modal extends BaseComponent {\n constructor(element, config) {\n super(element)\n\n this._config = this._getConfig(config)\n this._dialog = SelectorEngine.findOne(SELECTOR_DIALOG, this._element)\n this._backdrop = this._initializeBackDrop()\n this._focustrap = this._initializeFocusTrap()\n this._isShown = false\n this._ignoreBackdropClick = false\n this._isTransitioning = false\n this._scrollBar = new ScrollBarHelper()\n }\n\n // Getters\n\n static get Default() {\n return Default\n }\n\n static get NAME() {\n return NAME\n }\n\n // Public\n\n toggle(relatedTarget) {\n return this._isShown ? this.hide() : this.show(relatedTarget)\n }\n\n show(relatedTarget) {\n if (this._isShown || this._isTransitioning) {\n return\n }\n\n const showEvent = EventHandler.trigger(this._element, EVENT_SHOW, {\n relatedTarget\n })\n\n if (showEvent.defaultPrevented) {\n return\n }\n\n this._isShown = true\n\n if (this._isAnimated()) {\n this._isTransitioning = true\n }\n\n this._scrollBar.hide()\n\n document.body.classList.add(CLASS_NAME_OPEN)\n\n this._adjustDialog()\n\n this._setEscapeEvent()\n this._setResizeEvent()\n\n EventHandler.on(this._dialog, EVENT_MOUSEDOWN_DISMISS, () => {\n EventHandler.one(this._element, EVENT_MOUSEUP_DISMISS, event => {\n if (event.target === this._element) {\n this._ignoreBackdropClick = true\n }\n })\n })\n\n this._showBackdrop(() => this._showElement(relatedTarget))\n }\n\n hide() {\n if (!this._isShown || this._isTransitioning) {\n return\n }\n\n const hideEvent = EventHandler.trigger(this._element, EVENT_HIDE)\n\n if (hideEvent.defaultPrevented) {\n return\n }\n\n this._isShown = false\n const isAnimated = this._isAnimated()\n\n if (isAnimated) {\n this._isTransitioning = true\n }\n\n this._setEscapeEvent()\n this._setResizeEvent()\n\n this._focustrap.deactivate()\n\n this._element.classList.remove(CLASS_NAME_SHOW)\n\n EventHandler.off(this._element, EVENT_CLICK_DISMISS)\n EventHandler.off(this._dialog, EVENT_MOUSEDOWN_DISMISS)\n\n this._queueCallback(() => this._hideModal(), this._element, isAnimated)\n }\n\n dispose() {\n [window, this._dialog]\n .forEach(htmlElement => EventHandler.off(htmlElement, EVENT_KEY))\n\n this._backdrop.dispose()\n this._focustrap.deactivate()\n super.dispose()\n }\n\n handleUpdate() {\n this._adjustDialog()\n }\n\n // Private\n\n _initializeBackDrop() {\n return new Backdrop({\n isVisible: Boolean(this._config.backdrop), // 'static' option will be translated to true, and booleans will keep their value\n isAnimated: this._isAnimated()\n })\n }\n\n _initializeFocusTrap() {\n return new FocusTrap({\n trapElement: this._element\n })\n }\n\n _getConfig(config) {\n config = {\n ...Default,\n ...Manipulator.getDataAttributes(this._element),\n ...(typeof config === 'object' ? config : {})\n }\n typeCheckConfig(NAME, config, DefaultType)\n return config\n }\n\n _showElement(relatedTarget) {\n const isAnimated = this._isAnimated()\n const modalBody = SelectorEngine.findOne(SELECTOR_MODAL_BODY, this._dialog)\n\n if (!this._element.parentNode || this._element.parentNode.nodeType !== Node.ELEMENT_NODE) {\n // Don't move modal's DOM position\n document.body.append(this._element)\n }\n\n this._element.style.display = 'block'\n this._element.removeAttribute('aria-hidden')\n this._element.setAttribute('aria-modal', true)\n this._element.setAttribute('role', 'dialog')\n this._element.scrollTop = 0\n\n if (modalBody) {\n modalBody.scrollTop = 0\n }\n\n if (isAnimated) {\n reflow(this._element)\n }\n\n this._element.classList.add(CLASS_NAME_SHOW)\n\n const transitionComplete = () => {\n if (this._config.focus) {\n this._focustrap.activate()\n }\n\n this._isTransitioning = false\n EventHandler.trigger(this._element, EVENT_SHOWN, {\n relatedTarget\n })\n }\n\n this._queueCallback(transitionComplete, this._dialog, isAnimated)\n }\n\n _setEscapeEvent() {\n if (this._isShown) {\n EventHandler.on(this._element, EVENT_KEYDOWN_DISMISS, event => {\n if (this._config.keyboard && event.key === ESCAPE_KEY) {\n event.preventDefault()\n this.hide()\n } else if (!this._config.keyboard && event.key === ESCAPE_KEY) {\n this._triggerBackdropTransition()\n }\n })\n } else {\n EventHandler.off(this._element, EVENT_KEYDOWN_DISMISS)\n }\n }\n\n _setResizeEvent() {\n if (this._isShown) {\n EventHandler.on(window, EVENT_RESIZE, () => this._adjustDialog())\n } else {\n EventHandler.off(window, EVENT_RESIZE)\n }\n }\n\n _hideModal() {\n this._element.style.display = 'none'\n this._element.setAttribute('aria-hidden', true)\n this._element.removeAttribute('aria-modal')\n this._element.removeAttribute('role')\n this._isTransitioning = false\n this._backdrop.hide(() => {\n document.body.classList.remove(CLASS_NAME_OPEN)\n this._resetAdjustments()\n this._scrollBar.reset()\n EventHandler.trigger(this._element, EVENT_HIDDEN)\n })\n }\n\n _showBackdrop(callback) {\n EventHandler.on(this._element, EVENT_CLICK_DISMISS, event => {\n if (this._ignoreBackdropClick) {\n this._ignoreBackdropClick = false\n return\n }\n\n if (event.target !== event.currentTarget) {\n return\n }\n\n if (this._config.backdrop === true) {\n this.hide()\n } else if (this._config.backdrop === 'static') {\n this._triggerBackdropTransition()\n }\n })\n\n this._backdrop.show(callback)\n }\n\n _isAnimated() {\n return this._element.classList.contains(CLASS_NAME_FADE)\n }\n\n _triggerBackdropTransition() {\n const hideEvent = EventHandler.trigger(this._element, EVENT_HIDE_PREVENTED)\n if (hideEvent.defaultPrevented) {\n return\n }\n\n const { classList, scrollHeight, style } = this._element\n const isModalOverflowing = scrollHeight > document.documentElement.clientHeight\n\n // return if the following background transition hasn't yet completed\n if ((!isModalOverflowing && style.overflowY === 'hidden') || classList.contains(CLASS_NAME_STATIC)) {\n return\n }\n\n if (!isModalOverflowing) {\n style.overflowY = 'hidden'\n }\n\n classList.add(CLASS_NAME_STATIC)\n this._queueCallback(() => {\n classList.remove(CLASS_NAME_STATIC)\n if (!isModalOverflowing) {\n this._queueCallback(() => {\n style.overflowY = ''\n }, this._dialog)\n }\n }, this._dialog)\n\n this._element.focus()\n }\n\n // ----------------------------------------------------------------------\n // the following methods are used to handle overflowing modals\n // ----------------------------------------------------------------------\n\n _adjustDialog() {\n const isModalOverflowing = this._element.scrollHeight > document.documentElement.clientHeight\n const scrollbarWidth = this._scrollBar.getWidth()\n const isBodyOverflowing = scrollbarWidth > 0\n\n if ((!isBodyOverflowing && isModalOverflowing && !isRTL()) || (isBodyOverflowing && !isModalOverflowing && isRTL())) {\n this._element.style.paddingLeft = `${scrollbarWidth}px`\n }\n\n if ((isBodyOverflowing && !isModalOverflowing && !isRTL()) || (!isBodyOverflowing && isModalOverflowing && isRTL())) {\n this._element.style.paddingRight = `${scrollbarWidth}px`\n }\n }\n\n _resetAdjustments() {\n this._element.style.paddingLeft = ''\n this._element.style.paddingRight = ''\n }\n\n // Static\n\n static jQueryInterface(config, relatedTarget) {\n return this.each(function () {\n const data = Modal.getOrCreateInstance(this, config)\n\n if (typeof config !== 'string') {\n return\n }\n\n if (typeof data[config] === 'undefined') {\n throw new TypeError(`No method named \"${config}\"`)\n }\n\n data[config](relatedTarget)\n })\n }\n}\n\n/**\n * ------------------------------------------------------------------------\n * Data Api implementation\n * ------------------------------------------------------------------------\n */\n\nEventHandler.on(document, EVENT_CLICK_DATA_API, SELECTOR_DATA_TOGGLE, function (event) {\n const target = getElementFromSelector(this)\n\n if (['A', 'AREA'].includes(this.tagName)) {\n event.preventDefault()\n }\n\n EventHandler.one(target, EVENT_SHOW, showEvent => {\n if (showEvent.defaultPrevented) {\n // only register focus restorer if modal will actually get shown\n return\n }\n\n EventHandler.one(target, EVENT_HIDDEN, () => {\n if (isVisible(this)) {\n this.focus()\n }\n })\n })\n\n const data = Modal.getOrCreateInstance(target)\n\n data.toggle(this)\n})\n\nenableDismissTrigger(Modal)\n\n/**\n * ------------------------------------------------------------------------\n * jQuery\n * ------------------------------------------------------------------------\n * add .Modal to jQuery only if jQuery is present\n */\n\ndefineJQueryPlugin(Modal)\n\nexport default Modal\n","/**\n * --------------------------------------------------------------------------\n * Bootstrap (v5.1.0): offcanvas.js\n * Licensed under MIT (https://github.com/twbs/bootstrap/blob/master/LICENSE)\n * --------------------------------------------------------------------------\n */\n\nimport {\n defineJQueryPlugin,\n getElementFromSelector,\n isDisabled,\n isVisible,\n typeCheckConfig\n} from './util/index'\nimport ScrollBarHelper from './util/scrollbar'\nimport EventHandler from './dom/event-handler'\nimport BaseComponent from './base-component'\nimport SelectorEngine from './dom/selector-engine'\nimport Manipulator from './dom/manipulator'\nimport Backdrop from './util/backdrop'\nimport FocusTrap from './util/focustrap'\nimport { enableDismissTrigger } from './util/component-functions'\n\n/**\n * ------------------------------------------------------------------------\n * Constants\n * ------------------------------------------------------------------------\n */\n\nconst NAME = 'offcanvas'\nconst DATA_KEY = 'bs.offcanvas'\nconst EVENT_KEY = `.${DATA_KEY}`\nconst DATA_API_KEY = '.data-api'\nconst EVENT_LOAD_DATA_API = `load${EVENT_KEY}${DATA_API_KEY}`\nconst ESCAPE_KEY = 'Escape'\n\nconst Default = {\n backdrop: true,\n keyboard: true,\n scroll: false\n}\n\nconst DefaultType = {\n backdrop: 'boolean',\n keyboard: 'boolean',\n scroll: 'boolean'\n}\n\nconst CLASS_NAME_SHOW = 'show'\nconst CLASS_NAME_BACKDROP = 'offcanvas-backdrop'\nconst OPEN_SELECTOR = '.offcanvas.show'\n\nconst EVENT_SHOW = `show${EVENT_KEY}`\nconst EVENT_SHOWN = `shown${EVENT_KEY}`\nconst EVENT_HIDE = `hide${EVENT_KEY}`\nconst EVENT_HIDDEN = `hidden${EVENT_KEY}`\nconst EVENT_CLICK_DATA_API = `click${EVENT_KEY}${DATA_API_KEY}`\nconst EVENT_KEYDOWN_DISMISS = `keydown.dismiss${EVENT_KEY}`\n\nconst SELECTOR_DATA_TOGGLE = '[data-bs-toggle=\"offcanvas\"]'\n\n/**\n * ------------------------------------------------------------------------\n * Class Definition\n * ------------------------------------------------------------------------\n */\n\nclass Offcanvas extends BaseComponent {\n constructor(element, config) {\n super(element)\n\n this._config = this._getConfig(config)\n this._isShown = false\n this._backdrop = this._initializeBackDrop()\n this._focustrap = this._initializeFocusTrap()\n this._addEventListeners()\n }\n\n // Getters\n\n static get NAME() {\n return NAME\n }\n\n static get Default() {\n return Default\n }\n\n // Public\n\n toggle(relatedTarget) {\n return this._isShown ? this.hide() : this.show(relatedTarget)\n }\n\n show(relatedTarget) {\n if (this._isShown) {\n return\n }\n\n const showEvent = EventHandler.trigger(this._element, EVENT_SHOW, { relatedTarget })\n\n if (showEvent.defaultPrevented) {\n return\n }\n\n this._isShown = true\n this._element.style.visibility = 'visible'\n\n this._backdrop.show()\n\n if (!this._config.scroll) {\n new ScrollBarHelper().hide()\n }\n\n this._element.removeAttribute('aria-hidden')\n this._element.setAttribute('aria-modal', true)\n this._element.setAttribute('role', 'dialog')\n this._element.classList.add(CLASS_NAME_SHOW)\n\n const completeCallBack = () => {\n if (!this._config.scroll) {\n this._focustrap.activate()\n }\n\n EventHandler.trigger(this._element, EVENT_SHOWN, { relatedTarget })\n }\n\n this._queueCallback(completeCallBack, this._element, true)\n }\n\n hide() {\n if (!this._isShown) {\n return\n }\n\n const hideEvent = EventHandler.trigger(this._element, EVENT_HIDE)\n\n if (hideEvent.defaultPrevented) {\n return\n }\n\n this._focustrap.deactivate()\n this._element.blur()\n this._isShown = false\n this._element.classList.remove(CLASS_NAME_SHOW)\n this._backdrop.hide()\n\n const completeCallback = () => {\n this._element.setAttribute('aria-hidden', true)\n this._element.removeAttribute('aria-modal')\n this._element.removeAttribute('role')\n this._element.style.visibility = 'hidden'\n\n if (!this._config.scroll) {\n new ScrollBarHelper().reset()\n }\n\n EventHandler.trigger(this._element, EVENT_HIDDEN)\n }\n\n this._queueCallback(completeCallback, this._element, true)\n }\n\n dispose() {\n this._backdrop.dispose()\n this._focustrap.deactivate()\n super.dispose()\n }\n\n // Private\n\n _getConfig(config) {\n config = {\n ...Default,\n ...Manipulator.getDataAttributes(this._element),\n ...(typeof config === 'object' ? config : {})\n }\n typeCheckConfig(NAME, config, DefaultType)\n return config\n }\n\n _initializeBackDrop() {\n return new Backdrop({\n className: CLASS_NAME_BACKDROP,\n isVisible: this._config.backdrop,\n isAnimated: true,\n rootElement: this._element.parentNode,\n clickCallback: () => this.hide()\n })\n }\n\n _initializeFocusTrap() {\n return new FocusTrap({\n trapElement: this._element\n })\n }\n\n _addEventListeners() {\n EventHandler.on(this._element, EVENT_KEYDOWN_DISMISS, event => {\n if (this._config.keyboard && event.key === ESCAPE_KEY) {\n this.hide()\n }\n })\n }\n\n // Static\n\n static jQueryInterface(config) {\n return this.each(function () {\n const data = Offcanvas.getOrCreateInstance(this, config)\n\n if (typeof config !== 'string') {\n return\n }\n\n if (data[config] === undefined || config.startsWith('_') || config === 'constructor') {\n throw new TypeError(`No method named \"${config}\"`)\n }\n\n data[config](this)\n })\n }\n}\n\n/**\n * ------------------------------------------------------------------------\n * Data Api implementation\n * ------------------------------------------------------------------------\n */\n\nEventHandler.on(document, EVENT_CLICK_DATA_API, SELECTOR_DATA_TOGGLE, function (event) {\n const target = getElementFromSelector(this)\n\n if (['A', 'AREA'].includes(this.tagName)) {\n event.preventDefault()\n }\n\n if (isDisabled(this)) {\n return\n }\n\n EventHandler.one(target, EVENT_HIDDEN, () => {\n // focus on trigger when it is closed\n if (isVisible(this)) {\n this.focus()\n }\n })\n\n // avoid conflict when clicking a toggler of an offcanvas, while another is open\n const allReadyOpen = SelectorEngine.findOne(OPEN_SELECTOR)\n if (allReadyOpen && allReadyOpen !== target) {\n Offcanvas.getInstance(allReadyOpen).hide()\n }\n\n const data = Offcanvas.getOrCreateInstance(target)\n data.toggle(this)\n})\n\nEventHandler.on(window, EVENT_LOAD_DATA_API, () =>\n SelectorEngine.find(OPEN_SELECTOR).forEach(el => Offcanvas.getOrCreateInstance(el).show())\n)\n\nenableDismissTrigger(Offcanvas)\n/**\n * ------------------------------------------------------------------------\n * jQuery\n * ------------------------------------------------------------------------\n */\n\ndefineJQueryPlugin(Offcanvas)\n\nexport default Offcanvas\n","/**\n * --------------------------------------------------------------------------\n * Bootstrap (v5.1.0): util/sanitizer.js\n * Licensed under MIT (https://github.com/twbs/bootstrap/blob/main/LICENSE)\n * --------------------------------------------------------------------------\n */\n\nconst uriAttrs = new Set([\n 'background',\n 'cite',\n 'href',\n 'itemtype',\n 'longdesc',\n 'poster',\n 'src',\n 'xlink:href'\n])\n\nconst ARIA_ATTRIBUTE_PATTERN = /^aria-[\\w-]*$/i\n\n/**\n * A pattern that recognizes a commonly useful subset of URLs that are safe.\n *\n * Shoutout to Angular 7 https://github.com/angular/angular/blob/7.2.4/packages/core/src/sanitization/url_sanitizer.ts\n */\nconst SAFE_URL_PATTERN = /^(?:(?:https?|mailto|ftp|tel|file):|[^#&/:?]*(?:[#/?]|$))/i\n\n/**\n * A pattern that matches safe data URLs. Only matches image, video and audio types.\n *\n * Shoutout to Angular 7 https://github.com/angular/angular/blob/7.2.4/packages/core/src/sanitization/url_sanitizer.ts\n */\nconst DATA_URL_PATTERN = /^data:(?:image\\/(?:bmp|gif|jpeg|jpg|png|tiff|webp)|video\\/(?:mpeg|mp4|ogg|webm)|audio\\/(?:mp3|oga|ogg|opus));base64,[\\d+/a-z]+=*$/i\n\nconst allowedAttribute = (attr, allowedAttributeList) => {\n const attrName = attr.nodeName.toLowerCase()\n\n if (allowedAttributeList.includes(attrName)) {\n if (uriAttrs.has(attrName)) {\n return Boolean(SAFE_URL_PATTERN.test(attr.nodeValue) || DATA_URL_PATTERN.test(attr.nodeValue))\n }\n\n return true\n }\n\n const regExp = allowedAttributeList.filter(attrRegex => attrRegex instanceof RegExp)\n\n // Check if a regular expression validates the attribute.\n for (let i = 0, len = regExp.length; i < len; i++) {\n if (regExp[i].test(attrName)) {\n return true\n }\n }\n\n return false\n}\n\nexport const DefaultAllowlist = {\n // Global attributes allowed on any supplied element below.\n '*': ['class', 'dir', 'id', 'lang', 'role', ARIA_ATTRIBUTE_PATTERN],\n a: ['target', 'href', 'title', 'rel'],\n area: [],\n b: [],\n br: [],\n col: [],\n code: [],\n div: [],\n em: [],\n hr: [],\n h1: [],\n h2: [],\n h3: [],\n h4: [],\n h5: [],\n h6: [],\n i: [],\n img: ['src', 'srcset', 'alt', 'title', 'width', 'height'],\n li: [],\n ol: [],\n p: [],\n pre: [],\n s: [],\n small: [],\n span: [],\n sub: [],\n sup: [],\n strong: [],\n u: [],\n ul: []\n}\n\nexport function sanitizeHtml(unsafeHtml, allowList, sanitizeFn) {\n if (!unsafeHtml.length) {\n return unsafeHtml\n }\n\n if (sanitizeFn && typeof sanitizeFn === 'function') {\n return sanitizeFn(unsafeHtml)\n }\n\n const domParser = new window.DOMParser()\n const createdDocument = domParser.parseFromString(unsafeHtml, 'text/html')\n const allowlistKeys = Object.keys(allowList)\n const elements = [].concat(...createdDocument.body.querySelectorAll('*'))\n\n for (let i = 0, len = elements.length; i < len; i++) {\n const el = elements[i]\n const elName = el.nodeName.toLowerCase()\n\n if (!allowlistKeys.includes(elName)) {\n el.remove()\n\n continue\n }\n\n const attributeList = [].concat(...el.attributes)\n const allowedAttributes = [].concat(allowList['*'] || [], allowList[elName] || [])\n\n attributeList.forEach(attr => {\n if (!allowedAttribute(attr, allowedAttributes)) {\n el.removeAttribute(attr.nodeName)\n }\n })\n }\n\n return createdDocument.body.innerHTML\n}\n","/**\n * --------------------------------------------------------------------------\n * Bootstrap (v5.1.0): tooltip.js\n * Licensed under MIT (https://github.com/twbs/bootstrap/blob/main/LICENSE)\n * --------------------------------------------------------------------------\n */\n\nimport * as Popper from '@popperjs/core'\n\nimport {\n defineJQueryPlugin,\n findShadowRoot,\n getElement,\n getUID,\n isElement,\n isRTL,\n noop,\n typeCheckConfig\n} from './util/index'\nimport { DefaultAllowlist, sanitizeHtml } from './util/sanitizer'\nimport Data from './dom/data'\nimport EventHandler from './dom/event-handler'\nimport Manipulator from './dom/manipulator'\nimport SelectorEngine from './dom/selector-engine'\nimport BaseComponent from './base-component'\n\n/**\n * ------------------------------------------------------------------------\n * Constants\n * ------------------------------------------------------------------------\n */\n\nconst NAME = 'tooltip'\nconst DATA_KEY = 'bs.tooltip'\nconst EVENT_KEY = `.${DATA_KEY}`\nconst CLASS_PREFIX = 'bs-tooltip'\nconst DISALLOWED_ATTRIBUTES = new Set(['sanitize', 'allowList', 'sanitizeFn'])\n\nconst DefaultType = {\n animation: 'boolean',\n template: 'string',\n title: '(string|element|function)',\n trigger: 'string',\n delay: '(number|object)',\n html: 'boolean',\n selector: '(string|boolean)',\n placement: '(string|function)',\n offset: '(array|string|function)',\n container: '(string|element|boolean)',\n fallbackPlacements: 'array',\n boundary: '(string|element)',\n customClass: '(string|function)',\n sanitize: 'boolean',\n sanitizeFn: '(null|function)',\n allowList: 'object',\n popperConfig: '(null|object|function)'\n}\n\nconst AttachmentMap = {\n AUTO: 'auto',\n TOP: 'top',\n RIGHT: isRTL() ? 'left' : 'right',\n BOTTOM: 'bottom',\n LEFT: isRTL() ? 'right' : 'left'\n}\n\nconst Default = {\n animation: true,\n template: '
' +\n '
' +\n '
' +\n '
',\n trigger: 'hover focus',\n title: '',\n delay: 0,\n html: false,\n selector: false,\n placement: 'top',\n offset: [0, 0],\n container: false,\n fallbackPlacements: ['top', 'right', 'bottom', 'left'],\n boundary: 'clippingParents',\n customClass: '',\n sanitize: true,\n sanitizeFn: null,\n allowList: DefaultAllowlist,\n popperConfig: null\n}\n\nconst Event = {\n HIDE: `hide${EVENT_KEY}`,\n HIDDEN: `hidden${EVENT_KEY}`,\n SHOW: `show${EVENT_KEY}`,\n SHOWN: `shown${EVENT_KEY}`,\n INSERTED: `inserted${EVENT_KEY}`,\n CLICK: `click${EVENT_KEY}`,\n FOCUSIN: `focusin${EVENT_KEY}`,\n FOCUSOUT: `focusout${EVENT_KEY}`,\n MOUSEENTER: `mouseenter${EVENT_KEY}`,\n MOUSELEAVE: `mouseleave${EVENT_KEY}`\n}\n\nconst CLASS_NAME_FADE = 'fade'\nconst CLASS_NAME_MODAL = 'modal'\nconst CLASS_NAME_SHOW = 'show'\n\nconst HOVER_STATE_SHOW = 'show'\nconst HOVER_STATE_OUT = 'out'\n\nconst SELECTOR_TOOLTIP_INNER = '.tooltip-inner'\nconst SELECTOR_MODAL = `.${CLASS_NAME_MODAL}`\n\nconst EVENT_MODAL_HIDE = 'hide.bs.modal'\n\nconst TRIGGER_HOVER = 'hover'\nconst TRIGGER_FOCUS = 'focus'\nconst TRIGGER_CLICK = 'click'\nconst TRIGGER_MANUAL = 'manual'\n\n/**\n * ------------------------------------------------------------------------\n * Class Definition\n * ------------------------------------------------------------------------\n */\n\nclass Tooltip extends BaseComponent {\n constructor(element, config) {\n if (typeof Popper === 'undefined') {\n throw new TypeError('Bootstrap\\'s tooltips require Popper (https://popper.js.org)')\n }\n\n super(element)\n\n // private\n this._isEnabled = true\n this._timeout = 0\n this._hoverState = ''\n this._activeTrigger = {}\n this._popper = null\n\n // Protected\n this._config = this._getConfig(config)\n this.tip = null\n\n this._setListeners()\n }\n\n // Getters\n\n static get Default() {\n return Default\n }\n\n static get NAME() {\n return NAME\n }\n\n static get Event() {\n return Event\n }\n\n static get DefaultType() {\n return DefaultType\n }\n\n // Public\n\n enable() {\n this._isEnabled = true\n }\n\n disable() {\n this._isEnabled = false\n }\n\n toggleEnabled() {\n this._isEnabled = !this._isEnabled\n }\n\n toggle(event) {\n if (!this._isEnabled) {\n return\n }\n\n if (event) {\n const context = this._initializeOnDelegatedTarget(event)\n\n context._activeTrigger.click = !context._activeTrigger.click\n\n if (context._isWithActiveTrigger()) {\n context._enter(null, context)\n } else {\n context._leave(null, context)\n }\n } else {\n if (this.getTipElement().classList.contains(CLASS_NAME_SHOW)) {\n this._leave(null, this)\n return\n }\n\n this._enter(null, this)\n }\n }\n\n dispose() {\n clearTimeout(this._timeout)\n\n EventHandler.off(this._element.closest(SELECTOR_MODAL), EVENT_MODAL_HIDE, this._hideModalHandler)\n\n if (this.tip) {\n this.tip.remove()\n }\n\n if (this._popper) {\n this._popper.destroy()\n }\n\n super.dispose()\n }\n\n show() {\n if (this._element.style.display === 'none') {\n throw new Error('Please use show on visible elements')\n }\n\n if (!(this.isWithContent() && this._isEnabled)) {\n return\n }\n\n const showEvent = EventHandler.trigger(this._element, this.constructor.Event.SHOW)\n const shadowRoot = findShadowRoot(this._element)\n const isInTheDom = shadowRoot === null ?\n this._element.ownerDocument.documentElement.contains(this._element) :\n shadowRoot.contains(this._element)\n\n if (showEvent.defaultPrevented || !isInTheDom) {\n return\n }\n\n const tip = this.getTipElement()\n const tipId = getUID(this.constructor.NAME)\n\n tip.setAttribute('id', tipId)\n this._element.setAttribute('aria-describedby', tipId)\n\n if (this._config.animation) {\n tip.classList.add(CLASS_NAME_FADE)\n }\n\n const placement = typeof this._config.placement === 'function' ?\n this._config.placement.call(this, tip, this._element) :\n this._config.placement\n\n const attachment = this._getAttachment(placement)\n this._addAttachmentClass(attachment)\n\n const { container } = this._config\n Data.set(tip, this.constructor.DATA_KEY, this)\n\n if (!this._element.ownerDocument.documentElement.contains(this.tip)) {\n container.append(tip)\n EventHandler.trigger(this._element, this.constructor.Event.INSERTED)\n }\n\n if (this._popper) {\n this._popper.update()\n } else {\n this._popper = Popper.createPopper(this._element, tip, this._getPopperConfig(attachment))\n }\n\n tip.classList.add(CLASS_NAME_SHOW)\n\n const customClass = this._resolvePossibleFunction(this._config.customClass)\n if (customClass) {\n tip.classList.add(...customClass.split(' '))\n }\n\n // If this is a touch-enabled device we add extra\n // empty mouseover listeners to the body's immediate children;\n // only needed because of broken event delegation on iOS\n // https://www.quirksmode.org/blog/archives/2014/02/mouse_event_bub.html\n if ('ontouchstart' in document.documentElement) {\n [].concat(...document.body.children).forEach(element => {\n EventHandler.on(element, 'mouseover', noop)\n })\n }\n\n const complete = () => {\n const prevHoverState = this._hoverState\n\n this._hoverState = null\n EventHandler.trigger(this._element, this.constructor.Event.SHOWN)\n\n if (prevHoverState === HOVER_STATE_OUT) {\n this._leave(null, this)\n }\n }\n\n const isAnimated = this.tip.classList.contains(CLASS_NAME_FADE)\n this._queueCallback(complete, this.tip, isAnimated)\n }\n\n hide() {\n if (!this._popper) {\n return\n }\n\n const tip = this.getTipElement()\n const complete = () => {\n if (this._isWithActiveTrigger()) {\n return\n }\n\n if (this._hoverState !== HOVER_STATE_SHOW) {\n tip.remove()\n }\n\n this._cleanTipClass()\n this._element.removeAttribute('aria-describedby')\n EventHandler.trigger(this._element, this.constructor.Event.HIDDEN)\n\n if (this._popper) {\n this._popper.destroy()\n this._popper = null\n }\n }\n\n const hideEvent = EventHandler.trigger(this._element, this.constructor.Event.HIDE)\n if (hideEvent.defaultPrevented) {\n return\n }\n\n tip.classList.remove(CLASS_NAME_SHOW)\n\n // If this is a touch-enabled device we remove the extra\n // empty mouseover listeners we added for iOS support\n if ('ontouchstart' in document.documentElement) {\n [].concat(...document.body.children)\n .forEach(element => EventHandler.off(element, 'mouseover', noop))\n }\n\n this._activeTrigger[TRIGGER_CLICK] = false\n this._activeTrigger[TRIGGER_FOCUS] = false\n this._activeTrigger[TRIGGER_HOVER] = false\n\n const isAnimated = this.tip.classList.contains(CLASS_NAME_FADE)\n this._queueCallback(complete, this.tip, isAnimated)\n this._hoverState = ''\n }\n\n update() {\n if (this._popper !== null) {\n this._popper.update()\n }\n }\n\n // Protected\n\n isWithContent() {\n return Boolean(this.getTitle())\n }\n\n getTipElement() {\n if (this.tip) {\n return this.tip\n }\n\n const element = document.createElement('div')\n element.innerHTML = this._config.template\n\n const tip = element.children[0]\n this.setContent(tip)\n tip.classList.remove(CLASS_NAME_FADE, CLASS_NAME_SHOW)\n\n this.tip = tip\n return this.tip\n }\n\n setContent(tip) {\n this._sanitizeAndSetContent(tip, this.getTitle(), SELECTOR_TOOLTIP_INNER)\n }\n\n _sanitizeAndSetContent(template, content, selector) {\n const templateElement = SelectorEngine.findOne(selector, template)\n\n if (!content && templateElement) {\n templateElement.remove()\n return\n }\n\n // we use append for html objects to maintain js events\n this.setElementContent(templateElement, content)\n }\n\n setElementContent(element, content) {\n if (element === null) {\n return\n }\n\n if (isElement(content)) {\n content = getElement(content)\n\n // content is a DOM node or a jQuery\n if (this._config.html) {\n if (content.parentNode !== element) {\n element.innerHTML = ''\n element.append(content)\n }\n } else {\n element.textContent = content.textContent\n }\n\n return\n }\n\n if (this._config.html) {\n if (this._config.sanitize) {\n content = sanitizeHtml(content, this._config.allowList, this._config.sanitizeFn)\n }\n\n element.innerHTML = content\n } else {\n element.textContent = content\n }\n }\n\n getTitle() {\n const title = this._element.getAttribute('data-bs-original-title') || this._config.title\n\n return this._resolvePossibleFunction(title)\n }\n\n updateAttachment(attachment) {\n if (attachment === 'right') {\n return 'end'\n }\n\n if (attachment === 'left') {\n return 'start'\n }\n\n return attachment\n }\n\n // Private\n\n _initializeOnDelegatedTarget(event, context) {\n return context || this.constructor.getOrCreateInstance(event.delegateTarget, this._getDelegateConfig())\n }\n\n _getOffset() {\n const { offset } = this._config\n\n if (typeof offset === 'string') {\n return offset.split(',').map(val => Number.parseInt(val, 10))\n }\n\n if (typeof offset === 'function') {\n return popperData => offset(popperData, this._element)\n }\n\n return offset\n }\n\n _resolvePossibleFunction(content) {\n return typeof content === 'function' ? content.call(this._element) : content\n }\n\n _getPopperConfig(attachment) {\n const defaultBsPopperConfig = {\n placement: attachment,\n modifiers: [\n {\n name: 'flip',\n options: {\n fallbackPlacements: this._config.fallbackPlacements\n }\n },\n {\n name: 'offset',\n options: {\n offset: this._getOffset()\n }\n },\n {\n name: 'preventOverflow',\n options: {\n boundary: this._config.boundary\n }\n },\n {\n name: 'arrow',\n options: {\n element: `.${this.constructor.NAME}-arrow`\n }\n },\n {\n name: 'onChange',\n enabled: true,\n phase: 'afterWrite',\n fn: data => this._handlePopperPlacementChange(data)\n }\n ],\n onFirstUpdate: data => {\n if (data.options.placement !== data.placement) {\n this._handlePopperPlacementChange(data)\n }\n }\n }\n\n return {\n ...defaultBsPopperConfig,\n ...(typeof this._config.popperConfig === 'function' ? this._config.popperConfig(defaultBsPopperConfig) : this._config.popperConfig)\n }\n }\n\n _addAttachmentClass(attachment) {\n this.getTipElement().classList.add(`${this._getBasicClassPrefix()}-${this.updateAttachment(attachment)}`)\n }\n\n _getAttachment(placement) {\n return AttachmentMap[placement.toUpperCase()]\n }\n\n _setListeners() {\n const triggers = this._config.trigger.split(' ')\n\n triggers.forEach(trigger => {\n if (trigger === 'click') {\n EventHandler.on(this._element, this.constructor.Event.CLICK, this._config.selector, event => this.toggle(event))\n } else if (trigger !== TRIGGER_MANUAL) {\n const eventIn = trigger === TRIGGER_HOVER ?\n this.constructor.Event.MOUSEENTER :\n this.constructor.Event.FOCUSIN\n const eventOut = trigger === TRIGGER_HOVER ?\n this.constructor.Event.MOUSELEAVE :\n this.constructor.Event.FOCUSOUT\n\n EventHandler.on(this._element, eventIn, this._config.selector, event => this._enter(event))\n EventHandler.on(this._element, eventOut, this._config.selector, event => this._leave(event))\n }\n })\n\n this._hideModalHandler = () => {\n if (this._element) {\n this.hide()\n }\n }\n\n EventHandler.on(this._element.closest(SELECTOR_MODAL), EVENT_MODAL_HIDE, this._hideModalHandler)\n\n if (this._config.selector) {\n this._config = {\n ...this._config,\n trigger: 'manual',\n selector: ''\n }\n } else {\n this._fixTitle()\n }\n }\n\n _fixTitle() {\n const title = this._element.getAttribute('title')\n const originalTitleType = typeof this._element.getAttribute('data-bs-original-title')\n\n if (title || originalTitleType !== 'string') {\n this._element.setAttribute('data-bs-original-title', title || '')\n if (title && !this._element.getAttribute('aria-label') && !this._element.textContent) {\n this._element.setAttribute('aria-label', title)\n }\n\n this._element.setAttribute('title', '')\n }\n }\n\n _enter(event, context) {\n context = this._initializeOnDelegatedTarget(event, context)\n\n if (event) {\n context._activeTrigger[\n event.type === 'focusin' ? TRIGGER_FOCUS : TRIGGER_HOVER\n ] = true\n }\n\n if (context.getTipElement().classList.contains(CLASS_NAME_SHOW) || context._hoverState === HOVER_STATE_SHOW) {\n context._hoverState = HOVER_STATE_SHOW\n return\n }\n\n clearTimeout(context._timeout)\n\n context._hoverState = HOVER_STATE_SHOW\n\n if (!context._config.delay || !context._config.delay.show) {\n context.show()\n return\n }\n\n context._timeout = setTimeout(() => {\n if (context._hoverState === HOVER_STATE_SHOW) {\n context.show()\n }\n }, context._config.delay.show)\n }\n\n _leave(event, context) {\n context = this._initializeOnDelegatedTarget(event, context)\n\n if (event) {\n context._activeTrigger[\n event.type === 'focusout' ? TRIGGER_FOCUS : TRIGGER_HOVER\n ] = context._element.contains(event.relatedTarget)\n }\n\n if (context._isWithActiveTrigger()) {\n return\n }\n\n clearTimeout(context._timeout)\n\n context._hoverState = HOVER_STATE_OUT\n\n if (!context._config.delay || !context._config.delay.hide) {\n context.hide()\n return\n }\n\n context._timeout = setTimeout(() => {\n if (context._hoverState === HOVER_STATE_OUT) {\n context.hide()\n }\n }, context._config.delay.hide)\n }\n\n _isWithActiveTrigger() {\n for (const trigger in this._activeTrigger) {\n if (this._activeTrigger[trigger]) {\n return true\n }\n }\n\n return false\n }\n\n _getConfig(config) {\n const dataAttributes = Manipulator.getDataAttributes(this._element)\n\n Object.keys(dataAttributes).forEach(dataAttr => {\n if (DISALLOWED_ATTRIBUTES.has(dataAttr)) {\n delete dataAttributes[dataAttr]\n }\n })\n\n config = {\n ...this.constructor.Default,\n ...dataAttributes,\n ...(typeof config === 'object' && config ? config : {})\n }\n\n config.container = config.container === false ? document.body : getElement(config.container)\n\n if (typeof config.delay === 'number') {\n config.delay = {\n show: config.delay,\n hide: config.delay\n }\n }\n\n if (typeof config.title === 'number') {\n config.title = config.title.toString()\n }\n\n if (typeof config.content === 'number') {\n config.content = config.content.toString()\n }\n\n typeCheckConfig(NAME, config, this.constructor.DefaultType)\n\n if (config.sanitize) {\n config.template = sanitizeHtml(config.template, config.allowList, config.sanitizeFn)\n }\n\n return config\n }\n\n _getDelegateConfig() {\n const config = {}\n\n for (const key in this._config) {\n if (this.constructor.Default[key] !== this._config[key]) {\n config[key] = this._config[key]\n }\n }\n\n // In the future can be replaced with:\n // const keysWithDifferentValues = Object.entries(this._config).filter(entry => this.constructor.Default[entry[0]] !== this._config[entry[0]])\n // `Object.fromEntries(keysWithDifferentValues)`\n return config\n }\n\n _cleanTipClass() {\n const tip = this.getTipElement()\n const basicClassPrefixRegex = new RegExp(`(^|\\\\s)${this._getBasicClassPrefix()}\\\\S+`, 'g')\n const tabClass = tip.getAttribute('class').match(basicClassPrefixRegex)\n if (tabClass !== null && tabClass.length > 0) {\n tabClass.map(token => token.trim())\n .forEach(tClass => tip.classList.remove(tClass))\n }\n }\n\n _getBasicClassPrefix() {\n return CLASS_PREFIX\n }\n\n _handlePopperPlacementChange(popperData) {\n const { state } = popperData\n\n if (!state) {\n return\n }\n\n this.tip = state.elements.popper\n this._cleanTipClass()\n this._addAttachmentClass(this._getAttachment(state.placement))\n }\n\n // Static\n\n static jQueryInterface(config) {\n return this.each(function () {\n const data = Tooltip.getOrCreateInstance(this, config)\n\n if (typeof config === 'string') {\n if (typeof data[config] === 'undefined') {\n throw new TypeError(`No method named \"${config}\"`)\n }\n\n data[config]()\n }\n })\n }\n}\n\n/**\n * ------------------------------------------------------------------------\n * jQuery\n * ------------------------------------------------------------------------\n * add .Tooltip to jQuery only if jQuery is present\n */\n\ndefineJQueryPlugin(Tooltip)\n\nexport default Tooltip\n","/**\n * --------------------------------------------------------------------------\n * Bootstrap (v5.1.0): popover.js\n * Licensed under MIT (https://github.com/twbs/bootstrap/blob/main/LICENSE)\n * --------------------------------------------------------------------------\n */\n\nimport { defineJQueryPlugin } from './util/index'\nimport Tooltip from './tooltip'\n\n/**\n * ------------------------------------------------------------------------\n * Constants\n * ------------------------------------------------------------------------\n */\n\nconst NAME = 'popover'\nconst DATA_KEY = 'bs.popover'\nconst EVENT_KEY = `.${DATA_KEY}`\nconst CLASS_PREFIX = 'bs-popover'\n\nconst Default = {\n ...Tooltip.Default,\n placement: 'right',\n offset: [0, 8],\n trigger: 'click',\n content: '',\n template: '
' +\n '
' +\n '

' +\n '
' +\n '
'\n}\n\nconst DefaultType = {\n ...Tooltip.DefaultType,\n content: '(string|element|function)'\n}\n\nconst Event = {\n HIDE: `hide${EVENT_KEY}`,\n HIDDEN: `hidden${EVENT_KEY}`,\n SHOW: `show${EVENT_KEY}`,\n SHOWN: `shown${EVENT_KEY}`,\n INSERTED: `inserted${EVENT_KEY}`,\n CLICK: `click${EVENT_KEY}`,\n FOCUSIN: `focusin${EVENT_KEY}`,\n FOCUSOUT: `focusout${EVENT_KEY}`,\n MOUSEENTER: `mouseenter${EVENT_KEY}`,\n MOUSELEAVE: `mouseleave${EVENT_KEY}`\n}\n\nconst SELECTOR_TITLE = '.popover-header'\nconst SELECTOR_CONTENT = '.popover-body'\n\n/**\n * ------------------------------------------------------------------------\n * Class Definition\n * ------------------------------------------------------------------------\n */\n\nclass Popover extends Tooltip {\n // Getters\n\n static get Default() {\n return Default\n }\n\n static get NAME() {\n return NAME\n }\n\n static get Event() {\n return Event\n }\n\n static get DefaultType() {\n return DefaultType\n }\n\n // Overrides\n\n isWithContent() {\n return this.getTitle() || this._getContent()\n }\n\n setContent(tip) {\n this._sanitizeAndSetContent(tip, this.getTitle(), SELECTOR_TITLE)\n this._sanitizeAndSetContent(tip, this._getContent(), SELECTOR_CONTENT)\n }\n\n // Private\n\n _getContent() {\n return this._resolvePossibleFunction(this._config.content)\n }\n\n _getBasicClassPrefix() {\n return CLASS_PREFIX\n }\n\n // Static\n\n static jQueryInterface(config) {\n return this.each(function () {\n const data = Popover.getOrCreateInstance(this, config)\n\n if (typeof config === 'string') {\n if (typeof data[config] === 'undefined') {\n throw new TypeError(`No method named \"${config}\"`)\n }\n\n data[config]()\n }\n })\n }\n}\n\n/**\n * ------------------------------------------------------------------------\n * jQuery\n * ------------------------------------------------------------------------\n * add .Popover to jQuery only if jQuery is present\n */\n\ndefineJQueryPlugin(Popover)\n\nexport default Popover\n","/**\n * --------------------------------------------------------------------------\n * Bootstrap (v5.1.0): scrollspy.js\n * Licensed under MIT (https://github.com/twbs/bootstrap/blob/main/LICENSE)\n * --------------------------------------------------------------------------\n */\n\nimport {\n defineJQueryPlugin,\n getElement,\n getSelectorFromElement,\n typeCheckConfig\n} from './util/index'\nimport EventHandler from './dom/event-handler'\nimport Manipulator from './dom/manipulator'\nimport SelectorEngine from './dom/selector-engine'\nimport BaseComponent from './base-component'\n\n/**\n * ------------------------------------------------------------------------\n * Constants\n * ------------------------------------------------------------------------\n */\n\nconst NAME = 'scrollspy'\nconst DATA_KEY = 'bs.scrollspy'\nconst EVENT_KEY = `.${DATA_KEY}`\nconst DATA_API_KEY = '.data-api'\n\nconst Default = {\n offset: 10,\n method: 'auto',\n target: ''\n}\n\nconst DefaultType = {\n offset: 'number',\n method: 'string',\n target: '(string|element)'\n}\n\nconst EVENT_ACTIVATE = `activate${EVENT_KEY}`\nconst EVENT_SCROLL = `scroll${EVENT_KEY}`\nconst EVENT_LOAD_DATA_API = `load${EVENT_KEY}${DATA_API_KEY}`\n\nconst CLASS_NAME_DROPDOWN_ITEM = 'dropdown-item'\nconst CLASS_NAME_ACTIVE = 'active'\n\nconst SELECTOR_DATA_SPY = '[data-bs-spy=\"scroll\"]'\nconst SELECTOR_NAV_LIST_GROUP = '.nav, .list-group'\nconst SELECTOR_NAV_LINKS = '.nav-link'\nconst SELECTOR_NAV_ITEMS = '.nav-item'\nconst SELECTOR_LIST_ITEMS = '.list-group-item'\nconst SELECTOR_LINK_ITEMS = `${SELECTOR_NAV_LINKS}, ${SELECTOR_LIST_ITEMS}, .${CLASS_NAME_DROPDOWN_ITEM}`\nconst SELECTOR_DROPDOWN = '.dropdown'\nconst SELECTOR_DROPDOWN_TOGGLE = '.dropdown-toggle'\n\nconst METHOD_OFFSET = 'offset'\nconst METHOD_POSITION = 'position'\n\n/**\n * ------------------------------------------------------------------------\n * Class Definition\n * ------------------------------------------------------------------------\n */\n\nclass ScrollSpy extends BaseComponent {\n constructor(element, config) {\n super(element)\n this._scrollElement = this._element.tagName === 'BODY' ? window : this._element\n this._config = this._getConfig(config)\n this._offsets = []\n this._targets = []\n this._activeTarget = null\n this._scrollHeight = 0\n\n EventHandler.on(this._scrollElement, EVENT_SCROLL, () => this._process())\n\n this.refresh()\n this._process()\n }\n\n // Getters\n\n static get Default() {\n return Default\n }\n\n static get NAME() {\n return NAME\n }\n\n // Public\n\n refresh() {\n const autoMethod = this._scrollElement === this._scrollElement.window ?\n METHOD_OFFSET :\n METHOD_POSITION\n\n const offsetMethod = this._config.method === 'auto' ?\n autoMethod :\n this._config.method\n\n const offsetBase = offsetMethod === METHOD_POSITION ?\n this._getScrollTop() :\n 0\n\n this._offsets = []\n this._targets = []\n this._scrollHeight = this._getScrollHeight()\n\n const targets = SelectorEngine.find(SELECTOR_LINK_ITEMS, this._config.target)\n\n targets.map(element => {\n const targetSelector = getSelectorFromElement(element)\n const target = targetSelector ? SelectorEngine.findOne(targetSelector) : null\n\n if (target) {\n const targetBCR = target.getBoundingClientRect()\n if (targetBCR.width || targetBCR.height) {\n return [\n Manipulator[offsetMethod](target).top + offsetBase,\n targetSelector\n ]\n }\n }\n\n return null\n })\n .filter(item => item)\n .sort((a, b) => a[0] - b[0])\n .forEach(item => {\n this._offsets.push(item[0])\n this._targets.push(item[1])\n })\n }\n\n dispose() {\n EventHandler.off(this._scrollElement, EVENT_KEY)\n super.dispose()\n }\n\n // Private\n\n _getConfig(config) {\n config = {\n ...Default,\n ...Manipulator.getDataAttributes(this._element),\n ...(typeof config === 'object' && config ? config : {})\n }\n\n config.target = getElement(config.target) || document.documentElement\n\n typeCheckConfig(NAME, config, DefaultType)\n\n return config\n }\n\n _getScrollTop() {\n return this._scrollElement === window ?\n this._scrollElement.pageYOffset :\n this._scrollElement.scrollTop\n }\n\n _getScrollHeight() {\n return this._scrollElement.scrollHeight || Math.max(\n document.body.scrollHeight,\n document.documentElement.scrollHeight\n )\n }\n\n _getOffsetHeight() {\n return this._scrollElement === window ?\n window.innerHeight :\n this._scrollElement.getBoundingClientRect().height\n }\n\n _process() {\n const scrollTop = this._getScrollTop() + this._config.offset\n const scrollHeight = this._getScrollHeight()\n const maxScroll = this._config.offset + scrollHeight - this._getOffsetHeight()\n\n if (this._scrollHeight !== scrollHeight) {\n this.refresh()\n }\n\n if (scrollTop >= maxScroll) {\n const target = this._targets[this._targets.length - 1]\n\n if (this._activeTarget !== target) {\n this._activate(target)\n }\n\n return\n }\n\n if (this._activeTarget && scrollTop < this._offsets[0] && this._offsets[0] > 0) {\n this._activeTarget = null\n this._clear()\n return\n }\n\n for (let i = this._offsets.length; i--;) {\n const isActiveTarget = this._activeTarget !== this._targets[i] &&\n scrollTop >= this._offsets[i] &&\n (typeof this._offsets[i + 1] === 'undefined' || scrollTop < this._offsets[i + 1])\n\n if (isActiveTarget) {\n this._activate(this._targets[i])\n }\n }\n }\n\n _activate(target) {\n this._activeTarget = target\n\n this._clear()\n\n const queries = SELECTOR_LINK_ITEMS.split(',')\n .map(selector => `${selector}[data-bs-target=\"${target}\"],${selector}[href=\"${target}\"]`)\n\n const link = SelectorEngine.findOne(queries.join(','), this._config.target)\n\n link.classList.add(CLASS_NAME_ACTIVE)\n if (link.classList.contains(CLASS_NAME_DROPDOWN_ITEM)) {\n SelectorEngine.findOne(SELECTOR_DROPDOWN_TOGGLE, link.closest(SELECTOR_DROPDOWN))\n .classList.add(CLASS_NAME_ACTIVE)\n } else {\n SelectorEngine.parents(link, SELECTOR_NAV_LIST_GROUP)\n .forEach(listGroup => {\n // Set triggered links parents as active\n // With both